Teambuilding Process:
I wanted Cobalion to be the heart of the team after unexpectedly facing one and being amazed at his effectiveness. He's incredibly underrated when compared to his horse brethren and I wanted to showcase that.
Latios was the next logical choice because Cobalion and Latios have great synergy resistance wise and Latios is capable of punching holes in teams with Draco Meteor.
Landorus-I was next as I wanted something with plenty of offensive pressure and capable of sweeping. Landorus-I can use his Special set focusing on Sheer Force and Life Orb to hit extremely hard and go for sweeps with Rock Polish or just dent plenty of teams.
Rotom-W provides a check to many threats at the moment and handles rain quite well. Handling severe threats like Keldeo and Tornadus-T was a must in Rain situations.
Mamoswine provides priority revenge killing and an answer to dancing Dragons.
Gengar is the final piece providing strong Scarf Revenge killing on key opponents like Alazkazam and Latios.
Cobonot (Cobalion) @ Expert Belt
Trait: Justified
EVs: 252 Spd / 228 SAtk / 28 Atk
Naive Nature
- Close Combat
- Stealth Rock
- Volt Switch
- Hidden Power [Ice]
Cobalion provides my Stealth Rock support and a pseudo BoltBeam mixed attacking spread. Volt Switch provides ample momentum while HP Ice provides an easy kill against usual dragons and others that have a quad weakness to it. Cobalion's coverage allows him to be surprisingly threatening, especially when he is unsuspected of any real threat. When I first faced against Cobalion, I completely underestimated his offensive prowess. 90/90 attacking stats seem slightly underwhelming, but the utility and coverage covered by Volt Switch and HP Ice is fantastic. Close Combat provides a physical fighting type move capable of breaking through things like Snorlax and other Pokemon who are weak to it. Against teams where Stealth Rock's effectiveness is extremely reduced, Cobalion doesn't feel like dead weight thanks to his coverage and speed. His defenses and resistances provide a means to get him in later in the battle to either provide Stealth Rock or momentum through Volt Switch. The EVs don't have any extra thought put into them and were utilized straight from the Strategy Pokedex for general effectiveness.
Kenmore (Rotom-Wash) @ Leftovers
Trait: Levitate
EVs: 232 SDef / 250 HP / 28 SAtk
Calm Nature
- Pain Split
- Hydro Pump
- Volt Switch
- Will-O-Wisp
I wanted a standard check to various popular choices at the moment and Rotom-W does that nicely. He's capable of burning and crippling Scizor and handles Rain almost entirely on his own. The only issues I have at the moment is that I perhaps rely on him too much and he gets worn down quite easily with repeated switch ins. He's fantastic at handling Scizor, Keldeo, Tornadus-T, and most of rains threats. Not to mention he serves as a great pivot on his own providing another Volt Switch user to gain momentum. His ability to attract grass types make it easier to handle them when I pivot with Volt Switch. Will-o-wisp is just standard status to cripple potential physical threats that switch into Rotom and the other 3 moves are standard for Rotom to best complete his job.
Lars (Latios) (M) @ Choice Specs
Trait: Levitate
EVs: 252 Spd / 252 SAtk / 4 HP
Timid Nature
- Surf
- Draco Meteor
- Psyshock
- Trick
A standard Choice Specs Latios. Choice Specs Draco Meteor hits like an absolute truck while Trick provides a means of crippling key walls. Latios is one of two Trick users I have providing devastating results provided I handle the Trick well. Latios' Draco Meteor is basically a guaranteed KO against anything other than Chansey/Blissey or Steel types. Whenever I get a chance to bring Latios in, which is somewhat often thanks to its excellent typing, it is capable of bringing things down. Most of the common switch ins are crippled by Trick, but I'm reluctant to give up that power boost of Specs sometimes. However Trick is an incredibly high risk, high reward move that I often find being incredibly rewarding. It just screws up so many things. Latios provides numerous resistances that work well with Cobalion and the rest of the team, while not having a lot of the big weaknesses other Dragons have, namely 4x Ice weakness and Stealth Rock.
Mammy (Mamoswine) @ Life Orb
Trait: Thick Fat
EVs: 252 Atk / 72 HP / 184 Spd
Adamant Nature
- Ice Shard
- Endeavor
- Earthquake
- Icicle Crash
Mamoswine is capable of stopping Landorus and friends from completely wrecking me. The speed IVs are designed to outspeed 20 EV neutral nature Tentacruel to OHKO with Earthquake. I originally had Stone Edge in place of Endeavor but Stone Edge really only hit Gyarados on the switch in. Endeavor provides a situational, but incredible powerful asset in its place. I wanted a strong priority user to complement the team and provide priority based revenge killing since it is such a must in the BW2 metagame. Mamoswine is capable of threatening a lot of the Dragons as well as Landorus, and that's invaluable when you consider how powerful those potential sweepers are. I went with Life Orb to provide that extra power in order to provide even more pressure with Earthquake making it capable of threatening even walls with 2HKO's and to gain any extra power needed for Ice Shards to hit boosted Pokemon who may be neutral or even resistant to Ice. Mamoswine also handles most Electric types extremely well threatening Thundurus-T with Ice Shard and Jolteon with Earthquake while resisting the BoltBeam combo so many employ.
Landono (Landorus) (M) @ Life Orb
Trait: Sheer Force
EVs: 252 Spd / 252 SAtk / 4 HP
Timid Nature
- Earth Power
- Focus Blast
- Rock Polish
- Hidden Power [Ice]
Landorus is my main sweeper or he provides ample wall breaking depending on the situation. Focus Blast and Earth Power are incredibly powerful when backed by Sheer Force/Life Orb and HP Ice provides coverage against most that resist the former two. The great thing about Landorus-I is the fact that he needs no extra power to be capable of sweeping. This provides with enough versatility to either dent teams with Earth Power/Focus Blast or go for a sweep if it is later in the game when Pokemon who can cause problems are handled. Focus Blast is often a OHKO on Ferrothorn which can be annoying for my team and few expect it from Landorus so far in my experience. HP Ice is often underwhelming doing pitiful damage to Gengar who is immune to both Sheer Force boosted moves. Landorus' typing also provides a decent check to Scizor not using Bullet Punch and provides ample ways of handling Steel types for Latios' benefit.
Gengy (Gengar) @ Choice Scarf
Trait: Levitate
EVs: 252 Spd / 252 SAtk / 4 HP
Timid Nature
- Trick
- Giga Drain
- Focus Blast
- Shadow Ball
My scarf revenge killer and so far a pretty effective one at that. Trick allows Gengar to cripple many walls like Chansey/Blissey. I found Gastrodon to be quite troublesome so Giga Drain provides Gengar a way to handle him specifically and the recovery provides a way to help neglect hazard damage in some cases. With Trick, Chansey is absolutely ruined by losing access to Eviolite and being force locked into a move. The only thing it can do in return is paralyze Gengar, which is often not too severe if I'm already giving up the speed bonus of Choice Scarf. While Giga Drain isn't the greatest move in the world, it does provide a specific way of handling Gastrodon. Other options are possible, Thunder can be used if Scarf Keldeo becomes a main issue and is capable of OHKOing the water pony. Shadow Ball and Focus Blast provide standard coverage capable of providing ample revenge killing power.
Thanks!

I wanted Cobalion to be the heart of the team after unexpectedly facing one and being amazed at his effectiveness. He's incredibly underrated when compared to his horse brethren and I wanted to showcase that.


Latios was the next logical choice because Cobalion and Latios have great synergy resistance wise and Latios is capable of punching holes in teams with Draco Meteor.



Landorus-I was next as I wanted something with plenty of offensive pressure and capable of sweeping. Landorus-I can use his Special set focusing on Sheer Force and Life Orb to hit extremely hard and go for sweeps with Rock Polish or just dent plenty of teams.




Rotom-W provides a check to many threats at the moment and handles rain quite well. Handling severe threats like Keldeo and Tornadus-T was a must in Rain situations.





Mamoswine provides priority revenge killing and an answer to dancing Dragons.






Gengar is the final piece providing strong Scarf Revenge killing on key opponents like Alazkazam and Latios.

Cobonot (Cobalion) @ Expert Belt
Trait: Justified
EVs: 252 Spd / 228 SAtk / 28 Atk
Naive Nature
- Close Combat
- Stealth Rock
- Volt Switch
- Hidden Power [Ice]
Cobalion provides my Stealth Rock support and a pseudo BoltBeam mixed attacking spread. Volt Switch provides ample momentum while HP Ice provides an easy kill against usual dragons and others that have a quad weakness to it. Cobalion's coverage allows him to be surprisingly threatening, especially when he is unsuspected of any real threat. When I first faced against Cobalion, I completely underestimated his offensive prowess. 90/90 attacking stats seem slightly underwhelming, but the utility and coverage covered by Volt Switch and HP Ice is fantastic. Close Combat provides a physical fighting type move capable of breaking through things like Snorlax and other Pokemon who are weak to it. Against teams where Stealth Rock's effectiveness is extremely reduced, Cobalion doesn't feel like dead weight thanks to his coverage and speed. His defenses and resistances provide a means to get him in later in the battle to either provide Stealth Rock or momentum through Volt Switch. The EVs don't have any extra thought put into them and were utilized straight from the Strategy Pokedex for general effectiveness.

Kenmore (Rotom-Wash) @ Leftovers
Trait: Levitate
EVs: 232 SDef / 250 HP / 28 SAtk
Calm Nature
- Pain Split
- Hydro Pump
- Volt Switch
- Will-O-Wisp
I wanted a standard check to various popular choices at the moment and Rotom-W does that nicely. He's capable of burning and crippling Scizor and handles Rain almost entirely on his own. The only issues I have at the moment is that I perhaps rely on him too much and he gets worn down quite easily with repeated switch ins. He's fantastic at handling Scizor, Keldeo, Tornadus-T, and most of rains threats. Not to mention he serves as a great pivot on his own providing another Volt Switch user to gain momentum. His ability to attract grass types make it easier to handle them when I pivot with Volt Switch. Will-o-wisp is just standard status to cripple potential physical threats that switch into Rotom and the other 3 moves are standard for Rotom to best complete his job.

Lars (Latios) (M) @ Choice Specs
Trait: Levitate
EVs: 252 Spd / 252 SAtk / 4 HP
Timid Nature
- Surf
- Draco Meteor
- Psyshock
- Trick
A standard Choice Specs Latios. Choice Specs Draco Meteor hits like an absolute truck while Trick provides a means of crippling key walls. Latios is one of two Trick users I have providing devastating results provided I handle the Trick well. Latios' Draco Meteor is basically a guaranteed KO against anything other than Chansey/Blissey or Steel types. Whenever I get a chance to bring Latios in, which is somewhat often thanks to its excellent typing, it is capable of bringing things down. Most of the common switch ins are crippled by Trick, but I'm reluctant to give up that power boost of Specs sometimes. However Trick is an incredibly high risk, high reward move that I often find being incredibly rewarding. It just screws up so many things. Latios provides numerous resistances that work well with Cobalion and the rest of the team, while not having a lot of the big weaknesses other Dragons have, namely 4x Ice weakness and Stealth Rock.

Mammy (Mamoswine) @ Life Orb
Trait: Thick Fat
EVs: 252 Atk / 72 HP / 184 Spd
Adamant Nature
- Ice Shard
- Endeavor
- Earthquake
- Icicle Crash
Mamoswine is capable of stopping Landorus and friends from completely wrecking me. The speed IVs are designed to outspeed 20 EV neutral nature Tentacruel to OHKO with Earthquake. I originally had Stone Edge in place of Endeavor but Stone Edge really only hit Gyarados on the switch in. Endeavor provides a situational, but incredible powerful asset in its place. I wanted a strong priority user to complement the team and provide priority based revenge killing since it is such a must in the BW2 metagame. Mamoswine is capable of threatening a lot of the Dragons as well as Landorus, and that's invaluable when you consider how powerful those potential sweepers are. I went with Life Orb to provide that extra power in order to provide even more pressure with Earthquake making it capable of threatening even walls with 2HKO's and to gain any extra power needed for Ice Shards to hit boosted Pokemon who may be neutral or even resistant to Ice. Mamoswine also handles most Electric types extremely well threatening Thundurus-T with Ice Shard and Jolteon with Earthquake while resisting the BoltBeam combo so many employ.

Landono (Landorus) (M) @ Life Orb
Trait: Sheer Force
EVs: 252 Spd / 252 SAtk / 4 HP
Timid Nature
- Earth Power
- Focus Blast
- Rock Polish
- Hidden Power [Ice]
Landorus is my main sweeper or he provides ample wall breaking depending on the situation. Focus Blast and Earth Power are incredibly powerful when backed by Sheer Force/Life Orb and HP Ice provides coverage against most that resist the former two. The great thing about Landorus-I is the fact that he needs no extra power to be capable of sweeping. This provides with enough versatility to either dent teams with Earth Power/Focus Blast or go for a sweep if it is later in the game when Pokemon who can cause problems are handled. Focus Blast is often a OHKO on Ferrothorn which can be annoying for my team and few expect it from Landorus so far in my experience. HP Ice is often underwhelming doing pitiful damage to Gengar who is immune to both Sheer Force boosted moves. Landorus' typing also provides a decent check to Scizor not using Bullet Punch and provides ample ways of handling Steel types for Latios' benefit.

Gengy (Gengar) @ Choice Scarf
Trait: Levitate
EVs: 252 Spd / 252 SAtk / 4 HP
Timid Nature
- Trick
- Giga Drain
- Focus Blast
- Shadow Ball
My scarf revenge killer and so far a pretty effective one at that. Trick allows Gengar to cripple many walls like Chansey/Blissey. I found Gastrodon to be quite troublesome so Giga Drain provides Gengar a way to handle him specifically and the recovery provides a way to help neglect hazard damage in some cases. With Trick, Chansey is absolutely ruined by losing access to Eviolite and being force locked into a move. The only thing it can do in return is paralyze Gengar, which is often not too severe if I'm already giving up the speed bonus of Choice Scarf. While Giga Drain isn't the greatest move in the world, it does provide a specific way of handling Gastrodon. Other options are possible, Thunder can be used if Scarf Keldeo becomes a main issue and is capable of OHKOing the water pony. Shadow Ball and Focus Blast provide standard coverage capable of providing ample revenge killing power.
Thanks!