So yeah I'm new to these forums but I've been playing on Showdown for quite a while though I'm still fairly new to competitive Pokemon. I've tried a few OU teams but this has been the best one after testing.
Tyranitar @ Leftovers
Trait: Sand Stream
EVs: 252 SDef / 156 Atk / 100 HP
Careful Nature
- Crunch
- Stone Edge
- Superpower
- Stealth Rock
Tyranitar is here for a few reasons. One is to set up rocks and also to oppose weather teams. Using an EV spread very focused on Special Defence means that I can switch into all Special Attacks apart from some Focus Blasts, which is very useful against opposing weather inducers. The Special Defence boost from sand makes Tyranitar an amazing tank in general and he also has amazing offensive stats, making him capable of getting one or two useful KO's. The attacks I use are basically to break walls like Blissey so Gengar can set up a sweep. And speaking of Gengar...
Gengar @ Black Sludge
Trait: Levitate
EVs: 252 Spd / 252 SAtk / 4 HP
Timid Nature
- Focus Blast
- Shadow Ball
- Disable
- Substitute
I LOVE GENGAR. Seriously, this Gengar set is amazing on any team and I particularly like him on this team due to his great defensive and offensive synergy with Tyranitar and his awesome sweeping potential. The perfect neutral coverage from 2 attacks is amazing. He is an out to many of Tyranitar's counters such as Breloom and some Conkeldurr and Keldeo sets. He has netted me a few 6-0 wins as well.
Ferrothorn @ Leftovers
Trait: Iron Barbs
EVs: 252 Def / 252 HP / 4 SDef
Bold Nature
- Leech Seed
- Protect
- Spikes
- Thunder Wave
Ferrothorn is my out to dragons and is just a general wall kind of thing. Setting up spikes is always very useful, as is paralysing opposing sweepers to make it easier for me to get a sweep in. I can also set up leech seed which helps with switching into Gengar to heal stealth rock damage and substitute damage, among other things. So Ferrothorn is basically a really awesome support for this team.
Considering this team lacks a Rapid Spinner, I have considered Forretress over Ferrothorn, because it is pretty similar except that it can Spin. I really don't like Forretress though, as it lacks a lot of useful resistances that Ferrothorn has, namely Water- and Electric-Types. Ferrothorn can actually take special attacks, too...
Garchomp @ Choice Scarf
Trait: Rough Skin
EVs: 252 Spd / 252 Atk / 4 SAtk
Naive Nature
- Dragon Claw
- Earthquake
- Outrage
- Fire Blast
I originally had Scarf Salamence but replaced it with Garchomp because it resists Stealth Rock, is not damaged by sand and is naturally bulkier, meaning it won't die before it can get some KOs. He is a really good revenge killer and can sweep once its threats have been removed.
Rotom-Wash @ Chesto Berry
Trait: Levitate
EVs: 252 SDef / 228 HP / 28 SAtk
Calm Nature
- Hydro Pump
- Volt Switch
- Rest
- Will-O-Wisp
I originally used a Choice Scarf Rotom-W but replaced it with this to have an out to Keldeo and things. So far I've not played against teams with Keldeo so it needs to be tested more, but in general it has proved to be really a really great answer to both physical and special attackers. Chesto Rest is great for keeping Rotom alive longer and getting rid of nasty status ailments. Volt Switch is also great for keeping up the momentum and such.
Scizor @ Life Orb
Trait: Technician
EVs: 252 Atk / 4 SDef / 252 Spd
Adamant Nature
- Swords Dance
- Bug Bite
- Bullet Punch
- Roost
So I replaced Darmanitan with Scizor and made Salamence my revenge killer, which has proven to be a good move. Scizor has great synergy with my team and the SD set has great sweeping potential late game. I used Roost over Superpower to increase longevity and I felt that Superpower wasn't necessary as I had Tyranitar with it to kill the pink blobs. The EV spread could be altered slightly more towards bulk but I'm not sure yet.
Issues this team has are things like Tentacruel and other hazard inducers, but I think I have enough to deal with most hazards, as I have 5 Toxic Spikes immunities and 3 Spikes immunities. Stealth Rock is another issue, but I can't find room for a spinner on this team.
Heatran also becomes a problem if Rotom dies and it still has its Air Balloon, but Tyranitar can tank its attacks fairly well and get a 2 or 3HKO on it while setting up rocks.
Opposing Choice Scarf users such as Terrakion also prove to be an issue against this team, but if it is Choiced into Close Combat, Gengar can come in and set up and everything.

Tyranitar @ Leftovers
Trait: Sand Stream
EVs: 252 SDef / 156 Atk / 100 HP
Careful Nature
- Crunch
- Stone Edge
- Superpower
- Stealth Rock
Tyranitar is here for a few reasons. One is to set up rocks and also to oppose weather teams. Using an EV spread very focused on Special Defence means that I can switch into all Special Attacks apart from some Focus Blasts, which is very useful against opposing weather inducers. The Special Defence boost from sand makes Tyranitar an amazing tank in general and he also has amazing offensive stats, making him capable of getting one or two useful KO's. The attacks I use are basically to break walls like Blissey so Gengar can set up a sweep. And speaking of Gengar...

Gengar @ Black Sludge
Trait: Levitate
EVs: 252 Spd / 252 SAtk / 4 HP
Timid Nature
- Focus Blast
- Shadow Ball
- Disable
- Substitute
I LOVE GENGAR. Seriously, this Gengar set is amazing on any team and I particularly like him on this team due to his great defensive and offensive synergy with Tyranitar and his awesome sweeping potential. The perfect neutral coverage from 2 attacks is amazing. He is an out to many of Tyranitar's counters such as Breloom and some Conkeldurr and Keldeo sets. He has netted me a few 6-0 wins as well.

Ferrothorn @ Leftovers
Trait: Iron Barbs
EVs: 252 Def / 252 HP / 4 SDef
Bold Nature
- Leech Seed
- Protect
- Spikes
- Thunder Wave
Ferrothorn is my out to dragons and is just a general wall kind of thing. Setting up spikes is always very useful, as is paralysing opposing sweepers to make it easier for me to get a sweep in. I can also set up leech seed which helps with switching into Gengar to heal stealth rock damage and substitute damage, among other things. So Ferrothorn is basically a really awesome support for this team.
Considering this team lacks a Rapid Spinner, I have considered Forretress over Ferrothorn, because it is pretty similar except that it can Spin. I really don't like Forretress though, as it lacks a lot of useful resistances that Ferrothorn has, namely Water- and Electric-Types. Ferrothorn can actually take special attacks, too...

Garchomp @ Choice Scarf
Trait: Rough Skin
EVs: 252 Spd / 252 Atk / 4 SAtk
Naive Nature
- Dragon Claw
- Earthquake
- Outrage
- Fire Blast
I originally had Scarf Salamence but replaced it with Garchomp because it resists Stealth Rock, is not damaged by sand and is naturally bulkier, meaning it won't die before it can get some KOs. He is a really good revenge killer and can sweep once its threats have been removed.

Rotom-Wash @ Chesto Berry
Trait: Levitate
EVs: 252 SDef / 228 HP / 28 SAtk
Calm Nature
- Hydro Pump
- Volt Switch
- Rest
- Will-O-Wisp
I originally used a Choice Scarf Rotom-W but replaced it with this to have an out to Keldeo and things. So far I've not played against teams with Keldeo so it needs to be tested more, but in general it has proved to be really a really great answer to both physical and special attackers. Chesto Rest is great for keeping Rotom alive longer and getting rid of nasty status ailments. Volt Switch is also great for keeping up the momentum and such.

Scizor @ Life Orb
Trait: Technician
EVs: 252 Atk / 4 SDef / 252 Spd
Adamant Nature
- Swords Dance
- Bug Bite
- Bullet Punch
- Roost
So I replaced Darmanitan with Scizor and made Salamence my revenge killer, which has proven to be a good move. Scizor has great synergy with my team and the SD set has great sweeping potential late game. I used Roost over Superpower to increase longevity and I felt that Superpower wasn't necessary as I had Tyranitar with it to kill the pink blobs. The EV spread could be altered slightly more towards bulk but I'm not sure yet.
Issues this team has are things like Tentacruel and other hazard inducers, but I think I have enough to deal with most hazards, as I have 5 Toxic Spikes immunities and 3 Spikes immunities. Stealth Rock is another issue, but I can't find room for a spinner on this team.
Heatran also becomes a problem if Rotom dies and it still has its Air Balloon, but Tyranitar can tank its attacks fairly well and get a 2 or 3HKO on it while setting up rocks.
Opposing Choice Scarf users such as Terrakion also prove to be an issue against this team, but if it is Choiced into Close Combat, Gengar can come in and set up and everything.
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