First RMT

This is my first competitive team. I couldn't try it very much so I need suggestions.

infernape.png

Infernape @ Focus Sash
EVs: 48 Atk / 208 Spd / 252 SAtk
Naive Nature
Ability: Blaze
-Close Combat
-Fire Blast
-Fake Out
-Stealth Rock

I think this is one of the best to start with. He can defeat in a short time Bronzong or he can set stealth rock to take advantage then in the battle. And close combat completes the set with his high physical power.

gengar.png

Gengar @ Black Sludge
EVs: 160 HP / 96 SAtk / 252 Spd
Timid Nature
Ability: Levitate
-Hypnosis
-Will-o-wisp
-Shadow Ball
-Thunderbolt

One of the best hypnosers; with his high speed he tries to put to sleep the opponent and then tries to inflict double status with W-o-W. Shadow ball is really useful with the most of the pokemons and Thunderbolt is to take down Swampert, Milotic.

garchomp.png

Garchomp @ Choice Scarf
EVs: 6 HP / 252 Atk / 252 Spd
Jolly Nature
Ability: Sand Veil
-Earthquake
-Fire Fang
-Dragon Claw
-Stone Edge

Without swords dance, he tries to take advantage of choice scarf to take down the much number possible of opponents in one/two turns. His varius moveset can take down a lot of pokemon of different species.

starmie.png

Starmie @ Leftovers
EVs: 236 HP / 56 SAtk / 216 Spd
Timid Nature
Ability: Natural Cure
-Surf
-Thunderbolt
-Rapid Spin
-Recover

I use this Starmie as Special Sweeper and as spinner to eliminate opponent's stealth rock or spikes. He also uses thunderbolt to try to take down other water-types.

blissey.png

Blissey @ Leftovers
EVs: 148 HP / 252 Def / 108 SAtk
Bold Nature
Ability: Natural Cure
-Ice Beam
-Seismic Toss
-Softboiled
-Aromatherapy

This is a simple Blissey, that tries to stay in game a lot of time with softboiled, and when her hp are safe tries to take down some opponents like dragons or rock types. Aromatherapy is useful to cover the absence of lum berry.

gliscor.png

Gliscor @ Leftovers
EVs: 252 HP / 6 Atk / 252 Def
Impish Nature
Ability: Sand Veil
-Earthquake
-Arial Ace
-Roost
-Knock Off

Physical wall that tries to do the most damage he can with earthquake, or tries to cause the target to drop his item with knock off. Roost can take him in game a lot of time.
 
well, i'm not an expert on rating. but Tbolt doesnt affect swampert because swampy is Water/Ground. maybe put grass knot on starmie instead of recover.

And i would take some of the ev's out of starmie's hp and get 252 speed ev's, to outspeed some more things.
 
well, i'm not an expert on rating. but Tbolt doesnt affect swampert because swampy is Water/Ground. maybe put grass knot on starmie instead of recover.

And i would take some of the ev's out of starmie's hp and get 252 speed ev's, to outspeed some more things.

You're right about swampert. I think i'll change recover with grass knot. For the ev i see what i can i do.
 
This is my first competitive team. I couldn't try it very much so I need suggestions.

infernape.png

Infernape @ Focus Sash
EVs: 48 Atk / 208 Spd / 252 SAtk
Naive Nature
Ability: Blaze
-Close Combat
-Fire Blast
-Fake Out
-Stealth Rock

I think this is one of the best to start with. He can defeat in a short time Bronzong or he can set stealth rock to take advantage then in the battle. And close combat completes the set with his high physical power.

Keep Fake Out here, as it helps against other leads that use Focus Sash. Also, you could try Overheat over Fire Blast, as this offers you better accuracy and power. Plus, this lead is NOT meant to survive for long periods of time, or stay in continuously.

gengar.png

Gengar @ Black Sludge
EVs: 160 HP / 96 SAtk / 252 Spd
Timid Nature
Ability: Levitate
-Hypnosis
-Will-o-wisp
-Shadow Ball
-Thunderbolt

One of the best hypnosers; with his high speed he tries to put to sleep the opponent and then tries to inflict double status with W-o-W. Shadow ball is really useful with the most of the pokemons and Thunderbolt is to take down Swampert, Milotic.

Double Status Gengar, although looking good on paper, is rarely as useful as his other counterparts, LOGar and ScarfGar. I would recommend switching him to one of the other two. For LOGar, switch Black Sludge to LO, switch WoW for Focus Blast, and you can pick to keep TBolt or switch it to Explosion. Also, your EV Spread should be 4 HP/ 252 SpAtk/ 252 Spd. Those HP EVs do NOTHING for Gengar, as it still is easily OHKO'd. If you opt for Explosion on Gengar, seeing as your Starmie packs TBolt, I would Suggest 40 Atk/ 216 SpAtk/ 252 Spd so you can blow up in Blissey's face lol.

garchomp.png

Garchomp @ Choice Scarf
EVs: 6 HP / 252 Atk / 252 Spd
Jolly Nature
Ability: Sand Veil
-Earthquake
-Fire Fang
-Dragon Claw
-Stone Edge

Without swords dance, he tries to take advantage of choice scarf to take down the much number possible of opponents in one/two turns. His varius moveset can take down a lot of pokemon of different species.

Outrage over DC here, as he needs the extra power. As well, you don't have the physical power of either YacheChomp or CBChomp, so I would recommend Fire Blast over Fire Fang, as most steels have higher Def than SpDef.

starmie.png

Starmie @ Leftovers
EVs: 236 HP / 56 SAtk / 216 Spd
Timid Nature
Ability: Natural Cure
-Surf
-Thunderbolt
-Rapid Spin
-Recover

I use this Starmie as Special Sweeper and as spinner to eliminate opponent's stealth rock or spikes. He also uses thunderbolt to try to take down other water-types.

Looks good, although your EVs are weird. Try 160 HP/ 132 SpAtk/ 216 Spd. Also, it's up to you, but I personally find Starmie too frail to use Recover effectively. Maybe try Ice Beam / Grass Knot over Recover.

blissey.png

Blissey @ Leftovers
EVs: 148 HP / 252 Def / 108 SAtk
Bold Nature
Ability: Natural Cure
-Ice Beam
-Seismic Toss
-Softboiled
-Aromatherapy

This is a simple Blissey, that tries to stay in game a lot of time with softboiled, and when her hp are safe tries to take down some opponents like dragons or rock types. Aromatherapy is useful to cover the absence of lum berry.

You seem to have combined some of the Blissey sets, not too sure how effective that would be, seeing as I NEVER use Blissey, I absolutely refuse to lol. If you're looking for the Diverse Blissey set, you would need to drop Aromatherapy and for either TWave or Toxic, as this is the set your EV spread and other three attacks are suggesting. If you're looking for an Aromatherapy user, than I would suggest 252 Def / 40 SpA / 216 SpD switch the nature to Calm,with
~ Aromatherapy
~ Ice Beam
~ Thunder Wave / Toxic
~ Softboiled


gliscor.png

Gliscor @ Leftovers
EVs: 252 HP / 6 Atk / 252 Def
Impish Nature
Ability: Sand Veil
-Earthquake
-Aeriel Ace
-Roost
-Knock Off

Physical wall that tries to do the most damage he can with earthquake, or tries to cause the target to drop his item with knock off. Roost can take him in game a lot of time.

Looks fine, you might want Ice Fang over AA, as it's really only useful for Heracross, who isn't beating Gliscor anyways even without it.
 
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