:cloud::cloud::avatar2::avatar2::justin::justin::justin:This is my first at the Uber team thing. Please don't start bitching about how I suck and stuff. Compliments or fixes. Thank you
Darkrai
~Dark Pulse
~Dark Void
~Substitution
~Focus Punch
Ahhh, let's start with Darkrai. He's strong as in Physical Sweeper.
But Dark Void puts him to sleep witch means I don't need Sub for my Focus Punch. Is Sub worth it?
Ho-Oh
~Flamethrower
~Punishment
~Earthquake
~Thunderbolt
Let's go back old times.....
Some changes in D/P made Ho-Oh a very Special Sweeper.
Rayquaza
~Draco Meteor
~Extremespeed
~Focus Blast
~Crunch
Crunch takes care of Mew or Mewtew and Celebi.
Draco Meteor for almost OHKOing, Focus Blast for Dialga and Darkrai, Extremespeed for hit-first-and-die
Celebi
~Grass Knot
~Psychic
~Recover
~U-Turn
Grass Knot for Groudon and Kyogre
Recover for well, recovering
U-Turn for switching and Psychic for STAB
Groudon
~Fire Punch
~Stone Edge
~Earthquake
~Swords Dance
Giratina
~Dragon Claw
~Shawdow Claw
~Will-O-Wisp
~Calm Mind
Pretty good for first try eh?
JK:avatar::avatar::avatar::avatar::doom::doom::doom::jump::jump:
Darkrai
~Dark Pulse
~Dark Void
~Substitution
~Focus Punch
Ahhh, let's start with Darkrai. He's strong as in Physical Sweeper.
But Dark Void puts him to sleep witch means I don't need Sub for my Focus Punch. Is Sub worth it?
Ho-Oh
~Flamethrower
~Punishment
~Earthquake
~Thunderbolt
Let's go back old times.....
Some changes in D/P made Ho-Oh a very Special Sweeper.
Rayquaza
~Draco Meteor
~Extremespeed
~Focus Blast
~Crunch
Crunch takes care of Mew or Mewtew and Celebi.
Draco Meteor for almost OHKOing, Focus Blast for Dialga and Darkrai, Extremespeed for hit-first-and-die
Celebi
~Grass Knot
~Psychic
~Recover
~U-Turn
Grass Knot for Groudon and Kyogre
Recover for well, recovering
U-Turn for switching and Psychic for STAB
Groudon
~Fire Punch
~Stone Edge
~Earthquake
~Swords Dance
Giratina
~Dragon Claw
~Shawdow Claw
~Will-O-Wisp
~Calm Mind
Pretty good for first try eh?
JK:avatar::avatar::avatar::avatar::doom::doom::doom::jump::jump: