• Smogon Premier League is here and the team collection is now available. Support your team!

First successful OU team

Hello to the smogon community! I have been lurking around here for a while, so I finally decided to sign up. Competitive battling is new to me, so I will make stupid mistakes. I started Pokemon competitive battling 5 months ago, Now I am slightly more experienced, and I think that I have finally made a good team.​


At A Glance

volcarona_animated_sprite_by_devinwarriors-d390ae6_4da99491ead73.gif
ferrothorn_animated_sprite_by_devinwarriors-d38ozox.gif
472.gif
479%20WF.gif
286.gif
639.gif


Ferrothorn (M) @ Leftovers

Trait: Iron Barbs
EVs: 252 HP / 48 Def / 208 SDef
Relaxed Nature (+Def, -Spd)
- Stealth Rock
- Thunder Wave
- Power Whip
- Gyro Ball

Gliscor (M) @ Toxic Orb
Trait: Poison Heal
EVs: 252 HP / 252 Def / 4 SDef
Impish Nature (+Def, -SAtk)
- Swords Dance
- Earthquake
- Ice Fang
- Protect

Volcarona (M) @ Leftovers
Trait: Flame Body
EVs: 4 Def / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Quiver Dance
- Flamethrower
- Bug Buzz
- Hidden Power [Ice]

Rotom-W @ Leftovers
Trait: Levitate
EVs: 176 HP / 252 SAtk / 80 Spd
Modest Nature (+SAtk, -Atk)
- Will-O-Wisp
- Thunderbolt
- Hydro Pump
- Volt Switch

Breloom (M) @ Life Orb
Trait: Technician
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Spore
- Swords Dance
- Mach Punch
- Bullet Seed

Terrakion @ Choice Scarf
Trait: Justified
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Close Combat
- Stone Edge
- Earthquake
- X-Scissor


IN-DEPTH

ferrothorn_animated_sprite_by_devinwarriors-d38ozox.gif

Ferrothorn @ Leftovers
Ability: Iron Barbs
Evs: 252Hp / 48Def / 208SPdef
Nature: Relaxed
  • Stealth Rocks
  • Power Whip
  • Gyro Ball
  • Thunder Wave


The standard Ferrothorn set. I like to set up Stealth Rocks in the beginning of the battle, because setting up rocks later in the match will make you lose your momentum and possibly give the opponent a free set up. Ferrothorn has decent offensive power and can give the opponent a major headache with T-wave. Ferrothorn is a very important mon in my team since pokes such as Latios can rampage through my team without the help of Ferrothorn.


volcarona_animated_sprite_by_devinwarriors-d390ae6_4da99491ead73.gif

Volcorona @ Leftovers
Ability: Flame Body
Evs: 252SpA / 252Spe
Nature: Timid​
  • Quiver Dance​
  • Flamethrower​
  • Bug Buzz​
  • Hidden Power Ice​



Volcorona has Fire STAB to roast steel types and can set up against walls with forgettable offensive power or pokemon that cant threaten Volcorona much such as opposing Ferrothorn (If it lacks Thunder Wave). Flamethrower is used because it boasts reliable power and perfect accuracy. Bug buzz is used as secondary stab to take care of pokes such as Reuniclus and Hydregion. Hidden Power Ice may seem strange at first, however it easily destroys pokemon such as Dragonite and Salamence which resist my main STAB attacks. Unfortunatley that 4x weakness to Stealth Rocks hinders Volcorona, which is why I am thinking about replacing Volcorona with another fire type (Presumably Heatran or Infernape)





472.gif

Gliscor @ Toxic Orb

Ability: Poison Heal

Evs:252HP/252Def​

Nature: Impish

  • Swords Dance​
  • Earthquake​
  • Ice Fang​
  • Protect​




Gliscor is a major help to my team walling powerful pokemon such as Excadrill and Scizor. I have max hp and max defense evs to take advantage of Gliscors great physical durabilty and helps it wall pokemon such as Excadrill for a longer period of time. SD allows it to raise up its mediocre attack, and so it can do something besides walling. Earthquake is for STAB and great neutral coverage and Ice Fang provides coverage against Dragons and opposing Gliscor. Protect is used for healing with Poison Heal, however I am thinking about replacing Protect for taunt which prevents pokemon such as Skarmory and Ferrothorn from setting up

479%20WF.gif

Rotom-W @ Leftovers
Ability: Levitate
Evs: 252SpA / 80 Spe / 176 Hp
Nature: Modest​


  • ThunderBolt​
  • Will-O-Wisp​
  • Pain Split​
  • Hydro Pump​

Rotom-W provides insurance against dangerous pokemon such as Gyarados and Gliscor. 80 Spe is used to outspeed Gliscor with no speed evs, Modest and max Special attack for maximum damage and the rest are dumped into HP for additional bulk. Will-O-Wisp cripples Ferrothorn and a few other pokemon that like to switch into Rotom-W like Breloom. Pain Split is used to give problems to defensive walls that like to switch in such as Blissey and can be used to restore Rotom-W's Health.

286.gif

Breloom @ Life Orb
Ability: Technician
Evs: 252Atk / 252Spe
Nature: Adamant​
  • Spore​
  • Swords Dance​
  • Mach Punch​
  • Bullet Seed​
Breloom is a monster. Spore cripples just about anything, Swords Dance is used to raise Brelooms attack to new heights. Mach punch is devastating with STAB,technician and a potential SD boost. Bullet Seed destroys some of the most bulky pokemon after a Swords Dance. I dont think Breloom should be replaced since it does it's job extremely well.
639.gif

Terrakion @ Choice Scarf
Ability: Justice Heart
Evs: 252Atk/252Spe
Nature: Jolly​
  • Close Combat​
  • Stone Edge​
  • Earthquake​
  • X-Scissor​
Terrakion is my favourite pokemon from gen5, and it has a epic look. I was looking for a revenge killer with decent durability and good offensive power. Terrakion fit the bill perfectly. It has very good coverage between its STAB attacks. The last 2 moves are pretty much fillers. Earthquake does superior damage to Jirachi and Metagross, whilst X-Scissor can help against Psychic types. A few pokemon it can revenge kill are: +1 Volcorona, +1 Salamence and +1 Gyarados.


One of the major problems to this team is Specs Latios and Calm Mind Reuniclus. Specs Latios can rampage through my team once Ferrothorn is weakned or fainted. Terrakion is my best hope to take Latios out with X-Scizzor, however it can not switch into a DM. Calm Mind Reuniclus is another major headache for this team, as nothing can damage it enough besides Volcorona. Unfortunatley Volcorona is a shaky counter due to Stealth Rocks and possible Spikes and Sandstorm damage. My best hope is to spore it with Breloom, set up a SD and bullet seed, but this is not a sure fire way to take out Reuniclus. Packing a Scizor would help with my problems, but I dont know who to replace. Thank you for your help.​
 
Nice Team you got there but Having Volcarona in a team and no Rapid Spinners Would put a huge dent in your team. Heatran Is awesome in this team but if you want Heatran here is his set.
485.gif
485b.gif
@
Bag_Air_Balloon_Sprite.png

Trait: Flash Fire
EVs: 4 HP / 252 SAtk / 252 Spd
Nature: Modest (+SAtk, -Atk)
~
rock_big.png
Stone Edge
~
fire_big.png
Overheat
~
ice_big.png
Hidden Power
~
ground_big.png
Earth Power
 
Hey there.

The first problem I see is that you have a Volcarona with no rapid spinners (as mentioned by ZeroAbyss). Since Technician Breloom has to be replaced because it isn't released yet, put a rapid spinner in it's slot. Forretress can set up entry hazards and Rapid Spin, while also help your Gliscor defensively, so use that.

Forretress @ Leftovers
Ability: Sturdy
Evs: 252 HP / 180 Def / 76 SDef
Nature: Relaxed
-Volt Switch
-Stealth Rock
-Rapid Spin
-Toxic Spikes

A Relaxed nature is chosen in order to let Forretress take the hit for one of your pokemon, then Volt Switch out to that pokemon. Volt Switch is also useful for gaining switch advantage, especially on pesky spin-blockers such as Jellicent. Toxic Spikes would make it easier for your sweepers to sweep.

Now that you have Stealth Rock on Forretress, give Ferrothorn Spikes, as it should have many opportunities where it can set them up. Also, run Leech Seed over Gyro Ball. Ferrothorn needs Leech seed in order to restore it's HP, as well as hinder pokemon such as Jirachi and Blissey. Gyro Ball + Thunder Wave is not a very good combo regardless.

On Rotom-W, run Volt Switch over Thunderbolt. The drop in power, most of the time, is not a factor, and it is easily made up for by the switch advantage you gain.

On Gliscor, run the standard 252 HP / 184 Defense / 72 Speed spread. The speed is important than the loss in defense, as it lets you outrun all Magnezone, standard Jirachi, all Tyranitar, etc. Now that you have a Rapid Spinner, you can keep Protect over Taunt.

Good Luck.
 
Personally, Reuniclus could do a number on your team if it survives Bug Buzz from Volcarona. Trick Room variants seem especially deadly. Not sure what to replace on your team for it though.
 
Threats
  1. rock.png
    Lack of spinner to aid Volcarona
  2. 579.png
    Trickroom / CM Reuniclus

Hey, cool team. Firstly, as the above rater mentioned, without a Rapid Spinner (or Magic Mirror user), your Volcarona's longitivtiy is greatly reduced, as it will start with half its health gone, leaving it prone to being revenged by weak priority and pretty much any neutral attack (not to mention it can't switch-in anymore). Reuniclus also seems like it can give you quite a headache; Trickroom variants can switch in on Ferrothorn, take little to no damage from its moves, set-up (same on Terrakion locked into Close Combat), and rip through your team. Calm Mind Reuniclus also comes into the same things to get in a boost and goes through your team with relative ease. I also don't understand how you have Technician Breloom. Correct me if I'm wrong, isn't it Technician an unreleased ability?

Solutions:

  • Solution A: Specially Defensive Jirachi over Ferrothorn
I think you should go with Jirachi over Ferrothorn. Although by no means is Ferrothorn a bad Pokemon, I just think Jirachi is necessary to beat the biggest threats to your team as you outlined: CM / Trickroom Reuniclus, Specs Latios, and even CM Latias. With Wish + Body Slam + Iron Head and good amount of Special bulk, Jirachi can take practically anything thrown at it by the three, and use the elements of Paralysis (Body Slam) and Flinch (Iron Head) to come out on top, while at the same time staying aloft with Wish. Wish also assists Volcarona (though I will recommend a spinner later on). Jirachi does the same things as Ferrothorn, such as setting up rocks, paralysis support, checking Latios and other special attackers, and it also isn't worn out as fast due to Wish while being a Reuniclus check. I think those were the main reasons you had Ferrothorn, and with Jirachi covering them now, you shouldn't be missing Ferrothorn.

  • Solution B: Hitmontop over Breloom
Due to Technician Breloom being unreleased at the moment, try Hitmontop instead. Hitmontop is quite similar to Technician Breloom in that it gets to abuse attacks such as Mach Punch and Fake Out to take out otherwise faster opponents, but it also is a great Rapid Spinner, especially against one of the most common Spike-Stacker, Ferrothorn. Hitmontop can also take Rock- type attacks for Volcarona and get rid of threats such as Terrakion and SDefensive Tyranitar which trouble Volcarona. In return, Volcarona can set-up all over Skarmory, who threatens Hitmontop with Brave Bird. It basically is a great team player with Rapid Spin while holding its own and being a formidable attacker with priority Fake Out+Mach Punch for faster threats, and Close Combat + Stone Edge for slower threats. However, if you want, you can also go with a bulky, Intimidate Hitmontop with Rapid Spin as well. There isn't much difference between the two, Technitop basically is offensive, while the Intimidate variant is a great Physical tank and check against anything weak to Fighting-. It also has an easier time tanking Rock- type hits aimed at Volcarona. But since you already have Gliscor to check such Physical threats, you might like Technitop more, but its up to you. With Breloom being unreleased atm with Technician, IMO, you'd get more work done with 'montop.

Other Changes:
Definitely go with Hidden Power Rock over Hidden Power Ice on Volcarona. You already hit Salamence and Dragonite hard with +1 HP Rock, and Latios and Latias are weak to Bug Buzz, seeing as HP Ice is mainly for them, it really isn't necessary. Hidden Power Rock also ensures that you are not walled by Heatran.

Movesets:

385.png

Jirachi @ Leftovers
Ability: Serene Grace
EVs: 252 HP / 224 SpD / 32 Spe
Careful nature (+SDef, -SAtk)
- Iron Head
- Stealth Rock
- Wish
- Body Slam
---

237.png

Hitmontop @ Leftovers or Life Orb
Ability: Technician
EVs: 252 HP / 252 Atk / 4 Def
Adamant nature (+Atk, -SAtk)
- Rapid Spin
- Mach Punch / Sucker Punch / Fake Out
- Close Combat
- Stone Edge
---

OR

237.png

Hitmontop @ Leftovers
Ability: Intimidate
EVs: 252 HP / 252 Def / 4 SpD
Impish nature (+Def, -SAtk)
- Rapid Spin
- Foresight / Sucker Punch
- Close Combat
- Stone Edge
---

So to summarize:
  • SDefense Jirachi > Ferrothorn
  • Technitop / Intimidate Hitmontop > Breloom
  • HP Rock > HP Ice on Volcarona

GL
 
Threats
  1. rock.png
    Lack of spinner to aid Volcarona
  2. 579.png
    Trickroom / CM Reuniclus
Hey, cool team. Firstly, as the above rater mentioned, without a Rapid Spinner (or Magic Mirror user), your Volcarona's longitivtiy is greatly reduced, as it will start with half its health gone, leaving it prone to being revenged by weak priority and pretty much any neutral attack (not to mention it can't switch-in anymore). Reuniclus also seems like it can give you quite a headache; Trickroom variants can switch in on Ferrothorn, take little to no damage from its moves, set-up (same on Terrakion locked into Close Combat), and rip through your team. Calm Mind Reuniclus also comes into the same things to get in a boost and goes through your team with relative ease. I also don't understand how you have Technician Breloom. Correct me if I'm wrong, isn't it Technician an unreleased ability?

Solutions:



  • Solution A: Specially Defensive Jirachi over Ferrothorn
I think you should go with Jirachi over Ferrothorn. Although by no means is Ferrothorn a bad Pokemon, I just think Jirachi is necessary to beat the biggest threats to your team as you outlined: CM / Trickroom Reuniclus, Specs Latios, and even CM Latias. With Wish + Body Slam + Iron Head and good amount of Special bulk, Jirachi can take practically anything thrown at it by the three, and use the elements of Paralysis (Body Slam) and Flinch (Iron Head) to come out on top, while at the same time staying aloft with Wish. Wish also assists Volcarona (though I will recommend a spinner later on). Jirachi does the same things as Ferrothorn, such as setting up rocks, paralysis support, checking Latios and other special attackers, and it also isn't worn out as fast due to Wish while being a Reuniclus check. I think those were the main reasons you had Ferrothorn, and with Jirachi covering them now, you shouldn't be missing Ferrothorn.



  • Solution B: Hitmontop over Breloom
Due to Technician Breloom being unreleased at the moment, try Hitmontop instead. Hitmontop is quite similar to Technician Breloom in that it gets to abuse attacks such as Mach Punch and Fake Out to take out otherwise faster opponents, but it also is a great Rapid Spinner, especially against one of the most common Spike-Stacker, Ferrothorn. Hitmontop can also take Rock- type attacks for Volcarona and get rid of threats such as Terrakion and SDefensive Tyranitar which trouble Volcarona. In return, Volcarona can set-up all over Skarmory, who threatens Hitmontop with Brave Bird. It basically is a great team player with Rapid Spin while holding its own and being a formidable attacker with priority Fake Out+Mach Punch for faster threats, and Close Combat + Stone Edge for slower threats. However, if you want, you can also go with a bulky, Intimidate Hitmontop with Rapid Spin as well. There isn't much difference between the two, Technitop basically is offensive, while the Intimidate variant is a great Physical tank and check against anything weak to Fighting-. It also has an easier time tanking Rock- type hits aimed at Volcarona. But since you already have Gliscor to check such Physical threats, you might like Technitop more, but its up to you. With Breloom being unreleased atm with Technician, IMO, you'd get more work done with 'montop.

Other Changes:
Definitely go with Hidden Power Rock over Hidden Power Ice on Volcarona. You already hit Salamence and Dragonite hard with +1 HP Rock, and Latios and Latias are weak to Bug Buzz, seeing as HP Ice is mainly for them, it really isn't necessary. Hidden Power Rock also ensures that you are not walled by Heatran.

Movesets:

385.png

Jirachi @ Leftovers
Ability: Serene Grace
EVs: 252 HP / 224 SpD / 32 Spe
Careful nature (+SDef, -SAtk)
- Iron Head
- Stealth Rock
- Wish
- Body Slam
---

237.png

Hitmontop @ Leftovers or Life Orb
Ability: Technician
EVs: 252 HP / 252 Atk / 4 Def
Adamant nature (+Atk, -SAtk)
- Rapid Spin
- Mach Punch / Sucker Punch / Fake Out
- Close Combat
- Stone Edge
---

OR

237.png

Hitmontop @ Leftovers
Ability: Intimidate
EVs: 252 HP / 252 Def / 4 SpD
Impish nature (+Def, -SAtk)
- Rapid Spin
- Foresight / Sucker Punch
- Close Combat
- Stone Edge
---


So to summarize:
  • SDefense Jirachi > Ferrothorn
  • Technitop / Intimidate Hitmontop > Breloom
  • HP Rock > HP Ice on Volcarona
GL

Thanks for your and everyone aboves help. However do you think it would be wise to replace volcorona with Heatran and breloom with Scizor? and if I should what set should I use for Heatran? again thanks for everyones help. I really appreciate it.
 
I wouldn't replace Volcarona with Heatran in the first place as it makes your team even slower than it already is (though Paralysis from Jirachi does mitigate this a little). Since I'm against the change from Volcarona to Heatran, then I would keep Hitmontop over Breloom as I said, not replacing it with Scizor. Also I forgot to mention this, but you're better off using this spread on Gliscor: 252 HP / 184 Def / 72 Spe, max def is unneeded to check the numerous physical threats so relocate them to Speed. Taunt over Protect is also the superior option IMO for your team to do better vs stall
 
Use Hidden Power Ground on Volcarona, rather than HP Ice as this stops you getting walled by heatran :]
 
If u put a scizor on your team u will have (if u take the forretress advice) 2x bug and steel on your team.
Any fire pokemon can eat those away in a short time so i wouldnt put a scizor on this team.
I dont see why you would use HP ice on volcarona , whatever ice is effective against , bug + fire will do good enough too.
I dont know the most common threats to volcarona but i believe any rock pokemon will be a pain , therefor i would change it to HP ground to have something to give to these rock types.
 
Back
Top