First team I've posted...meh. It's pretty good though, wins about 75% of the time, which is really all you can do. Anyway, this team has a lot of Life Orbs, and every Pokemon on it has Quick Attack...of some shape or fashion. It's great for preying on some pokemon, and it's hard for anything to really sweep my team. No stealth rock, though. Intentionally. Move annoys me.
Also, in general, if one of my guys almost kills something, the next guy can come in and take him out with his priority move.
Also, the team is entirely physical, and every single one has an adamant nature.
Gallade @ Life Orb
Adamant Nature
Ability: Steadfast
EV's: 6 HP, 252 Atk, 252 Spe
Moveset: Hypnosis, Swords Dance, Close Combat, Shadow Sneak
Fun Fun set. Kinda like SD Lucario with Hypnosis. Basic plan, Hypnosis them, Swords Dance, and take out 1 to 2 pokemon with Close Combat and Shadow Sneak. Wrecks havoc against Bronzong, Azelf, and Ninjask leads. Bronzong just gets hypnosis'd before it can do anything, Azelf just gets to set up rocks and can't even explode to kill him because of shadow sneak, and Ninjask...lol. First turn swords dance, they sub up. Now, they have a sub up, so the most common move is swords dance. You break the sub, even through quad resistance. Then Shadow Sneak kills them.
Mamoswine @ Choice Band
Adamant Nature
Ability: Snow Cloak
EV's: 252 HP, 252 Atk, 6 Def
Moveset: Earthquake, Ice Shard, Giga Impact, Stone Edge
591 attack. 424 HP. Ice Shard to take out random Dragons. And, you know. He beats on things.
Metagross @ Life Orb
Adamant Nature
Ability: Clear Body
EV's: 128 HP, 252 Atk, 124 Def
Moveset: Bullet Punch, Earthquake, Meteor Mash, Explosion
The cleaner. Metagross is the prime choice to come in on a weak pokemon and sweep it under the table with Bullet Punch. Also something of a physical wall. Nothing fancy about him.
Hariyama @ Leftovers
Adamant Nature
Ability: Thick Fat
EV's: 252 HP, 252 Atk, 6 SpD
Moveset: Bullet Punch, Belly Drum, Close Combat, Earthquake
No joke, this is the scariest. pokemon. EVER. Nothing puts the fear into someone quite like Belly Drum + Bullet Punch. This guy can put some SERIOUS hurting into people, and is just a guilty pleasure to play with. Thick Fat is fairly rare on Hariyama, but it gives him another 2 types that he can switch on easily. Earthquake and Close Combat are mostly filler (lol), but do more then their share of damage.
Azumarill @ Choice Band
Adament Nature
Ability: Huge Power
EV's: 252 HP, 252 Atk, 6 SpD
Moveset: Aqua Jet, Superpower, Waterfall, Return
Cures what ails you. Azumarill breaks through walls. It's what he does. Bronzong, Skarmory, Hippowdon, Gliscor and Forretress all fall from a couple Waterfalls. Aqua Jet is great for helping out Metagross at clean up weak pokemon. Superpower is ftlulz...and hey. he might need to kill an Umbreon or something. Return is filler.
Scizor @ Life Orb
Adamant Nature
Ability: Technician
EV's: 128 HP, 252 Atk, 120 Def
Moveset: Aerial Ace, Quick Attack, Swords Dance, Iron Head
Quick attack sweeper. Drop him down against something that he can take a few hits from, or something that needs to set up, and Swords Dance up. After 2 Swords Dances he will OHKO most pokemon, ones with more HP will go down in 2. Aerial Ace does a surprising amount of damage, and with Technician it's a 90 power with no chance of missing. Just be sure not to leave him for last.
...
So yeah, that's the team. You'd think that a team like this would have problems with a physical wall, but most of my guys have so much attack that they just plow through them in 2-3 hits. After that, it's open season. The team laughs at special walls, choice scarfs, dragon dance, and reversal. It's also good at screwing up Baton Passers, especially Ninjask.
Also, in general, if one of my guys almost kills something, the next guy can come in and take him out with his priority move.
Also, the team is entirely physical, and every single one has an adamant nature.

Gallade @ Life Orb
Adamant Nature
Ability: Steadfast
EV's: 6 HP, 252 Atk, 252 Spe
Moveset: Hypnosis, Swords Dance, Close Combat, Shadow Sneak
Fun Fun set. Kinda like SD Lucario with Hypnosis. Basic plan, Hypnosis them, Swords Dance, and take out 1 to 2 pokemon with Close Combat and Shadow Sneak. Wrecks havoc against Bronzong, Azelf, and Ninjask leads. Bronzong just gets hypnosis'd before it can do anything, Azelf just gets to set up rocks and can't even explode to kill him because of shadow sneak, and Ninjask...lol. First turn swords dance, they sub up. Now, they have a sub up, so the most common move is swords dance. You break the sub, even through quad resistance. Then Shadow Sneak kills them.

Mamoswine @ Choice Band
Adamant Nature
Ability: Snow Cloak
EV's: 252 HP, 252 Atk, 6 Def
Moveset: Earthquake, Ice Shard, Giga Impact, Stone Edge
591 attack. 424 HP. Ice Shard to take out random Dragons. And, you know. He beats on things.

Metagross @ Life Orb
Adamant Nature
Ability: Clear Body
EV's: 128 HP, 252 Atk, 124 Def
Moveset: Bullet Punch, Earthquake, Meteor Mash, Explosion
The cleaner. Metagross is the prime choice to come in on a weak pokemon and sweep it under the table with Bullet Punch. Also something of a physical wall. Nothing fancy about him.

Hariyama @ Leftovers
Adamant Nature
Ability: Thick Fat
EV's: 252 HP, 252 Atk, 6 SpD
Moveset: Bullet Punch, Belly Drum, Close Combat, Earthquake
No joke, this is the scariest. pokemon. EVER. Nothing puts the fear into someone quite like Belly Drum + Bullet Punch. This guy can put some SERIOUS hurting into people, and is just a guilty pleasure to play with. Thick Fat is fairly rare on Hariyama, but it gives him another 2 types that he can switch on easily. Earthquake and Close Combat are mostly filler (lol), but do more then their share of damage.

Azumarill @ Choice Band
Adament Nature
Ability: Huge Power
EV's: 252 HP, 252 Atk, 6 SpD
Moveset: Aqua Jet, Superpower, Waterfall, Return
Cures what ails you. Azumarill breaks through walls. It's what he does. Bronzong, Skarmory, Hippowdon, Gliscor and Forretress all fall from a couple Waterfalls. Aqua Jet is great for helping out Metagross at clean up weak pokemon. Superpower is ftlulz...and hey. he might need to kill an Umbreon or something. Return is filler.

Scizor @ Life Orb
Adamant Nature
Ability: Technician
EV's: 128 HP, 252 Atk, 120 Def
Moveset: Aerial Ace, Quick Attack, Swords Dance, Iron Head
Quick attack sweeper. Drop him down against something that he can take a few hits from, or something that needs to set up, and Swords Dance up. After 2 Swords Dances he will OHKO most pokemon, ones with more HP will go down in 2. Aerial Ace does a surprising amount of damage, and with Technician it's a 90 power with no chance of missing. Just be sure not to leave him for last.
...
So yeah, that's the team. You'd think that a team like this would have problems with a physical wall, but most of my guys have so much attack that they just plow through them in 2-3 hits. After that, it's open season. The team laughs at special walls, choice scarfs, dragon dance, and reversal. It's also good at screwing up Baton Passers, especially Ninjask.