This is my first LC team, so there are definitely holes that need to be patched.
Wynaut @ Focus Sash
Ability: Shadow Tag
Level: 5
EVs: 84 Def / 212 SpD
Calm Nature
- Mirror Coat
- Encore
- Destiny Bond
- Counter
Wynaut serves as a one-threat remover, essentially. Its chief role is to swap into a set-up sweeper and counter coat for the kill. Focus Sash is used in place of eviolite because A) it can guaranteed take a hit from anything, and B) I found that i was one-shot too much with eviolite.
Scraggy @ Eviolite
Ability: Moxie
Level: 5
EVs: 236 Atk / 60 SpD / 212 Spe
Adamant Nature
- Dragon Dance
- High Jump Kick
- Crunch
- Drain Punch
Scraggy is basically your standard set-up sweeper for the team. Set up a DD, and moxie boosts allow you to sweep most of the competition, with DP for recovery. Not much to say here, it's pretty standard IMO.
Tentacool @ Berry Juice
Ability: Liquid Ooze
Level: 5
EVs: 196 HP / 76 Def / 200 SpD / 36 Spe
Calm Nature
- Rapid Spin
- Sludge Bomb
- Scald
- Toxic Spikes
Tentacool is the spinner of the team, lending loads of survivability to Larvesta. TS is there for extra hazards, Sludge Bomb and Scald for either removing spin-blockers or debilitating sweepers, and Liquid ooze is mainly to counter leech seed and other draining moves, leech seed in particular single-handedly debilitating Wynaut and Dwebble.
Dwebble @ Berry Juice
Ability: Sturdy
Level: 5
EVs: 236 Atk / 36 Def / 236 SpD
Adamant Nature
- Stealth Rock
- Spikes
- Rock Blast
- Knock Off
Dwebble is the suicide lead/hazard setter. Sturdy-berry juice almost guarantee hazards (with the exception of Leech seed and multi-hit moves, LS is countered by tentacool). The other two moves simply serve to lend it a small amount of attacking power, and to make sure it isn't complete Taunt fodder.
Larvesta @ Choice Scarf
Ability: Flame Body
Level: 5
EVs: 76 HP / 236 Atk / 196 Spe
Jolly Nature
- Flare Blitz
- U-turn
- Wild Charge
- Zen Headbutt
Larvesta is the revenge killer. Choice scarf allows it to outspeed most of the tier unboosted, and U-turn provides pivot possibility while the other moves aim to dent the opponent until they bring out a counter.
While Larvesta has a massive weakness to SR, Tentacool is the solution to that.
Voltorb @ Eviolite
Ability: Static
Level: 5
EVs: 236 SpA / 76 SpD / 196 Spe
Timid Nature
- Charge Beam
- Hidden Power [Grass]
- Magnet Rise
- Volt Switch
Well, lets be honest. I don't really know what this is for. I honestly should replace this with something, so if you guys have ideas for it, i would gladly accept it. He doesn't really do much.
Wynaut @ Focus Sash
Ability: Shadow Tag
Level: 5
EVs: 84 Def / 212 SpD
Calm Nature
- Mirror Coat
- Encore
- Destiny Bond
- Counter
Wynaut serves as a one-threat remover, essentially. Its chief role is to swap into a set-up sweeper and counter coat for the kill. Focus Sash is used in place of eviolite because A) it can guaranteed take a hit from anything, and B) I found that i was one-shot too much with eviolite.
Scraggy @ Eviolite
Ability: Moxie
Level: 5
EVs: 236 Atk / 60 SpD / 212 Spe
Adamant Nature
- Dragon Dance
- High Jump Kick
- Crunch
- Drain Punch
Scraggy is basically your standard set-up sweeper for the team. Set up a DD, and moxie boosts allow you to sweep most of the competition, with DP for recovery. Not much to say here, it's pretty standard IMO.
Tentacool @ Berry Juice
Ability: Liquid Ooze
Level: 5
EVs: 196 HP / 76 Def / 200 SpD / 36 Spe
Calm Nature
- Rapid Spin
- Sludge Bomb
- Scald
- Toxic Spikes
Tentacool is the spinner of the team, lending loads of survivability to Larvesta. TS is there for extra hazards, Sludge Bomb and Scald for either removing spin-blockers or debilitating sweepers, and Liquid ooze is mainly to counter leech seed and other draining moves, leech seed in particular single-handedly debilitating Wynaut and Dwebble.
Dwebble @ Berry Juice
Ability: Sturdy
Level: 5
EVs: 236 Atk / 36 Def / 236 SpD
Adamant Nature
- Stealth Rock
- Spikes
- Rock Blast
- Knock Off
Dwebble is the suicide lead/hazard setter. Sturdy-berry juice almost guarantee hazards (with the exception of Leech seed and multi-hit moves, LS is countered by tentacool). The other two moves simply serve to lend it a small amount of attacking power, and to make sure it isn't complete Taunt fodder.
Larvesta @ Choice Scarf
Ability: Flame Body
Level: 5
EVs: 76 HP / 236 Atk / 196 Spe
Jolly Nature
- Flare Blitz
- U-turn
- Wild Charge
- Zen Headbutt
Larvesta is the revenge killer. Choice scarf allows it to outspeed most of the tier unboosted, and U-turn provides pivot possibility while the other moves aim to dent the opponent until they bring out a counter.
While Larvesta has a massive weakness to SR, Tentacool is the solution to that.
Voltorb @ Eviolite
Ability: Static
Level: 5
EVs: 236 SpA / 76 SpD / 196 Spe
Timid Nature
- Charge Beam
- Hidden Power [Grass]
- Magnet Rise
- Volt Switch
Well, lets be honest. I don't really know what this is for. I honestly should replace this with something, so if you guys have ideas for it, i would gladly accept it. He doesn't really do much.