This is my first time trying to design a team built for the metagame and online play. Originally i just wanted a team to battle friends but decided i may go for online. Pretty much, i took pokemon i liked and were effective [ i hope ] so here this goes.
Opener
4 Def / 252 SpA / 252 Spe
-Thunderbolt
-Hidden Power Ice/grass ??
-U-turn
-Thunder Wave
I Had a really hard time choosing a lead that I liked because its decides so much of the battle off the bat. Zapdos outspeeds many starters and can U-turn on those he doesn’t feel comfortable starting off against. Im not sure how I like having thunderbolt there or if I should pick up another move in the spot and which hidden power would benefit the team more.
Mixed Sweeper
252 Atk / 40 SpA / 216 Spe
-Swords Dance
-Sucker Punch
-Fire Blast
-X-Scissor
Absol’s sucker punch can pack quite a bit of heat after dancing up first and fire blast takes care of many of the fightings. I like Life Orb because it gives him that extra little push although it can be a slight hazard to his stature. I have him in here so he can start to wear and tear down the team before I bring in my physical or special sweeper. Hes the jack of all trades and master of none.
The Physical Sweeper
252 Atk / 252 Spe / 4 Hp
-Swords Dance
-Earthquake
-Double Edge
-Endeavor
Once danced up, with the added power of thick club, Marowak can hit extremely hard. Earthquake for its coverage although the last two moves Im not entirely sure about. I feel like with Marowak even though he is strong he doesn’t cover a large portion of the metagamed pokes and can use some different moves in there.
Special Sweeper
252 Sp. Atk / 4 Def / 252 Spe
-Overheat
-HP Grass ??
-Dragon Pulse
-Focus Blast
Charizard can make a fine sweeper with his defenses being able to withstand some punishment. Overheat hits hard on most things in general and same with dragon pulse. Focus Blast does have a little bit of an accuracy problem but its there so walls can be dealt [to an extent]. Im leaning towards Grass for its water coverage.
Every Team has a Dragon
252 Sp. Atk / 4 HP / 252 Spe
-Dragon Dance
-Surf
-Ice Beam
-Draco Meteor
Dragons dislike the Ice Beam, Surfs good for the stab and is helped along with DD, I may be wasting some of the speed and put it into HP or Atk. Draco Meteor is like a nuke if it scores a crit and if not itll chunk out a good bit of em.
A Wall….just 1
6. Snorlax-Leftovers
Careful
244 HP / 28 Def / 236 SpD
-Rest
-Sleep Talk
-Body Slam
-Crunch
Snorlax is excellent for absorbing sleep for the rest of its team. Yet another Gengar and other sleepers putter-downer. Crunch for the Stab to get in there and do what it can. I may actually have him switching in before/after Absol or between Charizard and Kingdra.
Opener
- Zapdos-Choice Scarf
4 Def / 252 SpA / 252 Spe
-Thunderbolt
-Hidden Power Ice/grass ??
-U-turn
-Thunder Wave
I Had a really hard time choosing a lead that I liked because its decides so much of the battle off the bat. Zapdos outspeeds many starters and can U-turn on those he doesn’t feel comfortable starting off against. Im not sure how I like having thunderbolt there or if I should pick up another move in the spot and which hidden power would benefit the team more.
Mixed Sweeper
- Absol-Life Orb
252 Atk / 40 SpA / 216 Spe
-Swords Dance
-Sucker Punch
-Fire Blast
-X-Scissor
Absol’s sucker punch can pack quite a bit of heat after dancing up first and fire blast takes care of many of the fightings. I like Life Orb because it gives him that extra little push although it can be a slight hazard to his stature. I have him in here so he can start to wear and tear down the team before I bring in my physical or special sweeper. Hes the jack of all trades and master of none.
The Physical Sweeper
- Marowak-Thick Club
252 Atk / 252 Spe / 4 Hp
-Swords Dance
-Earthquake
-Double Edge
-Endeavor
Once danced up, with the added power of thick club, Marowak can hit extremely hard. Earthquake for its coverage although the last two moves Im not entirely sure about. I feel like with Marowak even though he is strong he doesn’t cover a large portion of the metagamed pokes and can use some different moves in there.
Special Sweeper
- Charizard-Choice Specs
252 Sp. Atk / 4 Def / 252 Spe
-Overheat
-HP Grass ??
-Dragon Pulse
-Focus Blast
Charizard can make a fine sweeper with his defenses being able to withstand some punishment. Overheat hits hard on most things in general and same with dragon pulse. Focus Blast does have a little bit of an accuracy problem but its there so walls can be dealt [to an extent]. Im leaning towards Grass for its water coverage.
Every Team has a Dragon
- Kingdra – Scope Lens
252 Sp. Atk / 4 HP / 252 Spe
-Dragon Dance
-Surf
-Ice Beam
-Draco Meteor
Dragons dislike the Ice Beam, Surfs good for the stab and is helped along with DD, I may be wasting some of the speed and put it into HP or Atk. Draco Meteor is like a nuke if it scores a crit and if not itll chunk out a good bit of em.
A Wall….just 1
6. Snorlax-Leftovers
Careful
244 HP / 28 Def / 236 SpD
-Rest
-Sleep Talk
-Body Slam
-Crunch
Snorlax is excellent for absorbing sleep for the rest of its team. Yet another Gengar and other sleepers putter-downer. Crunch for the Stab to get in there and do what it can. I may actually have him switching in before/after Absol or between Charizard and Kingdra.