Hello guys i'm back with my first Little Cup team it has been rather good but i think it can be a lot better with some help. I'm sitting at a CRE of 1285 atm and have versed some of the best players of the tier and had lots of fun doing it!
On to the Team!
Bronzor
@Oran Berry
EV's: 220 HP / 8 Atk / 152 Def / 4 SpA / 68 SpD / 12 Spe
Nature: Relaxed
Ability: Levitate
~Stealth Rock
~HP Ice
~Earthquake
~ Psychic
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Add description once tested
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Munchlax
@Oran Berry
EV's: 236 Att 36 Def 236 SpD
Nature: Careful
Ability: Thick Fat
~Return
~Earthquake
~Pursuit
~Fire Punch
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Munchlax makes his appearance on this Team to help counter Ghosts and other Special Attackers. He works as the First Defensive Part of the Team working with Gligar to stop threats over running me, and Gligar's synergy with Munchlax is great and I don't think any one else could full this position. The moves are Designed to be cover threats as they come in. Return is for a powerful STAB Attack, Earthquake deals to Chinchou, Pursuit deals with Ghosts and Fire Punch so he is able to hit things like Bronzor who walls the whole set.
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Gligar
@ Oran Berry
EV's: 156 HP 76 Att 236 Spe
Nature: Jolly
Ability: Levitate
~Earthquake
~Aqua Tail
~Taunt
~U-Turn
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Gligar is used on this team scout and wall threats, he works with Munchlax to do this. Gligar also has taunt to stop things setting up on him like Mantyke. With out Taunt these things can rip my team apart and without their boosts i can stop them. Taunt has been Explained, Earthquake is for STAB and stopping Croagunk from revenging my team, Aqua tail is for other Gligar and U-Turn scouts for me.
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Magby
@ Life Orb
EV's: 200 SpA 252 Spe
IV's HP 0
Nature: Naive
Ability: Flame Body
~ Fire Blast
~ HP Grass
~ Cross Chop
~ Thunderpunch
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Magby is my Wall breaker on this team between his good mixed attacking stats and high base Power Moves he can remove annoying defenders such as Bronzor. Fire Blast is the main move on this set hitting the said walls hard, HP Grass allows me to weaken or kill Chinchou, Cross Chop to own Munchlax and Thunderpunch to hammer Water Types
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Croagunk
@ Life Orb
EV's: 188 Att 188 SpA 116 Spe
IV's HP 0
Nature: Naughty
Ability: Dry Skin
~ Fake Out
~ Vacuum Wave
~ Sucker Punch
~ Ice Punch
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Croagunk is a beast, best Priority abuser in LC hands down. this set is rather standard and just does its job well. Fake Out to reduce the enemies HP then go for the revenge with Vacuum Wave or Sucker Punch, Ice Punch is used to catch Gligar on the switch in.
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Elekid
@ Life Orb
EV's: 252 Att 236 Spe
IV's HP 0
Nature: Jolly
Ability: Static
~ Thunderpunch
~ Ice Punch
~ Cross Chop
~ Quick Attack
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Finally Elekid finishes the team sweeping the enemy team once their team is weakened. Elekid is used due to his excellent speed stat which puts him at 20 speed faster than all non-scarfed sets. Thunderpunch is for STAB, Ice Punch forms a Bolt-beam Combo with Thunderpunch, Cross Chop is for coverage and Quick Attack helps with Priority users and Scarfers
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Thanks for Looking at my Team I hope you guys can help improve it!
On to the Team!
Bronzor

@Oran Berry
EV's: 220 HP / 8 Atk / 152 Def / 4 SpA / 68 SpD / 12 Spe
Nature: Relaxed
Ability: Levitate
~Stealth Rock
~HP Ice
~Earthquake
~ Psychic
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Add description once tested
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Munchlax

@Oran Berry
EV's: 236 Att 36 Def 236 SpD
Nature: Careful
Ability: Thick Fat
~Return
~Earthquake
~Pursuit
~Fire Punch
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Munchlax makes his appearance on this Team to help counter Ghosts and other Special Attackers. He works as the First Defensive Part of the Team working with Gligar to stop threats over running me, and Gligar's synergy with Munchlax is great and I don't think any one else could full this position. The moves are Designed to be cover threats as they come in. Return is for a powerful STAB Attack, Earthquake deals to Chinchou, Pursuit deals with Ghosts and Fire Punch so he is able to hit things like Bronzor who walls the whole set.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Gligar

@ Oran Berry
EV's: 156 HP 76 Att 236 Spe
Nature: Jolly
Ability: Levitate
~Earthquake
~Aqua Tail
~Taunt
~U-Turn
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Gligar is used on this team scout and wall threats, he works with Munchlax to do this. Gligar also has taunt to stop things setting up on him like Mantyke. With out Taunt these things can rip my team apart and without their boosts i can stop them. Taunt has been Explained, Earthquake is for STAB and stopping Croagunk from revenging my team, Aqua tail is for other Gligar and U-Turn scouts for me.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Magby

@ Life Orb
EV's: 200 SpA 252 Spe
IV's HP 0
Nature: Naive
Ability: Flame Body
~ Fire Blast
~ HP Grass
~ Cross Chop
~ Thunderpunch
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Magby is my Wall breaker on this team between his good mixed attacking stats and high base Power Moves he can remove annoying defenders such as Bronzor. Fire Blast is the main move on this set hitting the said walls hard, HP Grass allows me to weaken or kill Chinchou, Cross Chop to own Munchlax and Thunderpunch to hammer Water Types
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Croagunk

@ Life Orb
EV's: 188 Att 188 SpA 116 Spe
IV's HP 0
Nature: Naughty
Ability: Dry Skin
~ Fake Out
~ Vacuum Wave
~ Sucker Punch
~ Ice Punch
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Croagunk is a beast, best Priority abuser in LC hands down. this set is rather standard and just does its job well. Fake Out to reduce the enemies HP then go for the revenge with Vacuum Wave or Sucker Punch, Ice Punch is used to catch Gligar on the switch in.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Elekid

@ Life Orb
EV's: 252 Att 236 Spe
IV's HP 0
Nature: Jolly
Ability: Static
~ Thunderpunch
~ Ice Punch
~ Cross Chop
~ Quick Attack
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Finally Elekid finishes the team sweeping the enemy team once their team is weakened. Elekid is used due to his excellent speed stat which puts him at 20 speed faster than all non-scarfed sets. Thunderpunch is for STAB, Ice Punch forms a Bolt-beam Combo with Thunderpunch, Cross Chop is for coverage and Quick Attack helps with Priority users and Scarfers
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Thanks for Looking at my Team I hope you guys can help improve it!