Hey guys, I'm kind of new to UU and i just whipped this team together to battle my friend. It worked pretty well against him and came pretty close against some OU teams so i was just wondering if it was really something. It obviously will need some improvements so if you guys have any suggestions feel free to tell me!
Aerodactyl Adamant @Choice Band
Ability: rock head
Evs: 252 Atk/ 6 SpD/ 252 Spd.
Stealth Rock
Double-Edge
Earthquake
Fly
notes: yes, I know he's RU but I've found him to be pretty useful since he's faster than most pokemon in the tier so I have a guaranteed hazard almost every time. The only drawback is that then stealth rock gets choice banded and i have to switch, which can be a pain but i don't mind it so much. After he comes back in though he can be a monster with whatever move he uses so I like it personally. I am considering giving it stone edge but I don't know what to replace. As long as it has rock head I don't want to get rid of double edge, and I want the hazard. Earthquake is nice for coverage and I chose fly for some STAB, but i don't know what to get rid of so I need some help on this.
Mienshao Jolly @Life Orb
Ability: Regenerator
Evs: 252 Atk/ 6 SpD/ 252 Spd.
Hi Jump Kick
U-Turn
Stone Edge
Poison Jab
Notes: This guy is my favorite and I'm really pleased with the U-turn/Regenerator conbo, it's really come in handy and this is my favorite Mienshao set. Not looking for improvements here really.
Flygon Admant @Choice Band
Ability: Levitate
Evs: 252 Atk/ 6 SpD/ 252 Spd
Earthquake
U-turn
Outrage
Fire Punch
Notes: I do like this Flygon, the Choice Band and Outrage takes a pretty big chunk out of everything, even some steel types. I like the moveset, fire punch offers some nice coverage on ice types, but I think I might change the choice band, but maybe not. I would just like to better utilize Flygon's moveset.
Arcanine Modest @Focus Sash
Ability: Flash Fire
Evs: 188 Hp/ 252 SpA/ 70 Speed
Flamethrower
Sunny Day
Solarbeam
Morning Sun
Notes: I know that i need to improve arcanine in some way, especially since he's holding the focus sash I should give him more speed because he'd be more useful, but with the HP evs he can be a 2HKO with earthquakes. I'd like to improve him or replace him so suggestions are needed.
Milotic Modest @Lum Berry
Ability: Marvel Scale
Evs: 252 SpA/ 252 SpD/ 6 Spd.
Ice Beam
Hydro Pump
Dragon Pulse
Toxic
Notes: Milotic is pretty useful for switch-ins and just during the battle itself. It can come in and tke special attacks pretty easily and since people know it has pretty great special defense, countless trainers I've battled try to inflict a status problem, which the lum berry easily takes care of and i get a free hit, in addition to the other attack I can use due to its bulk.
Bronzong Impish @Light Clay
Ability: Levitate
Evs: I'm not too sure, this might not be exact, but I think it was something like 252 Hp/ 252 Def/ 6 SpD (and 0 speed Ivs)
Relfect
Light Screen
Earthquake
Gyro Ball
Notes: Bronzong is my dedicated wall/double screener. with light clay by reflects and light screens last 8 turns and it has enough bulk that normally I can survive long enough to use them and the rest of my team (especially aerodactyl with its pitiful defensive stats) benefits tremendously. With gyro ball and 0 speed Evs and Ivs I can OHKO or do tons of damage to pretty fast pokemon. With levitate and being a steel type, it is a pretty valuble switch in after a U-turn from Flygon since many try to hit it with a dragon type move. Overall I'm pleased with it, unless facing a powerful, fire-type specil attacker Bronzong can last for quite a while.
So that's my team!!! Suggesstions are needed. I'm mainly looking for fixes or possible replacement for Arcanine, a move to get rid of for stone edge on Aerodactyl (between Fly or Earthquae preferably), and a possible item change for Flygon. Please help me out, especially if you are pretty experienced with UU tier battling, I'd like to get better. Thanks a bunch!!!
Aerodactyl Adamant @Choice Band
Ability: rock head
Evs: 252 Atk/ 6 SpD/ 252 Spd.
Stealth Rock
Double-Edge
Earthquake
Fly
notes: yes, I know he's RU but I've found him to be pretty useful since he's faster than most pokemon in the tier so I have a guaranteed hazard almost every time. The only drawback is that then stealth rock gets choice banded and i have to switch, which can be a pain but i don't mind it so much. After he comes back in though he can be a monster with whatever move he uses so I like it personally. I am considering giving it stone edge but I don't know what to replace. As long as it has rock head I don't want to get rid of double edge, and I want the hazard. Earthquake is nice for coverage and I chose fly for some STAB, but i don't know what to get rid of so I need some help on this.
Mienshao Jolly @Life Orb
Ability: Regenerator
Evs: 252 Atk/ 6 SpD/ 252 Spd.
Hi Jump Kick
U-Turn
Stone Edge
Poison Jab
Notes: This guy is my favorite and I'm really pleased with the U-turn/Regenerator conbo, it's really come in handy and this is my favorite Mienshao set. Not looking for improvements here really.
Flygon Admant @Choice Band
Ability: Levitate
Evs: 252 Atk/ 6 SpD/ 252 Spd
Earthquake
U-turn
Outrage
Fire Punch
Notes: I do like this Flygon, the Choice Band and Outrage takes a pretty big chunk out of everything, even some steel types. I like the moveset, fire punch offers some nice coverage on ice types, but I think I might change the choice band, but maybe not. I would just like to better utilize Flygon's moveset.
Arcanine Modest @Focus Sash
Ability: Flash Fire
Evs: 188 Hp/ 252 SpA/ 70 Speed
Flamethrower
Sunny Day
Solarbeam
Morning Sun
Notes: I know that i need to improve arcanine in some way, especially since he's holding the focus sash I should give him more speed because he'd be more useful, but with the HP evs he can be a 2HKO with earthquakes. I'd like to improve him or replace him so suggestions are needed.
Milotic Modest @Lum Berry
Ability: Marvel Scale
Evs: 252 SpA/ 252 SpD/ 6 Spd.
Ice Beam
Hydro Pump
Dragon Pulse
Toxic
Notes: Milotic is pretty useful for switch-ins and just during the battle itself. It can come in and tke special attacks pretty easily and since people know it has pretty great special defense, countless trainers I've battled try to inflict a status problem, which the lum berry easily takes care of and i get a free hit, in addition to the other attack I can use due to its bulk.
Bronzong Impish @Light Clay
Ability: Levitate
Evs: I'm not too sure, this might not be exact, but I think it was something like 252 Hp/ 252 Def/ 6 SpD (and 0 speed Ivs)
Relfect
Light Screen
Earthquake
Gyro Ball
Notes: Bronzong is my dedicated wall/double screener. with light clay by reflects and light screens last 8 turns and it has enough bulk that normally I can survive long enough to use them and the rest of my team (especially aerodactyl with its pitiful defensive stats) benefits tremendously. With gyro ball and 0 speed Evs and Ivs I can OHKO or do tons of damage to pretty fast pokemon. With levitate and being a steel type, it is a pretty valuble switch in after a U-turn from Flygon since many try to hit it with a dragon type move. Overall I'm pleased with it, unless facing a powerful, fire-type specil attacker Bronzong can last for quite a while.
So that's my team!!! Suggesstions are needed. I'm mainly looking for fixes or possible replacement for Arcanine, a move to get rid of for stone edge on Aerodactyl (between Fly or Earthquae preferably), and a possible item change for Flygon. Please help me out, especially if you are pretty experienced with UU tier battling, I'd like to get better. Thanks a bunch!!!