Hey guys! long time no see lol. After much persuading, one of my friends finally talked me into picking up Pokemon BW.... and so here I am, back into Competitive Battling!! It's taken a while to get used to the changes, but I think I've finally gotten comfortable enough to work on a dedicated Team to stick with, so here's what I've been working on so far!
At A Glance:
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In Depth:
*Changes in Bold Orange*
The Scarfer
Spin Cycle (Rotom-W) @ Choice Scarf
Trait: Levitate
EVs: 4 HP / 252 SAtk / 252 Spd
Modest Nature (+SAtk, -Atk)
- Volt Switch
- Hydro Pump
- Hidden Power [Ice]
- Trick
If I see there are no Grounds or anything super threatening, this little Washer is usually my Lead of "Choice"! This little guy makes up half of the infamous Volt-Turn Combo, messes up Walls, and is just all around annoying. Volt Switch and Hydro Pump are givens for nearly any Rotom-W and they are simply amazing. Many times I've just swept Late Game by Spamming Hydro Pumps. Trick can provide me a much needed swing in my favor Mid-Late Game if they happen to want to Set Up or attempt to Stall. HP Ice has been helping out tons. I now have an extra way to deal with Dragons along with something to reliably hit Gliscor.
Synergy:
The Water of my F/W/G Core, not to mention a great Revenge Killer and part of Volt-Switch.
: All except Gliscor
The Set-Up Sweeper
TsunDeer (Virizion) @ Lum Berry
Trait: Justified
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Swords Dance
- Leaf Blade
- Close Combat
- Stone Edge
Virizion is probably my number 1 favorite Poke from Gen 5 and I can't tell you how happy I am when this thing wrecks through 2+ Pokes with no worries at all! Dragons? Bulky Waters? Steels? this guy takes care of em all without blinking. In fact, if they have nothing that will 1-2HKO me, I usually will even Lead with this bad boy, get a SD up, and proceed to sweep several Pokes easily. Leaf Blade and Close Combat are some great STABs that provide excellent coverage along side Stone Edge. I've chosen Lum Berry in order to stop things like Jellicent or Rachi from coming in expecting to cripple me. Instead they now meet their death to Leaf Blade and CC, respectively.
Synergy:
The Grass of my F/W/G Core and one hell of a Sweeper. Quite a good counter to opposing Rotom-W as well.
: Heatran (Immune), Rotom-W, Latios
: Heatran, Rotom-W, Scizor
: Heatran/Scizor (Immune), Gliscor
: Heatran, Rotom-W
: Heatran, Scizor, Latios
Rocks + Switches
Furnace (Heatran) @ Leftovers
Trait: Flash Fire
EVs: 248 HP / 100 SDef / 160 Spd
Calm Nature (+SDef, -Atk)
- Lava Plume
- Protect
- Toxic
- Stealth Rock
So far the SpDef Heatran has been treating me well. Spreading Status is never a bad thing and both Toxic and Lava Plume do it no problem. Lava Plume is also here for the obvious STAB, but just like Scald, we all know that 30% Burn Chance is magically higher ;D. Toxic + Protect can really break down some Walls and hinder Stall along with Protects usual functionality to Scout and give me some free Leftovers. Also, now that Rotom-W has HP Ice I don't really miss the ability to counter Dragons. Rocks are Rocks and are very good to have on any team, and as such, this is another good choice for me to lead off with. Getting those Rocks up early can make or break a game if it comes down to the wire.
Synergy:
The Fire of my F/W/G Core. This thing causes so many switches it can be insane. Eats Fire aimed at Virizion and Scizor like nothing.
: Latios, Rotom-W, Virizion
: Latios/Rotom-W/Gliscor (Immune), Virizion
: Latios, Gliscor
The Dragon
Ragnarok (Latios) @ Expert Belt
Trait: Levitate
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Dragon Pulse
- Surf
- Hidden Power [Fire]
- Psyshock
Latios can hit like a freakin' truck! personally, I'm loving the Expert Belt in order to fake the Specs/Scarf. It has won me quite a few Games allowing me to easily clean up Late Game where as a Choice Item would have lead to a crushing defeat. As most of you have suggested, Dragon Pulse has been doing great. Still kills everything that Draco did, but now let's me be more careless with it and not have to continually switch out. Along side Surf and HP Fire, that nets me Perfect Coverage making Latios a serious threat to any opposing Team. Psyshock used to be Recover, but more often then not, I don't have that free turn to heal up, whereas Psyshock let's me keep up my destruction even when some Spec. Wall decides to show their face and try to rain on my parade.
Synergy:
Dragon to go along with Scizor/Heatran for perfect resistances. This guy can punch holes through unprepared Teams.
: Scizor, Heatran, Gliscor
: Scizor, Heatran, Rotom-W
: Scizor, Heatran
: Scizor, Heatran
: Scizor, Heatran, Virizion
Scizor, Duh!
B!tch Plz (Scizor) @ Choice Band
Trait: Technician
EVs: 248 HP / 252 Atk / 8 Spd
Adamant Nature (+Atk, -SAtk)
- U-turn
- Bullet Punch
- Superpower
- Pursuit
oh look, a CB Scizor! yep, nothing super exciting going on here lol. Scizor lets the team have the oh so annoying Volt-Turn Combo to keep the games momentum in my favor. She also covers all of Latios' weaknesses and vice versa which is quite handy. Bullet Punch is a given considering this is Scizor, Superpower allows me to handle other Steels and Blissey with ease, and Pursuit destroys those Ghosts you see pop up every once in awhile along with any Lati that you know is Choice'd.
Synergy:
Steel to go along side Latios for perfect Resistances and other half of Volt-Turn. The Standard CB Scizor who can cause lots of problems for anybody.
: Heatran (Immune), Latios, Rotom-W
Back To This Guy lol
Nananana (Gliscor) @ Toxic Orb
Trait: Poison Heal
EVs: 252 HP / 184 Def / 72 Spd
Impish Nature (+Def, -SAtk)
- Swords Dance
- Taunt
- Earthquake
- Ice Fang
Went back to him once again. After giving him a 2nd chance, he's proven to help out much more than hurt. Last time he was here Taunt was Protect, but Taunt has given me a Game or 2 so far already shutting down a Chansey and Ferrothorn. Swords Dance of course can let him Sweep if they can't stop him. Earthquake is just a great STAB move that can hit hard, while Ice Fang let's me hit Levitate Users and Flying Types, most notably Dragons, who would otherwise be Immune to EQ. It also lets me deal with opposing Gliscor if I've already gotten to Set Up.
Synergy:
Can stop Stall along with being a great overall Bulky Sweeper and Psy. Wall.
: Rotom-W, Scizor, Heatran
: Rotom-W, Latios, Virizion
Help:
Still not 100% sold on Gliscor being the 6th Member of the Team however this time he's done much much better. My main concern is he gives me 3 Weaknesses to Ice and EVERYONE should be carrying some form of Ice/Dragon to deal with Dragons.
Importable:
Final Words:
So this is the Team guys! Hopefully I've done a decent job... though it has been a year or so without me playing much lol. definitely can't wait to see what fixes you guys can think of!
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At A Glance:
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In Depth:
*Changes in Bold Orange*
The Scarfer

Spin Cycle (Rotom-W) @ Choice Scarf
Trait: Levitate
EVs: 4 HP / 252 SAtk / 252 Spd
Modest Nature (+SAtk, -Atk)
- Volt Switch
- Hydro Pump
- Hidden Power [Ice]
- Trick
If I see there are no Grounds or anything super threatening, this little Washer is usually my Lead of "Choice"! This little guy makes up half of the infamous Volt-Turn Combo, messes up Walls, and is just all around annoying. Volt Switch and Hydro Pump are givens for nearly any Rotom-W and they are simply amazing. Many times I've just swept Late Game by Spamming Hydro Pumps. Trick can provide me a much needed swing in my favor Mid-Late Game if they happen to want to Set Up or attempt to Stall. HP Ice has been helping out tons. I now have an extra way to deal with Dragons along with something to reliably hit Gliscor.
Synergy:
The Water of my F/W/G Core, not to mention a great Revenge Killer and part of Volt-Switch.

The Set-Up Sweeper

TsunDeer (Virizion) @ Lum Berry
Trait: Justified
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Swords Dance
- Leaf Blade
- Close Combat
- Stone Edge
Virizion is probably my number 1 favorite Poke from Gen 5 and I can't tell you how happy I am when this thing wrecks through 2+ Pokes with no worries at all! Dragons? Bulky Waters? Steels? this guy takes care of em all without blinking. In fact, if they have nothing that will 1-2HKO me, I usually will even Lead with this bad boy, get a SD up, and proceed to sweep several Pokes easily. Leaf Blade and Close Combat are some great STABs that provide excellent coverage along side Stone Edge. I've chosen Lum Berry in order to stop things like Jellicent or Rachi from coming in expecting to cripple me. Instead they now meet their death to Leaf Blade and CC, respectively.
Synergy:
The Grass of my F/W/G Core and one hell of a Sweeper. Quite a good counter to opposing Rotom-W as well.





Rocks + Switches

Furnace (Heatran) @ Leftovers
Trait: Flash Fire
EVs: 248 HP / 100 SDef / 160 Spd
Calm Nature (+SDef, -Atk)
- Lava Plume
- Protect
- Toxic
- Stealth Rock
So far the SpDef Heatran has been treating me well. Spreading Status is never a bad thing and both Toxic and Lava Plume do it no problem. Lava Plume is also here for the obvious STAB, but just like Scald, we all know that 30% Burn Chance is magically higher ;D. Toxic + Protect can really break down some Walls and hinder Stall along with Protects usual functionality to Scout and give me some free Leftovers. Also, now that Rotom-W has HP Ice I don't really miss the ability to counter Dragons. Rocks are Rocks and are very good to have on any team, and as such, this is another good choice for me to lead off with. Getting those Rocks up early can make or break a game if it comes down to the wire.
Synergy:
The Fire of my F/W/G Core. This thing causes so many switches it can be insane. Eats Fire aimed at Virizion and Scizor like nothing.



The Dragon

Ragnarok (Latios) @ Expert Belt
Trait: Levitate
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Dragon Pulse
- Surf
- Hidden Power [Fire]
- Psyshock
Latios can hit like a freakin' truck! personally, I'm loving the Expert Belt in order to fake the Specs/Scarf. It has won me quite a few Games allowing me to easily clean up Late Game where as a Choice Item would have lead to a crushing defeat. As most of you have suggested, Dragon Pulse has been doing great. Still kills everything that Draco did, but now let's me be more careless with it and not have to continually switch out. Along side Surf and HP Fire, that nets me Perfect Coverage making Latios a serious threat to any opposing Team. Psyshock used to be Recover, but more often then not, I don't have that free turn to heal up, whereas Psyshock let's me keep up my destruction even when some Spec. Wall decides to show their face and try to rain on my parade.
Synergy:
Dragon to go along with Scizor/Heatran for perfect resistances. This guy can punch holes through unprepared Teams.





Scizor, Duh!

B!tch Plz (Scizor) @ Choice Band
Trait: Technician
EVs: 248 HP / 252 Atk / 8 Spd
Adamant Nature (+Atk, -SAtk)
- U-turn
- Bullet Punch
- Superpower
- Pursuit
oh look, a CB Scizor! yep, nothing super exciting going on here lol. Scizor lets the team have the oh so annoying Volt-Turn Combo to keep the games momentum in my favor. She also covers all of Latios' weaknesses and vice versa which is quite handy. Bullet Punch is a given considering this is Scizor, Superpower allows me to handle other Steels and Blissey with ease, and Pursuit destroys those Ghosts you see pop up every once in awhile along with any Lati that you know is Choice'd.
Synergy:
Steel to go along side Latios for perfect Resistances and other half of Volt-Turn. The Standard CB Scizor who can cause lots of problems for anybody.

Back To This Guy lol

Nananana (Gliscor) @ Toxic Orb
Trait: Poison Heal
EVs: 252 HP / 184 Def / 72 Spd
Impish Nature (+Def, -SAtk)
- Swords Dance
- Taunt
- Earthquake
- Ice Fang
Went back to him once again. After giving him a 2nd chance, he's proven to help out much more than hurt. Last time he was here Taunt was Protect, but Taunt has given me a Game or 2 so far already shutting down a Chansey and Ferrothorn. Swords Dance of course can let him Sweep if they can't stop him. Earthquake is just a great STAB move that can hit hard, while Ice Fang let's me hit Levitate Users and Flying Types, most notably Dragons, who would otherwise be Immune to EQ. It also lets me deal with opposing Gliscor if I've already gotten to Set Up.
Synergy:
Can stop Stall along with being a great overall Bulky Sweeper and Psy. Wall.


Help:
Still not 100% sold on Gliscor being the 6th Member of the Team however this time he's done much much better. My main concern is he gives me 3 Weaknesses to Ice and EVERYONE should be carrying some form of Ice/Dragon to deal with Dragons.
Importable:
Spin Cycle (Rotom-W) @ Choice Scarf
Trait: Levitate
EVs: 4 HP / 252 SAtk / 252 Spd
Modest Nature (+SAtk, -Atk)
- Volt Switch
- Hydro Pump
- Hidden Power [Ice]
- Trick
TsunDeer (Virizion) @ Lum Berry
Trait: Justified
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Swords Dance
- Leaf Blade
- Close Combat
- Stone Edge
Furnace (Heatran) (F) @ Leftovers
Trait: Flash Fire
EVs: 248 HP / 100 SDef / 160 Spd
Calm Nature (+SDef, -Atk)
- Lava Plume
- Toxic
- Protect
- Stealth Rock
Ragnarok (Latios) (M) @ Expert Belt
Trait: Levitate
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Dragon Pulse
- Surf
- Hidden Power [Fire]
- Psyshock
B!tch Plz (Scizor) (F) @ Choice Band
Trait: Technician
EVs: 248 HP / 252 Atk / 8 Spd
Adamant Nature (+Atk, -SAtk)
- U-turn
- Bullet Punch
- Superpower
- Pursuit
Nananana (Gliscor) (M) @ Toxic Orb
Trait: Poison Heal
EVs: 252 HP / 184 Def / 72 Spd
Impish Nature (+Def, -SAtk)
- Swords Dance
- Taunt
- Earthquake
- Ice Fang
Trait: Levitate
EVs: 4 HP / 252 SAtk / 252 Spd
Modest Nature (+SAtk, -Atk)
- Volt Switch
- Hydro Pump
- Hidden Power [Ice]
- Trick
TsunDeer (Virizion) @ Lum Berry
Trait: Justified
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Swords Dance
- Leaf Blade
- Close Combat
- Stone Edge
Furnace (Heatran) (F) @ Leftovers
Trait: Flash Fire
EVs: 248 HP / 100 SDef / 160 Spd
Calm Nature (+SDef, -Atk)
- Lava Plume
- Toxic
- Protect
- Stealth Rock
Ragnarok (Latios) (M) @ Expert Belt
Trait: Levitate
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Dragon Pulse
- Surf
- Hidden Power [Fire]
- Psyshock
B!tch Plz (Scizor) (F) @ Choice Band
Trait: Technician
EVs: 248 HP / 252 Atk / 8 Spd
Adamant Nature (+Atk, -SAtk)
- U-turn
- Bullet Punch
- Superpower
- Pursuit
Nananana (Gliscor) (M) @ Toxic Orb
Trait: Poison Heal
EVs: 252 HP / 184 Def / 72 Spd
Impish Nature (+Def, -SAtk)
- Swords Dance
- Taunt
- Earthquake
- Ice Fang
Final Words:
So this is the Team guys! Hopefully I've done a decent job... though it has been a year or so without me playing much lol. definitely can't wait to see what fixes you guys can think of!
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