Hello everyone,
I'm new to smogon and to competitive battling. I watch a few youtubers (shofu, numbnexus) and play randombats/challenge cup 1v1 usually. I tried doing something different and making a team for the first time, so this is what I came up with. I wanted to make a balanced team where every pokemon has attacking and defending potential, and though that's not completely possible, I think I have what I want in terms of playstyle. I've been playing with it today and it seems to be working well for me, but I would like some overall advice on what to change/what I can do better/etc.
*I'll be editing this team in bold to reflect changes I make based on your suggestions*
candy (Landorus-Therian) @ Leftovers
Ability: Intimidate
Shiny: Yes
EVs:252 Atk / 252 HP / 4 Def 252 Def / 252 HP / 4 Atk
Adamant Nature Impish
-Earthquake Stone Edge
-Knock Off Earthquake
- U-turn
- Stealth Rock
I wanted a stealth rock lead who was also overall useful, so I went with bulky Lando-T. I couldn't decide between Knock Off and U-Turn, so I ended up going with both, and it seems to be working well for me. I can set up my own rocks first turn while the opponent sets up their hazard/switches out, and I U-Turn out second turn or stay in and go for an EQ/Knock Off if I don't feel scared. I feel like Candy is an important part of my team in setting up hazards and being my main physical attacker (more on this later). She also comes in during the game as a secondary physically defensive pokemon, using intimidate to make attackers switch out and get a free knock-off/u-turn/EQ.
Stone Edge + Earthquake works nicer for me, I have found. Having no rock coverage on my team kind of sucked against opposing Zapdos/Mandibuzz/Talonflame/Mega-Pinsir, and Candy doesn't really care about them and fires back with a nice stone edge. Also, full physical wall works really well, the intimidate + max hp/def + impish are great at forcing switches, and I can just u-turn out from the switch and go straight to a check/counter. Thanks Timpsu !
latte (Greninja) (F) @ Life Orb
Ability: Protean
Shiny: Yes
EVs: 252 SAtk / 252 Spd / 4 HP
Timid Nature
IVs: 0 Atk
- Hydro Pump
- Dark Pulse
- Ice Beam
-Grass Knot Extrasensory
Latte is the other super important part of my team, I think. She acts as a special sweeper in late game, cleaning up after Candy, Odhu, Magikat, and Muffin have worn down the opposing team, although I occasionally will use her as a revenge killer too against slower pokemon. I think the moveset I went with is pretty standard, but I was contemplating switching Hydro Pump for Surf since I've had more misses than I would like.
odhu (Heatran) (F) @ Leftovers
Ability: Flash Fire
EVs: 252 SAtk / 252 Spd / 4 HP 252 SAtk / 208 Spd / 48 HP
Modest NatureTimid Nature
IVs: 0 Atk
- Lava Plume
- Earth Power
- Flash Cannon
-RoarHP Ice
Odhu relies on her natural bulk to sit quietly dishing out damage. She mainly spams Lava Plume, and the other moves are for coverage. I have never used Roar, so switching that out could be a viable option, but I don't really know what to switch it with so I just left it there xD. Flash Cannon is secondary stab/my answer to fairies, earth power is there for coverage and it has killed many tentacruels that come in to spin the rocks away (she outspeeds the standard tentacruel with her spread and earth power 2hkos).
EV spread outspeeds jolly mega ttar by one point, adamant dragonite, and adamant mega-gyarados. There was nothing significant I would expect to outspeed with max speed after 208. I dumped rest of the EVs in HP for overall bulk.
magikat (Zapdos) @ Leftovers
Ability: Pressure
EVs:248 HP / 244 Def / 16 Spd 252 HP / 168 Def / 68 SAtk / 20 Spd
Bold Nature
IVs: 0 Atk
- Toxic
- Thunderbolt
- Roost
-Heat Wave Defog
Magikat is my favoritecat defensive wall. Toxic is there to whittle down opponent walls. T-Bolt is my main stab, Heat Wave is for coverage and works nicely against Scizors that I don't want to use Odhu for in case of superpower. She just sits there and dishes out nice damage while eating up physical stuff, kinda like Odhu. I got the EV spread from the thread on Zapdos.
muffin (Conkeldurr) (F) @ Assault Vest
Ability: Guts
Shiny: Yes
EVs:252 Atk / 252 SDef / 4 Def 252 Atk / 232 SDef / 20 Spd
Adamant Nature
- Mach Punch
- Drain Punch
- Ice Punch
- Knock Off
Muffin, I've found, is one of my favorite team members. I use him to tank special hits, absorb status, and wreck with a (possibly Guts boosted) Drain/Mach Punch. Knock Off is there since it is an amazing move, and Ice Punch is there for coverage. I use him as my main physical attacker.
lolnope (Kyurem-Black) @ Leftovers
Ability: Teravolt
Shiny: Yes
EVs: 56 HP / 216 SAtk / 236 Spd
Lonely Nature Mild
- Substitute
- Ice Beam
-Dragon Claw Earth Power
- Fusion Bolt
My last pokemon is kyu-b since I thought I needed another strong, fast physical attacker in my team. I got the ev spread from the thread on Kyurem-Black. I went with the sub set to block status and since I thought that I can use a sub after bringing kyurem in since the oppponent will likely switch out to a check/counter and then have a turn where I can get free damage off while protected behind the sub. Ice Beam and Dragon Claw are main STABs, and Fusion Bolt is there as another strong move. I really only use him at the end of games along with Latte, Latte starts the end sweep and Kyurem finishes if she fails. Because of this, I have really only used him two or three times though, so meh :/. I like having him around, I feel like the times when I *do* use him he's absolutely essential to my team.
Please offer your help and advice! It's greatly appreciated. I can offer a few replays of how I play also, if it helps?
http://replay.pokemonshowdown.com/ou-114185676
http://replay.pokemonshowdown.com/ou-114174360
^^in this one I forgot about the sticky web speed drop when I sent in Latte against the mega-chomp and was quite surprised when it died since I was expecting to outspeed and kill and instead died^^
Thanks, you guys are awesome~
--latte
I'm new to smogon and to competitive battling. I watch a few youtubers (shofu, numbnexus) and play randombats/challenge cup 1v1 usually. I tried doing something different and making a team for the first time, so this is what I came up with. I wanted to make a balanced team where every pokemon has attacking and defending potential, and though that's not completely possible, I think I have what I want in terms of playstyle. I've been playing with it today and it seems to be working well for me, but I would like some overall advice on what to change/what I can do better/etc.
*I'll be editing this team in bold to reflect changes I make based on your suggestions*
candy (Landorus-Therian) @ Leftovers
Ability: Intimidate
Shiny: Yes
EVs:
-
-
- U-turn
- Stealth Rock
I wanted a stealth rock lead who was also overall useful, so I went with bulky Lando-T. I couldn't decide between Knock Off and U-Turn, so I ended up going with both, and it seems to be working well for me. I can set up my own rocks first turn while the opponent sets up their hazard/switches out, and I U-Turn out second turn or stay in and go for an EQ/Knock Off if I don't feel scared. I feel like Candy is an important part of my team in setting up hazards and being my main physical attacker (more on this later). She also comes in during the game as a secondary physically defensive pokemon, using intimidate to make attackers switch out and get a free knock-off/u-turn/EQ.
Stone Edge + Earthquake works nicer for me, I have found. Having no rock coverage on my team kind of sucked against opposing Zapdos/Mandibuzz/Talonflame/Mega-Pinsir, and Candy doesn't really care about them and fires back with a nice stone edge. Also, full physical wall works really well, the intimidate + max hp/def + impish are great at forcing switches, and I can just u-turn out from the switch and go straight to a check/counter. Thanks Timpsu !
latte (Greninja) (F) @ Life Orb
Ability: Protean
Shiny: Yes
EVs: 252 SAtk / 252 Spd / 4 HP
Timid Nature
IVs: 0 Atk
- Hydro Pump
- Dark Pulse
- Ice Beam
-
Latte is the other super important part of my team, I think. She acts as a special sweeper in late game, cleaning up after Candy, Odhu, Magikat, and Muffin have worn down the opposing team, although I occasionally will use her as a revenge killer too against slower pokemon. I think the moveset I went with is pretty standard, but I was contemplating switching Hydro Pump for Surf since I've had more misses than I would like.
odhu (Heatran) (F) @ Leftovers
Ability: Flash Fire
EVs: 252 SAtk /
IVs: 0 Atk
- Lava Plume
- Earth Power
- Flash Cannon
-
Odhu relies on her natural bulk to sit quietly dishing out damage. She mainly spams Lava Plume, and the other moves are for coverage. I have never used Roar, so switching that out could be a viable option, but I don't really know what to switch it with so I just left it there xD. Flash Cannon is secondary stab/my answer to fairies, earth power is there for coverage and it has killed many tentacruels that come in to spin the rocks away (she outspeeds the standard tentacruel with her spread and earth power 2hkos).
EV spread outspeeds jolly mega ttar by one point, adamant dragonite, and adamant mega-gyarados. There was nothing significant I would expect to outspeed with max speed after 208. I dumped rest of the EVs in HP for overall bulk.
magikat (Zapdos) @ Leftovers
Ability: Pressure
EVs:
Bold Nature
IVs: 0 Atk
- Toxic
- Thunderbolt
- Roost
-
Magikat is my favorite
muffin (Conkeldurr) (F) @ Assault Vest
Ability: Guts
Shiny: Yes
EVs:
Adamant Nature
- Mach Punch
- Drain Punch
- Ice Punch
- Knock Off
Muffin, I've found, is one of my favorite team members. I use him to tank special hits, absorb status, and wreck with a (possibly Guts boosted) Drain/Mach Punch. Knock Off is there since it is an amazing move, and Ice Punch is there for coverage. I use him as my main physical attacker.
lolnope (Kyurem-Black) @ Leftovers
Ability: Teravolt
Shiny: Yes
EVs: 56 HP / 216 SAtk / 236 Spd
- Substitute
- Ice Beam
-
- Fusion Bolt
My last pokemon is kyu-b since I thought I needed another strong, fast physical attacker in my team. I got the ev spread from the thread on Kyurem-Black. I went with the sub set to block status and since I thought that I can use a sub after bringing kyurem in since the oppponent will likely switch out to a check/counter and then have a turn where I can get free damage off while protected behind the sub. Ice Beam and Dragon Claw are main STABs, and Fusion Bolt is there as another strong move. I really only use him at the end of games along with Latte, Latte starts the end sweep and Kyurem finishes if she fails. Because of this, I have really only used him two or three times though, so meh :/. I like having him around, I feel like the times when I *do* use him he's absolutely essential to my team.
Please offer your help and advice! It's greatly appreciated. I can offer a few replays of how I play also, if it helps?
http://replay.pokemonshowdown.com/ou-114185676
http://replay.pokemonshowdown.com/ou-114174360
^^in this one I forgot about the sticky web speed drop when I sent in Latte against the mega-chomp and was quite surprised when it died since I was expecting to outspeed and kill and instead died^^
Thanks, you guys are awesome~
--latte
Last edited: