Hi Folks,
This is my first ever RMT; and, first ever foray into competitive battling. I'm hoping to make a team for both Showdown and for Cartridge play, so that does slightly inhibit my choices going into this.
This team does need some work as I'll cover after the team preview :)
Overview
I started with my two favorite pokemon.
Here I had my solid core. Charizard X or Y is a powerful pokemon, and Poison heal walling Gliscor is just mean. Time to add a Revenge killer.
Bisharp. Counter De-fogger, Pursuit killer, all round house of a pokemon. So I have a Physical Sweeper. A Physical wall and a Revenge killer/Trapper. Time for a wall breaker.
Pretty standard really. Now we need a hazard setter and a clearer. Lets add those
Originally I had Rapid Spin Starmie, but I found that Starmie never really did much for me. So I swapped to a Scizor with Defog/Uturn and Bullet punch. Knock off is added bonus for predicted switches since I can't run it on bisharp (tutor move from gen 5 I cant obtain).
After some playtesting I seemed to like how Charizard X works on this team as opposed to Y
Breakdown
Brimstone (Charizard) @ Charizardite X
Ability: Blaze
EVs: 144 HP / 240 Atk / 4 SDef / 120 Spd
Adamant Nature
- Dragon Dance
- Dragon Claw
- Flare Blitz
- Roost
Charizard X. What more do I need to say really?
I kid. This guys is fantastic. orignally before pokebank came out (i briefly playted online when X/Y Came out) I used a Dragonite as my sweeper; but after swapping and trying my friends Charizard X I was smitten. Add in the fact it is my (and I am sure many others) favourite pokemon (the base form, not the Mega) and I knew this was my starting point.
Move set is pretty straight forward. he can swap into predicted fire type moves that half the team are weak to as well.
This team really lacks Earthquake though so I am wondering if not swapping Roost for Earthquake would be a good idea.
Rakhman (Gliscor) (M) @ Toxic Orb
Ability: Poison Heal
EVs: 244 HP / 40 Def / 224 Spd
Serious Nature
- Substitute
- Toxic
- Protect
- Ice Fang
Standard physical wall Gliscor. EV's to help it survive + outspeed most threats to land Subs/Toxic. Went for ice fang over Earthquake as a lot of people switch ina ballon user thinking to get a free set up on Gliscor. Damage is lower but this is a staller, not a sweeper.
Phalanx (Aegislash) (F) @ Air Balloon
Ability: Stance Change
EVs: 252 HP / 252 SAtk / 4 SDef
Adamant Nature
- Sacred Sword
- King's Shield
- Shadow Ball
- Shadow Sneak
Wall breaker Aegislash. Again this is a very common standard build. EV's are to help Shadowball damage.
Earl (Bisharp) @ Life Orb
Ability: Defiant
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature
- Power-Up Punch
- Pursuit
- Sucker Punch
- Iron Head
When I first looked at Bisharp i thought he would be a useless pokemon. Wow how wrong I was!
This is probably tied with Charizard X for most kills/team downs on the field. I would love to run it with Knock off over power up punch, but very hard almost impossible to find outtside of Showdown. EV's are to max damage as much as possible
First Born (Scizor) @ Life Orb
Ability: Technician
EVs: 248 HP / 252 Atk / 8 Spd
Adamant Nature
- Bullet Punch
- U-Turn
- Knock Off
- Defog
I am not sure I life the lifeorb being here. I think i may swap for Leftovers.
EV sporead to add some bulk. The move set is a good lead. Allowing me to knock items from sweepers,defog hazards and U-turn out if needed
Tuxedoman (Empoleon) @ Leftovers
Ability: Torrent
EVs: 248 HP / 8 SAtk / 252 SDef
Calm Nature
- Toxic
- Stealth Rock
- Protect
- Scald
Every team needs a swav man in a suit. I was trying to find a Special Wall that could also entry hazard if needed. This stall-ish Empoleon set has worked well, as a lot of people don't know what to expect from it. he can switch into fire moves if needed, can toxic stall or burn stall. Burn is there for steel types, toxic for the rest. Sp.D bulky EV spread and nature
This team has worked pretty well, in messing about hit 1400 with it easy enough.
I am really torn between a Smeargle setter/Rapid spin combo, or Skarmory/Spinner combo.
Problem areas:
Hazard Setter + Defog user means I have to be careful how I set entries.
Weakness to Fire (3/6 weak)
Weakness to Ground (4/6 weak)
Weakness to walls if Aegislash dies (no Special attackers)
No Earthquaker (one of the strongest moves in pokemon IMO)
I would love a Deoxys-D, but getting one in game is almost impossible.
Probably several I am missing.
Some help/support for this list would be fantastic, because, as i said this is my first real competitive team (and I know keeping to only obtainable on cartridge is a limiting factor)
Thank you for any feedback
-Nikki
This is my first ever RMT; and, first ever foray into competitive battling. I'm hoping to make a team for both Showdown and for Cartridge play, so that does slightly inhibit my choices going into this.
This team does need some work as I'll cover after the team preview :)
Overview
I started with my two favorite pokemon.


Here I had my solid core. Charizard X or Y is a powerful pokemon, and Poison heal walling Gliscor is just mean. Time to add a Revenge killer.



Bisharp. Counter De-fogger, Pursuit killer, all round house of a pokemon. So I have a Physical Sweeper. A Physical wall and a Revenge killer/Trapper. Time for a wall breaker.




Pretty standard really. Now we need a hazard setter and a clearer. Lets add those






Originally I had Rapid Spin Starmie, but I found that Starmie never really did much for me. So I swapped to a Scizor with Defog/Uturn and Bullet punch. Knock off is added bonus for predicted switches since I can't run it on bisharp (tutor move from gen 5 I cant obtain).
After some playtesting I seemed to like how Charizard X works on this team as opposed to Y
Breakdown

Brimstone (Charizard) @ Charizardite X
Ability: Blaze
EVs: 144 HP / 240 Atk / 4 SDef / 120 Spd
Adamant Nature
- Dragon Dance
- Dragon Claw
- Flare Blitz
- Roost
Charizard X. What more do I need to say really?
I kid. This guys is fantastic. orignally before pokebank came out (i briefly playted online when X/Y Came out) I used a Dragonite as my sweeper; but after swapping and trying my friends Charizard X I was smitten. Add in the fact it is my (and I am sure many others) favourite pokemon (the base form, not the Mega) and I knew this was my starting point.
Move set is pretty straight forward. he can swap into predicted fire type moves that half the team are weak to as well.
This team really lacks Earthquake though so I am wondering if not swapping Roost for Earthquake would be a good idea.

Rakhman (Gliscor) (M) @ Toxic Orb
Ability: Poison Heal
EVs: 244 HP / 40 Def / 224 Spd
Serious Nature
- Substitute
- Toxic
- Protect
- Ice Fang
Standard physical wall Gliscor. EV's to help it survive + outspeed most threats to land Subs/Toxic. Went for ice fang over Earthquake as a lot of people switch ina ballon user thinking to get a free set up on Gliscor. Damage is lower but this is a staller, not a sweeper.

Phalanx (Aegislash) (F) @ Air Balloon
Ability: Stance Change
EVs: 252 HP / 252 SAtk / 4 SDef
Adamant Nature
- Sacred Sword
- King's Shield
- Shadow Ball
- Shadow Sneak
Wall breaker Aegislash. Again this is a very common standard build. EV's are to help Shadowball damage.

Earl (Bisharp) @ Life Orb
Ability: Defiant
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature
- Power-Up Punch
- Pursuit
- Sucker Punch
- Iron Head
When I first looked at Bisharp i thought he would be a useless pokemon. Wow how wrong I was!
This is probably tied with Charizard X for most kills/team downs on the field. I would love to run it with Knock off over power up punch, but very hard almost impossible to find outtside of Showdown. EV's are to max damage as much as possible
First Born (Scizor) @ Life Orb
Ability: Technician
EVs: 248 HP / 252 Atk / 8 Spd
Adamant Nature
- Bullet Punch
- U-Turn
- Knock Off
- Defog
I am not sure I life the lifeorb being here. I think i may swap for Leftovers.
EV sporead to add some bulk. The move set is a good lead. Allowing me to knock items from sweepers,defog hazards and U-turn out if needed

Tuxedoman (Empoleon) @ Leftovers
Ability: Torrent
EVs: 248 HP / 8 SAtk / 252 SDef
Calm Nature
- Toxic
- Stealth Rock
- Protect
- Scald
Every team needs a swav man in a suit. I was trying to find a Special Wall that could also entry hazard if needed. This stall-ish Empoleon set has worked well, as a lot of people don't know what to expect from it. he can switch into fire moves if needed, can toxic stall or burn stall. Burn is there for steel types, toxic for the rest. Sp.D bulky EV spread and nature
This team has worked pretty well, in messing about hit 1400 with it easy enough.
I am really torn between a Smeargle setter/Rapid spin combo, or Skarmory/Spinner combo.
Problem areas:
Hazard Setter + Defog user means I have to be careful how I set entries.
Weakness to Fire (3/6 weak)
Weakness to Ground (4/6 weak)
Weakness to walls if Aegislash dies (no Special attackers)
No Earthquaker (one of the strongest moves in pokemon IMO)
I would love a Deoxys-D, but getting one in game is almost impossible.
Probably several I am missing.
Some help/support for this list would be fantastic, because, as i said this is my first real competitive team (and I know keeping to only obtainable on cartridge is a limiting factor)
Thank you for any feedback
-Nikki