First Trick Room Attempt

As this being the first time I've used trick room I've gotten a 3-3 record so far so seems like it's a win or lose team

Bronzong @ Lum Berry
Ability: Heatproof
EVs: 252 HP/160 Atk/96 SAtk
Relaxed nature (+Def, -Spd)
- Explosion
- Trick Room
- Gyro Ball
- Hypnosis

Probably the best opener of Trick Room. If it's a taunter lead I can explode on the start and use one of my remaining pokemon to trick room. Lum Berry ensures I get Trick Room in before I'm put to sleep. I'm unsure of hypnosis though.

Rampardos (M) @ Life Orb
Ability: Mold Breaker
EVs: 252 HP/252 Atk/4 SDef
Brave nature (+Atk, -Spd)
- Earthquake
- Thunderpunch
- Hammer Arm
- Head Smash

This can help me take out pokemon with annoying abilities namely those with levitate. Designed for purely attacking.

Rhyperior (M) @ Expert Belt
Ability: Solid Rock
EVs: 252 HP/252 Atk
Brave nature (+Atk, -Spd)
- Earthquake
- Ice Punch
- Thunderpunch
- Hammer Arm

With it's ability and attack types this is probably the most deadly user on my team. Can switch into a ton of pokemon and with this moveset hit tons of pokemon for super effective damage and hitting even harder with Expert Belt and not at the cost of Hp like Life Orb.

Marowak (M) @ Thick Club
Ability: Rock Head
EVs: 252 HP/252 Atk
Brave nature (+Atk, -Spd)
- Earthquake
- Fire Punch
- Stone Edge
- Double-edge

Also powerful when attacking.

Slowbro (M) @ Leftovers
Ability: Own Tempo
EVs: 212 HP/252 Def/44 SAtk
Relaxed nature (+Def, -Spd)
- Trick Room
- Hidden Power [Electric]
- Surf
- Calm Mind

Part one of my Slow Duo. This can take on physical sweepers and tanks and with using calm mind finish a lot of them off.

Slowking (M) @ Leftovers
Ability: Own Tempo
EVs: 212 HP/44 SAtk/252 SDef
Calm nature (+SDef, -Atk)
- Trick Room
- Hidden Power [Electric]
- Surf
- Slack Off

Part two of my Slow Duo. Can take on Special oriented pokemon and with Slack Off it can survive multiple times.

This team really needs some help if I'm to be able make it more effective. Already run into a few pokemon that wall it.
 
You have 5 Pokes weak to grass moves and no ground resist.

I suggest you replace slowking with porygon2.

it gives you a strong special sweeper and also it is a trick roomer that resists ghost type attacks.
 
I love Trick Room strategies, especially 2v2 ones. I do want to ask you a couple of questions though;

Two Rock types? In my opinion, Rampardos can be replaced by something else, say, a Curse-Lax. Something like:

Snorlax @ Leftovers
Brave Nature: 252 HP/104 Attack/148 Special Defense
Curse
Body Slam/Return
Rest
Pursuit (for Gengar and fleeing Pokemon)

This also makes me wonder about the Slowbro/Slowking combo. Slowbro, with Calm Mind and a defense boosting nature can wall both types of attacks with relative ease, and Slack Off any damage it may have taken. Sure, it'll have only one attack if you have it use Trick Room, but it's walling power is worth it, in my opinion. A third Trick Room user could be:

Dusknoir @ Leftovers
Relaxed Nature: 212 HP/150 Defense/150 Special Defense
Trick Room
Pain Split
Shadow Punch
Protect


A tip to help you make more changes; In general, what I've found with Trick Room sets, is that slow, Curse-using physical oriented Pokemon tend to thrive...that and Hammer Arm, which you've already made good use of on Rhyperior. :D

Then again, these are all just tips. It's all up to you. Hope you found this helpful. ^^
 
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