PRIMAL GROUDON
Groudon @ Red OrbAbility: Drought
EVs: 252 HP / 56 Def / 200 SpD
Relaxed Nature
- Stealth Rock
- Earthquake
- Stone Edge
- Lava Plume
Groudon is, obviously, an excellent stealth rock lead. Although this initially began as a support set, I found that I really needed the fire coverage in lava plume so I replaced Thunder Wave with that, also because I found Thunder Wave was often counterproductive to Lugia's toxic stalling. Earthquake is just a great attack, and stone edge for coverage. I think it might be useful to invest some attack, and/or to replace stone edge with roar.
ARCEUS NORMAL
Arceus @ Life OrbAbility: Multitype
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Swords Dance
- Extreme Speed
- Shadow Claw
- Earthquake
Standard Extreme Killer Arceus set, Life Orb is necessary for power, Swords Dance for setting up, Shadow Claw and Earthquake for coverage. Arceus usually makes a solid Lugia check, which seems odd to me but there it is.
LATIAS
Latias @ Soul DewAbility: Levitate
EVs: 212 HP / 120 SpA / 176 Spe
Timid Nature
- Defog
- Healing Wish
- Psyshock
- Draco Meteor
Standard support Latias, Defog is absolutely necessary to remove Stealth Rock for Lugia and Salamence, or just any other hazards. Healing Wish is great for support, and Psyshock and Draco Meteor are a powerful STAB combination for when I don't need Latias's support moves.
XERNEAS
Xerneas @ Choice ScarfAbility: Fairy Aura
EVs: 32 Def / 252 SpA / 224 Spe
Modest Nature
- Moonblast
- Focus Blast
- Sleep Talk
- Thunder
Choice Scarf Xerneas never fails to surprise other teams, and them expecting me to use Geomancy immediately is always helpful. Xerneas is a necessary check to Darkrai as otherwise, besides MAYBE Arceus, he rips my team to shreds. Moonblast is obvious, and great for Darkrai, and Focus Blast makes good coverage while also KOing Darkrai. Thunder is used less often, coverage especially for Kyogre or Ho-Oh. Even without Darkrai, Xerneas is deadly with simple Moonblast when no one expects it first term, and is a needed check to Yveltel as well.
MEGA SALAMENCE
Salamence (M) @ SalamenciteAbility: Intimidate
EVs: 80 HP / 252 Atk / 176 Spe
Adamant Nature
- Dragon Dance
- Roost
- Return
- Earthquake
Mega Salamence is just a ridiculously powerful sweeper, and if it gets just one Dragon Dance off it can often sweep entire teams; 2 Dragon Dances is nearly unstoppable. I had used Double Edge for a while, and the additional power is very handy, but it limits Salamence's sweeping as he very often doesn't get a chance to roost off the damage. Earthquake is helpful coverage, although even when super effective it's barely more powerful than Aerilate Return.
LUGIA
Lugia @ LeftoversAbility: Multiscale
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
- Roost
- Whirlwind
- Toxic
- Ice Beam
I often find Lugia to be the most valuable member of my team. Besides providing vital checking to Xerneas, it's also capable of walling nearly anything that isn't Steel or lacks Taunt. Whirlwind is necessary to stop set up sweepers or just phaze, Toxic + Roost for ridiculous stalling, and Ice Beam as the coverage move as it deals great damage to Rayquaza and Salamence that might otherwise wallbreak Lugia.
Groudon @ Red Orb
Ability: Drought
EVs: 252 HP / 56 Def / 200 SpD
Relaxed Nature
- Stealth Rock
- Earthquake
- Stone Edge
- Lava Plume
Arceus @ Life Orb
Ability: Multitype
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Swords Dance
- Extreme Speed
- Shadow Claw
- Earthquake
Latias @ Soul Dew
Ability: Levitate
EVs: 212 HP / 120 SpA / 176 Spe
Timid Nature
- Defog
- Healing Wish
- Psyshock
- Draco Meteor
Salamence (M) @ Salamencite
Ability: Intimidate
EVs: 80 HP / 252 Atk / 176 Spe
Adamant Nature
- Dragon Dance
- Roost
- Return
- Earthquake
Lugia @ Leftovers
Ability: Multiscale
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
- Roost
- Whirlwind
- Toxic
- Ice Beam
Xerneas @ Choice Scarf
Ability: Fairy Aura
EVs: 32 Def / 252 SpA / 224 Spe
Modest Nature
- Moonblast
- Focus Blast
- Sleep Talk
- Thunder
Ability: Drought
EVs: 252 HP / 56 Def / 200 SpD
Relaxed Nature
- Stealth Rock
- Earthquake
- Stone Edge
- Lava Plume
Arceus @ Life Orb
Ability: Multitype
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Swords Dance
- Extreme Speed
- Shadow Claw
- Earthquake
Latias @ Soul Dew
Ability: Levitate
EVs: 212 HP / 120 SpA / 176 Spe
Timid Nature
- Defog
- Healing Wish
- Psyshock
- Draco Meteor
Salamence (M) @ Salamencite
Ability: Intimidate
EVs: 80 HP / 252 Atk / 176 Spe
Adamant Nature
- Dragon Dance
- Roost
- Return
- Earthquake
Lugia @ Leftovers
Ability: Multiscale
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
- Roost
- Whirlwind
- Toxic
- Ice Beam
Xerneas @ Choice Scarf
Ability: Fairy Aura
EVs: 32 Def / 252 SpA / 224 Spe
Modest Nature
- Moonblast
- Focus Blast
- Sleep Talk
- Thunder
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