Hey guys, I've posted quite a few RMT's before, but this is my first ubers team. I'm new to the tier, but I know the most-used Pokemon, etc..so I've compiled a heavily WIP team - I have access to all of these Pokemon because I can RNG them in Pearl, Platinum, SoulSilver, White, and Black / White 2. Basically, if you suggest a Pokemon, be sure that it's a non-event one from one of those games so I'll be able to RNG it! Anyway, here's the team.
Slot 1: Stealth Rock Support
Groudon @ Leftovers - Impish Nature (Drought)
EVs: 252 HP / 4 Attack / 252 Defense
- Stealth Rock
- Earthquake
- Stone Edge
- Roar
Groudon is my lead Pokemon most of the time. Leftovers are an ideal item for tons of different Pokemon, and an Impish nature maximizes its defense when coupled with the 252 EVs. The other EVs are invested into HP so it can take more hits. Stealth Rock is a staple on any team, so that is self-explanatory. EdgeQuake hits every Pokemon in the game for neutral damage, so Groudon will not have to force-switch out because none of its moves will do much. Say a Xerneas comes out and sets up on Groudon with Geomancy. Well, a simple Roar will have destroyed its Power Herb, and taken off its Geomancy boosts, effectively making opposing Xerneas almost useless.
Slot 2: Bulky-ish Special Attacker
Palkia @ Leftovers - Timid Nature (Pressure)
EVs: 4 HP / 252 Sp. Attack / 252 Speed
- Hydro Pump
- Spacial Rend
- Rest
- Toxic
Palkia is a very handy Pokemon - its dual STABs are nearly unresisted. In fact, only the likes of Azumarill (that I can think of off the top of my head) resists Palkia's attacks, but Hydro Pump could even kill it in a few hits thanks to its frailty. Timid nature allows Palkia to outspeed all of the base 90's that are present in the Uber tier - and it also outspeed Xerneas and Yveltal! Rest will restore Palkia's HP, Toxic can help slowly whittle away at opponent's HP, and Spacial Rend is STAB.
Slot 3: Set-up Special Sweeper
Xerneas @ Power Herb - Modest Nature (Fairy Aura)
EVs: 104 HP / 32 Defense / 252 Sp. Attack / 120 Speed
- Geomancy
- Moonblast
- Thunder
- Focus Blast
Xerneas is the #1 Pokemon in the Ubers tier, and it's not hard to see why - it's powerful, self-supporting...but also predictable. Every Xerneas, or at least, just about every Xerneas runs Geomancy, Moonblast, and Focus Blast. The combination of these moves allows Xerneas to hit many different threats - Thunder can allow it to take out Kyogre, especially at +2. Focus Blast, while unreliable, takes out other threats like Dialga. EVs combine bulk with power, and Modest nature maximizes power. Power Herb charges up Geomancy in one turn.
Slot 4: Physical Scarf
Zekrom @ Choice Scarf - Lonely Nature (Teravolt)
EVs: 252 Attack / 4 Sp. Attack / 252 Speed
- Bolt Strike
- Volt Switch
- Draco Meteor
- Sleep Talk
Zekrom is a great Pokemon. It has great stats, great moves...this set is scarfed. Lonely nature makes for a mixed set. Draco Meteor can hit anything that doesn't resist it for major damage. Bolt Strike and Volt Switch are electric STAB. In case enemy Darkrai come in, Zekrom can use Sleep Talk to surprise it. EVs maximize attack and speed. Teravolt also negates Dragonite and Lugia's Multiscale, and other abilities, so it's a great ability to have.
Slot 5: Bulky Physical
Giratina @ Griseous Orb - Adamant Nature (Levitate)
EVs: 252 Attack / 248 Defense / 8 Sp. Defense
- Shadow Sneak
- Defog
- Dragon Tail
- Earthquake
Giratina is the actual definition of a bulky attacker. In fact, it's pretty hard to break through 150 / 100 / 100 defenses. Shadow Sneak is for priority. Defog is to clear the rocks away. Dragon Tail is to shuffle the opponent's team. And Earthquake is for coverage. Giratina is also neutral to all hazards and immune to Spikes, making it a premier defogger.
Slot 6: Cleric / Mega Evolution
I don't know what to put in this slot...I dunno, I just can't decide. Any recommendations would be greatly appreciated!
So, that's my team. Thanks for reading! I also do have access to move tutors in gen5, by the way.
Slot 1: Stealth Rock Support

Groudon @ Leftovers - Impish Nature (Drought)
EVs: 252 HP / 4 Attack / 252 Defense
- Stealth Rock
- Earthquake
- Stone Edge
- Roar
Groudon is my lead Pokemon most of the time. Leftovers are an ideal item for tons of different Pokemon, and an Impish nature maximizes its defense when coupled with the 252 EVs. The other EVs are invested into HP so it can take more hits. Stealth Rock is a staple on any team, so that is self-explanatory. EdgeQuake hits every Pokemon in the game for neutral damage, so Groudon will not have to force-switch out because none of its moves will do much. Say a Xerneas comes out and sets up on Groudon with Geomancy. Well, a simple Roar will have destroyed its Power Herb, and taken off its Geomancy boosts, effectively making opposing Xerneas almost useless.
Slot 2: Bulky-ish Special Attacker

Palkia @ Leftovers - Timid Nature (Pressure)
EVs: 4 HP / 252 Sp. Attack / 252 Speed
- Hydro Pump
- Spacial Rend
- Rest
- Toxic
Palkia is a very handy Pokemon - its dual STABs are nearly unresisted. In fact, only the likes of Azumarill (that I can think of off the top of my head) resists Palkia's attacks, but Hydro Pump could even kill it in a few hits thanks to its frailty. Timid nature allows Palkia to outspeed all of the base 90's that are present in the Uber tier - and it also outspeed Xerneas and Yveltal! Rest will restore Palkia's HP, Toxic can help slowly whittle away at opponent's HP, and Spacial Rend is STAB.
Slot 3: Set-up Special Sweeper

Xerneas @ Power Herb - Modest Nature (Fairy Aura)
EVs: 104 HP / 32 Defense / 252 Sp. Attack / 120 Speed
- Geomancy
- Moonblast
- Thunder
- Focus Blast
Xerneas is the #1 Pokemon in the Ubers tier, and it's not hard to see why - it's powerful, self-supporting...but also predictable. Every Xerneas, or at least, just about every Xerneas runs Geomancy, Moonblast, and Focus Blast. The combination of these moves allows Xerneas to hit many different threats - Thunder can allow it to take out Kyogre, especially at +2. Focus Blast, while unreliable, takes out other threats like Dialga. EVs combine bulk with power, and Modest nature maximizes power. Power Herb charges up Geomancy in one turn.
Slot 4: Physical Scarf

Zekrom @ Choice Scarf - Lonely Nature (Teravolt)
EVs: 252 Attack / 4 Sp. Attack / 252 Speed
- Bolt Strike
- Volt Switch
- Draco Meteor
- Sleep Talk
Zekrom is a great Pokemon. It has great stats, great moves...this set is scarfed. Lonely nature makes for a mixed set. Draco Meteor can hit anything that doesn't resist it for major damage. Bolt Strike and Volt Switch are electric STAB. In case enemy Darkrai come in, Zekrom can use Sleep Talk to surprise it. EVs maximize attack and speed. Teravolt also negates Dragonite and Lugia's Multiscale, and other abilities, so it's a great ability to have.
Slot 5: Bulky Physical

Giratina @ Griseous Orb - Adamant Nature (Levitate)
EVs: 252 Attack / 248 Defense / 8 Sp. Defense
- Shadow Sneak
- Defog
- Dragon Tail
- Earthquake
Giratina is the actual definition of a bulky attacker. In fact, it's pretty hard to break through 150 / 100 / 100 defenses. Shadow Sneak is for priority. Defog is to clear the rocks away. Dragon Tail is to shuffle the opponent's team. And Earthquake is for coverage. Giratina is also neutral to all hazards and immune to Spikes, making it a premier defogger.
Slot 6: Cleric / Mega Evolution
I don't know what to put in this slot...I dunno, I just can't decide. Any recommendations would be greatly appreciated!
So, that's my team. Thanks for reading! I also do have access to move tutors in gen5, by the way.