I needed a team to defeat neighbors, friends, and people I don't know so I began to become serious about this. I present the team.
Azelf @ Focus Sash
Ability: Levitate
EVs: 4 HP/ 252 Atk/ 252 Spd
Timid Nature
- Stealth Rock
- U-Turn
- Taunt
- Fire Blast
A standard lead Azelf. Set up rocks, and die. Maybe getting in a U-Turn or Fire Blast.
Ferrothorn @ Leftovers/Shed Shell
Ability: Iron Barbs
EVs: 252 HP / 92 Def / 164 SpD
Careful Nature (+SpD, -SpA)
- Spikes
- Leech Seed
- Thunder Wave
- Power Whip
Everybody loves Ferrothorn. He's always been one of my personal favorites. Great Physical and Special Wall.
Terrakion @ Air Balloon / Life Orb
Ability: Justified
Adamant Nature
EVs: 4 HP / 252 Atk / 252 Spe
- X-Scissor/Earthquake
- Rock Polish
- Stone Edge
- Close Combat
I've always wanted to try out Terrakion. Just spent time to trade for an Adamant one for a Rock Polish Set. Can easily switch in to a dark move for a free attack boost. My late-game sweeper.
Rotom-W @ Choice Scarf
Ability: Levitate
Bold Nature
EVs: 252 HP/ 4 Def/ 252 SpD
- Will-o-the wisp
- Hydro Pump
- Trick
- Thunderbolt
His job is to Trick and then be annoying. Rotom can burn with will-o-the wisp, or attack with 2 STAB moves.
Hitmontop @ Leftovers
Ability: Intimidate
Jolly Nature (?)
EVs: 252 HP/ 4 Atk/ 252 Spd
- Rapid Spin
- Mach Punch
- Protect
- Toxic
I realized I needed a Rapid Spinner. I chose Hitmontop for his Intimidate and decent bulk. Mach Punch for Revenge kills.
Zoroark @ Life Orb
Timid Nature
Evs: 4 HP / 252 SpA / 252 Spe
- Nasty Plot
- Dark Pulse / Night Daze
- Focus Blast
- Flamethrower
And finally I needed a special sweeper. I explored a while and chose Zoroark to resist my Ghost Weaknesses. He has Illusion to force a switch and set up Nasty Plot and Flamethrower, Focus Blast, and Night Daze for coverage.
Thanks All!
Azelf @ Focus Sash
Ability: Levitate
EVs: 4 HP/ 252 Atk/ 252 Spd
Timid Nature
- Stealth Rock
- U-Turn
- Taunt
- Fire Blast
A standard lead Azelf. Set up rocks, and die. Maybe getting in a U-Turn or Fire Blast.
Ferrothorn @ Leftovers/Shed Shell
Ability: Iron Barbs
EVs: 252 HP / 92 Def / 164 SpD
Careful Nature (+SpD, -SpA)
- Spikes
- Leech Seed
- Thunder Wave
- Power Whip
Everybody loves Ferrothorn. He's always been one of my personal favorites. Great Physical and Special Wall.
Terrakion @ Air Balloon / Life Orb
Ability: Justified
Adamant Nature
EVs: 4 HP / 252 Atk / 252 Spe
- X-Scissor/Earthquake
- Rock Polish
- Stone Edge
- Close Combat
I've always wanted to try out Terrakion. Just spent time to trade for an Adamant one for a Rock Polish Set. Can easily switch in to a dark move for a free attack boost. My late-game sweeper.
Rotom-W @ Choice Scarf
Ability: Levitate
Bold Nature
EVs: 252 HP/ 4 Def/ 252 SpD
- Will-o-the wisp
- Hydro Pump
- Trick
- Thunderbolt
His job is to Trick and then be annoying. Rotom can burn with will-o-the wisp, or attack with 2 STAB moves.
Hitmontop @ Leftovers
Ability: Intimidate
Jolly Nature (?)
EVs: 252 HP/ 4 Atk/ 252 Spd
- Rapid Spin
- Mach Punch
- Protect
- Toxic
I realized I needed a Rapid Spinner. I chose Hitmontop for his Intimidate and decent bulk. Mach Punch for Revenge kills.
Zoroark @ Life Orb
Timid Nature
Evs: 4 HP / 252 SpA / 252 Spe
- Nasty Plot
- Dark Pulse / Night Daze
- Focus Blast
- Flamethrower
And finally I needed a special sweeper. I explored a while and chose Zoroark to resist my Ghost Weaknesses. He has Illusion to force a switch and set up Nasty Plot and Flamethrower, Focus Blast, and Night Daze for coverage.
Thanks All!