OK, this is my first Wi-Fi team, so go easy on me. I've been using this team on Shoddy and I've been winnig usually 2 out of every 3 battles, so I want to make it my first Wi-Fi team. However, I want your opinions first. So, without first further ado, here's my team!
Machamp @ Lum Berry, Adamant
240 HP/248 Att/16 SpD/4 Spe, No Guard
Dynamic Punch
Bullet Punch
Ice Punch
Payback
Machamp is, in my opinion, the best lead for an attacking team. It sets the pace for me, beating almost any lead, and then sweeping after. The genius of this set is, for me, Ice Punch, because almost every other person with a Salamence or Dragonite will switch them in, and either use DD or a dragon move. The defensive EV’s will almost always insure I stay in if I have most of my HP left, and then easily 1HKO w/ IP. Payback also 1HKOs all ghosts but Noir.
Weavile @ Choice Band, Jolly
40 HP/252 Att/216 Spe
Ice Shard
Low Kick
Pursuit
Ice Punch/Night Slash
Weavile runs as a revenge killer. It beats most sweepers, and works well with Machamp, resisting Psychic, while Machamp takes Stone Edges headed his way. The reason I have Band over Orb is because I’d rather have to switch than take points every turn.
Gyarados @ Life Orb, Adamant
252 Att/4 Def/252 Spe
Dragon Dance
Waterfall
Earthquake
Stone Edge
Gyarados works great in tandem w/ Heatran. DD puts me at an unstoppable high for a while, as long as I don’t meet a Scarfed pkmn.
Heatran @ Choice Scarf, Naïve
4 Att/252 SpA/252 Spe
Fire Blast
Earth Power
Dragon Pulse
Explosion
Fire Blast hits almost everything that doesn’t resist it for 50% or so, and Earth Power is for other Heatran. Dragon Pulse beats unwary Salamence expecting FB, and Explosion is there because its explosion.
Shaymin @ Choice Specs, Modest
4 HP/252 SpA/252 Spe
Seed Flare
Earth Power
HP Fire
Air Slash (???)
Shaymin here is a great sweeper, surprisingly. It can make alotta surprise kills, including Scizor, Heatran, and Infernape. I have a problem with this set, though. I won’t use it if you can’t get it with Air Slash legally, so It may need changes. If it is legal, however, I have no problem with it.
Starmie @ Life Orb, Timid
4 HP/252 SpA/252 Spe
Hydro Pump
Ice Beam
Thunderbolt
Rapid Spin
Starmie is good here, because it fufills two rolls on this team. It works with my team of heavy hitters, and clears the field. It can hit everything for at least normal damage, and most for super effective. Its main covers, pursuit Ttar and Scizor are hurt from life orb, left w/ only maybe 30 points.
Replaced Pokemon:
Salamence @ Life Orb
232 Att/24 SpA/252 Spe, Naive
Dragon Dance
Earthquake
Outrage
Fire Blast
I ran Salamence for a while, but found that it was doing the same thing as Gyarados. I replaced it with Weavile for a revenge killer, and I liked it like that better, so I kept it w/ Weavile.

Machamp @ Lum Berry, Adamant
240 HP/248 Att/16 SpD/4 Spe, No Guard
Dynamic Punch
Bullet Punch
Ice Punch
Payback
Machamp is, in my opinion, the best lead for an attacking team. It sets the pace for me, beating almost any lead, and then sweeping after. The genius of this set is, for me, Ice Punch, because almost every other person with a Salamence or Dragonite will switch them in, and either use DD or a dragon move. The defensive EV’s will almost always insure I stay in if I have most of my HP left, and then easily 1HKO w/ IP. Payback also 1HKOs all ghosts but Noir.

Weavile @ Choice Band, Jolly
40 HP/252 Att/216 Spe
Ice Shard
Low Kick
Pursuit
Ice Punch/Night Slash
Weavile runs as a revenge killer. It beats most sweepers, and works well with Machamp, resisting Psychic, while Machamp takes Stone Edges headed his way. The reason I have Band over Orb is because I’d rather have to switch than take points every turn.

Gyarados @ Life Orb, Adamant
252 Att/4 Def/252 Spe
Dragon Dance
Waterfall
Earthquake
Stone Edge
Gyarados works great in tandem w/ Heatran. DD puts me at an unstoppable high for a while, as long as I don’t meet a Scarfed pkmn.

Heatran @ Choice Scarf, Naïve
4 Att/252 SpA/252 Spe
Fire Blast
Earth Power
Dragon Pulse
Explosion
Fire Blast hits almost everything that doesn’t resist it for 50% or so, and Earth Power is for other Heatran. Dragon Pulse beats unwary Salamence expecting FB, and Explosion is there because its explosion.

Shaymin @ Choice Specs, Modest
4 HP/252 SpA/252 Spe
Seed Flare
Earth Power
HP Fire
Air Slash (???)
Shaymin here is a great sweeper, surprisingly. It can make alotta surprise kills, including Scizor, Heatran, and Infernape. I have a problem with this set, though. I won’t use it if you can’t get it with Air Slash legally, so It may need changes. If it is legal, however, I have no problem with it.

Starmie @ Life Orb, Timid
4 HP/252 SpA/252 Spe
Hydro Pump
Ice Beam
Thunderbolt
Rapid Spin
Starmie is good here, because it fufills two rolls on this team. It works with my team of heavy hitters, and clears the field. It can hit everything for at least normal damage, and most for super effective. Its main covers, pursuit Ttar and Scizor are hurt from life orb, left w/ only maybe 30 points.
Replaced Pokemon:
Salamence @ Life Orb
232 Att/24 SpA/252 Spe, Naive
Dragon Dance
Earthquake
Outrage
Fire Blast
I ran Salamence for a while, but found that it was doing the same thing as Gyarados. I replaced it with Weavile for a revenge killer, and I liked it like that better, so I kept it w/ Weavile.