Long time troller first time poster. I hope this team doesn't just plain ol' suck but with the experience I've had its the best I can do at the moment. Also I'm very tired of staring at my team trying to find ways to improve it. So I figured everyone here and their vast knowledge and quick responses and critique would do my team some good. I'm VERY open to ideas as long as there is a decent explanation(mostly because I may be too slow to realize why the idea of a change) Well anyways I guess here is my team and THANKS so much in advance, with ya'lls help I hope to improve my game and become more of an active member here on this board.
My Team At A Glance:
Gyarados(M) @ Leftovers
Ability: Intimidate
EVs: 220 HP/16 Atk / 180 Def/ 102 Spd
Adamant
-Dragon Dance
-Earthquake
-Stone Edge
-Taunt
My lead. I notice a lot of stealth rock/spikes ect out there so I decided to go with Taunt to stop that annoying setup. The rest is just a bulky gyarados. Switch into my Electivire when I can predict an electric attack from annoying Ghost opener. Just standard stuff I assume.
Garchomp (M) @ Choice Scarf
Ability: Sand Veil
EVs: 4 HP / 252 Atk / 252 Spe
Jolly nature
- Earthquake
- Dragon Claw
- Stone Edge
- Fire Fang
After testing with Electivire he pretty much didn't do anything and I agree with Earthworm that Mr. Chomp would be a better addition to the team over Dr. Vire.
Blissey (F) @ Leftovers
Ability: Natural Cure
EVs: 16 HP/252 Def/240 SAtk
Modest nature (+SAtk, -Atk)
- Ice Beam
- Thunder Wave
- Seismic Toss
- Softboiled
After looking around I found out she can't learn wish on D/P so i dumped that one for Thunder Wave and ditched the Stealth Rocks for Seismic Toss.
Skarmory (M) @ Leftovers
Ability: Sturdy
EVs: 252 HP/176 Def/24 Spd/56 SDef
Impish nature (+Def, -SAtk)
- Brave Bird
- Whirlwind
- Stealth Rock
- Roost
Starmie(N) @Leftovers
Ability: Natural Cure
EVs: 172 HP /216 Spd /120 SpAtk
Timid
-Recover
-Surf
-Rapid Spin
-Thunderbolt
Just wanted a decent special attacker and a good way to get rid of annoying spikes and the likes. Standard spinner starmie, nothing new or exciting here.
Salamence(F) @Life Orb
Ability: Intimidate
EVs: 120 Atk /136 Spd /252 SpAtk
Mild
-Brick Break
-Roost
-Draco Meteor
-Flamethrower
Had room and wanted a pretty solid poke for the team and Salamence popped into my mind. Figured I'd give him a whirl and so far he's been pretty good to me. Yet again nothing too special about this mixed mence. Not near and dear to me and the move set or even the whole guy is replaceable to me.
Ok, so the bold blue are the edits after reading all the comments so far. I think with the changes the team is going to run so much smoother. I am considering using
as a wall but not sure yet. As far as wish on Umbreon its an egg move(reply to 2nd age criminal)
My Team At A Glance:







Gyarados(M) @ Leftovers
Ability: Intimidate
EVs: 220 HP/16 Atk / 180 Def/ 102 Spd
Adamant
-Dragon Dance
-Earthquake
-Stone Edge
-Taunt
My lead. I notice a lot of stealth rock/spikes ect out there so I decided to go with Taunt to stop that annoying setup. The rest is just a bulky gyarados. Switch into my Electivire when I can predict an electric attack from annoying Ghost opener. Just standard stuff I assume.

Garchomp (M) @ Choice Scarf
Ability: Sand Veil
EVs: 4 HP / 252 Atk / 252 Spe
Jolly nature
- Earthquake
- Dragon Claw
- Stone Edge
- Fire Fang
After testing with Electivire he pretty much didn't do anything and I agree with Earthworm that Mr. Chomp would be a better addition to the team over Dr. Vire.

Blissey (F) @ Leftovers
Ability: Natural Cure
EVs: 16 HP/252 Def/240 SAtk
Modest nature (+SAtk, -Atk)
- Ice Beam
- Thunder Wave
- Seismic Toss
- Softboiled
After looking around I found out she can't learn wish on D/P so i dumped that one for Thunder Wave and ditched the Stealth Rocks for Seismic Toss.

Skarmory (M) @ Leftovers
Ability: Sturdy
EVs: 252 HP/176 Def/24 Spd/56 SDef
Impish nature (+Def, -SAtk)
- Brave Bird
- Whirlwind
- Stealth Rock
- Roost

Starmie(N) @Leftovers
Ability: Natural Cure
EVs: 172 HP /216 Spd /120 SpAtk
Timid
-Recover
-Surf
-Rapid Spin
-Thunderbolt
Just wanted a decent special attacker and a good way to get rid of annoying spikes and the likes. Standard spinner starmie, nothing new or exciting here.

Salamence(F) @Life Orb
Ability: Intimidate
EVs: 120 Atk /136 Spd /252 SpAtk
Mild
-Brick Break
-Roost
-Draco Meteor
-Flamethrower
Had room and wanted a pretty solid poke for the team and Salamence popped into my mind. Figured I'd give him a whirl and so far he's been pretty good to me. Yet again nothing too special about this mixed mence. Not near and dear to me and the move set or even the whole guy is replaceable to me.
Ok, so the bold blue are the edits after reading all the comments so far. I think with the changes the team is going to run so much smoother. I am considering using
