Fist RMT, hope its not too n00bish

Long time troller first time poster. I hope this team doesn't just plain ol' suck but with the experience I've had its the best I can do at the moment. Also I'm very tired of staring at my team trying to find ways to improve it. So I figured everyone here and their vast knowledge and quick responses and critique would do my team some good. I'm VERY open to ideas as long as there is a decent explanation(mostly because I may be too slow to realize why the idea of a change) Well anyways I guess here is my team and THANKS so much in advance, with ya'lls help I hope to improve my game and become more of an active member here on this board.


My Team At A Glance:
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Gyarados(M) @ Leftovers
Ability: Intimidate
EVs: 220 HP/16 Atk / 180 Def/ 102 Spd
Adamant
-Dragon Dance
-Earthquake
-Stone Edge
-Taunt
My lead. I notice a lot of stealth rock/spikes ect out there so I decided to go with Taunt to stop that annoying setup. The rest is just a bulky gyarados. Switch into my Electivire when I can predict an electric attack from annoying Ghost opener. Just standard stuff I assume.
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Garchomp (M) @ Choice Scarf
Ability: Sand Veil
EVs:
4 HP / 252 Atk / 252 Spe
Jolly nature
- Earthquake
- Dragon Claw
- Stone Edge
- Fire Fang
After testing with Electivire he pretty much didn't do anything and I agree with Earthworm that Mr. Chomp would be a better addition to the team over Dr. Vire.

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Blissey (F) @ Leftovers
Ability: Natural Cure
EVs: 16 HP/252 Def/240 SAtk
Modest nature (+SAtk, -Atk)
- Ice Beam
- Thunder Wave
- Seismic Toss
- Softboiled

After looking around I found out she can't learn wish on D/P so i dumped that one for Thunder Wave and ditched the Stealth Rocks for Seismic Toss.

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Skarmory (M) @ Leftovers
Ability: Sturdy
EVs: 252 HP/176 Def/24 Spd/56 SDef
Impish nature (+Def, -SAtk)
- Brave Bird
- Whirlwind
- Stealth Rock
- Roost


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Starmie(N) @Leftovers
Ability: Natural Cure
EVs: 172 HP /216 Spd /120 SpAtk
Timid
-Recover
-Surf
-Rapid Spin
-Thunderbolt
Just wanted a decent special attacker and a good way to get rid of annoying spikes and the likes. Standard spinner starmie, nothing new or exciting here.

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Salamence(F) @Life Orb
Ability: Intimidate
EVs: 120 Atk /136 Spd /252 SpAtk
Mild
-Brick Break
-Roost
-Draco Meteor
-Flamethrower
Had room and wanted a pretty solid poke for the team and Salamence popped into my mind. Figured I'd give him a whirl and so far he's been pretty good to me. Yet again nothing too special about this mixed mence. Not near and dear to me and the move set or even the whole guy is replaceable to me.

Ok, so the bold blue are the edits after reading all the comments so far. I think with the changes the team is going to run so much smoother. I am considering using
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as a wall but not sure yet. As far as wish on Umbreon its an egg move(reply to 2nd age criminal)
 
I think you have too many Fighting resistant Pokemon!

Umbreon can be replaced by something like Blissey with pretty much the same moveset except for Payback which can be replaced by Ice Beam or Seismic Toss. You could also opt to use Thunder Wave or Sing over Toxic as they can be more useful statuses (but this isn't exactly necessary).

Gliscor is just another Ice Weak to me (even though it is such a great Fighting type counter...) and I would probably replace it with Skarmory which can also use Stealth Rock and Roost plus gives you Dragon and the less important normal resist AND a pseudo hazer!

I personally like MixVire but if you want a replacement I'd go with a general physical sweeper like Garchomp (who happens to go reasonably well with Gyarados), Lucario (who covers one of Gyarados' weaknesses in return for Gyarados covering all of its weaknesses), Mamoswine (switches in on Electric moves at least) or even Infernape (just because it can rip teams apart like the others :toast:). I would probably pick a Rock resist in case you come up against a Tyranitar.

I hope these suggestions are useful, welcome to Smogon :heart:
 
Right then...

First of all, welcome to Smogon.

Nit-picking at the Gyarados' HP which should be 212 EVs and not 220 (but that's just for presentating your team).

The team has only the minotity to worry about in terms of weakness to any given Pokemon. Which isn't much if you consider following up Earthworm's suggestion on switching out Umbreon and replacing it with Blissey - Who will cover all your special threats, and play an important role for the team: whether it be using Wish, or setting up SR (if you take out Gliscor).

Which brings me to my next point, Garchomp will cause you trouble. If you don't have a Pokemon in your team that resists, or is un-effected by Garchomp's STab attacks, then you're in serious trouble and you will end up as teared to shreads as someone who's literally cripped. Anywho, Earthworm mentioned that Skarmory would fit nicely into the team over Gliscor to add protection for Garchomp, and various other hard-hitters with threatening attacks that are resisted by Skarmory.

Let me aide you visually, with changes in Red, Bold text:


Gyarados(M) @ Leftovers
Ability: Intimidate
EVs: 212 HP/16 Atk / 180 Def/ 102 Spd
Adamant
-Dragon Dance
-Earthquake
-Stone-Edge
-Taunt

Electivire(M) @Lifeorb
Ability: Motor Drive
EVs: 76 Atk /180 Spd /252 SpAtk
Mild
-Cross Chop
-Flamethrower
-HP Ice
-Thunderbolt

Starmie(N) @Leftovers
Ability: Natural Cure
EVs: 172 HP /216 Spd /120 SpAtk
Timid
-Recover
-Surf
-Rapid Spin
-Thunderbolt

Salamence(F) @Life Orb
Ability: Intimidate
EVs: 120 Atk /136 Spd /252 SpAtk
Mild
-Brick Break
-Roost
-Draco Meteor
-Flamethrower

New Pokemon:

Blissey (F) @ Leftovers
Ability: Natural Cure
EVs: 16 HP/252 Def/240 SAtk
Modest nature (+SAtk, -Atk)
- Ice Beam
- Wish
- Toxic / Stealth Rock
- Softboiled

Skarmory (M) @ Leftovers
Ability: Sturdy
EVs: 252 HP/176 Def/24 Spd/56 SDef
Impish nature (+Def, -SAtk)
- Brave Bird / Stealth Rock
- Whirlwind
- Spikes
- Roost




That's 3 weaknesess to Electric-type attacks, so you have an even better reason to use Electavire.

Skarmory and Blissey are a well-known combination in the previous generation, and they're usually overlooked these days due to the new additions that were implemented onto the DP scene. However, them two can still work very well together to cover a vast majority of the OU Pokemon.

Now you can still have Stealth Rock on Blissey / Skarmory, but you will need to replace Toxic / Brave Bird on the chosen set depending on which you decide to give it to (which I would recommend you do).

We don't have an official Heracross counter, though, we have Skarmory, Gyarados and Salamence, who are capable of forcing out Heracross. After a 3rd switch-in (with Spikes and SR), it will be unable to continuously threaten, predict and take down your team, this is where you acknowledge the situation and finish it off accordingly. Roost was added over Crunch for some more Heracross cover (Crunch didn't do anything on the set apart from help with Cressilia a little more), but Cressilia has a fetish for the Bold nature with 252 EVs in Defense, so Draco Meteor will have to be Cressilia's kryptonite in place of Crunch.

Stone-Edge has better uses for Ice Fang, especially when you're using Taunt, and not a 3rd attacking move. We'll have to take out Ice Fang and add Stone-Edge to help us take down the opposing Gyarados easier.


You should be fine if you follow them simple changes. I hope they helped!

^_~
 
Hmmm seeing as how Tyranitar is a going to be a ridiculous bitch, I'd probably rather add Hippowdon or some shit. It also wont get 2HKO'd by ScarfHera, which always help, nor OHKO from an SDLO Lucario, all of which that could cause random assortment of annoyance.

Other than that, I'd just be scared shitless of a SUBCMJirachi, but hopefully you won't encounter those!!
 
Thanks for all the help! I am going to do a replace with the pokemon you guys thought would improve the team and add/remove the few moves you also thought. After reading and seeing the team(with the help of the bold red text) it does make more sense. Though I don't really understand Aeroblacktyl, but I'll assume you mean Ttar would be bad for the team and that annoying jarichi is gonna be well....annoying! Thanks again guys, I'll do the edits and unless there is some major changes I believe my team is all set now =)
 
Ice Beam Boah is gonna give you problems. Use Hippowdon over gliscor probably and Expert Belt on Electivire so it doesn't get worn out so easily. Not sure about Mixmence, I think Specsmence would be better. Umbreon is use fighting bait and you really don't want Lucario to set up so Jirachi would be good in that slot.
 
Is your Mence a sp. attacker? more than likely it is not, so I would say u should replace draco meteor with dragon claw. overall though, the Mence is very useful, having brick break and crunch, it can kill dark and psychic types, that's just sweet =p. Also on electivire, you might want to take out flamethrower for an earthquake. but that is your choice. and i've always wanted to know, how do you teach wish to an umbreon?
 
Ditch SR on Blissey, give Skarm Brave Bird, and replace Spikes with SR. You don't have any ghosts to block spin nor any Pursuit to punish those who do so it's really a waste to try and set up multiple entry hazards.
 
After looking over some of the posts I would say Electivire would be better off as a Garchomp with some sort of bulky build in case you make a mispredict against a Tyranitar. The purpose it would serve is to absorb Electric and Rock attacks, scare away/Earthquake Jirachis and absorb Stone Edges from Choice Band Tyranitar (which nothing else on your team can do effectively) while receiving Wishes from Blissey occasionally.

Skarmory can hopefully handle most other variants of Tyranitar (except for the ADV Substitute/Ice Beam/Thunderbolt/Focus Punch set which will beat something every time it gets a substitute up!) by pseudo hazing and stack up enough damage for Garchomp to KO.

Similarly, hopefully Gyarados can handle most of the Fighting types MoP mentioned (not many SD Lucarios carry Stone Edge and you do have a Wish passer for if Gyarados' health gets low).

I'm not exactly sure what type of Garchomp you would want, probably a Choice Scarfer or a Choice Bander would do well.
 
To elaborate on Earthworms "Bulky Garchomp" suggestion, Maniaclyrasist was just showing me this set tonight:

Garchomp @ Life Orb
Adamant
176 HP / 172 Atk / 160 Spe
Sand Veil
-Outrage
-Earthquake
-Rest
-Sleep Talk

The EV spread probably isn't what he gave me, it's just something I came up with, and can be tweaked accordingly. Anyways, it's a cool ResTalking Garchomp. Sleep Talking Outrage doesn't lock you in, meaning you can still switch out. Life Orb will boost your damage, but Leftovers are always a nice thing to have. Garchomps good defenses and great HP are put to good use here.

Just a suggestion. I think all of the other replys have pretty much taken care of everything I would have said here.
 
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