5v5 Singles (3 FE, 2 NFE)
No Subs
No Chills, No Recoveries
Switch = KO
Items = Training
Arena: Rage Battlefield+
Iggy Azalea
Camilla [♀] [Bewitching Flower]
Type: Ghost/Fire
Ghost - Immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.
Fire - Immune to burn status. Brighten Command.
Abilities:
Flash Fire: (Passive) This Pokemon thrives in high temperatures, and takes the energy of any opposing fire attack, nullifies the damage, and uses the additional power to boost its own fire attack's Base Attack Power by two (2).
Flame Body: (Passive) This Pokemon's external temperature is kept at such a high level that any contact attack used on this Pokemon has a 30% chance of burning the opponent.
✓Infiltrator (HA): (Passive) Through a combination of speed and cunning, this Pokemon easily circumvents the effects of Light Screen, Mist, Reflect, Safeguard, and Substitute with all of its attacks.
Nature: Timid (+15% Speed, +10% Accuracy, -1 Atk)
Stats:
HP: 90
Atk: 1 (-)
Def: 3
SpA: 6
SpD: 3
Spe: 92 (+)
Size Class: 2
Weight Class: 3
Base Rank Total: 19
EC: 9/9
MC: 0
AC: 5/5
Attacks:
Level Up
Hex
Ember
Astonish
Minimize
Smog
Fire Spin
Confuse Ray
Night Shade
Will-O-Wisp
Flame Burst
Imprison
Memento
Pain Split
Egg
Acid Armor
Clear Smog
Endure
Haze
Power Split
TM/HM
Fire Blast
Hidden Power Ice
Protect
Psychic
Shadow Ball
Solar Beam
Substitute
Taunt
Telekinesis
Toxic
Move Tutor
Heat Wave
Shock Wave
Spite
Trick
Obsidian [♂]
Type: Dark/Ghost
Dark - Ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks.
Ghost - Immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.
Abilities:
Keen Eye: (Passive) This Pokemon has extremely good vision and cannot have its accuracy lowered by an opponent through any means (including accuracy lowering attacks, Smogs, Hazes, Fog, etc.). Its vision also enables it to see through any attempts by an opponent to increase their own evasion.
Stall: (Passive) This Pokemon has a watchful eye and immense patience. It can be ordered to attack last on any action regardless of ordinary attack priority. If an opponent orders their Pokemon to attack after the user of Stall, that attack will fail. Against another user of Stall, the trainer who issues attacks first has precedence and the opponent's attack will fail.
‽Prankster (HA): (Passive) The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks a +1 increase in priority level.
Nature: Brave (+1 Atk, -15% Speed, -10% Evasion)
Stats:
HP: 90
Atk: 4 (+)
Def: 3
SpA: 3
SpD: 3
Spe: 43 (-)
Size Class: 1
Weight Class: 2
Base Rank Total: 17
EC: #N/A
MC: 0
AC: 0/5
Attacks:
Level Up
Leer
Mean Look
Scratch
Zen Headbutt
Foresight
Night Shade
Astonish
Fury Swipes
Fake Out
Detect
Shadow Sneak
Feint Attack
Punishment
Shadow Claw
Knock Off
Egg
Feint
Metal Burst
Moonlight
Sucker Punch
Trick
TM/HM
Dark Pulse
Dazzling Gleam
Protect
Substitute
Torment
Will-o-Wisp
Move Tutor
Counter
Endure
Snatch
Agate [♀]
Type: Ghost/Fighting
Ghost - Immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.
Fighting - Immune to Sandstorm. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists, Evasive Digging reduced from 6 per action Energy Cost to 5 per action.
Abilities:
Shed Skin: (Passive) This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.
Air Lock: (Passive) This Pokemon releases immense barometric pressure, clearing the weather in the arena and preventing the effect of weather moves and abilities from taking place.
‽Infiltrator (HA): (Passive) Through a combination of speed and cunning, this Pokemon easily circumvents the effects of Light Screen, Mist, Reflect, Safeguard, and Substitute with all of its attacks.
Nature: Adamant (+1 Atk, -1 SpA)
Stats:
HP: 100
Atk: 5 (+)
Def: 3
SpA: 2 (-)
SpD: 4
Spe: 65
Size Class: 3
Weight Class: 3
Base Rank Total: 20
EC: #N/A
MC: 0
AC: 0/5
Attacks:
Level Up
Wrap
Bide
Sand Tomb
Wring Out
Rock Tomb
Arm Thrust
Mean Look
Glare
Shadow Punch
Egg
Counter
Destiny Bond
Hex
Mach Punch
Shadow Sneak
TM/HM
Earthquake
Poison Jab
Protect
Substitute
Taunt
Minerva [♀]
Type: Dragon/Flying
Dragon - -1 BAP on incoming neutral attacks Dragon itself would resist (e.g. -1 BAP on Aqua Jet against Garchomp.) Unable to have Thrash or Outrage disrupted by oncoming damage.
Flying - Immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.
Abilities:
Frisk: (Trigger) The Pokemon has intimate knowledge of the opponent's held item and ignores any item-based increases or decreases in damage, BAP and STAB from the opponent's item. This will not block the increase in BAP moves like Acrobatics and Knock Off that incur when an item is or isn't held. Item-Based increase in ranks (Such as from Rare Candy) are not negated by Frisk. The Pokemon will not be affected by Fling or Natural Gift.
Infiltrator: (Passive) Through a combination of speed and cunning, this Pokemon easily circumvents the effects of Light Screen, Mist, Reflect, Safeguard, and Substitute with all of its attacks.
‽Telepathy (HA): (Passive) This Pokemon has a mental link with its allies in multiple battles, which allows it to avoid taking damage from allied attacks that damage each foe or the entire field like Blizzard and Earthquake. They are still affected by an opponents spread damage attacks.
Nature: Timid (+15% Speed, +9% Accuracy, -1 Atk)
Stats:
HP: 100
Atk: 1 (-)
Def: 2
SpA: 2
SpD: 2
Spe: 64 (+)
Size Class: 1
Weight Class: 1
Base Rank Total: 12
EC: 0/6
MC: 0
AC: 0/5
Attacks:
Level Up
Screech
Supersonic
Tackle
Leech Life
Gust
Bite
Wing Attack
Agility
Wing Cutter
Egg
Outrage
Snatch
Switcheroo
Tailwind
TM/HM
Fly
Protect
Psychic
Shadow Ball
U-Turn
Move Tutor
Dragon Pulse
Marie Juana [♀][Cannabis]
Type: Fire/Grass
Fire - Immune to burn status, Brighten Command.
Grass - Immunity to Leech Seed, Worry Seed, and all "Powder" based attacks (Poison Powder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore). Unable to have Petal Dance disrupted by oncoming damage. Ignores Arena restrictions on Grass attacks requiring an external grass source. Bloom Command.
Abilities:
Rock Head: (Passive) This Pokemon's hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash. This does not prevent recoil damage from Struggle.
Battle Armor: (Passive) This Pokemon's thick armor prevents it from taking critical hits.
‽Chlorophyll (HA): (Passive) During bright sunlight, this Pokemon's cells absorb more solar energy, doubling (x2) their speed.
Nature: Brave (+1 Atk, -15% Speed, -10% Evasion)
Stats:
HP: 100
Atk: 3 (+)
Def: 3
SpA: 3
SpD: 3
Spe: 34 (-)
Size Class: 3
Weight Class: 4
Base Rank Total: 16
EC: 5/9
MC: 0
AC: 2/5
Attacks:
Level Up
Sweet Scent
Bullet Seed
Absorb
Growth
Ember
Leech Seed
Flame Wheel
Giga Drain
Fire Spin
Synthesis
Lava Plume
Egg
Aromatherapy
Blaze Kick
Counter
Petal Blizzard
Seed Bomb
TM/HM
Flamethrower
Low Sweep
Protect
Rock Tomb
Substitute
Will-o-Wisp
Someoneelse
Swampert* [Flood] (M)
Nature: Quiet
Type: Water / Ground (Regular); Water / Ground (Mega)
Abilities:
Torrent (Passive)
Damp (Passive) (H, unlocked)
Swift Swim (Passive) (Mega)
Stats:
HP: 110
Atk: Rank 4
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 52 (-)
-10% Evasion
Size Class: 3
Weight Class: 4
Base Rank Total: 19
Mega Stats:
HP: 110
Atk: Rank 6
Def: Rank 4
SpA: Rank 4 (+)
SpD: Rank 4
Spe: 60 (-)
-10% Evasion
Size Class: 3
Weight Class: 5
Base Rank Total: 24
EC: 9/9
MC: Maxed
AC: 5/5
Attacks:
Ancient Power
Aqua Tail
Attract
Avalanche*
Barrier
Bide*
Bite*
Blizzard
Body Slam
Brick Break
Bulldoze
Captivate
Confide
Counter
Curse
Defense Curl
Dig*
Dive
Double-Edge*
Double Team
Dynamic Punch
Earth Power
Earthquake
Echoed Voice
Endeavor
Endure
Facade
Fling
Focus Blast
Focus Punch
Foresight*
Frustration
Giga Impact
Growl*
Hail
Hammer Arm
Headbutt
Hidden Power (Grass)
Hydro Cannon
Hydro Pump
Hyper Beam
Ice Ball
Ice Beam
Ice Punch
Icy Wind
Iron Tail
Low Kick
Mega Kick
Mega Punch
Mimic
Mirror Coat
Mud Bomb
Mud Shot
Mud-Slap*
Mud Sport*
Muddy Water
Natural Gift
Outrage
Power-Up Punch
Protect
Rain Dance
Refresh
Rest
Return
Roar
Rock Climb
Rock Slide*
Rock Smash
Rock Throw
Rock Tomb
Rollout
Round
Scald
Secret Power
Seismic Toss
Sleep Talk
Sludge
Sludge Wave
Snore
Stealth Rock
Stomp
Stone Edge
Strength
Substitute
Superpower
Surf
Swagger
Tackle*
Take Down
Toxic
Uproar
Waterfall*
Water Gun*
Water Pledge
Water Pulse
Whirlpool
Wide Guard
Yawn
---
98 Moves
Chandelure [Wisp] (F)
Nature: Modest
Type: Ghost / Fire
Abilities:
Flame Body (Passive)
Flash Fire (Passive)
Infiltrator (Passive) (H, unlocked)
Stats:
HP: 90
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 7 (+)
SpD: Rank 3
Spe: 80
Size Class: 2
Weight Class: 3
Base Rank Total: 19
EC: 9/9
MC: Maxed
AC: 5/5
Attacks:
Acid
Acid Armor
Astonish
Attract
Calm Mind
Captivate
Clear Smog
Confide
Confuse Ray
Curse
Dark Pulse
Double Team
Dream Eater
Embargo
Ember
Endure
Energy Ball
Facade
Fire Blast
Fire Spin
Flame Burst
Flame Charge
Flamethrower
Flash
Frustration
Giga Impact
Haze
Heat Wave
Hex
Hidden Power (Fighting)
Hyper Beam
Imprison
Incinerate
Inferno
Memento
Minimize
Night Shade
Overheat
Pain Split
Payback
Power Split
Protect
Psychic
Psych Up
Rest
Return
Round
Safeguard
Secret Power
Shadow Ball
Shock Wave
Sleep Talk
Smog
Snore
SolarBeam
Spite
Substitute
Sunny Day
Swagger
Taunt
Telekinesis
Thief
Toxic
Trick
Trick Room
Will-O-Wisp
Shadow Mend
---
66 Moves
Pyroak [Australia] (F)
Nature: Brave
Type: Fire / Grass
Abilities:
Rock Head (Passive)
Battle Armor (Passive)
Chlorophyll (Passive) (H, unlocked)
Stats:
HP: 120
Atk: Rank 4 (+)
Def: Rank 4
SpA: Rank 3
SpD: Rank 3
Spe: 52 (-)
Size Class: 4
Weight Class: 5
Base Rank Total: 20
EC: 9/9
MC: 0
AC: 5/5
Attacks:
Absorb
Amnesia
Ancient Power
Aromatherapy
Attract
Blaze Kick
Block
Bulldoze
Bullet Seed
Counter
Double-Edge
Double Team
Dragon Tail
Earth Power
Earthquake
Ember
Endure
Energy Ball
Facade
Fire Blast
Fire Spin
Flame Burst
Flame Charge
Flamethrower
Flame Wheel
Flare Blitz
Flash Cannon
Giga Drain
Giga Impact
Grass Knot
Growth
Heat Crash
Heat Wave
Hidden Power (Ice)
Hyper Beam
Incinerate
Inferno
Iron Defense
Iron Tail
Lava Plume
Leaf Tornado
Leech Seed
Light Screen
Low Kick
Low Sweep
Overheat
Petal Blizzard
Petal Dance
Protect
Rest
Return
Revenge
Roar
Rock Slide
Rock Smash
Rock Tomb
Safeguard
Sand Tomb
Seed Bomb
Sleep Talk
Solar Beam
Stealth Rock
Substitute
Sunny Day
Swagger
Sweet Scent
Swords Dance
Synthesis
Toxic
Water Sport
Will-O-Wisp
Wood Hammer
Worry Seed
Zap Cannon
---
74 Moves
Bulbasaur [Camellia] (F)
Nature: Quiet
Type: Grass / Poison
Abilities:
Overgrow (Passive)
Chlorophyll (Passive) (H, locked)
Stats:
HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 39 (-)
-10% Evasion
Size Class: 1
Weight Class: 1
Base Rank Total: 14
EC: 0/9
MC: 0
AC: 0/5
Attacks:
Endure
Growl
Growth
Hidden Power (Fairy)
Leaf Storm
Leech Seed
Poison Powder
Power Whip
Protect
Razor Leaf
Razor Wind
Skull Bash
Sleep Powder
Sludge Bomb
Substitute
Sweet Scent
Tackle
Take Down
Toxic
Vine Whip
---
20 Moves
Ralts [Zorro] (M)
Nature: Serious
Type: Psychic / Fairy
Abilities:
Synchronise (Passive)
Trace (Trigger)
Telepathy (Passive) (H, locked)
Stats:
HP: 90
Atk: Rank 1
Def: Rank 1
SpA: Rank 2
SpD: Rank 2
Spe: 40
Size Class: 1
Weight Class: 1
Base Rank Total: 10
EC: 2/9
MC: 0
AC: 1/5
Attacks:
Calm Mind
Confuse Ray
Confusion
Dazzling Gleam
Disable
Disarming Voice
Double Team
Draining Kiss
Encore
Growl
Heal Pulse
Lucky Chant
Magical Leaf
Protect
Psyshock
Shadow Ball
Shadow Sneak
Skill Swap
Substitute
Teleport
Toxic
Will-O-Wisp
---
22 Moves
Roll: 7740
Zam sends + equips
Lucy sends + equips + orders
Zam orders
I ref
No Subs
No Chills, No Recoveries
Switch = KO
Items = Training
Arena: Rage Battlefield+
Arena: Rage Battlefield+
Field Type: All Types
Complexity: Moderate
Formats: All Formats
Restrictions: Allows only offense-boosting self/ally attacks, damaging attacks/combinations on opponents, and Commands.
Description:
An ancient battlefield that has at its core the very essence of war. This otherwise neutral field with rocks and grass at the core and a small moat of water surrounding the arena cries out for more destruction, cursing all who enter it. It is known only by the dim, dusty fog that forever looms over it. The battlefield puts Pokemon into a state where only their most basic survival instincts remain intact.
The battlefield prohibits all Attacks except for two kinds: Attacks on the self or allies that increase offensive potential (Atk/SpA/Spe/Acc Stat-boosts, Focus Energy, Helping Hand, etc.) and damaging attacks targeting the opponent. The battlefield prohibits suspending offensive evasive actions. Non-damaging attacks may be used via combination with a compatible damaging attack. All Commands may be used on the battlefield as they are part of a Pokemon's basic instincts.
In addition, all active mons gain the benefits from their signature items.
Summary: Very straightforward. Attack or be attacked, raise your strength or fight head on, defense is not an option. There is only instinct.
Field Type: All Types
Complexity: Moderate
Formats: All Formats
Restrictions: Allows only offense-boosting self/ally attacks, damaging attacks/combinations on opponents, and Commands.
Description:
An ancient battlefield that has at its core the very essence of war. This otherwise neutral field with rocks and grass at the core and a small moat of water surrounding the arena cries out for more destruction, cursing all who enter it. It is known only by the dim, dusty fog that forever looms over it. The battlefield puts Pokemon into a state where only their most basic survival instincts remain intact.
The battlefield prohibits all Attacks except for two kinds: Attacks on the self or allies that increase offensive potential (Atk/SpA/Spe/Acc Stat-boosts, Focus Energy, Helping Hand, etc.) and damaging attacks targeting the opponent. The battlefield prohibits suspending offensive evasive actions. Non-damaging attacks may be used via combination with a compatible damaging attack. All Commands may be used on the battlefield as they are part of a Pokemon's basic instincts.
In addition, all active mons gain the benefits from their signature items.
Summary: Very straightforward. Attack or be attacked, raise your strength or fight head on, defense is not an option. There is only instinct.
Iggy Azalea

Camilla [♀] [Bewitching Flower]
Type: Ghost/Fire
Ghost - Immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.
Fire - Immune to burn status. Brighten Command.
Abilities:
Flash Fire: (Passive) This Pokemon thrives in high temperatures, and takes the energy of any opposing fire attack, nullifies the damage, and uses the additional power to boost its own fire attack's Base Attack Power by two (2).
Flame Body: (Passive) This Pokemon's external temperature is kept at such a high level that any contact attack used on this Pokemon has a 30% chance of burning the opponent.
✓Infiltrator (HA): (Passive) Through a combination of speed and cunning, this Pokemon easily circumvents the effects of Light Screen, Mist, Reflect, Safeguard, and Substitute with all of its attacks.
Nature: Timid (+15% Speed, +10% Accuracy, -1 Atk)
Stats:
HP: 90
Atk: 1 (-)
Def: 3
SpA: 6
SpD: 3
Spe: 92 (+)
Size Class: 2
Weight Class: 3
Base Rank Total: 19
EC: 9/9
MC: 0
AC: 5/5
Attacks:
Level Up
Hex
Ember
Astonish
Minimize
Smog
Fire Spin
Confuse Ray
Night Shade
Will-O-Wisp
Flame Burst
Imprison
Memento
Pain Split
Egg
Acid Armor
Clear Smog
Endure
Haze
Power Split
TM/HM
Fire Blast
Hidden Power Ice
Protect
Psychic
Shadow Ball
Solar Beam
Substitute
Taunt
Telekinesis
Toxic
Move Tutor
Heat Wave
Shock Wave
Spite
Trick

Obsidian [♂]
Type: Dark/Ghost
Dark - Ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks.
Ghost - Immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.
Abilities:
Keen Eye: (Passive) This Pokemon has extremely good vision and cannot have its accuracy lowered by an opponent through any means (including accuracy lowering attacks, Smogs, Hazes, Fog, etc.). Its vision also enables it to see through any attempts by an opponent to increase their own evasion.
Stall: (Passive) This Pokemon has a watchful eye and immense patience. It can be ordered to attack last on any action regardless of ordinary attack priority. If an opponent orders their Pokemon to attack after the user of Stall, that attack will fail. Against another user of Stall, the trainer who issues attacks first has precedence and the opponent's attack will fail.
‽Prankster (HA): (Passive) The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks a +1 increase in priority level.
Nature: Brave (+1 Atk, -15% Speed, -10% Evasion)
Stats:
HP: 90
Atk: 4 (+)
Def: 3
SpA: 3
SpD: 3
Spe: 43 (-)
Size Class: 1
Weight Class: 2
Base Rank Total: 17
EC: #N/A
MC: 0
AC: 0/5
Attacks:
Level Up
Leer
Mean Look
Scratch
Zen Headbutt
Foresight
Night Shade
Astonish
Fury Swipes
Fake Out
Detect
Shadow Sneak
Feint Attack
Punishment
Shadow Claw
Knock Off
Egg
Feint
Metal Burst
Moonlight
Sucker Punch
Trick
TM/HM
Dark Pulse
Dazzling Gleam
Protect
Substitute
Torment
Will-o-Wisp
Move Tutor
Counter
Endure
Snatch

Agate [♀]
Type: Ghost/Fighting
Ghost - Immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.
Fighting - Immune to Sandstorm. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists, Evasive Digging reduced from 6 per action Energy Cost to 5 per action.
Abilities:
Shed Skin: (Passive) This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.
Air Lock: (Passive) This Pokemon releases immense barometric pressure, clearing the weather in the arena and preventing the effect of weather moves and abilities from taking place.
‽Infiltrator (HA): (Passive) Through a combination of speed and cunning, this Pokemon easily circumvents the effects of Light Screen, Mist, Reflect, Safeguard, and Substitute with all of its attacks.
Nature: Adamant (+1 Atk, -1 SpA)
Stats:
HP: 100
Atk: 5 (+)
Def: 3
SpA: 2 (-)
SpD: 4
Spe: 65
Size Class: 3
Weight Class: 3
Base Rank Total: 20
EC: #N/A
MC: 0
AC: 0/5
Attacks:
Level Up
Wrap
Bide
Sand Tomb
Wring Out
Rock Tomb
Arm Thrust
Mean Look
Glare
Shadow Punch
Egg
Counter
Destiny Bond
Hex
Mach Punch
Shadow Sneak
TM/HM
Earthquake
Poison Jab
Protect
Substitute
Taunt

Minerva [♀]
Type: Dragon/Flying
Dragon - -1 BAP on incoming neutral attacks Dragon itself would resist (e.g. -1 BAP on Aqua Jet against Garchomp.) Unable to have Thrash or Outrage disrupted by oncoming damage.
Flying - Immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.
Abilities:
Frisk: (Trigger) The Pokemon has intimate knowledge of the opponent's held item and ignores any item-based increases or decreases in damage, BAP and STAB from the opponent's item. This will not block the increase in BAP moves like Acrobatics and Knock Off that incur when an item is or isn't held. Item-Based increase in ranks (Such as from Rare Candy) are not negated by Frisk. The Pokemon will not be affected by Fling or Natural Gift.
Infiltrator: (Passive) Through a combination of speed and cunning, this Pokemon easily circumvents the effects of Light Screen, Mist, Reflect, Safeguard, and Substitute with all of its attacks.
‽Telepathy (HA): (Passive) This Pokemon has a mental link with its allies in multiple battles, which allows it to avoid taking damage from allied attacks that damage each foe or the entire field like Blizzard and Earthquake. They are still affected by an opponents spread damage attacks.
Nature: Timid (+15% Speed, +9% Accuracy, -1 Atk)
Stats:
HP: 100
Atk: 1 (-)
Def: 2
SpA: 2
SpD: 2
Spe: 64 (+)
Size Class: 1
Weight Class: 1
Base Rank Total: 12
EC: 0/6
MC: 0
AC: 0/5
Attacks:
Level Up
Screech
Supersonic
Tackle
Leech Life
Gust
Bite
Wing Attack
Agility
Wing Cutter
Egg
Outrage
Snatch
Switcheroo
Tailwind
TM/HM
Fly
Protect
Psychic
Shadow Ball
U-Turn
Move Tutor
Dragon Pulse

Marie Juana [♀][Cannabis]
Type: Fire/Grass
Fire - Immune to burn status, Brighten Command.
Grass - Immunity to Leech Seed, Worry Seed, and all "Powder" based attacks (Poison Powder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore). Unable to have Petal Dance disrupted by oncoming damage. Ignores Arena restrictions on Grass attacks requiring an external grass source. Bloom Command.
Abilities:
Rock Head: (Passive) This Pokemon's hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash. This does not prevent recoil damage from Struggle.
Battle Armor: (Passive) This Pokemon's thick armor prevents it from taking critical hits.
‽Chlorophyll (HA): (Passive) During bright sunlight, this Pokemon's cells absorb more solar energy, doubling (x2) their speed.
Nature: Brave (+1 Atk, -15% Speed, -10% Evasion)
Stats:
HP: 100
Atk: 3 (+)
Def: 3
SpA: 3
SpD: 3
Spe: 34 (-)
Size Class: 3
Weight Class: 4
Base Rank Total: 16
EC: 5/9
MC: 0
AC: 2/5
Attacks:
Level Up
Sweet Scent
Bullet Seed
Absorb
Growth
Ember
Leech Seed
Flame Wheel
Giga Drain
Fire Spin
Synthesis
Lava Plume
Egg
Aromatherapy
Blaze Kick
Counter
Petal Blizzard
Seed Bomb
TM/HM
Flamethrower
Low Sweep
Protect
Rock Tomb
Substitute
Will-o-Wisp
Someoneelse


Swampert* [Flood] (M)
Nature: Quiet
Type: Water / Ground (Regular); Water / Ground (Mega)
Abilities:
Torrent (Passive)
Damp (Passive) (H, unlocked)
Swift Swim (Passive) (Mega)
Stats:
HP: 110
Atk: Rank 4
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 52 (-)
-10% Evasion
Size Class: 3
Weight Class: 4
Base Rank Total: 19
Mega Stats:
HP: 110
Atk: Rank 6
Def: Rank 4
SpA: Rank 4 (+)
SpD: Rank 4
Spe: 60 (-)
-10% Evasion
Size Class: 3
Weight Class: 5
Base Rank Total: 24
EC: 9/9
MC: Maxed
AC: 5/5
Attacks:
Ancient Power
Aqua Tail
Attract
Avalanche*
Barrier
Bide*
Bite*
Blizzard
Body Slam
Brick Break
Bulldoze
Captivate
Confide
Counter
Curse
Defense Curl
Dig*
Dive
Double-Edge*
Double Team
Dynamic Punch
Earth Power
Earthquake
Echoed Voice
Endeavor
Endure
Facade
Fling
Focus Blast
Focus Punch
Foresight*
Frustration
Giga Impact
Growl*
Hail
Hammer Arm
Headbutt
Hidden Power (Grass)
Hydro Cannon
Hydro Pump
Hyper Beam
Ice Ball
Ice Beam
Ice Punch
Icy Wind
Iron Tail
Low Kick
Mega Kick
Mega Punch
Mimic
Mirror Coat
Mud Bomb
Mud Shot
Mud-Slap*
Mud Sport*
Muddy Water
Natural Gift
Outrage
Power-Up Punch
Protect
Rain Dance
Refresh
Rest
Return
Roar
Rock Climb
Rock Slide*
Rock Smash
Rock Throw
Rock Tomb
Rollout
Round
Scald
Secret Power
Seismic Toss
Sleep Talk
Sludge
Sludge Wave
Snore
Stealth Rock
Stomp
Stone Edge
Strength
Substitute
Superpower
Surf
Swagger
Tackle*
Take Down
Toxic
Uproar
Waterfall*
Water Gun*
Water Pledge
Water Pulse
Whirlpool
Wide Guard
Yawn
---
98 Moves

Chandelure [Wisp] (F)
Nature: Modest
Type: Ghost / Fire
Abilities:
Flame Body (Passive)
Flash Fire (Passive)
Infiltrator (Passive) (H, unlocked)
Stats:
HP: 90
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 7 (+)
SpD: Rank 3
Spe: 80
Size Class: 2
Weight Class: 3
Base Rank Total: 19
EC: 9/9
MC: Maxed
AC: 5/5
Attacks:
Acid
Acid Armor
Astonish
Attract
Calm Mind
Captivate
Clear Smog
Confide
Confuse Ray
Curse
Dark Pulse
Double Team
Dream Eater
Embargo
Ember
Endure
Energy Ball
Facade
Fire Blast
Fire Spin
Flame Burst
Flame Charge
Flamethrower
Flash
Frustration
Giga Impact
Haze
Heat Wave
Hex
Hidden Power (Fighting)
Hyper Beam
Imprison
Incinerate
Inferno
Memento
Minimize
Night Shade
Overheat
Pain Split
Payback
Power Split
Protect
Psychic
Psych Up
Rest
Return
Round
Safeguard
Secret Power
Shadow Ball
Shock Wave
Sleep Talk
Smog
Snore
SolarBeam
Spite
Substitute
Sunny Day
Swagger
Taunt
Telekinesis
Thief
Toxic
Trick
Trick Room
Will-O-Wisp
Shadow Mend
---
66 Moves

Pyroak [Australia] (F)
Nature: Brave
Type: Fire / Grass
Abilities:
Rock Head (Passive)
Battle Armor (Passive)
Chlorophyll (Passive) (H, unlocked)
Stats:
HP: 120
Atk: Rank 4 (+)
Def: Rank 4
SpA: Rank 3
SpD: Rank 3
Spe: 52 (-)
Size Class: 4
Weight Class: 5
Base Rank Total: 20
EC: 9/9
MC: 0
AC: 5/5
Attacks:
Absorb
Amnesia
Ancient Power
Aromatherapy
Attract
Blaze Kick
Block
Bulldoze
Bullet Seed
Counter
Double-Edge
Double Team
Dragon Tail
Earth Power
Earthquake
Ember
Endure
Energy Ball
Facade
Fire Blast
Fire Spin
Flame Burst
Flame Charge
Flamethrower
Flame Wheel
Flare Blitz
Flash Cannon
Giga Drain
Giga Impact
Grass Knot
Growth
Heat Crash
Heat Wave
Hidden Power (Ice)
Hyper Beam
Incinerate
Inferno
Iron Defense
Iron Tail
Lava Plume
Leaf Tornado
Leech Seed
Light Screen
Low Kick
Low Sweep
Overheat
Petal Blizzard
Petal Dance
Protect
Rest
Return
Revenge
Roar
Rock Slide
Rock Smash
Rock Tomb
Safeguard
Sand Tomb
Seed Bomb
Sleep Talk
Solar Beam
Stealth Rock
Substitute
Sunny Day
Swagger
Sweet Scent
Swords Dance
Synthesis
Toxic
Water Sport
Will-O-Wisp
Wood Hammer
Worry Seed
Zap Cannon
---
74 Moves

Bulbasaur [Camellia] (F)
Nature: Quiet
Type: Grass / Poison
Abilities:
Overgrow (Passive)
Chlorophyll (Passive) (H, locked)
Stats:
HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 39 (-)
-10% Evasion
Size Class: 1
Weight Class: 1
Base Rank Total: 14
EC: 0/9
MC: 0
AC: 0/5
Attacks:
Endure
Growl
Growth
Hidden Power (Fairy)
Leaf Storm
Leech Seed
Poison Powder
Power Whip
Protect
Razor Leaf
Razor Wind
Skull Bash
Sleep Powder
Sludge Bomb
Substitute
Sweet Scent
Tackle
Take Down
Toxic
Vine Whip
---
20 Moves

Ralts [Zorro] (M)
Nature: Serious
Type: Psychic / Fairy
Abilities:
Synchronise (Passive)
Trace (Trigger)
Telepathy (Passive) (H, locked)
Stats:
HP: 90
Atk: Rank 1
Def: Rank 1
SpA: Rank 2
SpD: Rank 2
Spe: 40
Size Class: 1
Weight Class: 1
Base Rank Total: 10
EC: 2/9
MC: 0
AC: 1/5
Attacks:
Calm Mind
Confuse Ray
Confusion
Dazzling Gleam
Disable
Disarming Voice
Double Team
Draining Kiss
Encore
Growl
Heal Pulse
Lucky Chant
Magical Leaf
Protect
Psyshock
Shadow Ball
Shadow Sneak
Skill Swap
Substitute
Teleport
Toxic
Will-O-Wisp
---
22 Moves
Roll: 7740
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