FLASH FLOOD
PRESENTING
INTRODUCTION
I dabbled in competitive battling on IRC servers during the R/S days, but took a huge break and only started up again a couple of weeks ago. I haven't been too consistent with any team, but this one managed to finally push me into the 1400s after stalling in the high 1300s for a while. I'd like some opinions before I make a final stride towards the higher end of the rankings.PRESENTING






INTRODUCTION
TEAM PURPOSE
This is an extremely offensive team. It is built to have a lot of quick matches and to overwhelm the opponent through brute force. The overall goal, however, is to find an opportunity to set up Empoleon for a mid-end game sweep. Mid-game sweeps can be thwarted by a variety of pokemon, notably Blissey, Vaporeon, Suicune, and CM Latias. It, at the very least, lures out the counter and then I can proceed to sacrifice my team to eliminate it.
This is an extremely offensive team. It is built to have a lot of quick matches and to overwhelm the opponent through brute force. The overall goal, however, is to find an opportunity to set up Empoleon for a mid-end game sweep. Mid-game sweeps can be thwarted by a variety of pokemon, notably Blissey, Vaporeon, Suicune, and CM Latias. It, at the very least, lures out the counter and then I can proceed to sacrifice my team to eliminate it.
EXTRA DETAILS
- No one is affected by Toxic Spikes (Lum Berry on Kingdra)
- I really like Empoleon
- I hope Gengar does not miss
- The Detroit Pistons have made several good changes
- I really like Empoleon
- I hope Gengar does not miss
- The Detroit Pistons have made several good changes
IN DEPTH
Prophet (Azelf) @ Focus Sash
Ability: Levitate
EVs: 6 HP/252 Spd/252 SAtk
Naive Nature (+Spd, -SDef)
- Stealth Rock
- Explosion
- Fire Blast
- Psychic
Description: Azelf is without a doubt the best offensive lead I've used. I cycle through my leads very often otherwise. This guy sets the pace for my team, almost always laying rocks and either hurting or killing someone(s) in the process. STABed Psychics will do a lot to anyone that takes at least neutral damage.
Teamwork (how it helps Empoleon: Well, since I hate laying any sort of spikes, rocks are very helpful to an offensive team. My opponent often switches more than I do, so they pile more residual damage. If it stays alive long enough, it can explode on a special wall.
Problems: As mentioned, Pokemon that could potentially carry Pursuit are big problems. I usually just stay in and explode on them. Tyranitar swapping into Azelf is very troublesome for me. Not only does it break my sash, he will likely KO me with Pursuit whether I stay in or leave.
Solution: After it dies, I send in Gengar and put it to sleep/Focus Blast depending on its health. Well, I send in Gengar after Azelf explodes almost every time anyways.
Opinion: Despite being the best offensive lead I've used, I still do not like it too much. I'm definitely open to swapping this out if there's a better alternative for a team that plays like mine.
The Prophet's success will determine if my opponent has the ability to reflect the storm.

Prophet (Azelf) @ Focus Sash
Ability: Levitate
EVs: 6 HP/252 Spd/252 SAtk
Naive Nature (+Spd, -SDef)
- Stealth Rock
- Explosion
- Fire Blast
- Psychic
Description: Azelf is without a doubt the best offensive lead I've used. I cycle through my leads very often otherwise. This guy sets the pace for my team, almost always laying rocks and either hurting or killing someone(s) in the process. STABed Psychics will do a lot to anyone that takes at least neutral damage.
Teamwork (how it helps Empoleon: Well, since I hate laying any sort of spikes, rocks are very helpful to an offensive team. My opponent often switches more than I do, so they pile more residual damage. If it stays alive long enough, it can explode on a special wall.
Problems: As mentioned, Pokemon that could potentially carry Pursuit are big problems. I usually just stay in and explode on them. Tyranitar swapping into Azelf is very troublesome for me. Not only does it break my sash, he will likely KO me with Pursuit whether I stay in or leave.
Solution: After it dies, I send in Gengar and put it to sleep/Focus Blast depending on its health. Well, I send in Gengar after Azelf explodes almost every time anyways.
Opinion: Despite being the best offensive lead I've used, I still do not like it too much. I'm definitely open to swapping this out if there's a better alternative for a team that plays like mine.
The Prophet's success will determine if my opponent has the ability to reflect the storm.
Change Log:
Davy Jones (Gengar) @ Life Orb
Ability: Levitate
EVs: 6 Def/252 Spd/252 SAtk
Hasty Nature (+Spd, -Def)
- Shadow Ball
- Focus Blast
- Explosion
- Hypnosis
Description: Gengar is a very powerful pokemon... when it hits. There are only a handful of Pokemon that will kill Gengar 1 on 1. Hypnosis often causes switches and can be very useful if I get a favorable matchup and the opponent swaps Scizor into a hypnosis. If it misses, I usually switch out, as the opponent will Bullet Punch in fear of hypnosis, instead of Pursuit.
Teamwork (how it helps Empoleon): Lures out special walls, sometimes killing them. Blissey especially enjoys coming into Gengar, only to eat an Explosion, I usually scout the protect. It blocks Lucario and can handle most fighting types. Actually, it can just handle most Pokemon. Assuming it hits.
Problems: Missing. Missing. Missing. >_> Wide Lens time? I don't know if 66% and 77% accuary is worth the 30% drop in damage. Gengar can hold its own against almost every Pokemon and I can't think of a single pokemon
Solution: Pray. And hax. Lots of hax.
Opinion: I really like Gengar, but the misses can cause me to go blind via eye gouging. I like his versatility and the fact that he lures out special walls, letting me scout my opponent.
The Ghost of Davy Jones rises from the depths of the ocean, wreaking havoc throughout its path.

Davy Jones (Gengar) @ Life Orb
Ability: Levitate
EVs: 6 Def/252 Spd/252 SAtk
Hasty Nature (+Spd, -Def)
- Shadow Ball
- Focus Blast
- Explosion
- Hypnosis
Description: Gengar is a very powerful pokemon... when it hits. There are only a handful of Pokemon that will kill Gengar 1 on 1. Hypnosis often causes switches and can be very useful if I get a favorable matchup and the opponent swaps Scizor into a hypnosis. If it misses, I usually switch out, as the opponent will Bullet Punch in fear of hypnosis, instead of Pursuit.
Teamwork (how it helps Empoleon): Lures out special walls, sometimes killing them. Blissey especially enjoys coming into Gengar, only to eat an Explosion, I usually scout the protect. It blocks Lucario and can handle most fighting types. Actually, it can just handle most Pokemon. Assuming it hits.
Problems: Missing. Missing. Missing. >_> Wide Lens time? I don't know if 66% and 77% accuary is worth the 30% drop in damage. Gengar can hold its own against almost every Pokemon and I can't think of a single pokemon
Solution: Pray. And hax. Lots of hax.
Opinion: I really like Gengar, but the misses can cause me to go blind via eye gouging. I like his versatility and the fact that he lures out special walls, letting me scout my opponent.
The Ghost of Davy Jones rises from the depths of the ocean, wreaking havoc throughout its path.
Change Log:
Triton (Kingdra) @ Lum Berry
Ability: Swift Swim
EVs: 6 HP/252 Atk/252 Spd
Adamant Nature (+Atk, -SAtk)
- Dragon Dance
- Outrage
- Waterfall
- Substitute
Description: This guy is a powerhouse. If it switches in cleanly, it will get off at least one Dragon Dance. Teams that try to poison or paralyze it either get rejected by Substitute or Lum Berry. He's almost never alive endgame. I use him primarily as a way to open things up in the middle of the game, and he sweeps teams that aren't prepared for it.
Teamwork (how it helps Empoleon): It can lure out scarfed dragons that get caught in Outrage, letting Empoleon switch in and set up safely. It'll also put huge dents into the opponent.
Problems: If it swaps in incorrectly to a neutral move, it will take a lot of damage. U-turn is the biggest problem, as it lets the opponent go to a counter. Lucario is the most common pokemon used to kill it.
Solution: Well, the problems aren't too huge of a deal. I just avoid swapping into anything questionable. Swapping into scarfed attacks that I resist is great.
Opinion: This guy is a staple. I've been using him for a while and this is definitely Kingdra's most effective set. It helps that it's one of my favorite Pokemon.
The King of the Sea (father to a famous princess) rises from the depths of the oceans to become a terror on land.

Triton (Kingdra) @ Lum Berry
Ability: Swift Swim
EVs: 6 HP/252 Atk/252 Spd
Adamant Nature (+Atk, -SAtk)
- Dragon Dance
- Outrage
- Waterfall
- Substitute
Description: This guy is a powerhouse. If it switches in cleanly, it will get off at least one Dragon Dance. Teams that try to poison or paralyze it either get rejected by Substitute or Lum Berry. He's almost never alive endgame. I use him primarily as a way to open things up in the middle of the game, and he sweeps teams that aren't prepared for it.
Teamwork (how it helps Empoleon): It can lure out scarfed dragons that get caught in Outrage, letting Empoleon switch in and set up safely. It'll also put huge dents into the opponent.
Problems: If it swaps in incorrectly to a neutral move, it will take a lot of damage. U-turn is the biggest problem, as it lets the opponent go to a counter. Lucario is the most common pokemon used to kill it.
Solution: Well, the problems aren't too huge of a deal. I just avoid swapping into anything questionable. Swapping into scarfed attacks that I resist is great.
Opinion: This guy is a staple. I've been using him for a while and this is definitely Kingdra's most effective set. It helps that it's one of my favorite Pokemon.
The King of the Sea (father to a famous princess) rises from the depths of the oceans to become a terror on land.
Change Log:
Atlantis (Metagross) @ Life Orb
Ability: Clear Body
EVs: 48 HP/252 Atk/12 Def/198 Spd
Adamant Nature (+Atk, -SAtk)
- Agility
- Meteor Mash
- Earthquake
- Thunder Punch
Description: Agiligross can also sweep unprepared teams, especially in the latter stages of the game. Thunder Punch is used to help against Suicune and Vaporeon, as well as Gyarados, who loves switching in on Metagross for some reason.
Teamwork (how it helps Empoleon): This guy is great at handling many fighting types and even electric types. It draws out their Earthquake user, if they have one left toward the end of the game. It can let Salamence swap in and deal a huge blow to someone.
Problems: Rotom. >_> Run away.
Solution: Rotom actually gives my team a lot of trouble, but can be handled by Gengar if it is alive. I generally have to sacrifice a pokemon to take it out with Salamence though.
Opinion: I used to run this guy as a lead, but it lost to smart Azelfs, so I got it out of there. It also has a lot of physical potential, helping crush special walls for Empoleon.
The Lost City of Atlantis shocks the world with its highly advanced technology.

Atlantis (Metagross) @ Life Orb
Ability: Clear Body
EVs: 48 HP/252 Atk/12 Def/198 Spd
Adamant Nature (+Atk, -SAtk)
- Agility
- Meteor Mash
- Earthquake
- Thunder Punch
Description: Agiligross can also sweep unprepared teams, especially in the latter stages of the game. Thunder Punch is used to help against Suicune and Vaporeon, as well as Gyarados, who loves switching in on Metagross for some reason.
Teamwork (how it helps Empoleon): This guy is great at handling many fighting types and even electric types. It draws out their Earthquake user, if they have one left toward the end of the game. It can let Salamence swap in and deal a huge blow to someone.
Problems: Rotom. >_> Run away.
Solution: Rotom actually gives my team a lot of trouble, but can be handled by Gengar if it is alive. I generally have to sacrifice a pokemon to take it out with Salamence though.
Opinion: I used to run this guy as a lead, but it lost to smart Azelfs, so I got it out of there. It also has a lot of physical potential, helping crush special walls for Empoleon.
The Lost City of Atlantis shocks the world with its highly advanced technology.
Change Log:
Poseidon (Empoleon) @ Petaya Berry
Ability: Torrent
Evs: 12 HP/6 Def/240 Spd/252 SAtk
Modest Nature (+SAtk, -Atk)
- Agility
- Surf
- Ice Beam
- Substitute
Description: Empoleon has swept many teams. When set up properly, this thing has very few counters - ones that I've hopefully managed to already eliminate. I've tried running Grass Knot before, but Ice Beam ultimately provides better coverage.
Teamwork (how it helps itself): Narcissism.
Problems: Blissey. Vaporeon. Milotic. Suicune. You get the picture. The occasional Mach Punch/Vacuum Wave also hurts. Lucario can also generally put a good dent into it with Extreme Speed, so I have to be in pretty good (20-25%) health to survive that. Top tier scarf users can also be problematic.
Solution: Pray that they don't have much left that can handle Salamence.
The God of the Sea unleashes his wrath on the mortal races of the land.

Poseidon (Empoleon) @ Petaya Berry
Ability: Torrent
Evs: 12 HP/6 Def/240 Spd/252 SAtk
Modest Nature (+SAtk, -Atk)
- Agility
- Surf
- Ice Beam
- Substitute
Description: Empoleon has swept many teams. When set up properly, this thing has very few counters - ones that I've hopefully managed to already eliminate. I've tried running Grass Knot before, but Ice Beam ultimately provides better coverage.
Teamwork (how it helps itself): Narcissism.
Problems: Blissey. Vaporeon. Milotic. Suicune. You get the picture. The occasional Mach Punch/Vacuum Wave also hurts. Lucario can also generally put a good dent into it with Extreme Speed, so I have to be in pretty good (20-25%) health to survive that. Top tier scarf users can also be problematic.
Solution: Pray that they don't have much left that can handle Salamence.
The God of the Sea unleashes his wrath on the mortal races of the land.
Change Log:
Leviathan (Salamence) @ Choice Scarf
Ability: Intimidate
EVs: 252 Atk/188 Spd/70 SAtk
Hasty Nature (+Spd, -SDef)
- Outrage
- Earthquake
- Fire Blast
- Hydro Pump
Description: This guy is a great revenge killer. Coupled with Metagross, it's my only real hope at stopping Suicune. This will also serve as a check on CM Latias, who otherwise has a field day with my team. He has, as far as I know, perfect coverage with this set.
Teamwork (how it helps Empoleon): Shamwow! This thing cleans up well, all the while fairing well against Empoleon's weakness - most notably Ground and Fighting - as electric attackers rarely last until the end.
Problems: Steel types, who often last to the end, could give me some problems. The general goal is to get the opponent down to 2-3 Pokemon that do not resist steel and to clean up with Outrage.
Solution: Play better with the front 5.
The mighty Leviathan roars at the command of Posideon, striking terror into the enemies hearts.

Leviathan (Salamence) @ Choice Scarf
Ability: Intimidate
EVs: 252 Atk/188 Spd/70 SAtk
Hasty Nature (+Spd, -SDef)
- Outrage
- Earthquake
- Fire Blast
- Hydro Pump
Description: This guy is a great revenge killer. Coupled with Metagross, it's my only real hope at stopping Suicune. This will also serve as a check on CM Latias, who otherwise has a field day with my team. He has, as far as I know, perfect coverage with this set.
Teamwork (how it helps Empoleon): Shamwow! This thing cleans up well, all the while fairing well against Empoleon's weakness - most notably Ground and Fighting - as electric attackers rarely last until the end.
Problems: Steel types, who often last to the end, could give me some problems. The general goal is to get the opponent down to 2-3 Pokemon that do not resist steel and to clean up with Outrage.
Solution: Play better with the front 5.
The mighty Leviathan roars at the command of Posideon, striking terror into the enemies hearts.
Change Log: