Intro:
Well, I’ve never really been into UU before – not before the merge of UU and BL and not before the removal of the suspects. Before the suspects were removed, I always wanted to get into UU, but I was unable to use my favourite kind of team – offense. Raikou had no offensive switch ins, neither had SubRoost Staraptor, so I had to use something defensive for the tours.
Then the removal of the suspects became real and I pretty much immediately opened the team builder and with the team I built, I won a Smogon Tour and I was in the top 5 of the UU leaderboard for a long time, before I stopped laddering. So now that Tour’s over for me, I think it’s time to post this – an offensive nUU-team:
Overview:
In depth:
@ Lum Berry
Ability: Swift Swim
EVs: 74 HP/252 Atk/184 Spd
Adamant nature (+Spd, -SAtk)
- Stealth Rock
Okay, I guess you know what Stealth Rock does. Hurts stuff to turn 3HKOs into 2HKOs (or 2HKOs into OHKOs lol)
- Stone Edge
Pretty powerful but inaccurate STAB-Move. OHKO’s stuff like Electrode (tends to Taunt/RD)
- Brick Break
Now you may think that I suck. Brick Break has the same base power as Stone Edge, so why use it? The answer is simple – screens. After adding Brick Break Uxie/Gligar/Bibarel was actually fun to play against.
- Aqua Jet
Awesome move. When there’s something hanging on a Sash, just use Aqua Jet. Aqua Jet is absolutely lovely combined with a 4x Fire resistance, easily capable of revenge killing Blaziken and friend (when they’re at 70%). Priority also is absolutely vital for every offensive based team.
Description: Pretty decent lead, as it gets rocks up and still wins against a good amount of leads. Most of the other leads I could’ve used are unable to set the rocks up, so Arcanine and friends weren’t viable for me. There’s one lead I absolutely lose against, and it’s Roserade, but Honchcrow takes care of Leaf Storms and Sleep Powders easily, just to pursue it to oblivion. Lum Berry makes defeating LRcanine and Smeargle pretty easy.
EVs: Max Attack to hit hard, 186 EVs on speed allow me to outpace max. speed Adamant Honchcrow. Rest into HP to take Normal and Flying attacks better.
Team Work: Kabutops’ main way of aiding my team is setting up Stealth Rocks, while still being capable of hitting hard. Also it destroys screens and revenges stuff later in the game, simply a good all-around mon for me.
@ Leftovers
Ability: Natural Cure
EVs: 252 HP/252 Spd/6 SAtk
Timid nature (+Spd, -Atk)
- Seed Flare
Fucking awesome, seriously, the most overpowered move in UU. After a drop nothing stands in Shaymin’s way. Oh, it’s my main STAB btw.
- Leech Seed
Nothing new on SubSeedMin…
- Air Slash
Meant to hit Grass types who are shrugging off Seeds…. Only to get hit by a SE Air Slash ^_^
- Substitute
I think it’s obvious what this does on a SubSeeder.
Description: Hooray for the best offensive mon in nUU! SubSeed Shaymin is incredibly hard to take down. It’s bulky as hell, has 101 Subs and can annoy the hell out of your opponent. Pretty Limbo ^_^
EVs: lol, max Speed + timid on a base 100er isn’t new, is it? Max HP give it 404 HP, which allows me to set up a Substitute into Chansey’s face.
Team Work: Shaymin is my bulky water counter mainly. Switches into stuff that capable of walling Blaziken if I predict wrong.
Bosskrow (M) @ Life Orb
Ability: Insomnia
EVs: 6 HP/252 Atk/252 Spd
Adamant nature (+Atk, -SAtk)
- Drill Peck
STAB-Move, and a good one, but I’m thinking of replacing it with Night Slash, which hits Slowbro, Rotom etc for more damage.
- Pursuit
Run and get pursued or stay in and get pwned by another move. It’s up to you =) PS: STAB-Pursuit kills running Roserades, opening a hole in many stall teams.
- Sucker Punch
Priority is still awesome. Especially a STAB 80 base power priority move coming from 125 base attack + LO <3 Prediction is needed once again, but getting the hang on it isn’t as hard as you’d think.
- Superpower
Perfect coverage rules. Hits Steelix and Registeel for decent damage (50ish). This
really helps, as my team tries to overload them, especially Registeel.
Description: Bosskrow says it all. :D This + priority dominates most teams. With Insomnia it’s the best sleep absorber in the game imo. Helps with Grass and Psychic types mainly, guees that’s the whole point of it.
EVs: Thanks to smogon.com for the awesome split.
Team Work: Well, it takes on Psychics, Grassers and Mismagius pretty well, and it takes Sleep. It also is able to revenge a lot of stuff…. So if you don’t know what to do, go to Honchy lol
(M) @ Life Orb
Ability: Blaze
EVs: 236 Atk/20 Spd/252 SAtk
Mild nature (+SAtk, -Def)
- Superpower
STAB, hitting Chansey, Clefable and Registeel for a clean OHKO. I decided to use Superpower as Sky Uppercut’s damage output is way too small… also, the rest of my moves is special.
- Fire Blast
Second STAB, hits most physical walls for good damage (Steelix, Spiritomb etc.).
- Hidden Power [Grass]
Slowbro? Milotic? No way. HP [Grass] + Fblast kills Slowbro, whereas 2 HPs or 1 HP + Superpower will get rid of Milo.
- Vacuum Wave
Final slot. Takes care of Kabutops and Omastar in the rain, but it’s also capable of revenging stuff such as Ursaring. Priority doesn’t hurt either, especially when backed up by STAB.
Description: HeYsUp’s Mixed Blaziken. To be honest, I stole it when he posted it into the nUU thread a few weeks ago. This thing breaks through walls, which is extremely necessary when you look at the metagame lol. This mon 2HKOs every standard wall (except Altaria, Moltres and probably Hariyama)
EVs: 20 Speed to outpace standard Milotic, Rest into the attack-stats to pwn walls.
Team Work: Defeats most walls, if not it dents them to open holes in the opposing defense. Together with Shaymin and Kabutops I have some kind of my beloved Fire/Water/Grass core lol. Another interesting fact is that Blaziken’s immune to burn =)
(M) @ Choice Specs
Ability: Levitate
EVs: 38 HP/220 Spd/252 SAtk
Timid nature (+Spd, -Atk)
- Shadow Ball
STAB, hurts like shit if you’re not Chansey/Clefable, Drapion, Registeel or Steelix… gotta admit, that’s much lol
- Hidden Power [Ground]
Decent coverage with Shadow Ball, hits Steels and Drapion for SE damage mainly. I’m still overloading Registeel =)
- Thunderbolt
Another move that scores very good coverage with Shadow Ball. Hits bulky Waters for SE damage, which is important for Haze Milotic (I’ve faced a few who were switching it into me).
- Trick
The crux of this set. Tricking the item onto something that won’t like it is just awesome, as Drapion/Registeel etc won’t be able to wall you much longer.
Description: Standard SpecsMissy. Hits surprisingly hard and demolishes stall pretty easily with Trick.
EVs: It’s fast enough to outpace max. speed base 100s, max SAtk is obvious, the rest went into HP to live through a few special moves at least.
Team Work: Awesome immunities gave him a slot on my team. He replaces Torterra and later on Rhydon. Both worked awesome for me, but I found myself getting swept by fighters way too easily, so I began using Missy with decent success. =)
locopoop (M) @ Black Sludge
Ability: Sticky Hold
EVs: 200 HP/252 Atk/58 SDef
Adamant nature (+Atk, -SAtk)
- Poison Jab
STAB, decent chance of poisoning an opponent, what do you want more? =)
- Shadow Sneak
Have I already told you that I love priority? Had Payback here until HeYsUp pwned me by using Espeon… good to have against Mismagius and said Espeon.
- Focus Punch
This is where you have to predict once again. But predicting is not that hard, as it’s pretty obvious that most people are switching their steels into Muk. FPunch does 50ish to Steelix and 75ish to Registeel, not bad imo ;)
- Explosion
OH SHIT-button. If there’s something annoying in your way, send in Muk and blow it up lol (Moltres being the prime example)
Description: It’s a fat violet blob. So it’s similar to Blissey, only the color’s a bit different. Muk also takes special hits pretty well. But there’s an important difference – Muk can sweep. With decent coverage and a good move to take out most mons it’s extremely useful for my team.
EVs: Max. attack is obvious, the HP are meant to hit 401 to take a few STosses by Chansey and Clefable. Rest into SDef to shrug off Shaymin’s and Missy’s moves better.
Team Work: A popular phrase for this is “the glue”, and it fits perfectly onto Muk. (not only because of it’s look btw) This takes TSpikes, other random Toxics, is my main switch into Missy and Shaymin (even though I won’t risk a drop) If it did it’s job, it leaves the battle with a nice explosion, helping to reduce my opponent’s walls (fuck Tomb) even further.
Well, I’ve never really been into UU before – not before the merge of UU and BL and not before the removal of the suspects. Before the suspects were removed, I always wanted to get into UU, but I was unable to use my favourite kind of team – offense. Raikou had no offensive switch ins, neither had SubRoost Staraptor, so I had to use something defensive for the tours.
Then the removal of the suspects became real and I pretty much immediately opened the team builder and with the team I built, I won a Smogon Tour and I was in the top 5 of the UU leaderboard for a long time, before I stopped laddering. So now that Tour’s over for me, I think it’s time to post this – an offensive nUU-team:
Overview:






In depth:

@ Lum Berry
Ability: Swift Swim
EVs: 74 HP/252 Atk/184 Spd
Adamant nature (+Spd, -SAtk)
- Stealth Rock
Okay, I guess you know what Stealth Rock does. Hurts stuff to turn 3HKOs into 2HKOs (or 2HKOs into OHKOs lol)
- Stone Edge
Pretty powerful but inaccurate STAB-Move. OHKO’s stuff like Electrode (tends to Taunt/RD)
- Brick Break
Now you may think that I suck. Brick Break has the same base power as Stone Edge, so why use it? The answer is simple – screens. After adding Brick Break Uxie/Gligar/Bibarel was actually fun to play against.
- Aqua Jet
Awesome move. When there’s something hanging on a Sash, just use Aqua Jet. Aqua Jet is absolutely lovely combined with a 4x Fire resistance, easily capable of revenge killing Blaziken and friend (when they’re at 70%). Priority also is absolutely vital for every offensive based team.
Description: Pretty decent lead, as it gets rocks up and still wins against a good amount of leads. Most of the other leads I could’ve used are unable to set the rocks up, so Arcanine and friends weren’t viable for me. There’s one lead I absolutely lose against, and it’s Roserade, but Honchcrow takes care of Leaf Storms and Sleep Powders easily, just to pursue it to oblivion. Lum Berry makes defeating LRcanine and Smeargle pretty easy.
EVs: Max Attack to hit hard, 186 EVs on speed allow me to outpace max. speed Adamant Honchcrow. Rest into HP to take Normal and Flying attacks better.
Team Work: Kabutops’ main way of aiding my team is setting up Stealth Rocks, while still being capable of hitting hard. Also it destroys screens and revenges stuff later in the game, simply a good all-around mon for me.

@ Leftovers
Ability: Natural Cure
EVs: 252 HP/252 Spd/6 SAtk
Timid nature (+Spd, -Atk)
- Seed Flare
Fucking awesome, seriously, the most overpowered move in UU. After a drop nothing stands in Shaymin’s way. Oh, it’s my main STAB btw.
- Leech Seed
Nothing new on SubSeedMin…
- Air Slash
Meant to hit Grass types who are shrugging off Seeds…. Only to get hit by a SE Air Slash ^_^
- Substitute
I think it’s obvious what this does on a SubSeeder.
Description: Hooray for the best offensive mon in nUU! SubSeed Shaymin is incredibly hard to take down. It’s bulky as hell, has 101 Subs and can annoy the hell out of your opponent. Pretty Limbo ^_^
EVs: lol, max Speed + timid on a base 100er isn’t new, is it? Max HP give it 404 HP, which allows me to set up a Substitute into Chansey’s face.
Team Work: Shaymin is my bulky water counter mainly. Switches into stuff that capable of walling Blaziken if I predict wrong.

Bosskrow (M) @ Life Orb
Ability: Insomnia
EVs: 6 HP/252 Atk/252 Spd
Adamant nature (+Atk, -SAtk)
- Drill Peck
STAB-Move, and a good one, but I’m thinking of replacing it with Night Slash, which hits Slowbro, Rotom etc for more damage.
- Pursuit
Run and get pursued or stay in and get pwned by another move. It’s up to you =) PS: STAB-Pursuit kills running Roserades, opening a hole in many stall teams.
- Sucker Punch
Priority is still awesome. Especially a STAB 80 base power priority move coming from 125 base attack + LO <3 Prediction is needed once again, but getting the hang on it isn’t as hard as you’d think.
- Superpower
Perfect coverage rules. Hits Steelix and Registeel for decent damage (50ish). This
really helps, as my team tries to overload them, especially Registeel.
Description: Bosskrow says it all. :D This + priority dominates most teams. With Insomnia it’s the best sleep absorber in the game imo. Helps with Grass and Psychic types mainly, guees that’s the whole point of it.
EVs: Thanks to smogon.com for the awesome split.
Team Work: Well, it takes on Psychics, Grassers and Mismagius pretty well, and it takes Sleep. It also is able to revenge a lot of stuff…. So if you don’t know what to do, go to Honchy lol

(M) @ Life Orb
Ability: Blaze
EVs: 236 Atk/20 Spd/252 SAtk
Mild nature (+SAtk, -Def)
- Superpower
STAB, hitting Chansey, Clefable and Registeel for a clean OHKO. I decided to use Superpower as Sky Uppercut’s damage output is way too small… also, the rest of my moves is special.
- Fire Blast
Second STAB, hits most physical walls for good damage (Steelix, Spiritomb etc.).
- Hidden Power [Grass]
Slowbro? Milotic? No way. HP [Grass] + Fblast kills Slowbro, whereas 2 HPs or 1 HP + Superpower will get rid of Milo.
- Vacuum Wave
Final slot. Takes care of Kabutops and Omastar in the rain, but it’s also capable of revenging stuff such as Ursaring. Priority doesn’t hurt either, especially when backed up by STAB.
Description: HeYsUp’s Mixed Blaziken. To be honest, I stole it when he posted it into the nUU thread a few weeks ago. This thing breaks through walls, which is extremely necessary when you look at the metagame lol. This mon 2HKOs every standard wall (except Altaria, Moltres and probably Hariyama)
EVs: 20 Speed to outpace standard Milotic, Rest into the attack-stats to pwn walls.
Team Work: Defeats most walls, if not it dents them to open holes in the opposing defense. Together with Shaymin and Kabutops I have some kind of my beloved Fire/Water/Grass core lol. Another interesting fact is that Blaziken’s immune to burn =)

(M) @ Choice Specs
Ability: Levitate
EVs: 38 HP/220 Spd/252 SAtk
Timid nature (+Spd, -Atk)
- Shadow Ball
STAB, hurts like shit if you’re not Chansey/Clefable, Drapion, Registeel or Steelix… gotta admit, that’s much lol
- Hidden Power [Ground]
Decent coverage with Shadow Ball, hits Steels and Drapion for SE damage mainly. I’m still overloading Registeel =)
- Thunderbolt
Another move that scores very good coverage with Shadow Ball. Hits bulky Waters for SE damage, which is important for Haze Milotic (I’ve faced a few who were switching it into me).
- Trick
The crux of this set. Tricking the item onto something that won’t like it is just awesome, as Drapion/Registeel etc won’t be able to wall you much longer.
Description: Standard SpecsMissy. Hits surprisingly hard and demolishes stall pretty easily with Trick.
EVs: It’s fast enough to outpace max. speed base 100s, max SAtk is obvious, the rest went into HP to live through a few special moves at least.
Team Work: Awesome immunities gave him a slot on my team. He replaces Torterra and later on Rhydon. Both worked awesome for me, but I found myself getting swept by fighters way too easily, so I began using Missy with decent success. =)

locopoop (M) @ Black Sludge
Ability: Sticky Hold
EVs: 200 HP/252 Atk/58 SDef
Adamant nature (+Atk, -SAtk)
- Poison Jab
STAB, decent chance of poisoning an opponent, what do you want more? =)
- Shadow Sneak
Have I already told you that I love priority? Had Payback here until HeYsUp pwned me by using Espeon… good to have against Mismagius and said Espeon.
- Focus Punch
This is where you have to predict once again. But predicting is not that hard, as it’s pretty obvious that most people are switching their steels into Muk. FPunch does 50ish to Steelix and 75ish to Registeel, not bad imo ;)
- Explosion
OH SHIT-button. If there’s something annoying in your way, send in Muk and blow it up lol (Moltres being the prime example)
Description: It’s a fat violet blob. So it’s similar to Blissey, only the color’s a bit different. Muk also takes special hits pretty well. But there’s an important difference – Muk can sweep. With decent coverage and a good move to take out most mons it’s extremely useful for my team.
EVs: Max. attack is obvious, the HP are meant to hit 401 to take a few STosses by Chansey and Clefable. Rest into SDef to shrug off Shaymin’s and Missy’s moves better.
Team Work: A popular phrase for this is “the glue”, and it fits perfectly onto Muk. (not only because of it’s look btw) This takes TSpikes, other random Toxics, is my main switch into Missy and Shaymin (even though I won’t risk a drop) If it did it’s job, it leaves the battle with a nice explosion, helping to reduce my opponent’s walls (fuck Tomb) even further.