[OVERVIEW]
Magic Bounce alone earns Espeon a slot on the majority of Grassy Terrain teams, as it can counteract phazers that would normally counter that playstyle such as Roar Vaporeon and Whirlwind Copperajah. Espeon can also spiral out of control with how easily its defenses and Special Attack get boosted by Grassy Seed and Calm Mind, which is only exacerbated by the damage output of Stored Power and longevity that Morning Sun offers it. Espeon also finds itself having great synergy on Grassy Terrain teams, threatening physical walls like Swampert, Houndstone, and Gligar, which stop common sweepers like Hitmonlee and Grafaiai from cleaning opposing teams. However, Espeon is forced to Terastallize if it wants to block Dragon Tail Duraludon from running through its team. Additionally, while Espeon can set up easily, it needs multiple turns to become dangerous, allowing the opponent to maneuver around it. No way to readily harm Steel-types such as Bronzong, Klefki, and Copperajah before boosting up also holds Espeon back from being one of the best sweepers on the market.
[SET]
name: Terrain Sweeper
move 1: Calm Mind
move 2: Stored Power
move 3: Draining Kiss
move 4: Morning Sun
item: Grassy Seed
ability: Magic Bounce
nature: Timid
evs: 252 HP / 160 Def / 96 Spe
tera type: Fairy
[SET COMMENTS]
Set Details
====
Stored Power allows Espeon to snowball out of control to decimate walls like Chansey, Copperajah, and Goodra. Draining Kiss hits Dark-types like Scrafty and Wo-Chien while also healing HP back, lengthening Espeon's longevity. Magic Bounce stops Espeon from being phazed out by Roar from Sylveon and Vaporeon, and it means Espeon can avoid being disrupted by Thunder Wave from Klefki or Encore from Grafaiai and Scream Tail. The EV spread allows Espeon to outpace non-Choice Scarf Meloetta and Flamigo while maximizing Defense investment. Tera Fairy boosts Draining Kiss and offers a solid defensive typing that makes it immune to Duraludon's Dragon Tail and lets it resist Knock Off from Incineroar, U-turn from Flamigo, and First Impression from Flygon.
Thwackey is a necessary partner to set up Grassy Terrain for Espeon's Grassy Seed boost. Thwackey can also wear down Steel-types like Duraludon and Bronzong for Espeon by constantly throwing out U-turn. Grafaiai and Hitmonlee can also take advantage of Thwackey's Grassy Surge with Grassy Seed and Unburden, and they complement Espeon quite well; Grafaiai can weaken Steel-types like Bronzong and Copperajah with Throat Chop, Knock Off, and Low Kick while Hitmonlee can easily take them out with Close Combat and Blaze Kick. On top of that, Grafaiai can use bulkier foes that wall Espeon such as Reuniclus, Dudunsparce, and Copperajah to its advantage by locking them into recovery moves in Recover, setup moves in Calm Mind, and entry hazards in Stealth Rock, respectively. Espeon enjoys Duraludon's ability to act as a specially defensive pivot for it, set up hazards to ease its sweep later, disrupt foes with Thunder Wave to circumvent its low Speed, and chip Steel-type foes with Draco Meteor and racking up hazard chip damage with Dragon Tail. In return, Espeon can switch into Fighting-types such as Flamigo and Paldean Tauros-W that try to threaten Duraludon to scare them out and start setting up. Other Pokemon that love Terrain such as Incineroar, Dudunsparce, and z synergize greatly with Espeon as well. The first two can capitalize on Espeon fainting to Ghosts
[STRATEGY COMMENTS]
Other Options
====
In the Other Options paragraph, you can note any other options that are useable yet not considered viable enough to be mentioned in the Set Comments. If there are none, feel free to keep this empty. Trying to fill this paragraph with bad options for the sake of it is detrimental to the user reading the analysis's experience.
Checks and Counters
====
**Insert Threat Here**: You should describe why the Pokemon is a threat. Please do keep in mind that it is often easier to insert whole typings and then specify the Pokemon of such type that are threats; this makes it much easier to keep track of this section for the audience.
**Insert Threat Here**: You should describe why the Pokemon is a threat. Please do keep in mind that it is often easier to insert whole typings and then specify the Pokemon of such type that are threats; this makes it much easier to keep track of this section for the audience.
[CREDITS]
Written by:
https://www.smogon.com/forums/members/user1.100/
https://www.smogon.com/forums/members/user2.101/
Quality checked by:
https://www.smogon.com/forums/members/user3.102/
https://www.smogon.com/forums/members/user4.103/
Grammar checked by:
https://www.smogon.com/forums/members/user5.104/
https://www.smogon.com/forums/members/user6.105/
Magic Bounce alone earns Espeon a slot on the majority of Grassy Terrain teams, as it can counteract phazers that would normally counter that playstyle such as Roar Vaporeon and Whirlwind Copperajah. Espeon can also spiral out of control with how easily its defenses and Special Attack get boosted by Grassy Seed and Calm Mind, which is only exacerbated by the damage output of Stored Power and longevity that Morning Sun offers it. Espeon also finds itself having great synergy on Grassy Terrain teams, threatening physical walls like Swampert, Houndstone, and Gligar, which stop common sweepers like Hitmonlee and Grafaiai from cleaning opposing teams. However, Espeon is forced to Terastallize if it wants to block Dragon Tail Duraludon from running through its team. Additionally, while Espeon can set up easily, it needs multiple turns to become dangerous, allowing the opponent to maneuver around it. No way to readily harm Steel-types such as Bronzong, Klefki, and Copperajah before boosting up also holds Espeon back from being one of the best sweepers on the market.
[SET]
name: Terrain Sweeper
move 1: Calm Mind
move 2: Stored Power
move 3: Draining Kiss
move 4: Morning Sun
item: Grassy Seed
ability: Magic Bounce
nature: Timid
evs: 252 HP / 160 Def / 96 Spe
tera type: Fairy
[SET COMMENTS]
Set Details
====
Stored Power allows Espeon to snowball out of control to decimate walls like Chansey, Copperajah, and Goodra. Draining Kiss hits Dark-types like Scrafty and Wo-Chien while also healing HP back, lengthening Espeon's longevity. Magic Bounce stops Espeon from being phazed out by Roar from Sylveon and Vaporeon, and it means Espeon can avoid being disrupted by Thunder Wave from Klefki or Encore from Grafaiai and Scream Tail. The EV spread allows Espeon to outpace non-Choice Scarf Meloetta and Flamigo while maximizing Defense investment. Tera Fairy boosts Draining Kiss and offers a solid defensive typing that makes it immune to Duraludon's Dragon Tail and lets it resist Knock Off from Incineroar, U-turn from Flamigo, and First Impression from Flygon.
Thwackey is a necessary partner to set up Grassy Terrain for Espeon's Grassy Seed boost. Thwackey can also wear down Steel-types like Duraludon and Bronzong for Espeon by constantly throwing out U-turn. Grafaiai and Hitmonlee can also take advantage of Thwackey's Grassy Surge with Grassy Seed and Unburden, and they complement Espeon quite well; Grafaiai can weaken Steel-types like Bronzong and Copperajah with Throat Chop, Knock Off, and Low Kick while Hitmonlee can easily take them out with Close Combat and Blaze Kick. On top of that, Grafaiai can use bulkier foes that wall Espeon such as Reuniclus, Dudunsparce, and Copperajah to its advantage by locking them into recovery moves in Recover, setup moves in Calm Mind, and entry hazards in Stealth Rock, respectively. Espeon enjoys Duraludon's ability to act as a specially defensive pivot for it, set up hazards to ease its sweep later, disrupt foes with Thunder Wave to circumvent its low Speed, and chip Steel-type foes with Draco Meteor and racking up hazard chip damage with Dragon Tail. In return, Espeon can switch into Fighting-types such as Flamigo and Paldean Tauros-W that try to threaten Duraludon to scare them out and start setting up. Other Pokemon that love Terrain such as Incineroar, Dudunsparce, and z synergize greatly with Espeon as well. The first two can capitalize on Espeon fainting to Ghosts
[STRATEGY COMMENTS]
Other Options
====
In the Other Options paragraph, you can note any other options that are useable yet not considered viable enough to be mentioned in the Set Comments. If there are none, feel free to keep this empty. Trying to fill this paragraph with bad options for the sake of it is detrimental to the user reading the analysis's experience.
Checks and Counters
====
**Insert Threat Here**: You should describe why the Pokemon is a threat. Please do keep in mind that it is often easier to insert whole typings and then specify the Pokemon of such type that are threats; this makes it much easier to keep track of this section for the audience.
**Insert Threat Here**: You should describe why the Pokemon is a threat. Please do keep in mind that it is often easier to insert whole typings and then specify the Pokemon of such type that are threats; this makes it much easier to keep track of this section for the audience.
[CREDITS]
Written by:
https://www.smogon.com/forums/members/user1.100/
https://www.smogon.com/forums/members/user2.101/
Quality checked by:
https://www.smogon.com/forums/members/user3.102/
https://www.smogon.com/forums/members/user4.103/
Grammar checked by:
https://www.smogon.com/forums/members/user5.104/
https://www.smogon.com/forums/members/user6.105/
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