Force Majeure- People Seem To Hate this Team

This team is highly experimental, it seems to work well on Showdown and I was wondering if I should make this team for XY Wifi. I tried being original with this team, and through Force Majeure I got to over 1300 on Showdown.

Deoxys-D Leftovers
Ability: Pressure
EVs: 252 HP/252 Defense/4 Attack
Nature: Impish
-Stealth Rock
-Drain Punch
-Recover
-Toxic

Deoxys-D is usually my "safe" opener, when I choose not to predict someone's opener and kill it Turn One. It gets Rocks up, and then proceeds to stall with Toxic. Recover increases his longevity and ability to take physical hits, and I selected Drain Punch over Seismic Toss because it also contributes to recovering health. Using Toxic allows me to stall Pokemon (especially physical sweepers) and get enough damage for the offensive part of my team to finish them later.

Blissey Leftovers
Ability: Natural Cure
EVs: 252 HP/252 Defense/4 Defense
Nature: Calm
-Protect
-Toxic
-Heal Bell
-Wish

Blissey serves as the cleric on this team as well as the special wall, and with some careful usage this pink blob works wonders for me. Blissey is the best Wish passer in the game, and with some prediction this lets me heal pretty much everyone on my team from the brink of death to full health. Heal Bell cures statuses that might cripple the offense, and also cures Blissey if I have a nice stall situation going and don't want to switch away. Toxic and Protect enhance the stall core with Deoxys-D, and between these two defensive behemoths this team gets an incredibly defensive core that can withstand a lot of punishment.

Heatran Air Balloon
Ability: Flash Fire
EVs: 252 HP/252 Special Attack/4 Speed
Nature: Modest
-Will-O-Wisp
-Earth Power
-Flash Cannon
-Lava Plume

Heatran rounds out the defensive core of this team and makes a clean transition into the offensive sector. The amount of Pokemon Heatran checks or outright counters is downright impressive. This beats Talonflame, Scizor, Ferrothorn... the list goes on. Will-O-Wisp works well with solid prediction, as a burn can quickly end a physical sweeper's dreams and also provides ambient damage to Steel and Poison types, something Toxic is quite incapable of. The EV spread reflects the multipurpose nature of the Pokemon, as it needs to be able to take hits and dish them out as well.

Latios Life Orb
Ability: Levitate
EVs: 4 HP/252 Special Attack/252 Speed
Nature: Timid
-Draco Meteor
-Psyshock
-Surf
-Defog

Latios with a Life Orb is a fantastic special attacker, and with a Life Orb and base 130 Special Attack backing Draco Meteor and Psyshock becomes a nuke capable of tearing through almost anything I send it out against. Surf is to not get walled by a Steel type, and Defog is selected here because I need something to clear hazards without sacrificing the pressure this team creates. Deoxys-D usually lives for quite a while, and even if I clear my own Rocks I usually can find an opening to set them back up later in the game.

Scizor @Scizorite
Ability: Technician -> Technician
EVs: 4 HP/252 Attack/252 Speed
Nature: Adamant
-Swords Dance
-Bug Bite
-U-Turn
-Bullet Punch

Mega Scizor serves this team really well by killing a few select Pokemon that pose a threat for my other Pokemon and U-Turning out, which gets me some switch initiative and can put me back in an offensive position, which is where I like to be. Swords Dance is simply to get a situation where I can bring a Pokemon to low HP with U-Turn, switch in someone else to take the hit, and kill them from where they are. Bug Bite and Bullet Punch provide some more destructive coverage, and also put me in a position to sweep if I get the opening.

Keldeo Life Orb
Ability: Justified
EVs: 4 HP/252 Special Attack/252 Speed
Nature: Timid
-Calm Mind
-Scald
-Secret Sword
-Icy Wind

Keldeo has always been my favorite Pokemon ever since its release, and the synergy this has with the rest of my team solidifies the offensive pressure and adds some fantastic support options with Scald and Icy Wind, what with Icy Wind's Speed drops potentially allowing Scizor or Heatran to net a kill without taking damage and Scald's 30% burn rate. Secret Sword is just a solid damage option overall, and wrecks special walls like certain pink blobs and Tyranitar. I rarely use Calm Mind, but the +1 Special Attack boost always helps net some kills. I went Calm Mind over Hidden Power and Choice Specs because in the clutch (which Keldeo frequently is in) Specs can give a massive advantage to the opponent, most notably when Keldeo is the last Pokemon alive.

A final word on this team: The greatest advantage this team has is its versatility. I can either stall with Deoxys, Heatran, and Blissey, or ravage an opponent's team with Keldeo, Latios, and Scizor (and maybe Heatran). This team does not focus on one specific Pokemon, so therefore even when a Pokemon faints the team does not fall apart. What I really hope to find in comments are Pokemon this team has trouble dealing with, so I can adapt accordingly.
 
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