Hello, this is my OU RMT. As you can tell from the title it is a hail team, and I have to used it to pretty good success. Anyway here's the team~
Abomasnow (M) @ Leftovers
Trait: Snow Warning
EVs: 248 HP / 176 Def / 84 SDef
Calm Nature (+SDef, -Atk)
- Leech Seed
- Substitute
- Protect
- Blizzard
Abomasnow has a very important (albeit very obvious role) of setting up hail for the rest of the team. I chose the Sub-Seeder for the fact that it can severely damage basically all grass type who could other wise take the seeds. Also it's recovery and bulk lets it survive longer than other weather starters and win the weather war. EVs are standard Smogon EV's on Abomasnow's review. 248 HP EVs to round down SR, Spikes, and etc damage.
Mamoswine (F) @ Focus Sash
Trait: Thick Fat
EVs: 252 Atk / 4 Def / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Stealth Rock
- Endeavor
- Ice Shard
- Earthquake
Mamoswine is the SR setter for the team and my check to dragons. I used the Focus sash set so I can get up a near guaranteed SR. Also with endeavor I can stop any out of control sweeper's not behind a sub and let hail or ice shard take them out. Finally, EQ is for obvious powerful Stab. EV's are standard also, no need to explain. Adamant is used for maximum attack.
Kyurem-Best (Kyruem Black) @ Leftovers
Trait: Teravolt
EVs: 116 Atk / 176 SAtk / 216 Spd
Rash Nature (+SAtk, -SDef)
- Substitute
- Blizzard
- Outrage
- Fusion Bolt
Honestly, Kyruem-B is the reason this team exists. I really waned to try a mixed sub set in OU and I have to say it's worked amazingly well. Sub is basically the most important move as it allow's me to not get not get statused, which Kyruem-B is vulnerable to every one of them (not counting freeze). Blizzard is there to break through Ferrothorn which with the listed EV's & Nature it can always beat the most defensive Ferrothorn I believe. Last moves are standard no need to explain. Finally Spe EV's are used to out-speed max speed Adamant D-Nite. Rest is dumped into attack.
Starmie @ Life Orb
Trait: Natural Cure
EVs: 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Hydro Pump
- Thunderbolt
- Blizzard
- Rapid Spin
Starmie is my spinner of choice, as when running a hail team this is mandatory. Starmie was chosen for it's ability to beat most common OU Ghosts and also for it's very nice raw power with Life Orb. Hydro pump deal's extremely high amounts of damage to things that don't resist it (and aren't chansey or blissey) and is my Stab of choice. T-Bolt is for coverage, and Blizzard is also for coverage and to take advantage of the endless hail. Finally, rapid spin's purpose is obvious, to take away hazards which this team detests. Ev's & nature are standard and meant to give maximum offensive presence.
Ferrothorn (M) @ Leftovers
Trait: Iron Barbs
EVs: 252 HP / 252 Def/ 4 SDef
Impish Nature (+Def, -SAtk)
- Leech Seed
- Protect
- Thunder Wave
- Spikes
Ferrothorn is the two part of my defensive core and the other being Jellicent. Anyway, Ferro's role in the team is to spread paralysis which help's Kyruem Black immensely, as it is out-speed by many common poke's. Ferro also lay's down spikes for the team, increasing residual damage accumulated through hail, SR, spikes, and leech seed. Last slot is protect to scout choiced poke's and to gain leech seed recovery. Impish nature and EV's are distributed to physical attacks as well as possible.
Jellicent (M) @ Leftovers
Trait: Water Absorb
EVs: 252 HP / 4 Def / 252 SDef
Calm Nature (+SDef, -Atk)
- Scald
- Will-O-Wisp
- Taunt
- Recover
Jellicent is the last member of the team and a very important one at that. His role is to keep entry hazards on the field and to wall some rain sweeper's that would otherwise be trouble EX: Keldeo, Tornadus-T. Taunt is to shut down defensive poke's and force them out most of the time. Scald and Will-O are too burn poke's that don't mind being paralyzed like Ferro and most defensive pokemons. Finally Recover is for well recovery. EV's and Nature are to Take Special hits as best as possible.
Thank you for reading my RMT and I hope you can help me improve this team.
PS! Name: pokelord223 PO Name: Kaylon

Abomasnow (M) @ Leftovers
Trait: Snow Warning
EVs: 248 HP / 176 Def / 84 SDef
Calm Nature (+SDef, -Atk)
- Leech Seed
- Substitute
- Protect
- Blizzard
Abomasnow has a very important (albeit very obvious role) of setting up hail for the rest of the team. I chose the Sub-Seeder for the fact that it can severely damage basically all grass type who could other wise take the seeds. Also it's recovery and bulk lets it survive longer than other weather starters and win the weather war. EVs are standard Smogon EV's on Abomasnow's review. 248 HP EVs to round down SR, Spikes, and etc damage.

Mamoswine (F) @ Focus Sash
Trait: Thick Fat
EVs: 252 Atk / 4 Def / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Stealth Rock
- Endeavor
- Ice Shard
- Earthquake
Mamoswine is the SR setter for the team and my check to dragons. I used the Focus sash set so I can get up a near guaranteed SR. Also with endeavor I can stop any out of control sweeper's not behind a sub and let hail or ice shard take them out. Finally, EQ is for obvious powerful Stab. EV's are standard also, no need to explain. Adamant is used for maximum attack.

Kyurem-Best (Kyruem Black) @ Leftovers
Trait: Teravolt
EVs: 116 Atk / 176 SAtk / 216 Spd
Rash Nature (+SAtk, -SDef)
- Substitute
- Blizzard
- Outrage
- Fusion Bolt
Honestly, Kyruem-B is the reason this team exists. I really waned to try a mixed sub set in OU and I have to say it's worked amazingly well. Sub is basically the most important move as it allow's me to not get not get statused, which Kyruem-B is vulnerable to every one of them (not counting freeze). Blizzard is there to break through Ferrothorn which with the listed EV's & Nature it can always beat the most defensive Ferrothorn I believe. Last moves are standard no need to explain. Finally Spe EV's are used to out-speed max speed Adamant D-Nite. Rest is dumped into attack.

Starmie @ Life Orb
Trait: Natural Cure
EVs: 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Hydro Pump
- Thunderbolt
- Blizzard
- Rapid Spin
Starmie is my spinner of choice, as when running a hail team this is mandatory. Starmie was chosen for it's ability to beat most common OU Ghosts and also for it's very nice raw power with Life Orb. Hydro pump deal's extremely high amounts of damage to things that don't resist it (and aren't chansey or blissey) and is my Stab of choice. T-Bolt is for coverage, and Blizzard is also for coverage and to take advantage of the endless hail. Finally, rapid spin's purpose is obvious, to take away hazards which this team detests. Ev's & nature are standard and meant to give maximum offensive presence.

Ferrothorn (M) @ Leftovers
Trait: Iron Barbs
EVs: 252 HP / 252 Def/ 4 SDef
Impish Nature (+Def, -SAtk)
- Leech Seed
- Protect
- Thunder Wave
- Spikes
Ferrothorn is the two part of my defensive core and the other being Jellicent. Anyway, Ferro's role in the team is to spread paralysis which help's Kyruem Black immensely, as it is out-speed by many common poke's. Ferro also lay's down spikes for the team, increasing residual damage accumulated through hail, SR, spikes, and leech seed. Last slot is protect to scout choiced poke's and to gain leech seed recovery. Impish nature and EV's are distributed to physical attacks as well as possible.

Jellicent (M) @ Leftovers
Trait: Water Absorb
EVs: 252 HP / 4 Def / 252 SDef
Calm Nature (+SDef, -Atk)
- Scald
- Will-O-Wisp
- Taunt
- Recover
Jellicent is the last member of the team and a very important one at that. His role is to keep entry hazards on the field and to wall some rain sweeper's that would otherwise be trouble EX: Keldeo, Tornadus-T. Taunt is to shut down defensive poke's and force them out most of the time. Scald and Will-O are too burn poke's that don't mind being paralyzed like Ferro and most defensive pokemons. Finally Recover is for well recovery. EV's and Nature are to Take Special hits as best as possible.
Thank you for reading my RMT and I hope you can help me improve this team.
PS! Name: pokelord223 PO Name: Kaylon