

Hello there this is my first RMT so, please be gentle! I am trash, in LC and as in my name, I started playing again after my long break, so I decided to build a bulky offense team for the ORAS LC and return back to the LC community. Therefore, I made a team which is built around Croagunk which, in my opinion, is one of the best pokemon in LC and a big threat if you aren't ready for it. Also my grammar is horrible.
The Squad
Teambuilding Process






The team built around it so, I needed some supports for it which I added the famous PorySpritz core and works amazingly with Croagunk.



Porygon helps with special offensive pokemon who threatens Croagunk, while Spritzee helps with physically offensive pokemon who threatens it, provides wish pass, and cures statuses. I wanted some momentum in this team so, the pokemons I chose was Magnemite and Larvesta.





Magnemite was chosen because I wanted a scarf user which is one of my favorite pokemon to slap a scarf on. Magnemite provides a fletch check, strong attacks if they switch out because of Analytic, and momentum from Volt Switch. Larvesta was chosen because I needed another physical offensive pokemon check. Larvesta provides burn from Flame Body and Will-O-Wisp, has self recovery, and momentum from U-Turn. Because of Larvesta who has 4x weakness to rocks, I needed a hazard remover who also had self recovery, decent bulk, and the ability to either rapid spin or defog which I first thought of Staryu who works because of my fire weakness.






Staryu had recovery from Recover, decent bulk with 30/55/55, rapid spin, and also provides burn with scald.
The Sets

Ability: Dry Skin
Level: 5
EVs: 132 HP / 108 Atk / 116 Def / 108 SpA / 36 SpD
Sassy Nature
- Drain Punch
- Knock Off
- Sludge Bomb
- Vacuum Wave

Ability: Trace
Level: 5
EVs: 156 HP / 36 Def / 76 SpA / 236 SpD
Calm Nature
- Psychic
- Recover
- Thunder Wave
- Tri Attack

Ability: Aroma Veil
Level: 5
EVs: 212 HP / 196 Def / 12 SpA / 76 SpD / 12 Spe
Bold Nature
- Heal Bell
- Moonblast
- Protect
- Wish

Ability: Analytic
Level: 5
EVs: 76 HP / 36 Def / 160 SpA / 236 Spe
Timid Nature
- Flash Cannon
- Hidden Power [Ground]
- Thunderbolt
- Volt Switch

Ability: Flame Body
Level: 5
EVs: 236 HP / 76 Atk / 156 Def / 36 Spe
Jolly Nature
- Flare Blitz
- Morning Sun
- U-turn
- Will-O-Wisp

Ability: Natural Cure
Level: 5
EVs: 116 HP / 156 Def / 236 Spe
Timid Nature
- Psychic
- Rapid Spin
- Recover
- Scald
Descriptions

I chose Croagunk for the following reason because it is an amazing mixed utility. Croagunk's unique typing resists plenty of threats in the LC meta. Croagunk also has the ability to revenge kill Pawniard, Rock-type shell smashers, low HP or super effective pokemons, and broken sash users with Vacuum Wave. Croagunk also has the ability to beat the best defensive core: PorySpritz or FerroSpritz. Croagunk also has Dry Skin to recover from water moves, which can annoy Chinchou by switching around with Porygon who traces the Volt Absorb.

Porygon was chose because of the ability to check multiple specially offensive pokemons that threated Croagunk. It also provides team support with Thunder Wave to cripple pokemons that can sweep my team. Trace allows it to be more defensively by tracing Regenerator, Natural Cure, Volt Absorb, etc. Psychic is for evioliteless Fighting/Poison-type, Recover is used for reliable recovery and Tri Attack for STAB as I do not need coverage on Porygon, which also provides a low chance of freeze/paralysis/burn.

Spritzee has the ability to check Fighters because of it's fairy typing. It also is a great mixed wall mostly EV'ed in physical because I have Porygon as a special wall. Heal Bell is used to cure statuses which is a major problem in my team, Moonblast is for STAB which is surprisingly stronger than you expect, and Wish is for reliable recovery because paired with protect it can always heal off of it. Wish also brings the recovery of Croagunk and Magnemite if needed and predicted correctly.

Magnemite is one of my two pivots to gain momentum. I chose scarf on Magnemite because I wanted something to be able to clean up if Croagunk is too low or dead. Analytic is chose to be able to dent switch-ins and has the ability to 2HKO most pokemons after the first attack. I gave HP [Ground] for Chinchou switch ins as it can 2HKO if evio and 3HKO if BJ unless BJ was used or knocked off. The spread I gave is different because usually people run modest for the extra special attack but I prefer timid and took some special attack off because 19 did not make a difference from 18.

Larvesta is the second of my two pivots. My moveset is the regular Flare Blitz/Morning Sun/U-Turn/Will-O-Miss. Flare Blitz and U-Turn are amazing STABs and U-Turn gives momentum. Morning Sun is for reliable recovery and Will-O-Wisp is for burn switch ins or stay ins if Flame Body did not burn the physical pokemon. I ran the extra bulk so I am able to switch in to common physical threats such as Pawniard, Mienfoo, etc. It also helps me as I am weak to Zigzagoon and able to live Extreme Speed if I still have evio intact and to burn it after living.

Staryu is my hazard remover. It also provides a Fire/Water core, Grass is not needed because of Magnemite or Croagunk, and since I was really weak to Fire I chose this as my spinner. I chose Psychic because it is able to 2HKO Foongus and Mienfoo after I knocked off eviolite, Rapid Spin is the remove hazards if needed or to break sturdy, Recover is for reliable recovery, and Scald is for STAB and lucky burns if needed. Staryu also hits 19 speed which is an amazing speed in LC but it ties with threats also.
frog (Croagunk) @ Eviolite
Ability: Dry Skin
Level: 5
EVs: 132 HP / 108 Atk / 116 Def / 108 SpA / 36 SpD
Sassy Nature
- Drain Punch
- Knock Off
- Sludge Bomb
- Vacuum Wave
duck (Porygon) @ Eviolite
Ability: Trace
Level: 5
EVs: 156 HP / 36 Def / 76 SpA / 236 SpD
Calm Nature
- Psychic
- Recover
- Thunder Wave
- Tri Attack
burd (Spritzee) @ Eviolite
Ability: Aroma Veil
Level: 5
EVs: 212 HP / 196 Def / 12 SpA / 76 SpD / 12 Spe
Bold Nature
- Heal Bell
- Moonblast
- Protect
- Wish
magnet (Magnemite) @ Choice Scarf
Ability: Analytic
Level: 5
EVs: 76 HP / 36 Def / 160 SpA / 236 Spe
Timid Nature
- Flash Cannon
- Hidden Power [Ground]
- Thunderbolt
- Volt Switch
bug (Larvesta) @ Eviolite
Ability: Flame Body
Level: 5
EVs: 76 HP / 76 Atk / 156 Def / 196 Spe
Jolly Nature
- Flare Blitz
- Morning Sun
- U-turn
- Will-O-Wisp
star (Staryu) @ Eviolite
Ability: Natural Cure
Level: 5
EVs: 116 HP / 156 Def / 236 Spe
Timid Nature
- Psychic
- Rapid Spin
- Recover
- Scald
Ability: Dry Skin
Level: 5
EVs: 132 HP / 108 Atk / 116 Def / 108 SpA / 36 SpD
Sassy Nature
- Drain Punch
- Knock Off
- Sludge Bomb
- Vacuum Wave
duck (Porygon) @ Eviolite
Ability: Trace
Level: 5
EVs: 156 HP / 36 Def / 76 SpA / 236 SpD
Calm Nature
- Psychic
- Recover
- Thunder Wave
- Tri Attack
burd (Spritzee) @ Eviolite
Ability: Aroma Veil
Level: 5
EVs: 212 HP / 196 Def / 12 SpA / 76 SpD / 12 Spe
Bold Nature
- Heal Bell
- Moonblast
- Protect
- Wish
magnet (Magnemite) @ Choice Scarf
Ability: Analytic
Level: 5
EVs: 76 HP / 36 Def / 160 SpA / 236 Spe
Timid Nature
- Flash Cannon
- Hidden Power [Ground]
- Thunderbolt
- Volt Switch
bug (Larvesta) @ Eviolite
Ability: Flame Body
Level: 5
EVs: 76 HP / 76 Atk / 156 Def / 196 Spe
Jolly Nature
- Flare Blitz
- Morning Sun
- U-turn
- Will-O-Wisp
star (Staryu) @ Eviolite
Ability: Natural Cure
Level: 5
EVs: 116 HP / 156 Def / 236 Spe
Timid Nature
- Psychic
- Rapid Spin
- Recover
- Scald
changes in bold
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