Intro
Hey everyone and welcome to my first RMT, any and all criticism, good or bad would be greatly appreciated, as I am very new to team building and looking to improve in all aspects of competitive play.
The Goons
Abomasnow (M) @ Abomasite
Ability: Snow Warning
Shiny: Yes
EVs: 248 HP / 252 SpA / 8 SpD
Modest Nature
IVs: 0 Atk
- Blizzard
- Leech Seed
- Earthquake
- Giga Drain
Hey everyone and welcome to my first RMT, any and all criticism, good or bad would be greatly appreciated, as I am very new to team building and looking to improve in all aspects of competitive play.
The Goons

Abomasnow (M) @ Abomasite
Ability: Snow Warning
Shiny: Yes
EVs: 248 HP / 252 SpA / 8 SpD
Modest Nature
IVs: 0 Atk
- Blizzard
- Leech Seed
- Earthquake
- Giga Drain
So, the big guy, our ice setter. Now the set im running on him is meant to stall out their bulk under hail. Between rock/spike damage plus the Hail being up it is actually quite easy to otk most threats with blizzard.
Hes set on a SpA/Hp set for the big 100% STAB blizzards and for the effective seed/drain stall, with some much needed bulk.

Kyurem-Black @ Choice Scarf
Ability: Teravolt
Shiny: Yes
EVs: 252 Atk / 4 SpD / 252 Spe
Lax Nature
- Dragon Claw
- Fusion Bolt
- Roost
- Ice Beam
Kyurem-B is a perfect fit for the Hail. Not just because of the ice stab but the threats he can take care of those pesky Lati's, T-flames and other flying friends thanks to scarfed Fusion Bolts. Running him as a Speedy Scarfed set Attacker, keeping roost to stay alive, a key member of the team in almost every match.

Skarmory (F) @ Leftovers
Ability: Sturdy
EVs: 252 HP / 252 Def / 4 Spe
Bold Nature
- Flash Cannon
- Defog
- Spikes
- Counter
Another main member, and a key supporter. Physically Defensive bulk running Flash Cannon to get rid of the fairies, My other possible mon right here would be Scizor but seeing as how I'm already running a Mega Abom, Skarmory sounds like my best bet, plus more hazards = easier otks.

Articuno @ Choice Specs
Ability: Pressure
EVs: 248 HP / 252 SpA / 8 SpD
Modest Nature
- Freeze-Dry
- Extrasensory
- Hurricane
- U-turn
Before you look and go, why the bird, let me tell you why, It's a very pretty bird. That isnt my sole reasoning, even though it heavily weighed on this slot, Articuno's ability to just utterly obliterate on a Banded STAB Hurricane/Freeze-Dry (that's a move?) is ridiculous. Also the U-turn can be used to pick up momentum and get up another set of spikes or hail. So all in all this mon is replaceable, but still deals massive damage.

Heatran @ Leftovers
Ability: Flash Fire
EVs: 252 HP / 252 SpA / 4 SpD
Modest Nature
IVs: 0 Atk
- Ancient Power
- Earth Power
- Lava Plume
- Stealth Rock
Heatran is essential in nearly every Hail team. He shuts down any fire switch in and with a big type coverage and added rocks, hes a huge threat all on his own. Ancient Power has been a win condition for me, while not reliable 100% of the time for procs, when it does, Heatran can sweep most teams after hazards/hail.

Azumarill @ Sitrus Berry
Ability: Huge Power
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Aqua Jet
- Belly Drum
- Play Rough
- Knock Off
The power. This cancer really talks for itself. Bulk Physical Attack, Huge Power-BD Azu. The amount of teams this guy fits on/dominates is scary. With huge type coverage and the surprise knock off this is our main sweeper. While not immune to hail damage just having it sit in back makes the opponent think twice about the possible revenge kill.
Importable: http://pastebin.com/0JimNFWX
Threat List:
Huge Threats:
Minor Treats:
- I'm probably missing alot of bit threats but these have annoyed me the most so far in testing.
Play Style:
So like with a sand team, our main objective here is to stall out until Hazards+Hail bring down our enemies to 1-2 hit K/O's. Sounds simple but with all our threats we can be a bit more aggressive than a normal stall. One of our biggest assets is our STAB 100% Blizzards, watch for mons with Pressure as this move, while very strong, only has 8 PP and we cant risk to lose any. Just wait it out, make smart switches and a solid start is necessary for this to work well. Most of the time we lead Abomasnow or Skarmory but if there is a huge threat like Y-Zard we CANNOT do this. If we lose either one early, the match will be near impossible. One last thing, One hazard is better than none, if we cant get up all our spikes its no big deal, just one set+rocks+hail will do big damage to most sweepers.
Conclusion:
Thanks so much for suffering through my guide/rmt, I know it needs lots of work but I really love the idea of a hail semi-stall team. Sorry if I wrote too much or didn't explain clearly, I tend to ramble..
Please criticize and tear my team apart if necessary, I'm more than happy to further discuss any of my selections,
Thanks again, Bieme.
Thanks so much for suffering through my guide/rmt, I know it needs lots of work but I really love the idea of a hail semi-stall team. Sorry if I wrote too much or didn't explain clearly, I tend to ramble..
Please criticize and tear my team apart if necessary, I'm more than happy to further discuss any of my selections,
Thanks again, Bieme.
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