This is my first RMT for like... I dare to say 6 months, but I'll do my best. Without further a-do, let's start.
So I'll tell you a little back-up story. So I used to be in a fan-league of one server, as a ground gym leader. And of course I wanted to try this thing out, and all I need to say is... Why wouldn't you use this more? I literally swept people with this thing or teared huge holes on their teams. Later now I realize how well something like Magnet Pull Magnezone would synergize this thing, just to kill Skarm, the only damn thing that walls this thing (completely shuts off), but I don't want to change this team around. But yeah, if you ever run a Zygarde, which you should try to do at least, have a Magnezone. But back to the moveset. Zygarde is a monster, and yache berry helps it more than enough, since it can easily set up at least one Dragon Dance, unless the opponent is using LO Greninja with Ice beam or you're facing a dragon, then I suggest you gtfo. EQ and Outrage is a fairly good combination and Zygarde gets a STAB from both of them, also with the Espeed being priority. Zugarde is pretty much like the new Dnite of Gen 6.
Now I am starting to realize something. Oh wait! I'm weak against the new Gen 6 common threat, Talonflame! Now one of the best counters would be indeed the really standard and common defensive Rotom-W, which you just see more than enough in OU. The set used to be Pain Split + Lefties but then I wanted to try out the Rest-O-Chesto, and in my opinion, it's superior to the pain split. But yeah, not much to to tell about this, it's just that standard.
tl;dr :
Genesect @ Choice Scarf
Ability: Download
Shiny: Yes
EVs: 252 Spd / 252 SAtk / 4 Atk
Hasty Nature
- Flamethrower
- Ice Beam
- Thunderbolt
- U-turn
Greninja @ Life Orb
Ability: Protean
EVs: 252 Spd / 252 SAtk / 4 Atk
Hasty Nature
- U-turn
- Hydro Pump
- Dark Pulse
- Ice Beam
Excadrill @ Choice Band
Ability: Mold Breaker
EVs: 252 Atk / 252 HP / 4 SDef
Adamant Nature
- Rock Slide
- Rapid Spin
- Iron Head
- Earthquake
Zygarde @ Yache Berry
Ability: Aura Break
EVs: 252 Spd / 252 Atk / 4 HP
Adamant Nature
- Dragon Dance
- Earthquake
- Extreme Speed
- Outrage
Pinsir @ Pinsirite
Ability: Moxie
Shiny: Yes
EVs: 252 Atk / 4 SDef / 252 Spd
Adamant Nature
- Quick Attack
- Return
- Earthquake
- Swords Dance
Rotom-Wash @ Chesto Berry
Ability: Levitate
EVs: 252 HP / 4 SAtk / 252 Def
Serious Nature
- Hydro Pump
- Volt Switch
- Will-O-Wisp
- Rest
Pinsir @ Pinsirite
Ability: Moxie
Shiny: Yes
EVs: 252 Atk / 4 SDef / 252 Spd
Adamant Nature
- Swords Dance
- Quick Attack
- Earthquake
- Return
Don't you just love Mega Pinsir? I would say it's my favorite Mega, mainly because of how only thinkable counters I am aware of for now are only Skarmory, Balloon Heatran, and something like Rocky helmet Ferro since Pinsir doesn't have recovery. Butbut! Thanks to Mega Khan going to ubers, I can run all so powerful Adamant one instead of Jolly nature, because every time I try to sweep with the thing, it just didn't do the slight bit enough damage, leaving something like 5-10% to the opponent. And that is frustrating :(.Ability: Moxie
Shiny: Yes
EVs: 252 Atk / 4 SDef / 252 Spd
Adamant Nature
- Swords Dance
- Quick Attack
- Earthquake
- Return
Excadrill @ Choice Band
Ability: Mold Breaker
EVs: 252 Atk / 4 SDef / 252 Spd
Jolly Nature
- Earthquake
- Iron Head
- Rock Slide
- Rapid Spin
The power is real, I know. But the main reason for this thing here is to just plain murder the common Defensive Rotom-W. Surprise, surprise scarf ones do cause a small problem if they manage to hit the Hydro Pump, because obviously the poor mole dies :(. But other things to this thing are just to like y'know, be powerful. Excadrill never really interested me in my first days of PS and it got banned before I even tried it out so yeah, band Excadrill seemed fun and such. It also kills some stuff like idk, the very uncommon defog Latias? Other stuff is does really is spin hazards away, considering I have 3 things with either U-Turn or Volt Switch, and hazards hurt those. Edit : Ban changed to scarfAbility: Mold Breaker
EVs: 252 Atk / 4 SDef / 252 Spd
Jolly Nature
- Earthquake
- Iron Head
- Rock Slide
- Rapid Spin
Genesect @ Choice Scarf
Ability: Download
Shiny: Yes
EVs: 4 Atk / 252 SAtk / 252 Spd
Hasty Nature
- Flamethrower
- Ice Beam
- U-turn
- Thunderbolt
Oh what's this? I need a scarfer? Why not then just drop my favorite scarfer here and have fun. I absolutely love scarf Genesect, I can hit so much stuff with it! Only thing is like scout-protecting. Something like Gliscor having a water type pal with him. That's just really annoying. But yeah, flamethrower for ferro, skarm, forre, whatever else there is. Ice beam for Lando twins, Gliscor, other flying types. U-Turn for the momentum and Celebi. Tbolt for Gyarados / Mega Gyarados which gets hurt by U-Turn anyway, Skarm again, other flying types.Ability: Download
Shiny: Yes
EVs: 4 Atk / 252 SAtk / 252 Spd
Hasty Nature
- Flamethrower
- Ice Beam
- U-turn
- Thunderbolt
Greninja (M) @ Life Orb
Ability: Protean
EVs: 4 Atk / 252 SAtk / 252 Spd
Hasty Nature
- Hydro Pump
- Dark Pulse
- U-turn
- Ice Beam
Oh, wouldn't you look at that. I have a goddamn triple fire weakness. That's horrifying, so why don't we drop a fairly frail water type in to help us, because I'm a genius like that, am I right? Nah, I kinda forgot why this thing was added in the first place because the team is old enough, but I can go and do the guessing game after all the battles I've had with it. U-Turn gives me some momentum and stuff, Life Orb and the STAB with protean is some heavy damage. Greninja also does have some really nice speed, which makes it a really nice specially offensive pokemon, and I like to run mostly offensive teams, just saying for now, since the team is almost completely Hyper Offensive. Hydro Pump for some nice and powerful hits. Dark Pulse is kind of just a filler, but mostly works fine against Gengars, even if they were now less common, gengarite being banned to ubers. Ice Beam for grass types which also are uncommon but Buh-bye Celebi I guess. I was pretty tempted to replace Dark Pulse with HP Fire but I wasn't sure for now, give me your thoughts.Ability: Protean
EVs: 4 Atk / 252 SAtk / 252 Spd
Hasty Nature
- Hydro Pump
- Dark Pulse
- U-turn
- Ice Beam
Zygarde @ Yache Berry
Ability: Aura Break
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature
- Dragon Dance
- Earthquake
- ExtremeSpeed
- Outrage
Ability: Aura Break
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature
- Dragon Dance
- Earthquake
- ExtremeSpeed
- Outrage
So I'll tell you a little back-up story. So I used to be in a fan-league of one server, as a ground gym leader. And of course I wanted to try this thing out, and all I need to say is... Why wouldn't you use this more? I literally swept people with this thing or teared huge holes on their teams. Later now I realize how well something like Magnet Pull Magnezone would synergize this thing, just to kill Skarm, the only damn thing that walls this thing (completely shuts off), but I don't want to change this team around. But yeah, if you ever run a Zygarde, which you should try to do at least, have a Magnezone. But back to the moveset. Zygarde is a monster, and yache berry helps it more than enough, since it can easily set up at least one Dragon Dance, unless the opponent is using LO Greninja with Ice beam or you're facing a dragon, then I suggest you gtfo. EQ and Outrage is a fairly good combination and Zygarde gets a STAB from both of them, also with the Espeed being priority. Zugarde is pretty much like the new Dnite of Gen 6.
Rotom-Wash @ Chesto Berry
Ability: Levitate
EVs: 252 HP / 4 SAtk / 252 Def
Bold Nature
- Hydro Pump
- Volt Switch
- Will-O-Wisp
- Rest
Ability: Levitate
EVs: 252 HP / 4 SAtk / 252 Def
Bold Nature
- Hydro Pump
- Volt Switch
- Will-O-Wisp
- Rest
Now I am starting to realize something. Oh wait! I'm weak against the new Gen 6 common threat, Talonflame! Now one of the best counters would be indeed the really standard and common defensive Rotom-W, which you just see more than enough in OU. The set used to be Pain Split + Lefties but then I wanted to try out the Rest-O-Chesto, and in my opinion, it's superior to the pain split. But yeah, not much to to tell about this, it's just that standard.
tl;dr :
Genesect @ Choice Scarf
Ability: Download
Shiny: Yes
EVs: 252 Spd / 252 SAtk / 4 Atk
Hasty Nature
- Flamethrower
- Ice Beam
- Thunderbolt
- U-turn
Greninja @ Life Orb
Ability: Protean
EVs: 252 Spd / 252 SAtk / 4 Atk
Hasty Nature
- U-turn
- Hydro Pump
- Dark Pulse
- Ice Beam
Excadrill @ Choice Band
Ability: Mold Breaker
EVs: 252 Atk / 252 HP / 4 SDef
Adamant Nature
- Rock Slide
- Rapid Spin
- Iron Head
- Earthquake
Zygarde @ Yache Berry
Ability: Aura Break
EVs: 252 Spd / 252 Atk / 4 HP
Adamant Nature
- Dragon Dance
- Earthquake
- Extreme Speed
- Outrage
Pinsir @ Pinsirite
Ability: Moxie
Shiny: Yes
EVs: 252 Atk / 4 SDef / 252 Spd
Adamant Nature
- Quick Attack
- Return
- Earthquake
- Swords Dance
Rotom-Wash @ Chesto Berry
Ability: Levitate
EVs: 252 HP / 4 SAtk / 252 Def
Serious Nature
- Hydro Pump
- Volt Switch
- Will-O-Wisp
- Rest
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