Team Preview
Slurpuff @ Sitrus Berry
Ability: Unburden
EVs: 4 HP / 252 Atk / 252 Spe
Naughty Nature
- Belly Drum
- Play Rough
- Drain Punch
- Cotton Guard
This Slurpuff is what sends dragons crying and cowering in fear. This Slurpuff is what puts other sweepers to shame. By using cotton guard, It can safely take a hit and have another turn to set up. It then uses belly drum which gives Slurpuff 4x attack and 2x speed with unburden. Not many Pokémon can do that in a single turn. Slurpuff then proceeds to sweep with play rough and drain punch for recovery and coverage.
Magnezone @ Choice Scarf
Ability: Magnet Pull
EVs: 4 Atk / 252 SpA / 252 Spe
Naive Nature
- Hidden Power [Fire]
- Explosion
- Flash Cannon
- Volt Switch
I realized that Slurpuff is going to down to just about every single steel type, especially the bulkier neutral steel type pokemon such as Skarmory, Mega-Aggron, Mega-Steelix, Scizor, and maybe even Forretress. The most efficient pokemon to cancel out those pesky steel types is Magnezone, with hp fire. Who expected Explosion? He can explode if needed to take out another mon to make sweeping easier. It also has volt switch to start a voltturn team as well.
Landorus-Therian @ Choice Scarf
Ability: Intimidate
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- U-turn
- Earthquake
- Knock Off/Stone Edge
- Explosion
Landorus is also a u-turner so I can keep the mind games and frustrating plays going. He is the second steel type counter and poison type counter as well. Flying type which helps with synergy with Magnezone because it is immune to EQ. Another Exploder which is handy and has knock off for utility or stone-edge for coverage, I really don't know what to use. EQ for STAB.
Heatran @ Leftovers
Ability: Flash Fire
EVs: 252 HP / 252 SpD
Calm Nature
- Lava Plume
- Stealth Rock
- Roar
- Flash Cannon
Another Pokémon who benefits from the flying type from Landorus-T, Heatran counters Talonflame which is an issue to slurpuff. Stealth Rock breaks sashes which is another problem. He has roar for stall teams and lava plume for burn for physical attackers. I was thinking of running explode, but I went against it. (Can you imagine explode?) I ran it SpD so I can tank special moves which no one else on the team can. Heatran has many resistances so he can easily switch into many attackers safely.
Raikou @ Choice Specs
Ability: Pressure
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Volt Switch
- Hidden Power [Ice]
- Extrasensory
- Shadow Ball
Raikou is another Voltturner with his amazing speed and already decent special attack. Raikou then takes out Landorus-T and Garchomp which is an issue to my team with hp Ice and with some predictions. Raikou takes out flying and water types when Magnezone is down. (which is quite often) However, Raikou is the most expendable member on the team.
Gengar @ Focus Sash
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Shadow Ball
- Sludge Bomb
- Counter
- Destiny Bond
Raise your hands if you expected counter on Gengar, no one right? That is what I'm expecting so I can take down fighting pokemon by switching into it and countering a knock off. He can take out any D-Dance pokemon or any swords dance pokemon easily. He has destiny bond to take out another pokemon out. He doesn't appreciate entry hazards. He can perform as a late game sweeper because his special attack is decent as well. He has another ground immunity which heatran and magnezone both appreciate. Lastly, he has immunity to normal and fighting types, so most priority moves blow right past him.






Slurpuff @ Sitrus Berry
Ability: Unburden
EVs: 4 HP / 252 Atk / 252 Spe
Naughty Nature
- Belly Drum
- Play Rough
- Drain Punch
- Cotton Guard
This Slurpuff is what sends dragons crying and cowering in fear. This Slurpuff is what puts other sweepers to shame. By using cotton guard, It can safely take a hit and have another turn to set up. It then uses belly drum which gives Slurpuff 4x attack and 2x speed with unburden. Not many Pokémon can do that in a single turn. Slurpuff then proceeds to sweep with play rough and drain punch for recovery and coverage.
Magnezone @ Choice Scarf
Ability: Magnet Pull
EVs: 4 Atk / 252 SpA / 252 Spe
Naive Nature
- Hidden Power [Fire]
- Explosion
- Flash Cannon
- Volt Switch
I realized that Slurpuff is going to down to just about every single steel type, especially the bulkier neutral steel type pokemon such as Skarmory, Mega-Aggron, Mega-Steelix, Scizor, and maybe even Forretress. The most efficient pokemon to cancel out those pesky steel types is Magnezone, with hp fire. Who expected Explosion? He can explode if needed to take out another mon to make sweeping easier. It also has volt switch to start a voltturn team as well.
Landorus-Therian @ Choice Scarf
Ability: Intimidate
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- U-turn
- Earthquake
- Knock Off/Stone Edge
- Explosion
Landorus is also a u-turner so I can keep the mind games and frustrating plays going. He is the second steel type counter and poison type counter as well. Flying type which helps with synergy with Magnezone because it is immune to EQ. Another Exploder which is handy and has knock off for utility or stone-edge for coverage, I really don't know what to use. EQ for STAB.
Heatran @ Leftovers
Ability: Flash Fire
EVs: 252 HP / 252 SpD
Calm Nature
- Lava Plume
- Stealth Rock
- Roar
- Flash Cannon
Another Pokémon who benefits from the flying type from Landorus-T, Heatran counters Talonflame which is an issue to slurpuff. Stealth Rock breaks sashes which is another problem. He has roar for stall teams and lava plume for burn for physical attackers. I was thinking of running explode, but I went against it. (Can you imagine explode?) I ran it SpD so I can tank special moves which no one else on the team can. Heatran has many resistances so he can easily switch into many attackers safely.
Raikou @ Choice Specs
Ability: Pressure
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Volt Switch
- Hidden Power [Ice]
- Extrasensory
- Shadow Ball
Raikou is another Voltturner with his amazing speed and already decent special attack. Raikou then takes out Landorus-T and Garchomp which is an issue to my team with hp Ice and with some predictions. Raikou takes out flying and water types when Magnezone is down. (which is quite often) However, Raikou is the most expendable member on the team.
Gengar @ Focus Sash
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Shadow Ball
- Sludge Bomb
- Counter
- Destiny Bond
Raise your hands if you expected counter on Gengar, no one right? That is what I'm expecting so I can take down fighting pokemon by switching into it and countering a knock off. He can take out any D-Dance pokemon or any swords dance pokemon easily. He has destiny bond to take out another pokemon out. He doesn't appreciate entry hazards. He can perform as a late game sweeper because his special attack is decent as well. He has another ground immunity which heatran and magnezone both appreciate. Lastly, he has immunity to normal and fighting types, so most priority moves blow right past him.