What type of bug are you reporting? Mechanics
What is the bug?
Special moves that deal damage based on the target's defense, like Sacred Sword, Psyshock, etc., currently have their damage reduced by the fur coat ability. This is incorrect. On cartridge, their damage is reduced by ice scales, and ice scales only, just like light screen.
Fur coat does not increase the target's defense in any way shape or form. Its effect is limited to reducing the damage of moves that hit for the physical category. This is similar to how the aforementioned abilities are reduced by Light Screen and not reflect. In fact. Fur Coat works precisely the same way as Reflect does to reduce the damage only when calculating the damage.
I tested this on both SV and Sw/Sh. Getting a video to demonstrate this is not easy, in particular because it's hard to fix damage. However, it can be observed.
I do not have access to earlier games to test, but I would be surprised if this behavior was not how it was since the ability was introduced.
See
https://replay.pokemonshowdown.com/gen9customgame-2273358942
Are you able to replicate it? If so, how?
Use Psyshock on a target that has fur coat. Then, use it on a target with identical stats that does not have fur coat. Observe the damage difference.
What is the bug?
Special moves that deal damage based on the target's defense, like Sacred Sword, Psyshock, etc., currently have their damage reduced by the fur coat ability. This is incorrect. On cartridge, their damage is reduced by ice scales, and ice scales only, just like light screen.
Fur coat does not increase the target's defense in any way shape or form. Its effect is limited to reducing the damage of moves that hit for the physical category. This is similar to how the aforementioned abilities are reduced by Light Screen and not reflect. In fact. Fur Coat works precisely the same way as Reflect does to reduce the damage only when calculating the damage.
I tested this on both SV and Sw/Sh. Getting a video to demonstrate this is not easy, in particular because it's hard to fix damage. However, it can be observed.
I do not have access to earlier games to test, but I would be surprised if this behavior was not how it was since the ability was introduced.
See
https://replay.pokemonshowdown.com/gen9customgame-2273358942
Are you able to replicate it? If so, how?
Use Psyshock on a target that has fur coat. Then, use it on a target with identical stats that does not have fur coat. Observe the damage difference.
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