Pet Mod Fusion Evolution [Gen 9] - Final Winners! | Closure

triple post also first

:swsh/chi-yu::swsh/clodsire:
DNA Donors: Chi-Yu / Clodsire
Fusion Name: Yu-Clod
New Types:
Fire.png
Poison.png

Base Stats: 95 / 80 / 70 / 90 / 110 / 60 [BST: 505] (+3 HP / +3 Atk / +0 Def / +0 SpA / +0 SpD / +0 Spe)
New Ability: Sponge of Ruin = (Beads of Ruin + Water Absorb)
Ability Description: Effects of both abilities.
Notable Moves:
Special.png
Fire Blast, Flamethrower, Lava Plume, Sludge Bomb, Earth Power
Status.png
Recover, Spikes, Nasty Plot, Stealth Rock, Will-o-Wisp, Toxic, Toxic Spikes
Intended Role: Special Wall, Special Wallbreaker, Hazard Setter (Stealth Rock, Spikes)
Role Justification: breaks down stuff like star, bellikiss, florge, etc. blocks flip except from legion which is great for stealing momentum. spreads status well too.

:swsh/eelektrik::swsh/necrozma-dawn-wings:
DNA Donors: Eelektrik / Necrozma-Dawn-Wings
Fusion Name: Necrotrik
New Types:
Electric.png
Ghost.png

Base Stats: 83 / 101 / 89 / 127 / 101 / 59 [BST: 560] (+2 HP / +2 Atk / +0 Def / +11 SpA / +3 SpD / +1 Spe)
New Ability: Airborne Armor = (Levitate + Prism Armor)
Ability Description: Effects of both abilities.
Notable Moves:
Physical.png
Knock Off, U-Turn
Special.png
Moongeist Beam, Thunderbolt, Volt Switch, Earth Power, Heat Wave
Status.png
Stealth Rock, Moonlight, Calm Mind, Trick Room
Intended Role: Hazard Setter (Stealth Rock), Defensive Pivot, Special Wallbreaker, Trick Room Setter
Role Justification: pretty average rocker, blocks spin and doesnt care much about the spinners' moves and can just spam moongeist to pressure them immensely. also slow pivot. i like slow pivots.

:swsh/eelektrik::swsh/necrozma-ultra:
DNA Donors: Eelektrik / Necrozma-Ultra
Fusion Name: Necrotrik-Ultra
New Types:
Electric.png
Dragon.png

Base Stats: 83 / 137 / 79 / 137 / 79 / 111 [BST: 626]
New Ability: Neuroforce
Notable Moves:
Physical.png
Wild Charge, Outrage, Iron Head, Knock Off, U-Turn
Special.png
Thunderbolt, Volt Switch, Dragon Pulse, Earth Power, Heat Wave, Giga Drain
Status.png
Dragon Dance, Calm Mind, Stealth Rock
Intended Role: Physical Wallbreaker, Special Wallbreaker
Role Justification: its fast now. click ur setup of choice and hit things ig.

:swsh/froslass::swsh/genesect:
DNA Donors: Froslass / Genesect
Fusion Name: Genelass
New Types:
Ice.png
Steel.png

Base Stats: 71 / 100 / 85 / 100 / 85 / 109 [BST: 550] (+1 HP / +0 Atk / +3 Def / +0 SpA / +3 SpD / +5 Spe)
New Ability: Touchscreen = (Cursed Body + Download)
Ability Description: If this Pokemon is damaged from an attack, there is a 30% chance to raise Attack or Sp. Atk by 1 stage based on the foes' weaker Defense.
Notable Moves:
Physical.png
U-Turn, Ice Spinner, Iron Head, Blaze Kick, Explosion
Special.png
Ice Beam, Flash Cannon, Thunderbolt, Flamethrower, Giga Drain
Status.png
Spikes, Switcheroo, Taunt
Intended Role: Offensive Pivot, Hazard Setter (Spikes), Special Wallbreaker, Mixed Wallbreaker, Physical Wallbreaker
Role Justification: noticed that theres a lot of ice weak attackers so heres the ice attacker. its fast and it has uturn and spikes so can capitalize easily on opponents' lost momentum.

:swsh/espathra::swsh/grimmsnarl:
DNA Donors: Espathra / Grimmsnarl
Fusion Name: Grimmpathra
New Types:
Psychic.png
Fairy.png

Base Stats: 95 / 90 / 70 / 100 / 70 / 85 [BST: 510] (+0 HP / +0 Atk / +8 Def / +2 SpA / +3 SpD / +3 Spe)
New Ability: Vaudevillain = (Opportunist + Prankster)
Ability Description: When an opposing Pokemon has a stat stage raised or uses a status move, this Pokemon copies the effect.
Notable Moves:
Physical.png
U-Turn
Special.png
Lumina Crash, Dazzling Gleam, Draining Kiss, Focus Blast,
Status.png
Nasty Plot, Roost, Trick, Parting Shot
Intended Role: Stallbreaker, Special Wallbreaker
Role Justification: weirdmon that spams crash and is hard to handle defensively because chip is healed when you click recover.
 
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:swsh/alakazam::swsh/alcremie:
only a spoonful
DNA Donors: Alakazam / Alcremie
Fusion Name: Alakremie
New Types:
Psychic.png
Fairy.png

Base Stats: 75 / 55 / 60 / 122 / 110 / 95 [BST: 517] (+15 HP / +0 Atk / +0 Def / +0 SpA / +2 SpD / +3 Spe)
New Ability: Aroma Arcana = (Magic Guard + Aroma Veil)
Ability Description: Combined effect of both the abilities.
Notable Moves:
Physical.png

Special.png
Dazzling Gleam, Draining Kiss, Psychic, Psyshock, Focus Blast, Shadow Ball, Mystical Fire
Status.png
Nasty Plot, Recover
Intended Role: Magic Guard User, Special Wallbreaker, Special Sweeper
Role Justification: Magic Guard is big and awesome. With a significantly better defensive typing and bulk than Alakazam (at the cost of some speed), Alakremie can serve as a much more solid specially offensive mon with more longevity. It also has STAB Draining Kiss recovery for the gamers out there.

:swsh/alakazam-mega::swsh/alcremie:
only 5 spoonfuls
DNA Donors: Alakazam-Mega / Alcremie
Fusion Name: Alakremie-Mega
New Types:
Psychic.png
Fairy.png

Base Stats: 75 / 55 / 80 / 162 / 120 / 125 [BST: 617] (+15 HP / +0 Atk / +20 Def / +40 SpA / +12 SpD / +33 Spe)
New Ability: Trace = (Magic Guard + Aroma Veil)
Ability Description: Combined effect of both the abilities.
Notable Moves:
Physical.png

Special.png
Dazzling Gleam, Draining Kiss, Psychic, Psyshock, Focus Blast, Shadow Ball, Mystical Fire
Status.png
Nasty Plot, Recover, Calm Mind
Intended Role:
Role Justification:


:swsh/diancie::swsh/conkeldurr:
saliminator
DNA Donors: Diancie / Conkeldurr
Fusion Name: Dianceldurr
New Types:
Fairy.png
Fighting.png

Base Stats: 77 / 120 / 122 / 77 / 107 / 47 [BST: 550] (+0 HP / +0 Atk / +0 Def / +0 SpA / +0 SpD / +0 Spe)
New Ability: Diamond Guts = (Clear Body + Guts)
Ability Description: Combined effect of both the abilities.
Notable Moves:
Physical.png
Diamond Storm, Play Rough, Mach Punch, Drain Punch, Close Combat, Knock Off, Thunder Punch, Ice Punch
Special.png
nope
Status.png
Bulk Up
Intended Role: Physical Wallbreaker, Physical Wall, Priority User
Role Justification: I want that sal obliterated!!! Dianceldurr is a very good physical wallbreaker. Kind of like Conkeldurr in UU, except it's bulkier and doesn't have Guts. Big 120 attack STAB Mach Punch with Guts is good priority, it has a good defensive typing and big stats, and Clear Body is useful, especially in the Sal matchup. Unfortunate that Lashiram is only the second best lash in the meta right now.

:swsh/diancie-mega::swsh/conkeldurr:
everyone point and laugh at the banned mega
DNA Donors: Diancie-Mega / Conkeldurr
Fusion Name: Dianceldurr
New Types:
Fairy.png
Fighting.png

Base Stats: 77 / 180 / 82 / 137 / 67 / 107 [BST: 650] (+0 HP / +60 Atk / +-40 Def / +60 SpA / +-40 SpD / +60 Spe)
New Ability: Magic Bounce = (Clear Body + Iron Fist)
Ability Description: Combined effect of both the abilities.
Notable Moves:
Physical.png

Special.png

Status.png

Intended Role:
Role Justification:
 
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:swsh/gastrodon::swsh/vespiquen:
DNA Donors: Gastrodon / Vespiquen
Fusion Name: Gastroquen
New Types:
Ground.png
Bug.png

Base Stats: 100 / 81 / 95 / 86 / 92 / 39 [BST: 493] (+10 HP / +0 Atk / +10 Def / +0 SpA / +0 SpD / +0 Spe)
New Ability: Ambient Pressure = (Storm Drain + Pressure)
Ability Description: Combined effect of both abilities
Notable Moves:
Physical.png
Attack Order, Earthquake, U-turn
Special.png
Bug Buzz, Earth Power, Hurricane,
Status.png
Aromatherapy, Defog, Heal Order, Stealth Rock, Spikes, Toxic, Toxic Spikes
Intended Role: Hazard setter, Wall
Role Justification: We had no water inmunes yet so I decided to brainstorm something. Has a fantastic support movepool, reliable healing and is overall a mon that really annoys many water types, especially Stargrowth who it can easily get hazards on.
 
first

:swsh/malamar::swsh/volcanion:
i HATE roaring sal
DNA Donors: Malamar / Volcanion
Fusion Name: Volamar
New Types:
Dark.png
Water.png

Base Stats: 85 / 105 / 105 / 100 / 85 / 75 [BST: 555] (+2 HP / +4 Atk / +1 Def / +1 SpA / +3 SpD / +4 Spe)
New Ability: Water Repellent = (Contrary + Water Absorb)
Ability Description: Combined effect of both the abilities.
Notable Moves:
Physical.png
Knock Off, Liquidation, Superpower
Special.png
...
Status.png
Topsy-Turvy, Toxic, Will-O-Wisp
Intended Role: Physical Wall, Wincon
Role Justification: I despise how Dragon Dance Roaring Sal basically wins games immediately if it gets an opportunity to set up, so here’s my answer to that nonsense. Eats every hit Sal can throw out beside U-Turn from Band, and immediately threatens back with Contrary Superpower, plus Knock Off and funny status moves to ensure nothing really wants to switch in either. Also features enough special bulk to reasonably run spdef or even AV sets.

:swsh/weezing-galar::swsh/chi-yu:
DNA Donors: Weezing-Galar / Chi-Yu
Fusion Name: Wee-Yu
New Types:
Poison.png
Fire.png

Base Stats: 60 / 85 / 100 / 110 / 95 / 80 [BST: 530] (+0 HP / +0 Atk / +0 Def / +0 SpA / +0 SpD / +0 Spe)
New Ability: Mists of Ruin = (Misty Surge + Beads of Ruin)
Ability Description: Combined effect of both the abilities.
Notable Moves:
Physical.png

Special.png
Fire Blast, Flamethrower, Overheat, Shadow Ball, Sludge Bomb, Sludge Wave
Status.png
Destiny Bond, Nasty Plot, Toxic Spikes
Intended Role: Special Wallbreaker, Stallbreaker
Role Justification: Chi-Yu fusion, take 2. Very very strong Stallbreaker thanks to multilayered status immunity and ridiculous power with Nasty Plot sets, but kinda struggles into offense thanks to its awkward speed tier and common switchins on offense teams (Relishadow is A, guys).

:swsh/leavanny::swsh/dragapult:
webs time
DNA Donors: Leavanny / Dragapult
Fusion Name: Dragavanny
New Types:
Bug.png
Dragon.png

Base Stats: 85 / 115 / 80 / 85 / 80 / 117 [BST: 562] (+4 HP / +4 Atk / +3 Def / +0 SpA / +3 SpD / +0 Spe)
New Ability: Slime Coat = (Overcoat + Clear Body)
Ability Description: Combined effect of both the abilities.
Notable Moves:
Physical.png
Dragon Darts, Knock Off, U-Turn, X-Scissor
Special.png

Status.png
Sticky Web, Swords Dance
Intended Role: Hazard Setter, Offensive Pivot
Role Justification: Bug Pult. BIG U-Turns to back up Big Dragon Darts, with Knock Off to annoy walls and Webs to troll offense. Setup sets could maybe be cool but you can’t touch Florgerouge.

:swsh/dracozolt::swsh/corviknight:
DNA Donors: Dracozolt / Corviknight
Fusion Name: Corvizolt
New Types:
Electric.png
Flying.png

Base Stats: 95 / 95 / 100 / 70 / 80 / 75 [BST: 515] (+1 HP / +2 Atk / +3 Def / +4 SpA / +3 SpD / +4 Spe)
New Ability: Hourglass = (Sand Rush + Mirror Armor)
Ability Description: Combined effect of both the abilities.
Notable Moves:
Physical.png
Bolt Beak, Brave Bird, Earthquake, Low Kick, U-Turn
Special.png

Status.png
Bulk Up, Defog, Roost
Intended Role: Sand Abuser, Physical Wall
Role Justification: Epic based Sand abuser that pairs well with the setter. Bolt Beak+Brave Bird is pretty stellar coverage, and both choiced sets or Bulk Up could realistically see usage. Also only really walled by garg, so garg stocks are on the rise.
 
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:swsh/kleavor::swsh/staraptor::kleavor::staraptor:
DNA Donors: Kleavor / Staraptor
Fusion Name: Kleavaptor
New Types:
Rock.png
Flying.png

Base Stats: 82 / 127 / 82 / 47 / 70 / 102 [BST: 510] (+5 HP / +0 Atk / +0 Def / +0 SpA / +5 SpD / +10 Spe)
New Ability: Wild Axe = (Sharpness + Reckless)
Ability Description: Combined effect of both the abilities.
Notable Moves:
Physical.png
Stone Axe, Brave Bird, Stone Edge, Close Combat
Special.png

Status.png
Defog, Swords Dance, U-Turn, Tailwind
Intended Role: Set-Up Sweeper, Defogger
Role Justification: We have Samurott-Hisui fusion now we need Kleavor fusion
:swsh/scyther::swsh/starly::scyther::starly:
DNA Donors: Scyther / Starly
Fusion Name: Scyly
New Types:
Bug.png
Flying.png

Base Stats: 63 / 82 / 63 / 42 / 63 / 87 [BST: 380] (+3 HP / +0 Atk / +3 Def / +0 SpA / +3 SpD / +0 Spe)
New Ability: Reverse Morals = (Steadfast + Reckless)
Ability Description: Combined effect of both the abilities.
:swsh/magearna::swsh/dracovish::magearna::dracovish:
DNA Donors: Magearna / Dracovish
Fusion Name: Dracomage
New Types:
Dragon.png
Fairy.png

Base Stats: 89 / 97 / 107 / 100 / 97 / 70 [BST: 565] (+4 HP / +5 Atk / +0 Def / +0 SpA / +0 SpD / +0 Spe)
New Ability: Sponge Souls = (Soul-Heart + Water Absorb)
Ability Description: Combined effect of both the abilities.
Notable Moves:
Physical.png
Fishous Rend, Dragon Rush, Outrage, Ice Spinner, Iron Head, Play Rough, Brick Break, Stone Edge, Earthquake,
Special.png
Fleur Cannon, Aura Sphere, Thunderbolt, Shadow Ball, Ice Beam, Focus Blast, Stored Power, Dragon Pulse, Meteor Beam,
Status.png
Shift Gear, Calm Mind, Trick, Iron Defense
Intended Role: Set-Up Sweeper
Role Justification: Uber + Uber equals... not so Uber? Good set-up sweeper that doesn't overpower the meta statwise. Can run specs, set-up, mixed, or even power herb meteor beam
:swsh/darmanitan-galar::swsh/kilowattrel::darmanitan-galar::kilowattrel:
DNA Donors: Darmanitan-Galar / Kilowattrel
Fusion Name: Kilodarm-Galar
New Types:
Ice.png
Electric.png

Base Stats: 90 / 105 / 59 / 77 / 59 / 110 [BST: 510] (+3 HP / +0 Atk / +2 Def / +10 SpA / +2 SpD / +0 Spe)
New Ability: Fowl Behavior = (Gorilla Tactics + Competitive)
Ability Description: User can only use the first move it selects, but it's Sp.Atk is 1.5x
Notable Moves:
Physical.png
Wild Charge, Brave Bird, U-Turn, Icicle Crash, Superpower, Earthquake
Special.png
Volt Switch, Thunderbolt, Hurricane, Freeze-Dry, Focus Blast, Fire Blast, Ice Beam
Status.png
N/A
Intended Role: Specs user, Mixed user
Role Justification: BoltBeam with a sorta limiting ability
:swsh/darumaka-galar::swsh/wattrel::darumaka-galar::wattrel:
DNA Donors: Darumaka-Galar / Wattrel
Fusion Name: Daruwatt-Galar
New Types:
Ice.png
Electric.png

Base Stats: 63 / 65 / 42 / 37 / 42 / 61 [BST: 320] (+8 HP / +0 Atk / +2 Def / +2 SpA / +0 SpD / +1 Spe)
New Ability: Fowl Rush = (Hustle + Competitive)
Ability Description: This Pokemon's Sp.Atk is 1.5x and it's Accuracy is 0.8x
 
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no weather? gotcha

:swsh/nihilego::swsh/mienshao:
DNA Donors: Nihilego / Mienshao
Fusion Name: Mielego
New Types:
Rock.png
Fighting.png

Base Stats: 89 / 89 / 53 / 113 / 101 / 113 [BST: 558] (+2 HP / +0 Atk / +0 Def / +2 SpA / +6 SpD / +9 Spe)
New Ability: Ultra Health = (Beast Boost + Regenerator)
Ability Description: Beast Boost + Heals 1/3 HP on landing a KO.
Notable Moves:
Physical.png
Knock Off, U-Turn
Special.png
Aura Sphere, Focus Blast, Meteor Beam, Power Gem, Psychic, Psyshock, Thunderbolt
Status.png
Calm Mind, Toxic Spikes, Stealth Rock
Intended Role: Special Wallbreaker, Meteor Beam Sweeper, Set-Up Sweeper (Calm Mind), Hazard Setter (Toxic Spikes, Stealth Rock)
Role Justification: what if nihilego could break through steels? mielego answers that question. also it has other options as a more traditional calm mind sweeper or hazard setter

:swsh/silvally::swsh/haxorus:
DNA Donors: Silvally / Haxorus
Fusion Name: Silvorus
New Types:
Normal.png
Dragon.png

Base Stats: 85 / 121 / 92 / 77 / 82 / 96 [BST: 553] (+0 HP / +0 Atk / +0 Def / +0 SpA / +0 SpD / +0 Spe)
New Ability: Godslayer = (RKS System + Mold Breaker)
Ability Description: Combined effect of both the abilities.
Notable Moves:
Physical.png
Crunch, Dragon Claw, First Impression, Multi-Attack, Outrage, U-Turn
Special.png

Status.png
Dragon Dance, Parting Shot, Swords Dance
Intended Role: Physical Wallbreaker, Set-Up Sweeper (Dragon Dance)
Role Justification: Incredibly versatile wallbreaker that can choose its own primary typing, but this is counteracted by having no real ability of its own, and no ability to hold non-Drive items. Can run DDance sets if that's your kind of thing. Gets speed controlled pretty hard by Scarfers.

:swsh/type:null::swsh/axew:
DNA Donors: Type: Null / Axew
Fusion Name: Type: Axe
New Types:
Normal.png
Dragon.png

Base Stats: 70 / 91 / 77 / 62 / 67 / 58 [BST: 425] (+0 HP / +0 Atk / +0 Def / +0 SpA / +0 SpD / +0 Spe)
New Ability: Armor Breaker = (Battle Armor + Mold Breaker)
Ability Description: Combined effect of both the abilities.
Notable Moves:
Physical.png

Special.png

Status.png

Intended Role:
Role Justification:

:swsh/golem-alola::swsh/lokix:
bzzt
DNA Donors: Golem-Alola / Lokix
Fusion Name: Gokix-Alola
New Types:
Electric.png
Dark.png

Base Stats: 75 / 111 / 104 / 53 / 60 / 88 [BST: 491] (+0 HP / +0 Atk / +0 Def / +0 SpA / +0 SpD / +20 Spe)
New Ability: Bugzapper = (Galvanize + Swarm)
Ability Description: This Pokemon's Bug-type moves become Electric-type and have their power multiplied by 1.2x.
Notable Moves:
Physical.png
Axe Kick, First Impression, Leech Life, Sucker Punch, Throat Chop, U-Turn
Special.png
lol
Status.png
Swords Dance
Intended Role: Physical Wallbreaker, Revenge Killer
Role Justification: Funny spin on the Fimp revenge killer archetype - specifically it revenge-kills Electric weak mons like Tinkovish, Samuraiai and Iron Tornado. It also packs a boosted STAB U-Turn (although unlike normal U-Turn this can be blocked by Grounds).

:swsh/geodude-alola::swsh/nymble:
DNA Donors: Geodude-Alola / Nymble
Fusion Name: Nymdude-Alola
New Types:
Electric.png
Bug.png

Base Stats: 36 / 63 / 70 / 25 / 27 / 52 [BST: 273] (+0 HP / +0 Atk / +0 Def / +0 SpA / +0 SpD / +20 Spe)
New Ability: Electrician = (Galvanize + Tinted Lens)
Ability Description: Combined effect of both the abilities.
Notable Moves:
Physical.png

Special.png

Status.png

Intended Role: LC
Role Justification: its a lc



:swsh/gastrodon::swsh/venusaur:
DNA Donors: Gastrodon / Venusaur
Fusion Name: Gastrosaur
New Types:
Ground.png
Poison.png

Base Stats: 102 / 82 / 75 / 100 / 100 / 59 [BST: 518] (+7 HP / +0 Atk / +0 Def / +4 SpA / +9 SpD / +0 Spe)
New Ability: Watermill = (Storm Drain + Chlorophyll)
Ability Description: Raises Speed by 1 stage when hit by a Water move; Water immunity.
Notable Moves:
Physical.png

Special.png
Earth Power, Giga Drain, Hydro Pump, Sludge Bomb
Status.png
Growth, Recover, Spikes, Stealth Rock, Toxic
Intended Role: Special Wall, Mixed Wall
Role Justification: fat water immunity. scares away stargrowth w/ poison stab

:swsh/gastrodon::swsh/venusaur-mega:
DNA Donors: Gastrodon / Venusaur-Mega
Fusion Name: Gastrosaur
New Types:
Ground.png
Poison.png

Base Stats: 102 / 100 / 115 / 122 / 120 / 59 [BST: 618] (+7 HP / +18 Atk / +40 Def / +26 SpA / +29 SpD / +0 Spe)
New Ability: Thick Fat = (Storm Drain + Chlorophyll)
Ability Description: Raises Speed by 1 stage when hit by a Water move; Water immunity.
Notable Moves:
Physical.png

Special.png
Earth Power, Giga Drain, Hydro Pump, Sludge Bomb
Status.png
Growth, Recover, Spikes, Stealth Rock, Toxic
Intended Role: Special Wall, Mixed Wall
Role Justification: bigger version of the base form that trades its water immunity and item slot for a fire resist and an ice neutrality

:swsh/shellos::swsh/bulbasaur:
DNA Donors: Shellos / Bulbasaur
Fusion Name:
New Types:
Water.png
Poison.png

Base Stats: 70 / 48 / 48 / 65 / 65 / 39 [BST: 335] (+10 HP / +0 Atk / +0 Def / +4 SpA / +2 SpD / +0 Spe)
New Ability: Watermill = (Storm Drain + Chlorophyll)
Ability Description: Raises Speed by 1 stage when hit by a Water move; Water immunity.


Notable Moves:
Physical.png

Special.png

Status.png

Intended Role: lc
Role Justification: yup
 
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:swsh/lunatone::swsh/magearna:
This is for the people who have doubts about the moon landing because I sure have landed this moon
DNA Donors: Lunatone / Magearna

Fusion Name: Lunagearna
New Types:
Rock.png
Steel.png

Base Stats: 90 / 75 / 90 / 117 / 110 / 67 [BST: 549] (+5 HP / +0 Atk / +0 Def / +5 SpA / +10 SpD / +0 Spe)
New Ability: Soar-Heart = (Levitate + Soul-Heart)
Ability Description: Effect of both abilities. +1 spa whenever levitate triggers.
Notable Moves:
Physical.png
me face when
Special.png
Meteor Beam, Power Gem, Flash Cannon, Focus Blast, Ice Beam, Volt Switch, Earth Power, Stored Power, Steel Beam
Status.png
Stealth Rock, Spikes, Shift Gear, Rock Polish, Nasty Plot, Iron Defense, Calm Mind, Pain Split, Moonlight
Intended Role: Defensive Pivot, Setup Sweeper
Role Justification: There are no true two-move setup sweepers (revarantis doesn’t count) and this Mon changes that by introducing a new offensive mon that can effectively use meteor beam. As an offensive mon, its stabs are kind of terrible but it backs that up with great coverage and good special offense. As a defensive Pokémon, it can use its weird typing to resist quite a few threatening mons such as Whimsy, Deliraidon, Baxgeist, and a few other Pokémon that don’t carry fighting coverage or water STAB. This overall neutrality board makes it both an excellent defensive Pokémon and a potent offensive pick. This is secretly a sand abuser minus the water resistance with tyranix, however, this limits its main source of healing, moonlight.

:swsh/enamorus-therian::sv/bombirdier:
Forget the sharpnado, the real storm has just arrived.. also it’s fairy flying now thanks gluke 4 suggest
DNA Donors: Enamorus-Therian / Bombirdier
Fusion Name: Ebomborus-Therian
New Types:
Flying.png
Fairy.png

Base Stats: 80 / 110 / 100 / 100 / 95 / 65 [BST: 550] (+8 HP / +1 Atk / +3 Def / +3 SpA / +3 SpD / +1 Spe)
New Ability: Rocky Coat = (Overcoat + Rocky Payload)
Ability Description: Immunity to rock type, powder moves and sandstorm damage. 1.5x offensive stat while using a rock type move
Notable Moves:
Physical.png
Brave Bird, Knock Off, U-Turn, Stone Edge, Play Rough, Drill Run, Superpower, (!!! power trip)
Special.png
Hurricane, Heat Wave, Moonblast, Power Gem, Earth Power, Draining Kiss, Stored Power
Status.png
Roost, Stealth Rock, Parting Shot, Nasty Plot, Agility, Hone Claws, Iron Defense, Calm Mind
Intended Role: Defensive Rocker, Setup Sweeper, Slow Pivot
Role Justification: Basically a flying type without having to rely on HDB for stealth rock immunity. This unique defensive typing allows Ebomborus to deal with Mimic, Tyranix, Zoink and Relishadow and a majority of dragon types with relative ease while preserving its health with a free slot for leftovers. This Mon isn’t passive either, with access to potent setup moves and resistance to current priority, along with a great technical stab combo in Rock/Fairy/Flying. This allows Ebomborus to be splashable without being too overwhelming, as its defensive profile isn’t the strongest, being only 80/100/95. These traits will allow it to be an effective and viable Pokémon in the fe metagame.

:swsh/gliscor::sv/iron moth:
I am sorry lord anaconja but it MUST be done. (totally fused for the name) (I lied)
DNA Donors: Gliscor / Iron Moth
Fusion Name: Iron Goth
New Types:
Fire.png
Flying.png

Base Stats: 78 / 82 / 92 / 108 / 92 / 104 [BST: 557] (+1 HP / +0 Atk / +0 Def / +16 SpA / +0 SpD / +2 Spe)
New Ability: Sand Battery = (Sand Veil + Quark Drive)
Ability Description: This Pokémon gains a 1.3x boost (1.5x if speed) to its most proficient stat in sand, or if this Pokemon used a booster energy. Immunity to Sand
Notable Moves:
Physical.png
U-Turn, Knock Off
Special.png
Hurricane, Fire Blast, Overheat, Sludge Wave, Firey Dance, Earth Power, Energy Ball, Dazzling Gleam.
Status.png
Toxic, Defog, Roost
Intended Role: Offensive Pivot, Sand Pokémon
Role Justification: A sand hurricane spammer that can have its speed boosted in the sand. Very simple yet effective Pokémon that can also be used outside of sand to dish out huge amounts of damage against opposing sand teams with its excellent STABs and coverage. Its typing is also great defensively vs Whimsy, Dirge, and Florgerouge. Overall just a solid mon that could be used in sand. (It’s a sand mon)

:swsh/golisopod::swsh/grimmsnarl:
golisogod back w ANOTHER collab
DNA Donors: Golisopod / Grimmsnarl
Fusion Name: Golisnarl
New Types:
Water.png
Dark.png

Base Stats: 90 / 125 / 110 / 77 / 85 / 50 [BST: 537] (+5 HP / +3 Atk / +8 Def / +0 SpA / +3 SpD / +0 Spe)
New Ability: Perfect Plan = (Emergency Exit + Prankster)
Ability Description: Switches out when this Pokémon uses a status move
Notable Moves:
Physical.png
Liquidation, Sucker Punch, Knock Off, Fire Punch, Close Combat, Aqua Jet
Special.png
I mean if u want to
Status.png
Spikes, Taunt, Protect, Thunder Wave, Toxic, Pain Split, Rest, Light Screen, Reflect, Trick
Intended Role: Bulky Pivot, Lead
Role Justification: With an excellent stab combo and coverage to back it up, this gimmick mon can fill its lack of pivot option (parting shot is not a pivot move in the eyes of god) with a status move of choice. Spikes allow you to get a free spike up into a favorable position, while protect being a fast switch move due to its high priority (protect effects do not happen). It is a versatile Pokémon and excellent spiker with great priority options while carrying a defensive profile that does good vs some mons, but not as well into other mons.

:swsh/wimpod::swsh/impidimp:
DNA Donors: Wimpod / Impidimp
Fusion Name: Wimpidimp
New Types:
Water.png
Dark.png

Base Stats: 35 / 40 / 35 / 37 / 35 / 85 [BST: 267] (+0 HP / +0 Atk / +0 Def / +0 SpA / +0 SpD / +20 Spe)
New Ability: Cowardly Plan = (Wimp Out + Prankster)
Ability Description: Effect of both abilities.
Notable Moves:
Physical.png

Special.png

Status.png

Intended Role: Lc mon
Role Justification: Lc mon.. keep looking.. I post to spread knowledge
 
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:swsh/overqwil::swsh/clodsire:
Reintroduction of Unaware
DNA Donors: Overqwil / Clodsire
Fusion Name: Oversire
New Types:
Poison.png
Ground.png

Base Stats: 110 / 95 / 85 / 55 / 85 / 55 [BST: 485] (+3 HP / +0 Atk / +8 Def / +0 SpA / +3 SpD / +3 Spe)
New Ability: Toxic Thoughts = (Poison Point + Unaware)
Ability Description: Effect of both abilities
Notable Moves:
Physical.png
Barb Barrage, Poison Jab, Earthquake
Special.png
No
Status.png
Recover, Stealth Rock, Spikes, Toxic Spikes
Intended Role: Mixed Wall, Hazard Setter, Setup Check
Role Justification: Packs some nice STABs to avoid being fully a sitting duck and spreads status and hazards, the physical bulk barely ensures it's not 2HKO'd by Iron Tornado, yet it's held back by having some fairly common weaknesses that don't make it too difficult to force out, especially including its passivity and hard counters like Rotoghold and Gargamise.

:swsh/cyclizar::swsh/scream_tail:
Gotta finish the paradoxes
DNA Donors: Cyclizar / Scream Tail
Fusion Name: Scream Cycle
New Types:
Normal.png
Fairy.png

Base Stats: 93 / 81 / 83 / 89 / 91 / 117 [BST: 554] (+1 HP / +1 Atk / +1 Def / +14 SpA / +1 SpD / +1 Spe)
New Ability: Genesis = (Regenerator + Protosynthesis)
Ability Description: Effect of both abilities
Notable Moves:
Physical.png
Rapid Spin, Knock Off, U-Turn
Special.png
Boomburst, Dazzling Gleam, Flamethrower
Status.png
Stealth Rock, Encore, Thunder Wave, Wish, Calm Mind
Intended Role: Bulky Pivot, Hazard Setter, Hazard Control, Setup Sweeper, Support
Role Justification: This acts as a fast mon that compresses meta niches including:

- Being a Regenerator option that leans into SpDef, while also not sharing weaknesses with our other Regen mons, notably including Freeze-Dry, thus allowing it to handle other stuff more efficiently.
- A Wish passer for teammates that appreciate it given their lack of recovery, including Iron Meta, Wopple and Tyranix.
- (Spe) Booster Energy alongside Calm Mind means this can become a scary sweeper to use late-game, complementing our lack of proper special sweepers.

The utility options it has are maximized with how it's not too passive either given its nice speed tier and STAB Boomburst even for sets without setup, and its typing gives more offensively oriented teams a switch-in with longevity to Dragons like Deliraidon, and Ghost types like Iron Legion and Meowscorio.
However, a rather poor option for a Fairy STAB, plus a STAB combination easy to handle by Steel types means it can't be used too recklessly, Rock and Ghost types are also viable checks for sets that mainly rely on Boomburst, although it's not dead weight given its pivoting and overall utility.

:swsh/ting-lu::swsh/flutter_mane:
Garchomp-Style Hazards
DNA Donors: Ting-Lu / Flutter Mane
Fusion Name: Tingler Mane
New Types:
Ground.png
Ghost.png

Base Stats: 105 / 83 / 91 / 95 / 107 / 103 [BST: 584] (+0 HP / +1 Atk / +1 Def / +0 SpA / +0 SpD / +13 Spe)
New Ability: Origin of Ruin = (Vessel of Ruin + Protosynthesis)
Ability Description: User's SpA is x1.3 after consuming Booster Energy or while Sunny Day is active
Notable Moves:
Physical.png
Body Press
Special.png
Earth Power, Shadow Ball, Mystical Fire
Status.png
Stealth Rock, Spikes, Memento, Wish, Whirlwind, Calm Mind, Thunder Wave
Intended Role: Hazard Setter, Mixed Wall, Setup Sweeper
Role Justification: A solid unresisted type combination against a good portion of hazard setters, combined with innate spin-blocking and solid stats ensures this can be used as a good lead to set hazards, while also being far from passive at the same time if it carries a Booster Energy. However, it lacks reliable recovery beyond Wish, which'd compromise the amount of moveslots it'd be able to use (namely alongside Protect), and its weaknesses are also fairly common, notably having a poor match-up against the trend of Grass-types like Stargrowth, Brambleswine and Gargamise, and it's not too difficult to wear down.
 
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Building Up Offense's profile

:swsh/enamorus::swsh/xatu:
DNA Donors: Enamorus / Xatu
Fusion Name: Enamortu
New Types:
Fairy.png
Psychic.png

Base Stats: 70 / 95 / 70 / 120 / 75 / 110 [BST: 540] (+1 HP / +0 Atk / +0 Def / +5 SpA / +0 SpD / +10 Spe)
New Ability: Opportunist = (Contrary + Synchronize)
Ability Description: Opportunist
Notable Moves:
Physical.png
Superpower, U-turn
Special.png
Moonblast, Psychic, Psyshock, Focus Blast, Earth Power
Status.png
Calm Mind, Roost, Healing Wish
Intended Role: Special Attacker, Choice Scarf user
Role Justification:


:swsh/luvdisc::swsh/palafin:
DNA Donors: Luvdisc / Palafin
Fusion Name: Paladisc
New Types:
Water.png

Base Stats: 75 / 50 / 75 / 46 / 65 / 100 [BST: 411] (+4 HP / +0 Atk / +12 Def / +0 SpA / +2 SpD / +2 Spe)
Drip Stats: 75 / 140 / 100 / 99 / 90 / 100
New Ability: Drip or Drown = (Hydration + Zero to Hero)
Ability Description: Combined Effects of Both Abilities
Notable Moves:
Physical.png
Jet Punch, Wave Crash, Close Combat, Ice Spinner
Special.png
Scald
Status.png
Wish, Bulk Up, Taunt
Intended Role: Priority
Role Justification:

:swsh/glimmora::swsh/latias:
DNA Donors: Glimmora / Latias
Fusion Name: Glimmorias
New Types:
Dragon.png
Rock.png

Base Stats: 81 / 70 / 90 / 120 / 105 / 115 [BST: 581] (+0 HP / +3 Atk / +0 Def / +0 SpA / +0 SpD / +17 Spe)
New Ability: Toxic Takeoff = (Toxic Debris + Levitate)
Ability Description: Both Effects Combined
Notable Moves:
Physical.png
Mortal Spin
Special.png
Draco Meteor, Power Gem, Mystical Fire, Thunderbolt, Aura Sphere
Status.png
Roost, Healing Wish, Defog, Calm Mind, Stealth Rock, Spikes
Intended Role: Special Attacker, Hazard Setter, Scarf User
Role Justification:

:swsh/chien-pao::swsh/froslass:
DNA Donors: Chien-Pao / Froslass
Fusion Name: Frosspao
New Types:
Ice.png
Dark.png

Base Stats: 80 / 110 / 75 / 85 / 70 / 122 [BST: 542] (+5 HP / +10 Atk / +0 Def / +0 SpA / +3 SpD / +0 Spe)
New Ability: Cloak of Ruin = (Sword of Ruin + Snow Cloak)
Ability Description: Active Pokemon without this Ability have their Evasion multiplied by 0.75.
Notable Moves:
Physical.png
Crunch, Sucker Punch, Icicle Crash, Sacred Sword, Ice Shard
Special.png

Status.png
Swords Dance, Spikes, Destiny Bond, Recover
Intended Role: Physical Wallbreaker
Role Justification:
 
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:swsh/entei::swsh/orthworm:
DNA Donors: Entei / Orthworm
Fusion Name: Entworm
New Types:
Fire.png
Steel.png

Base Stats: 92 / 105 / 120 / 75 / 65 / 92 [BST: 549] (+0 HP / +5 Atk / +5 Def / +0 SpA / +0 SpD / +10 Spe)
New Ability: Power Eater = (Pressure + Earth Eater)
Ability Description: Combined effect of both the abilities.
Notable Moves:
Physical.png
Sacred Fire, Extreme Speed, Heavy Slam, Body Press, Flare Blitz, Stone Edge, Earthquake, Iron Head
Special.png
Earth Power, Flash Cannon, Flamethrower
Status.png
Stealth Rock, Iron Defense, Spikes, Coil, Calm Mind
Intended Role: Hazard Setter, Wallbreaker, Choice Band
Role Justification: No Ground weakness and can press Body Press, among many other things

:swsh/cradily::swsh/scizor:
DNA Donors: Cradily / Scizor
Fusion Name: Cradizor
New Types:
Rock.png
Bug.png

Base Stats: 78 / 110 / 103 / 68 / 93 / 64 [BST: 516] (+0 HP / +5 Atk / +5 Def / +0 SpA / +0 SpD / +10 Spe)
New Ability: Storm Tech = (Storm Drain + Technician)
Ability Description: Combined effect of both the abilities.
Notable Moves:
Physical.png
Bullet Punch, U-Turn, Rock Blast , Rock Tomb, Pounce, Struggle Bug, Earthquake, Metal Claw, Close Combat, Quick Attack, Trailblaze
Special.png
no
Status.png
Swords Dance, Rock Polish
Intended Role: technician mon
Role Justification: Loses its weakness to water, one of the most popular typings here, due to its ability

DNA Donors: Cradily / Scizor-Mega
Fusion Name: Cradizor-Mega
New Types:
Rock.png
Bug.png

Base Stats: 78 / 130 / 143 / 78 / 113 / 74 [BST: 616] (+0 HP / +25 Atk / +45 Def / +10 SpA / +20 SpD / +20 Spe)
New Ability: Technician = (Storm Drain + Technician)
Ability Description: Combined effect of both the abilities.
Notable Moves:
Physical.png
Bullet Punch, U-Turn, Rock Blast , Rock Tomb, Pounce, Struggle Bug, Earthquake, Metal Claw, Close Combat, Quick Attack, Trailblaze
Special.png
no
Status.png
Swords Dance, Rock Polish
Intended Role: technician mon
Role Justification: i think this could be legal?

:swsh/cyclizar::swsh/vikavolt:
DNA Donors: Cyclizar / Vikavolt
Fusion Name: Cyclivolt
New Types:
Normal.png
Electric.png

Base Stats: 73 / 87 / 82 / 115 / 70 / 92 [BST: 519] (+0 HP / +5 Atk / +5 Def / +0 SpA / +0 SpD / +10 Spe)
New Ability: Floating Heal = (Regenerator + Levitate)
Ability Description: Combined effect of both the abilities.
Notable Moves:
Physical.png
Knock Off, U-Turn, Rapid Spin, Quick Attack, Ice Spinner
Special.png
Volt Switch, Draco Meteor, Overheat, Air Slash, Hyper Voice, Thunderbolt, Bug Buzz, Energy Ball
Status.png
Shift Gear, Sticky Web, Agility, Toxic
Intended Role: Regenmon, Utility
Role Justification: Has a surprising number of tools at its disposal.

weird dog

:swsh/houndstone::swsh/lucario:
DNA Donors: Houndstone / Lucario
Fusion Name: Houndcario
New Types:
Ghost.png
Fighting.png

Base Stats: 71 / 110 / 85 / 87 / 83 / 89 [BST: 525] (+0 HP / +5 Atk / +0 Def / +5 SpA / +0 SpD / +10 Spe)
New Ability: Heart-Stitched = (Fluffy + Steadfast)
Ability Description: Combination of both abilities.
Notable Moves:
Physical.png
Bullet Punch, Shadow Sneak, Shadow Claw, Extreme Speed, Close Combat, Crunch, Thunder Fang, Poison Jab
Special.png
Vacuum Wave
Status.png
Swords Dance, Will-O-Wisp, Trick, Rest, Work Up, Iron Defense, Yawn
Intended Role: Life Orb?
Role Justification: Pokemon with Decent Coverage for its weaknesses.

:swsh/greavard::swsh/riolu:
DNA Donors: Greavard / Riolu
Fusion Name: Greavolu
New Types:
Ghost.png
Fighting.png

Base Stats: 50 / 70 / 52 / 32 / 50 / 52 [BST: 306] (+5 HP / +5 Atk / +2 Def / +0 SpA / +3 SpD / +5 Spe)
New Ability: Heart-Stitched = (Fluffy + Steadfast)
Ability Description: Combined effect of both the abilities.
 
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THE SPRITES HAVE BEEN CENSORED BY FESV, LITERALLY 1984

:swsh/buzzwole::swsh/landorus-therian:
FESV’s bug game is weak, let’s fix that.
DNA Donors: Buzzwole / Landorus-Therian
Fusion Name: Buzzorus-Therian
New Types:
Bug.png
Ground.png

Base Stats: 100 / 145 / 114 / 80 / 66 / 95 [BST: 600] (+2 HP / +3 Atk / +0 Def / +1 SpA / +0 SpD / +10 Spe)
New Ability: Beastly Presence = (Beast Boost + Intimidate)
Ability Description: Combined Effect of both abilities
Notable Moves:
Physical.png
U-Turn, Leech Life, Close Combat, Earthquake, Stone Edge, Thunder Punch, Ice Punch
Special.png
good one
Status.png
Stealth Rock, Roost, Bulk Up, Swords Dance, Toxic, Taunt
Intended Role: Bulky Attacker, Rocker, Intimidater, Setup, Scarfer, Physdef Tank, Wallbreaker, Stallbreaker, honestly this thing can fit nearly any role and be good at it, go nuts
Role Justification: Think of Lando-T, now think of buzzwole, anything that either of them does this does too, it lacks the defensive typing of lando but it has phenomenal bulk, great movepool reliable recovery, hazards, the strongest U-Turn to dispatch things like stargrowth, strong as hell eq for a bunch of steels, fires, and just really good neutral coverage. It does struggle with most flying types though, like Iron meta, Amphamence, and tornado, and is somewhat frail on the special end and not too fast, so that’s exploitable, it’s also weak to the ever common water typing and freeze dry so slotting ways to hit it is in no way difficult. But an offensive presence that hits Star, dirge, and many other metagame staples in one slot, while also being an intimidater which we somehow don’t have yet is a really useful tool.
 
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:swsh/tapu-fini::swsh/sigilyph:
ancient secrets
DNA Donors: Tapu Fini / Sigilyph
Fusion Name: Tapu Lyph
New Types:
Fairy.png
Psychic.png

Base Stats: 74 / 66 / 100 / 101 / 105 / 99 [BST: 545] (+3 HP / +0 Atk / +3 Def / +2 SpA / +0 SpD / +8 Spe)
New Ability: Misty Lens = (Misty Surge + Tinted Lens)
Ability Description: Combined effects
Notable Moves:
Physical.png
Knock Off
Special.png
Moonblast, Psychic, Psyshock, Scald, Draining Kiss, Heat Wave
Status.png
Defog, Calm Mind, Roost, Trick
Intended Role: Choice Item, Special Wallbreaker, Set-Up Sweeper, Hazard Control, Mixed Wall
Role Justification: wip


:swsh/hoopa::swsh/tauros:speed, spatk lowered
trickster bull
DNA Donors: Hoopa / Tauros
Fusion Name: Hoopos
New Types:
Ghost.png
Normal.png

Base Stats: 77 / 105 / 77 / 102 / 100 / 94 [BST: 555] (+0 HP / +0 Atk / +0 Def / +7 SpA / +0 SpD / +4 Spe)
New Ability: Magic Force = (Magician + Sheer Force)
Ability Description: Sheer Force + If this pokemon has no item, secondary effects are not nullified.
Notable Moves:
Physical.png
Body Slam, Close Combat, Iron Head, Gunk Shot, Knock Off
Special.png
Shadow Ball, Thunderbolt, Fire Blast, Ice Beam, Focus Blast, Energy Ball
Status.png
Nasty Plot, Thunder Wave, Trick
Intended Role: Mixed Wallbreaker, Choice Scarf
Role Justification: wip


:swsh/scizor::swsh/chesnaught:
legal megas are fun
DNA Donors: Scizor / Chesnaught
Fusion Name: Sciznaught
New Types:
Fighting.png
Bug.png

Base Stats: 82 / 120 / 120 / 64 / 80 / 64 [BST: 530] (+3 HP / +2 Atk / +9 Def / +0 SpA / +3 SpD / +0 Spe)
New Ability: Technoproof = (Technician + Bulletproof)
Ability Description: Technician + Immune to damaging moves 60 BP or below
Notable Moves:
Physical.png
Body Press, U-Turn, Close Combat, Rock Tomb, Bulldoze, Pin Missile, Bullet Punch
Special.png
no
Status.png
Synthesis, Iron Defense, Leech Seed, Spikes, Defog, Bulk Up
Intended Role: Physical Wall, Hazard Setter, Defensive Pivot, Hazard Removal
Role Justification: wip
:swsh/scizor-mega::swsh/chesnaught:
DNA Donors: Scizor-Mega / Chesnaught
Fusion Name: Sciznaught-Mega
New Types:
Fighting.png
Bug.png

Base Stats: 82 / 140 / 160 / 74 / 100 / 74 [BST: 630] (+3 HP / +22 Atk / +49 Def / +10 SpA / +23 SpD / +10 Spe)
New Ability: Technician = (Technician + Bulletproof)
Ability Description: Technician
Notable Moves:
Physical.png
Body Press, U-Turn, Close Combat, Rock Tomb, Bulldoze, Pin Missile, Bullet Punch
Special.png
no
Status.png
Synthesis, Iron Defense, Leech Seed, Spikes, Defog
Intended Role: Physical Wall, Hazard Setter, Defensive Pivot, Hazard Removal
Role Justification: wip(legal mega!!)
:swsh/scyther::swsh/chespin:
DNA Donors: Scyther / Chespin
Fusion Name: Scythpin
New Types:
Bug.png
Grass.png

Base Stats: 63 / 85 / 72 / 51 / 62 / 71 [BST: 404] (+0 HP / +0 Atk / +0 Def / +0 SpA / +0 SpD / +0 Spe)
New Ability: Technoproof = (Technician + Bulletproof)
Ability Description: Technician + Immune to damaging moves 60 BP or below
Notable Moves:
Physical.png
Pin Missile, Bullet Seed, U-Turn, Close Combat, Wing Attack
Special.png
no
Status.png
Defog, Synthesis, Swords Dance
Intended Role: lc uber
Role Justification: yeah so this gets technician + bullet seed + pin missile so it seems broken with those stats too


:swsh/clefable::swsh/weezing-galar:
fairy
DNA Donors: Clefable / Weezing-Galar
Fusion Name: Weezfable-Galar
New Types:
Fairy.png

Base Stats: 85 / 80 / 100 / 100 / 80 / 61 [BST: 506] (+5 HP / +0 Atk / +4 Def / +10 SpA / +0 SpD / +1 Spe)
New Ability: Float Guard = (Magic Guard + Levitate)
Ability Description: Combined effects.
Notable Moves:
Physical.png
no
Special.png
Moonblast, Fire Blast, Draining Kiss, Thunderbolt
Status.png
Calm Mind, Defog, Stealth Rock, Soft Boiled, Wish, Teleport, Will-O-Wisp, Heal Bell, Haze
Intended Role: Defensive Pivot, Wish Passer, Set-Up Sweeper, Physical Wall, Hazard Setter, Hazard Removal
Role Justification: wip

:bw/cleffa::bw/koffing:
DNA Donors: Cleffa / Koffing
Fusion Name: Cleffing
New Types:
Fairy.png
Poison.png

Base Stats: 50 / 45 / 65 / 55 / 55 / 25 [BST: 295] (+5 HP / +0 Atk / +4 Def / +3 SpA / +5 SpD / +0 Spe)
New Ability: Float Guard = (Magic Guard + Levitate)
Ability Description: Combined Effects
Notable Moves:
Physical.png

Special.png
Draining Kiss, Sludge Bomb, Fire Blast, Thunderbolt
Status.png
Wish, Soft Boiled, Aromatherapy, Will-O-Wisp, Haze
Intended Role: lc
Role Justification: baby
 
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:swsh/revavroom::swsh/enamorus:
DNA Donors: Revavroom / Enamorus
Fusion Name: Revamorus
New Types:
Steel.png
Fairy.png

Base Stats: 77 / 117 / 80 / 94 / 73 / 98 [BST: 539] (+0 HP / +0 Atk / +0 Def / +0 SpA / +0 SpD / +0 Spe)
New Ability: Unfiltered = (Filter + Contrary)
Ability Description: Combined effect of both the abilities.
Notable Moves:
Physical.png
Spin Out, Superpower, Play Rough, Gunk Shot, U-turn
Special.png
Moonblast, Mystical Fire, Earth Power, Springtide Storm, Focus Blast, Draining Kiss, Sludge Bomb
Status.png

Intended Role: Contrary sweeper
Role Justification:

:swsh/toedscruel::swsh/sableye:
DNA Donors: Toedscruel / Sableye
Fusion Name: Toedseye
New Types:
Ground.png
Ghost.png

Base Stats: 65 / 72 / 90 / 72 / 92 / 75 [BST: 466] (+0 HP / +0 Atk / +20 Def / +0 SpA / +0 SpD / +0 Spe)
New Ability: Mold Breaker = (Mycelium Might + Prankster)
Ability Description: Mycelium Might's negative priority for status moves and Prankster's +1 priority for status moves cancel each other out, resulting in Mold Breaker.
Notable Moves:
Physical.png
Knock Off, Power Whip, Foul Play, Rapid Spin, Trailblaze, Fake Out, Drain Punch, Shadow Claw, Shadow Sneak
Special.png
Dazzling Gleam, Earth Power, Hex, Shadow Ball, Energy Ball, Giga Drain, Night Shade,
Status.png
Spore, Toxic, Will-O-Wisp, Bulk Up, Calm Mind, Nasty Plot, Thunder Wave, Encore, Spikes, Recover, Toxic Spikes
Intended Role:
Role Justification: Can sling around status effects and hazards without fear of abilities.

:swsh/toedscruel::swsh/sableye-mega:
DNA Donors: Toedscruel / Sableye-Mega
Fusion Name: Mega Toedseye
New Types:
Ground.png
Ghost.png

Base Stats: 65 / 82 / 120 / 112 / 142 / 45 [BST: 566] (+0 HP / +10 Atk / +50 Def / +40 SpA / +50 SpD / +-30 Spe)
New Ability: Magic Bounce
Ability Description: Combined effect of both the abilities.
Notable Moves:
Physical.png
Knock Off, Power Whip, Foul Play, Rapid Spin, Trailblaze, Fake Out, Drain Punch, Shadow Claw, Shadow Sneak
Special.png
Dazzling Gleam, Earth Power, Hex, Shadow Ball, Energy Ball, Giga Drain, Night Shade,
Status.png
Spore, Toxic, Will-O-Wisp, Bulk Up, Calm Mind, Nasty Plot, Thunder Wave, Encore, Spikes, Recovr
Intended Role:
Role Justification: In contrast to its base form, Mega Toedseye keeps hazards from going up. The base form is ironically a counter to the Mega.

:swsh/samurott-hisui::swsh/ceruledge:
DNA Donors: Samurott-Hisui / Ceruledge
Fusion Name: Samuredge-Hisui
New Types:
Dark.png
Fire.png

Base Stats: 82 / 116 / 80 / 80 / 82 / 85 [BST: 525] (+0 HP / +0 Atk / +0 Def / +0 SpA / +0 SpD / +0 Spe)
New Ability: Sharp Armor = (Sharpness + Weak Armor)
Ability Description: Combined effect of both the abilities.
Notable Moves:
Physical.png
Ceaseless Edge, Sacred Sword, Bitter Blade, Razor Shell, Aqua Cutter, Aerial Ace, Aqua Jet, Megahorn, Close Combat
Special.png
Air Slash
Status.png
Swords Dance, Bulk Up, Will-o-Wisp, Taunt, Encore, Substitute
Intended Role: Physical sweeper, Spikes setter
Role Justification:

:swsh/crabominable::swsh/iron-hands:
DNA Donors: Crabominable / Iron Hands
Fusion Name: Iron Crab
New Types:
Fighting.png
Electric.png

Base Stats: 135 / 136 / 98 / 56 / 67 / 50 [BST: 542] (+10 HP / +0 Atk / +6 Def / +0 SpA / +0 SpD / +4 Spe)
New Ability: Fist Drive = (Iron Fist + Quark Drive)
Ability Description: Combined effect of both the abilities.
Notable Moves:
Physical.png
Thunder Punch, Ice Punch, Fire Punch, Close Combat, Fire Punch, Ice Hammer, Hammer Arm, Crabhammer, Fake Out, Earthquake, Gunk Shot, Liquidation, Zen Headbutt, Play Rough, Body Press, Focus Punch
Special.png

Status.png
Swords Dance, Bulk Up, Iron Defense, Substitute
Intended Role: Physical wallbreaker
Role Justification:
 
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:swsh/decidueye::swsh/breloom:
DNA Donors: Decidueye / Breloom
Fusion Name: Deciduloom
New Types:
Ghost.png
Fighting.png

Base Stats: 78 / 126 / 80 / 80 / 80 / 70 [BST: 514] (+9 HP / +8 Atk / +3 Def / +0 SpA / +0 SpD / +0 Spe)
New Ability: Outboxer = (Long Reach + Technician)
Ability Description: Combined effect of both the abilities.
Notable Moves:
Physical.png
Spirit Shackle, Shadow Sneak, Mach Punch, Close Combat, U-Turn, Knock Off, Gunk Shot, Rock Tomb, Bulldoze
Special.png

Status.png
Defog, Roost, Swords Dance, Spore
Intended Role: Physical Wallbreaker, Priority, Set Up
Role Justification: Dual STAB Technician boosted priority from one of the best offensive type combos. Can Spore things like Breloom but also has pivoting, reliable recovery, and hazard removal as new alternative options.

:swsh/toxicroak::swsh/thundurus-therian:
DNA Donors: Toxicroak / Thundurus-Therian
Fusion Name: Thundurcroak-Therian
New Types:
Poison.png
Electric.png

Base Stats: 81 / 105 / 67 / 115 / 72 / 113 [BST: 553] (+0 HP / +0 Atk / +0 Def / +0 SpA / +0 SpD / +20 Spe)
New Ability: Prepared = (Anticipation + Volt Absorb)
Ability Description: Volt Absorb + Anticipation + Heal 1/4 Max HP if Anticipation triggers.
Notable Moves:
Physical.png
U-Turn
Special.png
Sludge Bomb, Wildbolt Storm, Volt Switch, Focus Blast
Status.png
Nasty Plot
Intended Role: Offensive Pivot, Special Wallbreaker
Role Justification: An offensive pivot that can scout if your opponent has Earthquake/Earth Power coverage, and then pivot out if it does.


:swsh/cramorant::swsh/sceptile:
DNA Donors: Cramorant / Sceptile
Fusion Name: Cramotile
New Types:
Water.png
Grass.png

Base Stats: 70 / 105 / 60 / 95 / 90 / 102 [BST: 522] (+0 HP / +20 Atk / +0 Def / +0 SpA / +0 SpD / +0 Spe)
New Ability: Metabolism = (Gulp Missile + Unburden)
Ability Description: Combined effect of both the abilities.
Notable Moves:
Physical.png
Liquidation, Dive, Leaf Blade, Acrobatics
Special.png

Status.png
Substitute, Swords Dance, Roost
Intended Role: Set Up
Role Justification: sub sd power herb dive is the set of all time. could partner with iron pins or arboliva with terrain seeds.

:swsh/cramorant::swsh/sceptile-mega:
DNA Donors: Cramorant / Sceptile-Mega
Fusion Name: Cramotile-Mega
New Types:
Water.png
Dragon.png

Base Stats: 70 / 130 / 70 / 135 / 90 / 127 [BST: 622] (+0 HP / +25 Atk / +10 Def / +40 SpA / +0 SpD / +25 Spe)
New Ability: Lightning Rod
Notable Moves:
Physical.png
Liquidation, Dragon Claw, Earthquake, Leaf Blade
Special.png
Hydro Pump, Dragon Pulse, Focus Blast, Ice Beam
Status.png
Substitute, Swords Dance, Roost
Intended Role: Physical Wallbreaker, Special Wallbreaker
Role Justification: a wallbreaker that can hit hard from both offensive stats.

:swsh/sandaconda::swsh/dragapult:
DNA Donors: Sandaconda / Dragapult
Fusion Name: Dragaconda
New Types:
Ground.png
Dragon.png

Base Stats: 80 / 113 / 100 / 99 / 72 / 109 [BST: 573] (+0 HP / +0 Atk / +0 Def / +17 SpA / +0 SpD / +3 Spe)
New Ability: Mist Spit = (Sand Spit + Clear Body)
Ability Description: When hit, the effect of Mist begins.
Notable Moves:
Physical.png
Earthquake, Dragon Darts, U-Turn
Special.png
Earth Power, Draco Meteor, Fire Blast
Status.png
Coil, Glare, Stealth Rock, Dragon Dance, Will-O-Wisp
Intended Role: Hazard Setter, Offensive Pivot, Set Up
Role Justification: good pivot that can protect its team from things like intimidate or fire lash. (ability justification- sand spit sets a field condition, clear body prevents stat drops. mist is a field condition that prevents stat drops.)
 
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:swsh/quaquaval::swsh/espathra:

i wanna cry to your manager
DNA Donors: Quaquaval / Espathra
Fusion Name: Quaquathra
New Types:
Fighting.png
Psychic.png

Base Stats: 90 / 96 / 70 / 96 / 67 / 96 [BST: 505] (+0 HP / +6 Atk / +0 Def / +3 SpA / +0 SpD / +1 Spe)
New Ability: Battle cry = (Moxie + Speed Boost)
Ability Description: +1 atk every turn, +1 spe when kill a pokemon
Notable Moves:
Physical.png
aqua step, close combat,zen headbutt,ice spinner,u-turn,rapid spin,brave bird
Special.png
hurricane, hydro pump,lumina crash,dazzling gleam,stored power
Status.png
sword dance,bulk up,calm mind,roost,agility
Intended Role: Sweeper talent with mid stat, might be too op

:swsh/quaxly::swsh/flittle:
DNA Donors: Quaxly / Flittle
Fusion Name: quattle
New Types:
Water.png
Psychic.png

Base Stats: 46 / 50 / 37 / 52 / 52 / 62 [BST: 299] (+4 HP / +0 Atk / +0 Def / +0 SpA / +15 SpD / +0 Spe)
New Ability: battle cry = (moxie + Speed Boost)
Ability Description: same as quaquathra
Notable Moves:
Physical.png

Special.png

Status.png

Intended Role:
Role Justification:
Role Justification:


:swsh/avalugg-hisui::swsh/venusaur:
boulky
DNA Donors: Avalugg-Hisui / Venusaur
Fusion Name: avalusaur
New Types:
Rock.png
Grass.png

Base Stats: 87 / 104 / 133 / 68 / 80 / 60 [BST: 518] (+0 HP / +0 Atk / +0 Def / +1 SpA / +12 SpD / +1 Spe)
New Ability: Fast Bite = (Strong Jaw + Chlorophyll)
Ability Description: when this pokemon use a bite-type move its speed is multiplied by 2
Notable Moves:
Physical.png

Special.png

Status.png

Intended Role: bulky rock/grass pokemon
Role Justification:


:swsh/bergmite::swsh/bulbasaur:
DNA Donors: Bergmite / Bulbasaur
Fusion Name: bulbmite
New Types:
Ice.png
Poison.png

Base Stats: 67 / 59 / 67 / 48 / 50 / 33 [BST: 324] (+17 HP / +0 Atk / +0 Def / +0 SpA / +0 SpD / +-3 Spe)
New Ability: light absorbtion = (Ice Body + Chlorophyll)
Ability Description: regenerat +12% in sun
Notable Moves:
Physical.png

Special.png

Status.png

Intended Role:
Role Justification:

DNA Donors: Avalugg-Hisui / Venusaur-mega
Fusion Name: avalusaur
New Types:
Rock.png
Grass.png

Base Stats: 87 / 122 / 173 / 90 / 100 / 60 [BST: 518] (+0 HP / +18 Atk / +40 Def / +23 SpA / +32 SpD / +1 Spe)
New Ability: Thick Fat
Notable Moves:
Physical.png

Special.png

Status.png

Intended Role: bulky rock/grass pokemon
Role Justification:
 
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:swsh/kleavor::swsh/kommo-o:
DNA Donors: Kleavor / Kommo-o
Fusion Name: Kleavo-o
New Types:
Rock.png
Fighting.png

Base Stats: 75 / 125 / 110 / 75 / 90 / 90 [BST: 565] (+3 HP / +3 Atk / +0 Def / +3 SpA / +3 SpD / +5 Spe)
New Ability: Sharpproof = (Sharpness + Bulletproof)
Ability Description: Sharpness + Immunity to slicing moves.
Notable Moves:
Physical.png
Stone Axe, Close Combat, Drain Punch, Earthquake, Night Slash, Poison Jab, U-Turn
Special.png
NA
Status.png
Clangorous Soul, Taunt
Intended Role: Hazard Setter, Physical Wallbreaker, Set-Up Sweeper
Role Justification: Is Samuraiai-Hisui too much for you? Well this Pokémon completely walls it while serving as its own lead with Stone Axe. Its solid stats and great offensive typing provide a lot of pressure to opposing leads and hazard removers. It can also sweep with Clangorous Soul if it wants to. However, its typing is poor defensively, with many common weaknesses. It also wishes it was faster.

:swsh/scyther::swsh/jangmo-o:
DNA Donors: Scyther / Jangmo-o
Fusion Name: Syctho-O
New Types:
Bug.png
Dragon.png

Base Stats: 60 / 85 / 75 / 50 / 65 / 75 [BST: 410] (+3 HP / +3 Atk / +3 Def / +0 SpA / +3 SpD / +0 Spe)
New Ability: Techproof = (Technician + Bulletproof)
Ability Description: Technician + Immune to moves 60 BP and below.
Notable Moves:
Physical.png

Special.png

Status.png

Intended Role: LC
Role Justification: 410 BST LC Yahoo.


:swsh/bombirdier::swsh/overqwil:
DNA Donors: Bombirdier / Overqwil
Fusion Name: Bombqwil
New Types:
Flying.png
Poison.png

Base Stats: 95 / 109 / 90 / 62 / 75 / 85 [BST: 516] (+18 HP / +0 Atk / +0 Def / +0 SpA / +0 SpD / +2 Spe)
New Ability: Big Intimidate = (Big Pecks + Intimidate)
Ability Description: Combined effects of both abilities.
Notable Moves:
Physical.png
Brave Bird, Gunk Shot, Barb Barrage, Knock Off, Sucker Punch, U-Turn
Special.png
NA
Status.png
Roost, Defog, Toxic, Toxic Spikes, Spikes, Stealth Rock, Parting Shot, Taunt
Intended Role: Physical Wall, Hazard Setter, Hazard Remover, Defensive Pivot
Role Justification: Bombirder has a ton of utility. Too bad its poor stats prevent it from doing much. Well now I combined it with Overqwil, to make it a very solid defensive support option with Flying/Poison and Intimidate. It can serve as a pivot, hazard setter, or hazard remover. It also has some powerful options like Brave Bird, Barb Barrage, and Gunk Shot to not be super passive. However, its weak to hazards and has average at best special bulk.


:swsh/rabsca::swsh/lunala:
DNA Donors: Rabsca / Lunala
Fusion Name: Rabala
New Types:
Bug.png
Ghost.png

Base Stats: 110 / 82 / 90 / 130 / 105 / 73 [BST: 590] (+4 HP / +1 Atk / +3 Def / +4 SpA / +2 SpD / +2 Spe)
New Ability: Status Shield = (Synchronize + Shadow Shield)
Ability Description: Shadow Shield + Shadow Shield effects when poisoned, burned, paralyzed, or badly poisoned by another Pokémon.
Notable Moves:
Physical.png
NA
Special.png
Bug Buzz, Moongeist Beam, Hex, Earth Power, Ice Beam, Meteor Beam, Focus Blast, Dazzling Gleam, Thunderbolt, Energy Ball, Psyshock, Stored Power
Status.png
Roost, Defog, Calm Mind, Cosmic Power, Teleport, Trick, Will-O-Wisp, Toxic, Thunder Wave, Roar, Recover
Intended Role: Mixed Wall, Physical Wall, Special Wall, Set-Up Sweeper, Special Wallbreaker, Hazard Remover, Defensive Pivot
Role Justification: An insane ability, movepool, and stat spread make Rabala a very scary and versatile Pokémon. It can serve as a Calm Mind abuser, wall that provides pivoting and/or hazard control, or just a Choice Specs wallbreaker. 130 SpA with STAB Moongeist Beam and an absurd movepool is nothing short of terrifying. All of this sounds broken, which it would be, if not for the awful Bug/Ghost typing and below-average speed, which should balance it.

:swsh/rellor::swsh/cosmog:
DNA Donors: Rellor / Cosmog
Fusion Name: Rellog
New Types:
Bug.png
Psychic.png

Base Stats: 45 / 40 / 45 / 40 / 45 / 35 [BST: 250] (+3 HP / +1 Atk / +0 Def / +10 SpA / +1 SpD / +2 Spe)
New Ability: Unaware Shedding = (Shed Skin + Unaware)
Ability Description: Combined effects of both abilities.
Notable Moves:
Physical.png

Special.png

Status.png

Intended Role: LC
Role Justification: God this is even worse than the other Cosmog LC.


:swsh/diggersby::swsh/sylveon:
DNA Donors: Diggersby / Sylveon
Fusion Name: Diggereon
New Types:
Ground.png
Fairy.png

Base Stats: 90 / 60 / 75 / 80 / 105 / 80 [BST: 490] (+0 HP / +0 Atk / +4 Def / +0 SpA / +2 SpD / +11 Spe)
New Ability: Cute Power = (Huge Power + Cute Charm)
Ability Description: Combined effects of both abilities.
Notable Moves:
Physical.png
Earthquake, Mega Kick, Body Slam, Facade, Quick Attack, Fire Punch, Ice Punch, Wild Charge, Thunder Punch, Knock Off, Stone Edge, Rock Slide, U-Turn
Special.png
NA
Status.png
Spikes, Swords Dance, Toxic
Intended Role: Physical Wallbreaker, Set-Up Sweeper, Physical Tank, Hazard Setter, Offensive Pivot
Role Justification: Ground/Fairy Huge Power! What could go wrong? Its STAB options are obviously pretty strong and good togetgher, but it also has a lot of different coverage options such as Fire Punch for Iron Meta. It also has a large amount of utility in Knock Off, Spikes, and U-Turn, serving as an offensive pivot or hazard setter. It could even run tank sets with Assault Vest. However, its not as strong as it sounds, as Diggereon has very mediocre speed, making anything that can take a Quick Attack revenge kill it and take advantage of its poor physical bulk.


:swsh/bunnelby::swsh/eevee:
DNA Donors: Bunnelby / Eevee
Fusion Name: Bunnvee
New Types:
Normal.png

Base Stats: 50 / 45 / 45 / 40 / 50 / 60 [BST: 290] (+4 HP / +0 Atk / +1 Def / +2 SpA / +0 SpD / +4 Spe)
New Ability: Huge Adaptability = (Huge Power + Adaptability)
Ability Description: Combined effect of both the abilities.
Notable Moves:
Physical.png

Special.png

Status.png

Intended Role: LC
Role Justification: lol
 
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:swsh/jynx:
iron-moth.gif.m.1668741134

Sorry in advance for the sprite
DNA Donors: Jynx / Iron Moth
Fusion Name: Iron Jinx
New Types:
Ice.png
Fire.png

Base Stats: 72 / 60 / 50 / 130 / 102 / 110 [BST: 524] (+0 HP / +0 Atk / +3 Def / +3 SpA / +0 SpD / +8 Spe)
New Ability: Dried Battery = (Dry Skin + Quark Drive)
Ability Description: Water immunity. Quark Drive effects when in rain, hit by a Water-type move, or Booster Energy is consumed. Boost is removed when harsh sunlight is active or when hit by a Fire-type move.
Notable Moves:
Special.png
Acid Spray, Discharge, Dream Eater, Energy Ball, Fiery Dance, Fire Blast, Ice Beam, Overheat
Status.png
Calm Mind, Nasty Plot, Substitute, Sweet Kiss, Toxic Spikes
Intended Role: NP/CM Sweeper
Role Justification: The people have been clamoring for a special Ice-type in the meta, and this is a solid (and funni) option to fill that role. One of the major drawbacks of Iron Moth is its lack of setup, but now it has both Calm Mind AND Nasty Plot. Iron Jinx's raw offensive capabilities should be kept in check by being legally required to run HDB and having some pretty clear checks: Florgerouge has the special bulk and type to tank hits well, and Brambleswine can absorb both STABS thanks to Squall.

:swsh/machamp::swsh/dusknoir:
Poltergeist is BACK, baby
DNA Donors: Machamp / Dusknoir
Fusion Name: Champnoir
New Types:
Fighting.png
Ghost.png

Base Stats: 75 / 123 / 111 / 65 / 110 / 50 [BST: 534] (+8 HP / +8 Atk / +4 Def / +0 SpA / +0 SpD / +0 Spe)
New Ability: Alone in the Dark = (No Guard + Pressure)
Ability Description: Combined effects.
Notable Moves:
Physical.png
Drain Punch, Dynamic Punch, Ice Punch, Knock Off, Poison Jab, Poltergeist, Shadow Sneak, Stone Edge, Thunder Punch
Status.png
Bulk Up, Destiny Bond, Taunt, Will-o-wisp
Intended Role: Bulky Physical Attacker
Role Justification: Solid bulky attacker with the infamous Ghost/Fighting combo. My main goal was making a No Guard mon that takes advantage of the perfect accuracy beyond Dynamic Punch or Hurricane shenanigans, which Champnoir does with reliable Poltergeists, Stone Edges, and Will-o-wisps. But yeah, it's got STAB priority with Shadow Sneak, Drain Punch for healing, Utility in koff and the aforementioned WoW, life's good.

:swsh/machoke::swsh/dusclops:
DNA Donors: Machoke / Dusclops
Fusion Name: Choklops
New Types:
Fighting.png
Ghost.png

Base Stats: 63 / 95 / 100 / 55 / 97 / 35 [BST: 445] (+3 HP / +9 Atk / +0 Def / +0 SpA / +2 SpD / +0 Spe)
New Ability: Alone in the Dark = (No Guard + Pressure)
Ability Description: Combined Effects
Intended Role: NFE

:swsh/machop::swsh/duskull:
DNA Donors: Machop / Duskull
Fusion Name: Chopskull
New Types:
Fighting.png
Ghost.png

Base Stats: 47 / 64 / 70 / 32 / 63 / 30 [BST: 306] (+2 HP / +4 Atk / +0 Def / +0 SpA / +1 SpD / +0 Spe)
New Ability: Air Exposure = (No Guard + Levitate)
Ability Description: Combined effects
Intended Role: LC

:swsh/araquanid::swsh/slowbro:
Im bugging out rn
DNA Donors: Araquanid / Slowbro
Fusion Name: Araquabro
New Types:
Bug.png
Water.png

Base Stats: 88 / 75 / 105 / 75 / 107 / 36 [BST: 486] (+7 HP / +3 Atk / +4 Def / +0 SpA / +1 SpD / +0 Spe)
New Ability: Miracle Dew = (Water Bubble + Regenerator)
Ability Description: Combined effects
Notable Moves:
Physical.png
Body Press, Crunch, Drain Punch, Earthquake, Ice Punch, Leech Life, Liquidation, Poison Jab
Special.png
Bug Buzz, Hydro Pump, Ice Beam, Psychic, Scald, Shadow Ball
Status.png
Calm Mind, Nasty Plot, Sticky Web, Slack Off, Thunder Wave, Yawn
Intended Role: Mixed Wall, Webber, Bulky Physical Attacker, Special Setup Sweeper
Role Justification: Bulky bug-type fusion attempt #2: Combines Araquanid's busted ability and webs access with Slowbro's less busted but still great ability and surprisingly good mixed coverage to form a stellar mixed wall. Probably the most alluring trait of Araquabro is countering Roaring Sal: As long as you switch in when Sal DDances, Araquabro can live a neutral Knock Off (even after Stealth Rock!) and get a clean OHKO with Liquidation. Some other positives include resisting both of Urshiluxe and Garpyuku's STABs, and completely trolling on Iron Dirge. Potential checks include Iron Mimic, Revarantis, and Tinkovish.

:swsh/dewpider::swsh/slowpoke:
DNA Donors: Dewpider / Slowpoke
Fusion Name: Dewpoke
New Types:
Bug.png
Water.png

Base Stats: 70 / 52 / 58 / 44 / 56 / 21 [BST: 301] (+6 HP / +0 Atk / +0 Def / +4 SpA / +0 SpD / +0 Spe)
New Ability: Miracle Dew = (Water Bubble + Regenerator)
Ability Description: Combined effects
Intended Role: LC

:swsh/kleavor::swsh/leafeon:
Haha sharpness leaf blade go brrr
DNA Donors: Kleavor / Leafeon
Fusion Name: Kleaveon
New Types:
Rock.png
Grass.png

Base Stats: 70 / 125 / 115 / 54 / 70 / 96 [BST: 530] (+3 HP / +3 Atk / +3 Def / +2 SpA / +3 SpD / +6 Spe)
New Ability: Trichomes = (Sharpness + Chlorophyll)
Ability Description: Combined effects
Notable Moves:
Physical.png
Aerial Ace, Bullet Seed, Close Combat, Crunch, Leaf Blade, Night Slash, Rock Blast, Solar Blade, Stone Axe, U-turn, X-Scissor
Status.png
Leech Seed, Swords Dance, Substitute, Synthesis
Intended Role: Physical Setup Sweeper, Offensive Pivot
Role Justification: Generic Kleavor sub, this time adding the Grass type and abusing Sharpness-boosted Leaf Blade to perform as a decent scarfer and/or offensive pivot - not much else to say.
(Unfortunately, Kleaveon can never fulfill its lifelong dream as a sun sweeper with Sharpness + Solar Blade + Chlorophyll because of all the past paradox fusions, assuming of course that the voters don't decide to be braindead one day) :eeveehide:

:swsh/scyther::swsh/eevee:
DNA Donors: Scyther / Eevee
Fusion Name: Scyvee
New Types:
Bug.png
Normal.png

Base Stats: 62 / 85 / 68 / 52 / 72 / 82 [BST: 421] (+0 HP / +3 Atk / +3 Def / +2 SpA / +0 SpD / +2 Spe)
New Ability: Colony Role = (Swarm + Adaptability)
Ability Description: Combined effects
Intended Role: LC
 
Last edited:
:swsh/lopunny::swsh/spectrier:
resub
DNA Donors: Lopunny / Spectrier
Fusion Name: Lopectrier
New Types:
Ghost.png
Normal.png

Base Stats: 82 / 70 / 73 / 100 / 88 / 117 [BST: 530] (+0 HP / +0 Atk / +1 Def / +1 SpA / +0 SpD / +0 Spe)
New Ability: Agile Neigh = (Limber + Grim Neigh)
Ability Description: Combined effect of both the abilities.
Notable Moves:
Physical.png
U-Turn
Special.png
Shadow Ball, Hyper Voice, Focus Blast, Aura Sphere
Status.png
Nasty Plot, Switcheroo
Intended Role: Special Wallbreaker, Special Sweeper, Specs User
Role Justification: Hisuiroark type of mon which can get the job done even with a limited (special) movepool. Threats like Bonnet and Garg can be solved with Fighting moves.
:swsh/lopunny-mega::swsh/spectrier:
DNA Donors: Lopunny-Mega / Spectrier
Fusion Name: Lopectrier-Mega
New Types:
Ghost.png
Fighting.png

Base Stats: 82 / 130 / 83 / 100 / 88 / 147 [BST: 630] (+0 HP / +60 Atk / +11 Def / +1 SpA / +0 SpD / +30 Spe)
New Ability: Scrappy
Notable Moves:
Physical.png
Fake Out, Close Combat, U-Turn, Triple Axel
Special.png
Shadow Ball, Aura Sphere, Focus Blast
Status.png
Nasty Plot
Intended Role: Physical Wallbreaker, Physical Sweeper
Role Justification: it might look strong, but since it doesn't have any good physical ghost stab, it has to rely on its inferior special attack.
:swsh/clefable::swsh/braviary-hisui:
i love esper wing
DNA Donors: Clefable / Braviary-Hisui
Fusion Name: Braviable-Hisui
New Types:
Fairy.png
Psychic.png

Base Stats: 105 / 80 / 75 / 105 / 80 / 65 [BST: 510] (+3 HP / +4 Atk / +4 Def / +2 SpA / +0 SpD / +3 Spe)
New Ability: Short-Sighted = (Tinted Lens + Unaware)
Ability Description: Combined effect of both the abilities.
Notable Moves:
Physical.png
U-Turn, Knock Off
Special.png
Esper Wing, Moonblast
Status.png
Calm Mind, Roost, Defog, Toxic
Intended Role: Special Sweeper, Hazard Removal, Offensive Pivot, Unaware Wall
Role Justification: It is able to set up with its fairly decent bulk and amazing ability. Then it spams Esper Wing and Moonblast in case of Dark types. It also possesses some cool utility options.
:swsh/cleffa::swsh/rufflet:
silly birb
DNA Donors: Cleffa / Rufflet
Fusion Name: Ruffa
New Types:
Fairy.png
Normal.png

Base Stats: 60 / 60 / 40 / 45 / 55 / 40 [BST: 300] (+0 HP / +6 Atk / +1 Def / +4 SpA / +3 SpD / +3 Spe)
New Ability: Rude Friend = (Friend Guard + Hustle)
Ability Description: Hustle effects. Receives 3/4 damage from physical attacks.
:swsh/kleavor::swsh/great-tusk:
elefent
DNA Donors: Kleavor / Great Tusk
Fusion Name: Great Kleav
New Types:
Bug.png
Ground.png

Base Stats: 101 / 133 / 113 / 49 / 67 / 87 [BST: 550] (+9 HP / +0 Atk / +0 Def / +0 SpA / +6 SpD / +1 Spe)
New Ability: Ancient Marble = (Sharpness + Protosynthesis)
Ability Description: Combined effect of both the abilities.
Notable Moves:
Physical.png
Headlong Rush, X-Scissor, Stone Axe, Rapid Spin, Knock Off, U-Turn
Special.png

Status.png
Swords Dance
Intended Role: Hazard Setter, Hazard Control, Scarf User
Role Justification: It does Tusk stuff but with the cool axe attack. Works pretty well as an AV hazard setter as it also gets spin
:swsh/orbeetle::swsh/kommo-o:
that one bug that won't shut up at 3 am on steroids
DNA Donors: Orbeetle / Kommo-o
Fusion Name: Orbo-o
New Types:
Bug.png
Dragon.png

Base Stats: 70 / 80 / 125 / 90 / 115 / 90 [BST: 570] (+3 HP / +3 Atk / +8 Def / +0 SpA / +3 SpD / +3 Spe)
New Ability: Loud Buzzer = (Swarm + Soundproof)
Ability Description: Soundproof effects. This Pokemon offensive stat is x1.5 when using a sound attack.
Notable Moves:
Physical.png

Special.png
Clanging Scales, Bug Buzz, Boomburst, Flamethrower, Flash Cannon
Status.png
Clangorous Soul, Recover, Sticky Web, Stealth Rock
Intended Role: Special Sweeper, Special Wallbreaker, Hazard Setter
Role Justification: Gets powerful STABs, a high power move, a great setup move and recovery, however it might struggle because of its bad offensive type and low offenses, which forces it to use an amount of coverage moves that won't fit in 4 moveslots. It can also set webs which are cool
:swsh/dottler::swsh/hakamo-o:
DNA Donors: Dottler / Hakamo-o
Fusion Name: Dotto-o
New Types:
Bug.png
Dragon.png

Base Stats: 55 / 55 / 85 / 70 / 80 / 50 [BST: 395] (+3 HP / +0 Atk / +0 Def / +13 SpA / +0 SpD / +3 Spe)
New Ability: Loud Buzzer = (Swarm + Soundproof)
Ability Description: Soundproof effects. This Pokemon offensive stat is x1.5 when using a sound attack.
:swsh/blipbug::swsh/jangmo-o:
DNA Donors: Blipbug / Jangmo-o
Fusion Name: Blipo-o
New Types:
Bug.png
Dragon.png

Base Stats: 35 / 50 / 45 / 35 / 45 / 45 [BST: 255] (+0 HP / +13 Atk / +3 Def / +0 SpA / +0 SpD / +0 Spe)
New Ability: Loud Buzzer = (Swarm + Soundproof)
Ability Description: Soundproof effects. This Pokemon offensive stat is x1.5 when using a sound attack.
 
Last edited:
Hey guys, epic gamer zxgzxg here speaking on the behalf of council. Firstly, we enjoy the creation of sprites during the submission phase by our resident sprite artist Aquatic and are delighted by the influx of sprites from new artists, and we thank all of them for their contributions. However, we have been wary to warn our userbase that sprites should not contribute to your decision when it comes time to vote. Despite this, it has been clear that a majority of the winners are sprited before voting begins, meaning that votes are definitely being skewed towards sprited fusions. While sprites are a big part of the appeal of Fusion Evolution, we want to make sure the competitive function of our metagame comes before anything else. However, we also do not want to stifle the creativity of any of our spriters, so our solution is this new rule:

Sprites are not allowed to be attached to any submission post in this thread.
Additionally, the #art channel in the Discord will be privatized during voting.

*You may still share sprites in the #art channel during the submission phase and after voting.

This was a very hard decision to make, but hopefully, this way, every fusion will be on equal grounds when it comes time for voting. We apologize for any inconvenience this may cause, but we still hope you will contribute fusions and sprites to Fusion Evolution.

Tagging users with sprites currently in their posts. They must be removed or else they will disqualified with the rest of the vetoes.
DenebStargazer Jrdyop :) Nasho
 
i swear i had this idea before OUT was posted
:swsh/clefable::swsh/electrode-hisui:
DNA Donors: Clefable / Electrode-Hisui
Fusion Name: Electfable-Hisui
New Types:
Fairy.png
Grass.png

Base Stats: 77 / 60 / 71 / 87 / 85 / 105 [BST: 485] (+0 HP / +0 Atk / +0 Def / +0 SpA / +0 SpD / +0 Spe)
New Ability: Math Guard = (Magic Guard + Aftermath)
Ability Description: Combined effect of both the abilities.
Notable Moves:
Physical.png
Knock Off
Special.png
Chloroblast, Psychic/Psyshock, Heat Wave, Ice Beam, Volt Switch
Status.png
Calm Mind, Roost, Thunder Wave
Intended Role: special breaker, offensive pivot
Role Justification: chloroblast+life orb makes an offensive grass maybe worth it, though it is very reliant on coverage for wallbreaking sets.

:swsh/gliscor::swsh/hawlucha:
DNA Donors: Gliscor / Hawlucha
Fusion Name: Hawscor
New Types:
Flying.png
Fighting.png

Base Stats: 76 / 93 / 120 / 59 / 69 / 106 [BST: 523] (+0 HP / +0 Atk / +20 Def / +0 SpA / +0 SpD / +0 Spe)
New Ability: Unpoison = (Poison Heal + Unburden)
Ability Description: Combined effect of both the abilities.
Notable Moves:
Physical.png
Close Combat, Knock Off, Brave Bird, U-Turn, Earthquake, Hi Jump Kick,
Special.png

Status.png
Defog, Swords Dance, Stealth Rock, Roost, Encore, Taunt, Bulk Up
Intended Role: defensive pivot, stallbreaker
Role Justification: movepool seems to work kinda well together. could be a really interesting pivot or a fat wincon

:swsh/dragapult::swsh/golem-alola:
DNA Donors: Dragapult / Golem-Alola
Fusion Name: Golapult-Alola
New Types:
Dragon.png
Rock.png

Base Stats: 84 / 120 / 102 / 77 / 70 / 93 [BST: 546] (+0 HP / +0 Atk / +0 Def / +0 SpA / +0 SpD / +0 Spe)
New Ability: Demagnetize = (Intimidate + Magnet Pull)
Ability Description: User's moves ignore Screens, Sub and Steel-typing
Notable Moves:
Physical.png
Dragon Darts, Stone Edge, Iron Head, U-Turn
Special.png

Status.png
Dragon Dance, Stealth Rock, Will-o-Wisp, Toxic, Thunder Wave
Intended Role: physical breaker
Role Justification: makes rock way better as an offensive type. support options are kinda neat given that dragon+rock has basically perfect coverage now

:swsh/excadrill::swsh/venusaur:
DNA Donors: Excadrill / Venusaur
Fusion Name: Venudrill
New Types:
Ground.png
Poison.png

Base Stats: 100 / 120 / 71 / 75 / 85 / 84 [BST: 535] (+5 HP / +12 Atk / +0 Def / +0 SpA / +3 SpD / +0 Spe)
New Ability: Sand Sand = (Sand Force + Chlorophyll)
Ability Description: Effects of Sand Rush + Sand Force
Notable Moves:
Physical.png
Earthquake, Iron Head, Rock Slide, Poison Jab, Rapid Spin, Knock Off
Special.png

Status.png
Swords Dance, Stealth Rock, Sleep Powder, Stun Spore,
Intended Role: sand abuser, hazard removal
Role Justification: pretty solid sand abuser that also has some use outside of weather as a spinner. dual stab has decent mu against other spinners
:swsh/excadrill::swsh/venusaur-mega:
DNA Donors: Excadrill / Venusaur-Mega
Fusion Name: Mega Venudrill
New Types:
Ground.png
Poison.png

Base Stats: 100 / 138 / 111 / 97 / 105 / 84 [BST: 635] (+5 HP / +30 Atk / +40 Def / +22 SpA / +23 SpD / +0 Spe)
New Ability: Thick Fat = ( + )
Ability Description: Combined effect of both the abilities.
Notable Moves:
Physical.png
Earthquake, Iron Head, Rock Slide, Poison Jab, Rapid Spin, Knock Off
Special.png

Status.png
Swords Dance, Stealth Rock, Sleep Powder, Stun Spore,
Intended Role: hazard removal, mixed wall
Role Justification: big beefy tank
 
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:swsh/avalugg-hisui::swsh/venusaur:
DNA Donors: Avalugg-Hisui / Venusaur
Fusion Name: avalusaur
New Types:
Rock.png
Grass.png

Base Stats: 87 / 104 / 133 / 68 / 80 / 60 [BST: 518] (+0 HP / +0 Atk / +0 Def / +1 SpA / +12 SpD / +1 Spe)
New Ability: Fast Bite = (Strong Jaw + Chlorophyll)
Ability Description: when this pokemon use a bite-type move its speed is multiplied by 2
Notable Moves:
Physical.png

Special.png

Status.png

Intended Role: bulky rock/grass pokemon
Role Justification:

DNA Donors: Avalugg-Hisui / Venusaur-mega
Fusion Name: avalusaur
New Types:
Rock.png
Grass.png

Base Stats: 87 / 122 / 173 / 90 / 100 / 60 [BST: 518] (+0 HP / +18 Atk / +40 Def / +23 SpA / +32 SpD / +1 Spe)
New Ability: Thick Fat
Notable Moves:
Physical.png

Special.png

Status.png

Intended Role: bulky rock/grass pokemon
Role Justification:
You should edit this into your previous post.
 
:swsh/persian-alola::swsh/chien-pao:
Offensive Ice-type, this time with Technician
DNA Donors: Persian-Alola / Chien-Pao
Fusion Name: Chien-Sian-Alola
New Types:
Dark.png
Ice.png

Base Stats: 74 / 90 / 70 / 95 / 70 / 125 [BST: 524] (+2 HP / +0 Atk / +0 Def / +13 SpA / +5 SpD / +0 Spe)
New Ability: Technique of Ruin = (Technician + Sword of Ruin)
Ability Description: Combined effects.

Notable Moves:
Physical.png
Acrobatics, Aerial Ace, Bite, Ice Shard, Icicle Crash, Knock Off, Sacred Sword, U-turn...
Special.png
Blizzard, Icy Wind, Snarl, Thunderbolt...
Status.png
Nasty Plot, Parting Shot, Recover, Switcheroo, Swords Dance, Taunt...

Intended Role: Offensive Pivot, Setup Sweeper
Role Justification: I think the meta would like a couple more Ice-types. People have certainly been clammoring for them. Here is an offensive one that can function on both sides of the attacking spectrum due to its ability. Technician synergizes surprisingly well with Chien-Sian's kit, with Bite in particular getting boosted on the physical side to give the mon a 90 BP STAB Dark-type move. On the special side, Icy Wind and Snarl are both boosted to about 82.5 BP, with the former giving Chien-Sian a good STAB move with power similar to Ice Beam and the latter having more power than Dark Pulse. Chien-Sian can also boost on both sides too with Swords and Nasty Plot, and combined with blistering high speed and U-turn and Parting Shot even makes the mon a great pivot.
 
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First try at making anything like this. Submission anxiety begone!

:swsh/darmanitan-galar::swsh/aurorus:
DNA Donors: Darmanitan-Galar / Aurorus
Fusion Name: Darmanorous-Galar
New Types:
Ice.png
Rock.png
/
Ice.png
Fire.png

Base Stats: 117 / 108 / 63 / 64 / 90 / 76 [BST: 518] (+3 HP / +0 Atk / +0 Def / +0 SpA / +17 SpD / +0 Spe)
New Ability: Zen Floes = (Zen Mode + Snow Warning)
Ability Description: Summons snow when entering. Swaps to Darmanorous-Galar-Zen at half HP, changing from Ice/Rock to Ice/Fire.

Notable Moves:
Physical.png
Aqua Tail, Avalanche, Body Slam, Dragon Tail, Earthquake, Flare Blitz, Stone Edge, Superpower, U-Turn

Special.png
Blizzard, Dark Pulse, Discharge, Flash Cannon, Fire Blast, Flamethrower, Focus Blast, Freeze-Dry, Grass Knot, Ice Beam, Overheat, Psychic, Thunder, Thunderbolt, Weather Ball

Status.png
Aurora Veil, Belly Drum, Bulk Up, Calm Mind, Encore, Haze, Iron Defense, Light Screen, Reflect, Roar, Rest, Rock Polish, Sleep Talk, Thunder Wave, Taunt, Toxic, Will-O-Wisp, Yawn


Intended Role: Snow setter, bulky utility pivot, role compression

Role Justification: A versatile snow setter that can effectively abuse snow for a variety of functions, held back by a rocky (pun intended) defensive typing and middling speed. Comparatively more bulk than Urshilluxe with a wide utility move pool and interesting type combinations ensure an alternative utility-centered niche that, while less offensively powerful than the bear, can still pull its weight offensively if necessary thanks to solid offensive STABs & Zen Mode. Finally, access to U-Turn allows it to bring in teammates that appreciate snow or can handle things that would otherwise cause Darmanorous-G problems.
 
:swsh/glimmora::swsh/magearna:
New Types:
Poison.png
Fairy.png

Base Stats: 81 / 79 / 102 / 130 / 98 / 75 [BST: 565] (+0 HP / +4 Atk / +0 Def / +0 SpA / +0 SpD / +0 Spe)
New Ability: Corrupted Heart = (Toxic Debris + Soul-Heart)
Ability Description: Whenever any Pokémon faints, sets a layer of Toxic spieks on the opponent's side of the field.

Notable Moves:
Physical.png
Explosion, Mortal Spin
Special.png
Earth Power, Fleur Cannon, Focus Blast, Sludge Bomb, Thunderbolt, Volt Switch
Status.png
Calm Mind, Shift Gear, Spikes, Trick

Intended Role: Set-Up Sweeper, Hazard Setter, Special Breaker
Role Justification: Mon can do quite a bit of different things. For starters, its ability allows it to set up Toxic Spikes passively, either through grabbing a KO or being taken out itself. This pairs well with the fact it can threaten Star and Brambleswine offensively, although it can't switch in well vs the latter. May also opt to lean into its high Sp Atk and run Choice Specs for more nuclear damage or lean into its above average bulk and use Calm Mind + Draining Kiss. Either way should be another cool way to buff Hazards.



:swsh/hitmontop::swsh/ursaluna:
New Types:
Fighting.png
Ground.png

Base Stats: 108 / 117 / 100 / 40 / 95 / 60 [BST: 520] (+18 HP / +0 Atk / +0 Def / +0 SpA / +0 SpD / +0 Spe)
New Ability: Tinfoil Hat = (Technician + Bulletproof)
Ability Description: Combined effect of both the abilities.

Notable Moves:
Physical.png
Close Combat, Earthquake, Headlong Rush, Mach Punch, Rapid Spin, Stone Edge, Sucker Punch, Triple Axel
Status.png
Swords Dance

Intended Role: Speed Control, Hazard Control, Slow Physical Breaker
Role Justification: Main idea is big Mach Punch to be able to aswer things such as
roaringsal.png
Roaring Sal,
brambleswine.png
Brambleswine,
urshiluxe-rapid.png
Urshiluxe and
tinkovish.png
Tinkovish. While its typing and stat distribution are close to that of
deciperior-hisui.png
Deciperior, I feel their movepools set both apart, with Deciperior prefering to run bulky sets with Roost and Knock whereas Hitmonluna is more preocupied with punching holes into the opposing team.

It has a wide array of coverage depending on what you want to hit - Has Triple Axel for
iron tornado.png
Flyers, Grass coverage to hit
garpyuku.png
Garpyuku and even Brutal Swing to hit
rotoghold.png
Rotoghold. Bullet Punch, while not as good as Mach Punch, is still an option if you want to revenge mons such as
whimsysands.png
Whimsy Sands and, more notably,
Iron Mimic.png
Iron Mimic.



:swsh/tapu bulu::swsh/cetitan:
New Types:
Fairy.png
Ice.png

Base Stats: 120 / 121 / 90 / 65 / 75 / 74 [BST: 545] (+0 HP / +0 Atk / +0 Def / +0 SpA / +0 SpD / +0 Spe)
New Ability: Field Day = (Grassy Surge + Slush Rush)
Ability Description: Doubles Speed under Grassy Terrain

Notable Moves:
Physical.png
Close Combat, High Horsepower, Ice Shard, Ice Spinner, Liquidation, Play Rough
Status.png
Swords Dance

Intended Role: Terrain Abuser, Physical Set-Up Sweeper, Speed Control
Role Justification:
arbolosion.png
Arbo has been falling off so I figured it could be interesting to give it a bestie. Tapu Titan rids of Dragons and has coverage to hit Fire while Arbo clears the way of Steels and Waters, making for a nice little core. Can run Darkest Lariat for
rotoghold.png
Rotoghold. Outside of Terrain, Ice Shard can pick up some KOs vs mons such as
yveltox.png
Yveltox,
baxgeist-large.png
Baxgeist and
celedos.png
Celedos. It is fairly bulky despite its mediocre typing, allowing it to also usually live a hit to set up SD if it wants to.


:swsh/ribombee::swsh/comfey:
New Types:
Fairy.png

Base Stats: 55 / 53 / 75 / 105 / 90 / 115 [BST: 493] (+0 HP / +0 Atk / +0 Def / +17 SpA / +0 SpD / +3 Spe)
New Ability: Loving Charm = (Shield Dust + Flower Veil)
Ability Description: This Pokemon is not affected by the secondary effect of another Pokemon's attack, can't have stats lowered or status inflicted by other Pokemon.

Notable Moves:
Physical.png
U-Turn
Special.png
Draining Kiss, Moonblast, Psychic,
Status.png
Aromatherapy, Defog, Encore, Quiver Dance, Screens, Switcheroo, Sticky Web, Stun Spore, Taunt

Intended Role: Fast Utility
Role Justification: I wanted to diversify Speed Tiers a bit. Ribomfey is an utility mon that can set up webs, potentially QD on Screen teams, can be a choiced Pivot that locks walls w Switcheroo, can Defog, can spread status, can be an alternative for fast Screens. Just all around an utility mon w decent power behind it.
 
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