

DNA Donors: Ho-Oh / Bouffalant
Fusion Name: Bouffal-Oh
New Types:
Base Stats: 100 / 120 / 95 / 75 / 125 / 75 [BST: 590] (+0 HP / +0 Atk / +3 Def / +0 SpA / +1 SpD / +3 Spe)
New Ability: Buffalo Sauce = (Regenerator + Soundproof)
Ability Description: Regenerator + Soundproof
Notable Moves:
Flare Blitz, Head Charge, Sacred Fire, Wild Charge, Close Combat, Earthquake
Flamethrower, Air Slash, Shadow Ball
Will-O-Wisp, Recover, Defog, Swords Dance, Taunt, Thunder Wave, Calm Mind?
Intended Role: Physical Wallbreaker, Special Wall, Mixed Wall, Hazard Removal
Role Justification: With high special defense, WoW, and reliable healing, this thing could take quite a few hits. It can stop set up sweepers with taunt and can cripple most threats with either WoW or TWave. It could also use its high attack to hit hard with stab recoil and regain that health by switching out. Has to watch out for stealth rocks and cannot reliably throw out flare blitz due to Brambleswine. Seems pretty cool
Fusion Name: Bouffal-Oh
New Types:


Base Stats: 100 / 120 / 95 / 75 / 125 / 75 [BST: 590] (+0 HP / +0 Atk / +3 Def / +0 SpA / +1 SpD / +3 Spe)
New Ability: Buffalo Sauce = (Regenerator + Soundproof)
Ability Description: Regenerator + Soundproof
Notable Moves:



Intended Role: Physical Wallbreaker, Special Wall, Mixed Wall, Hazard Removal
Role Justification: With high special defense, WoW, and reliable healing, this thing could take quite a few hits. It can stop set up sweepers with taunt and can cripple most threats with either WoW or TWave. It could also use its high attack to hit hard with stab recoil and regain that health by switching out. Has to watch out for stealth rocks and cannot reliably throw out flare blitz due to Brambleswine. Seems pretty cool


DNA Donors: Kommo-o / Shuckle
Fusion Name: Shummo-o
New Types:
Base Stats: 60 / 67 / 177 / 55 / 167 / 45 [BST: 571] (+13 HP / +7 Atk / +0 Def / +0 SpA / +0 SpD / +0 Spe)
New Ability: Undercoat = (Overcoat + Contrary)
Ability Description: Combined effect of both abilities
Notable Moves:
Body Press, Close Combat, Superpower, Knock Off
Clanging Scales,
Sticky Web, Stealth Rocks,
Intended Role: Mixed Wall, Hazard Setter, Set-Up Sweeper
Role Justification: Hear me out. Stupid high defense + body press seems kind of nice. This thing also sets hazards, and we currently don’t have a webs setter. Due to contrary, it cannot use shell smash to sweep, but instead can use Superpower. Can also use Clanging Scales to boost its defense to make Body Press even stronger. I chose overcoat for no real reason, but it can block Spore from Toedieleki.
Fusion Name: Shummo-o
New Types:


Base Stats: 60 / 67 / 177 / 55 / 167 / 45 [BST: 571] (+13 HP / +7 Atk / +0 Def / +0 SpA / +0 SpD / +0 Spe)
New Ability: Undercoat = (Overcoat + Contrary)
Ability Description: Combined effect of both abilities
Notable Moves:



Intended Role: Mixed Wall, Hazard Setter, Set-Up Sweeper
Role Justification: Hear me out. Stupid high defense + body press seems kind of nice. This thing also sets hazards, and we currently don’t have a webs setter. Due to contrary, it cannot use shell smash to sweep, but instead can use Superpower. Can also use Clanging Scales to boost its defense to make Body Press even stronger. I chose overcoat for no real reason, but it can block Spore from Toedieleki.


DNA Donors: Overqwil / Slowking-Galar
Fusion Name: Qwilking-Galar
New Types:
Base Stats: 97 / 97 / 87 / 87 / 87 / 57 [BST: 512] (+7 HP / +7 Atk / +0 Def / +0 SpA / +0 SpD / +0 Spe)
New Ability: Dealer = (Intimidate + Curious Medicine)
Ability Description: On switch in, remove all opponent stat changes
Notable Moves:
Gunk Shot, Aqua Jet, Barb Barrage, Crunch
Dark Pulse, Sludge Wave
Toxic Spikes, Spikes, Thunder Wave, Slack Off, Toxic, Chilly Reception
Intended Role: Defensive Pivot, Hazard Setter, Status Spreader
Role Justification: RIP Landking-Therian-Galar. Switch in to stop set up sweepers, toss out spikes and Tspikes, cripple as many opponents as possible with TWave and toxic, then outlast with slack off. Can deal damage with barb barrage as a last resort. Only pivoting option is chilly reception, which can lead to chipping your own team with hail. I can see it going well with Brambleswine due to hail (or snow, I’m not sure what this mod has) and the lack of shared weaknesses. No baby form because the fusion maker doesn’t have slowpoke-galar for some reason, and I’m not going to put it in manually right now.
Fusion Name: Qwilking-Galar
New Types:


Base Stats: 97 / 97 / 87 / 87 / 87 / 57 [BST: 512] (+7 HP / +7 Atk / +0 Def / +0 SpA / +0 SpD / +0 Spe)
New Ability: Dealer = (Intimidate + Curious Medicine)
Ability Description: On switch in, remove all opponent stat changes
Notable Moves:



Intended Role: Defensive Pivot, Hazard Setter, Status Spreader
Role Justification: RIP Landking-Therian-Galar. Switch in to stop set up sweepers, toss out spikes and Tspikes, cripple as many opponents as possible with TWave and toxic, then outlast with slack off. Can deal damage with barb barrage as a last resort. Only pivoting option is chilly reception, which can lead to chipping your own team with hail. I can see it going well with Brambleswine due to hail (or snow, I’m not sure what this mod has) and the lack of shared weaknesses. No baby form because the fusion maker doesn’t have slowpoke-galar for some reason, and I’m not going to put it in manually right now.


DNA Donors: Clawitzer / Lucario
Fusion Name: Lucaritzer
New Types:
Base Stats: 80 / 91 / 79 / 117 / 79 / 84 [BST: 510] (+10 HP / +0 Atk / +0 Def / +0 SpA / +0 SpD / +10 Spe)
New Ability: Bombardment = (Mega Launcher + Steadfast)
Ability Description: Mega Launcher + after using a pulse based attack, speed is boosted by one stage
Notable Moves:
Bullet Punch, Close Combat, Extreme Speed, Crabhammer, Flip Turn, Aqua Jet
Water Pulse, Dark Pulse, Dragon Pulse, Aura Sphere, Terrain Pulse
Swords Dance, Bulk Up, Nasty Plot, Calm Mind, Agility?
Intended Role: Set-Up Sweeper, Special Wallbreaker, Offensive Pivot, Mixed Attacker?
Role Justification: Thwack people with powerful boosted pulse attacks. Could have some synergy with terrain setters like Iron Pins, but that seems a bit over complicated. Its ability allows it to spiral and could overwhelm weakened opponents late game. Middling bulk means that it has the potential to be easily revenge killed, so that would have to be played around.


Fusion Name: Lucaritzer
New Types:


Base Stats: 80 / 91 / 79 / 117 / 79 / 84 [BST: 510] (+10 HP / +0 Atk / +0 Def / +0 SpA / +0 SpD / +10 Spe)
New Ability: Bombardment = (Mega Launcher + Steadfast)
Ability Description: Mega Launcher + after using a pulse based attack, speed is boosted by one stage
Notable Moves:



Intended Role: Set-Up Sweeper, Special Wallbreaker, Offensive Pivot, Mixed Attacker?
Role Justification: Thwack people with powerful boosted pulse attacks. Could have some synergy with terrain setters like Iron Pins, but that seems a bit over complicated. Its ability allows it to spiral and could overwhelm weakened opponents late game. Middling bulk means that it has the potential to be easily revenge killed, so that would have to be played around.
DNA Donors: Clawitzer / Lucario
Fusion Name: Lucaritzer-Mega
New Types:
Base Stats: 80 / 126 / 97 / 142 / 79 / 106 [BST: 610] (+10 HP / +35 Atk / +18 Def / +25 SpA / +0 SpD / +32 Spe)
New Ability: Adaptability
Ability Description: Adaptability
Notable Moves:
Bullet Punch, Aqua Jet, Crabhammer, Meteor Mash, Flip Turn
Hydro Pump, Flash Cannon
Swords Dance, Bulk Up, Calm Mind, Agility?
Intended Role: Set-Up Sweeper, Special Wallbreaker, Mixed Attacker
Role Justification: Probably banned. Goofy high attack stats + adaptability is crazy. The only things going against it are it’s meh speed and defenses. Could be cool if it isn’t banned though
Fusion Name: Lucaritzer-Mega
New Types:


Base Stats: 80 / 126 / 97 / 142 / 79 / 106 [BST: 610] (+10 HP / +35 Atk / +18 Def / +25 SpA / +0 SpD / +32 Spe)
New Ability: Adaptability
Ability Description: Adaptability
Notable Moves:



Intended Role: Set-Up Sweeper, Special Wallbreaker, Mixed Attacker
Role Justification: Probably banned. Goofy high attack stats + adaptability is crazy. The only things going against it are it’s meh speed and defenses. Could be cool if it isn’t banned though


DNA Donors: Riolu / Clauncher
Fusion Name: Riolauncher
New Types:
Base Stats: 45 / 61 / 51 / 66 / 51 / 52 [BST: 326] (+0 HP / +0 Atk / +0 Def / +20 SpA / +0 SpD / +0 Spe)
New Ability: Trick Shot = (Prankster + Mega Launcher)
Ability Description: Mega Launcher + pulse attacks gain +1 priority. Dark types are immune
Notable Moves:
Aqua Jet, Flip Turn, Close Combat, Crabhammer
Aura Sphere, Dark Pulse, Water Pulse, Dragon Pulse, Terrain Pulse
Swords Dance, Calm Mind, Nasty Plot
Intended Role: Pre-Evolution
Role Justification: smol. I like to imagine this thing using focus sash prankster pulse moves on confused players. In reality, he’s just a little guy
Fusion Name: Riolauncher
New Types:


Base Stats: 45 / 61 / 51 / 66 / 51 / 52 [BST: 326] (+0 HP / +0 Atk / +0 Def / +20 SpA / +0 SpD / +0 Spe)
New Ability: Trick Shot = (Prankster + Mega Launcher)
Ability Description: Mega Launcher + pulse attacks gain +1 priority. Dark types are immune
Notable Moves:



Intended Role: Pre-Evolution
Role Justification: smol. I like to imagine this thing using focus sash prankster pulse moves on confused players. In reality, he’s just a little guy
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