Hi guys :) First RMT here. This is a team I've been using for a while that I feel pretty comfortable with. It has a good matchup vs Bulky Offense etc as well as HO. Also has an O-kay matchup vs Stall due to the combination of my WC's. Without further ado, lets get this started:
Charizard @ Charizardite X
Ability: Blaze
EVs: 248HP/ 200Speed/ 60 Atk
Adamant Nature
- Dragon Claw
- Flame Charge
- Sword Dance
- Roost
The mon that I chose to build around, and for good reason. As you can see, this set isnt the standard DD set. I chose SD in order to beat Intimidate, tear apart slower/bulkier teams and to become much more threatening in two turns. Flame Charge is indeed a weird move on Zard, but as opposed to Flare Blitz, you maintain Zard's survivability and you can pick off weakened threats while reaping the benefits of a free +1. Of course SD+Flame Charge has its cons. They can always choose to switch in a check such as Scarf Chomp. And at +2, Flame Charge still does no damage to one of Zard's best offensive checks, Azumarill. I'm considering Flare Blitz+DDance over SD and Flame Charge, although they tend to do well together. But overall, this mon is easily one of my most reliable win conditions, and should be noted that it checks StallTini.
Rotom @Choice Scarf
EVs: 232 HP/ 220 Speed/ 56 Spatk
Modest Nature
- Hydro Pump
- Volt Switch
- WoW
- Trick
Old 5th gen Rotom set thats not commonly used, but works wonderfully on this team and provides "Balance". His job is to cripple walls and/or set-up mons, and get off strong Hydro's here and there. He also checks one of the most threatening mons in the game, Lando-I (non Calm Mind variant). The hp evs help to take resisted hits better. 56 spatk evs is enough to secure OHKOs with Hydro Pump vs Terrakion after Rocks. Scarf is just good overall, because it allows me to surprise other mons such as Greninja,Zard Y, +1 Gyarados and catching Talonflame before the U-Turn. He also helps Zard X by crippling SlowBros, Heatran, defensive Azumarill, and Quagsire, mons commonly found on Stall. Overall, Rotom has been doing its job extremely well, and I dont believe theres anything worth changing here except maybe the evs a bit.
Breloom @ Toxic Orb
Ability: Poison Heal
EVs: 236 HP/ 248 SpDef/ 20 Speed
Careful Nature
- Drain Punch
- Substitute
- Spore
- Leech Seed
I decided to run this over the Tech variant becuase:
1) Its an excellent switch into Rotom-W, which my team would have trouble with otherwise..somewhat
2) Solid answer to Sand Offense (T-Tar+Drill), and checks DDance Mega Tar unless it runs Ice Punch. Also does well vs Non-Hp Flying Thundurus.
3) Is a good pivot switch into Knock Off, beside Zard
4) Checks non Ice-Fang Mega Gyara
5) Annoys the HELL out of Stall. Breloom can PP Stall non-Sludge Bomb Mega Venusaur (Hp Fire only does 31.8-38.1%)
PH is one of Breloom's underrated sets. But its hilarious once it gets going. It usually annoys so much that it forces switches, racking up Rocks damage in the process. I chose this variant over Tech because of the untapped defensive capablities, and becuase of how much fun it is annoying the hell out of people. It only really has trouble with Talonflame (if not behind a Sub) , Gliscor, and Sylveon if it runs speed evs. Other than that, teams just get hella weakened by this thing.
Skarmory @ Rocky Helmet
Ability: Sturdy
EVs: 252 HP/ 224 Def/ 32 SpDef
Impish Nature
- Brave Bird
- Whirlwind
- Stealth Rock
- Roost
Skarmory is Skarmory. EV spread is standard. I chose Rocky Helmet>Leftovers becuase it punishes mons he commonly switches in on, such as Azumarill, Terrakion and Scizor. Walling threats such as Mega Pinsir is very helpful as well. Not much else to say here.
Latios @ Life Orb
EVs: 252spatk/252speed/4hp
Timid Nature
- Draco Meteor
- Psyshock
-Roost
- Defog
Standard offensive Latios set. Its literally only on this team to support Zard. I've considered Hp Fighting to catch opposing Bisharp, and even Memento to provide Zard with free set up oppurtunities. Scarf would also be nice to check +1 Dragons such as opposing Zard X and Dragonite, but thats kind of balls with Defog. He handily beats Mega Venusaur though, which is nice. Again, nothing much else to say here.
Clefable @ Leftovers
Ability: Magic Guard
EVs: 252 HP/ 252 Def/ 4 SpAtk
Bold Nature
- MoonBlast
- Flamethrower
- SoftBoiled
- Calm Mind
Hands down, the best win condition in OU. Clefable is capable of setting up at any point in the game, and can do so against the majority of the tier. (Barring Bisharp and Excadrill) Usually, Zard will be able to take care of these mons, clearing way for Clefable to sweep. Or Clefable will take care of Zard's hard counters such as Azumarill and Heatran. Also serves as one of my most reliable Conkeldurr switch ins. Clefable has been putting in a hell of alot of work, and helps my team beat troublesome mons, the main reason why I decided to run it.
Well, that was my RMT, Enjoy :)
Calcs:
+1 60+ Atk Tough Claws Mega Charizard X Dragon Claw vs. 252 HP / 252+ Def Rotom-W: 169-201 (55.5 - 66.1%) -- guaranteed 2HKO after Leftovers recovery
+2 60+ Atk Tough Claws Mega Charizard X Dragon Claw vs. 252 HP / 252+ Def Rotom-W: 228-268 (75 - 88.1%) -- guaranteed 2HKO after Leftovers recovery
+2 60+ Atk Tough Claws Mega Charizard X Dragon Claw vs. 4 HP / 0 Def Tyranitar: 304-358 (88.8 - 104.6%) -- 31.3% chance to OHKO
+1 60+ Atk Tough Claws Mega Charizard X Dragon Claw vs. 252 HP / 0+ Def Gliscor: 186-220 (52.5 - 62.1%) -- 69.5% chance to 2HKO after Poison Heal
+2 60+ Atk Tough Claws Mega Charizard X Dragon Claw vs. 252 HP / 0+ Def Gliscor: 247-292 (69.7 - 82.4%) -- guaranteed 2HKO after Poison Heal
+1 60+ Atk Tough Claws Mega Charizard X Dragon Claw vs. 4 HP / 0 Def Mega Gyarados: 229-271 (68.9 - 81.6%) -- guaranteed 2HKO
+2 60+ Atk Tough Claws Mega Charizard X Dragon Claw vs. 4 HP / 0 Def Mega Gyarados: 306-361 (92.1 - 108.7%) -- 50% chance to OHKO
+1 60+ Atk Tough Claws Mega Charizard X Dragon Claw vs. 252 HP / 0 Def Conkeldurr: 259-306 (62.5 - 73.9%) -- guaranteed 2HKO
+2 60+ Atk Tough Claws Mega Charizard X Dragon Claw vs. 252 HP / 0 Def Conkeldurr: 345-406 (83.3 - 98%) -- guaranteed 2HKO
+2 60+ Atk Tough Claws Mega Charizard X Dragon Claw vs. 252 HP / 252+ Def Eviolite Chansey: 438-516 (62.2 - 73.2%) -- guaranteed 2HKO
+2 60+ Atk Tough Claws Mega Charizard X Dragon Claw vs. 252 HP / 252+ Def Slowbro: 223-264 (56.5 - 67%) -- guaranteed 2HKO after Leftovers recovery
+2 60+ Atk Tough Claws Mega Charizard X Dragon Claw vs. 252 HP / 252+ Def Hippowdon: 211-250 (50.2 - 59.5%) -- 80.9% chance to 2HKO after Leftovers recovery
+2 60+ Atk Tough Claws Mega Charizard X Dragon Claw vs. 252 HP / 252+ Def Mew: 237-280 (58.6 - 69.3%) -- guaranteed 2HKO after Leftovers recovery
56+ SpA Rotom-W Hydro Pump vs. 252 HP / 184+ SpD Gliscor: 266-314 (75.1 - 88.7%) -- guaranteed 2HKO after Poison Heal
-Defensive Calcs-
4 SpA Rotom-W Hydro Pump vs. 248 HP / 0 SpD Mega Charizard X: 142-168 (39.5 - 46.7%) -- guaranteed 3HKO
252+ SpA Life Orb Aegislash-Shield Shadow Ball vs. 248 HP / 0 SpD Mega Charizard X: 121-142 (33.7 - 39.5%) -- guaranteed 3HKO
0 Atk Gliscor Earthquake vs. 248 HP / 0 Def Mega Charizard X: 188-224 (52.3 - 62.3%) -- guaranteed 2HKO
252+ Atk Mold Breaker Mega Gyarados Earthquake vs. 248 HP / 0 Def Mega Charizard X: 250-296 (69.6 - 82.4%) -- guaranteed 2HKO
252+ Atk Conkeldurr Drain Punch vs. 0 HP / 0 Def Mega Charizard X: 130-154 (43.7 - 51.8%) -- 9.8% chance to 2HKO
252+ Atk Choice Band Talonflame Brave Bird vs. 248 HP / 0 Def Mega Charizard X: 216-255 (60.1 - 71%) -- guaranteed 2HKO
252 SpA Choice Specs Keldeo Hydro Pump vs. 248 HP / 0 SpD Mega Charizard X: 306-361 (85.2 - 100.5%) -- 6.3% chance to OHKO
252+ Atk Life Orb Bisharp Sucker Punch vs. 248 HP / 0 Def Mega Charizard X: 165-196 (45.9 - 54.5%) -- 54.7% chance to 2HKO
252+ Atk Life Orb Bisharp Knock Off vs. 248 HP / 0 Def Mega Charizard X: 136-161 (37.8 - 44.8%) -- guaranteed 3HKO
252 Atk Technician Breloom Rock Tomb vs. 248 HP / 0 Def Mega Charizard X: 180-214 (50.1 - 59.6%) -- guaranteed 2HKO
252 Atk Terrakion Stone Edge vs. 248 HP / 0 Def Mega Charizard X: 300-354 (83.5 - 98.6%) -- guaranteed 2HKO
4 SpA Slowbro Scald vs. 248 HP / 0 SpD Mega Charizard X: 100-118 (27.8 - 32.8%) -- guaranteed 4HKO
252 SpA Life Orb Sheer Force Landorus Earth Power vs. +1 252 HP / 0 SpD Clefable: 165-196 (41.8 - 49.7%) -- guaranteed 3HKO after Leftovers recovery
252 Atk Tyranitar Stone Edge vs. 248 HP / 0 Def Mega Charizard X: 306-362 (85.2 - 100.8%) -- 6.3% chance to OHKO
4 Atk Hippowdon Earthquake vs. 248 HP / 0 Def Mega Charizard X: 218-258 (60.7 - 71.8%) -- guaranteed 2HKO after sandstorm damage

Charizard @ Charizardite X
Ability: Blaze
EVs: 248HP/ 200Speed/ 60 Atk
Adamant Nature
- Dragon Claw
- Flame Charge
- Sword Dance
- Roost
The mon that I chose to build around, and for good reason. As you can see, this set isnt the standard DD set. I chose SD in order to beat Intimidate, tear apart slower/bulkier teams and to become much more threatening in two turns. Flame Charge is indeed a weird move on Zard, but as opposed to Flare Blitz, you maintain Zard's survivability and you can pick off weakened threats while reaping the benefits of a free +1. Of course SD+Flame Charge has its cons. They can always choose to switch in a check such as Scarf Chomp. And at +2, Flame Charge still does no damage to one of Zard's best offensive checks, Azumarill. I'm considering Flare Blitz+DDance over SD and Flame Charge, although they tend to do well together. But overall, this mon is easily one of my most reliable win conditions, and should be noted that it checks StallTini.

Rotom @Choice Scarf
EVs: 232 HP/ 220 Speed/ 56 Spatk
Modest Nature
- Hydro Pump
- Volt Switch
- WoW
- Trick
Old 5th gen Rotom set thats not commonly used, but works wonderfully on this team and provides "Balance". His job is to cripple walls and/or set-up mons, and get off strong Hydro's here and there. He also checks one of the most threatening mons in the game, Lando-I (non Calm Mind variant). The hp evs help to take resisted hits better. 56 spatk evs is enough to secure OHKOs with Hydro Pump vs Terrakion after Rocks. Scarf is just good overall, because it allows me to surprise other mons such as Greninja,Zard Y, +1 Gyarados and catching Talonflame before the U-Turn. He also helps Zard X by crippling SlowBros, Heatran, defensive Azumarill, and Quagsire, mons commonly found on Stall. Overall, Rotom has been doing its job extremely well, and I dont believe theres anything worth changing here except maybe the evs a bit.

Breloom @ Toxic Orb
Ability: Poison Heal
EVs: 236 HP/ 248 SpDef/ 20 Speed
Careful Nature
- Drain Punch
- Substitute
- Spore
- Leech Seed
I decided to run this over the Tech variant becuase:
1) Its an excellent switch into Rotom-W, which my team would have trouble with otherwise..somewhat
2) Solid answer to Sand Offense (T-Tar+Drill), and checks DDance Mega Tar unless it runs Ice Punch. Also does well vs Non-Hp Flying Thundurus.
3) Is a good pivot switch into Knock Off, beside Zard
4) Checks non Ice-Fang Mega Gyara
5) Annoys the HELL out of Stall. Breloom can PP Stall non-Sludge Bomb Mega Venusaur (Hp Fire only does 31.8-38.1%)
PH is one of Breloom's underrated sets. But its hilarious once it gets going. It usually annoys so much that it forces switches, racking up Rocks damage in the process. I chose this variant over Tech because of the untapped defensive capablities, and becuase of how much fun it is annoying the hell out of people. It only really has trouble with Talonflame (if not behind a Sub) , Gliscor, and Sylveon if it runs speed evs. Other than that, teams just get hella weakened by this thing.

Skarmory @ Rocky Helmet
Ability: Sturdy
EVs: 252 HP/ 224 Def/ 32 SpDef
Impish Nature
- Brave Bird
- Whirlwind
- Stealth Rock
- Roost
Skarmory is Skarmory. EV spread is standard. I chose Rocky Helmet>Leftovers becuase it punishes mons he commonly switches in on, such as Azumarill, Terrakion and Scizor. Walling threats such as Mega Pinsir is very helpful as well. Not much else to say here.

Latios @ Life Orb
EVs: 252spatk/252speed/4hp
Timid Nature
- Draco Meteor
- Psyshock
-Roost
- Defog
Standard offensive Latios set. Its literally only on this team to support Zard. I've considered Hp Fighting to catch opposing Bisharp, and even Memento to provide Zard with free set up oppurtunities. Scarf would also be nice to check +1 Dragons such as opposing Zard X and Dragonite, but thats kind of balls with Defog. He handily beats Mega Venusaur though, which is nice. Again, nothing much else to say here.

Clefable @ Leftovers
Ability: Magic Guard
EVs: 252 HP/ 252 Def/ 4 SpAtk
Bold Nature
- MoonBlast
- Flamethrower
- SoftBoiled
- Calm Mind
Hands down, the best win condition in OU. Clefable is capable of setting up at any point in the game, and can do so against the majority of the tier. (Barring Bisharp and Excadrill) Usually, Zard will be able to take care of these mons, clearing way for Clefable to sweep. Or Clefable will take care of Zard's hard counters such as Azumarill and Heatran. Also serves as one of my most reliable Conkeldurr switch ins. Clefable has been putting in a hell of alot of work, and helps my team beat troublesome mons, the main reason why I decided to run it.
Well, that was my RMT, Enjoy :)
Calcs:
+1 60+ Atk Tough Claws Mega Charizard X Dragon Claw vs. 252 HP / 252+ Def Rotom-W: 169-201 (55.5 - 66.1%) -- guaranteed 2HKO after Leftovers recovery
+2 60+ Atk Tough Claws Mega Charizard X Dragon Claw vs. 252 HP / 252+ Def Rotom-W: 228-268 (75 - 88.1%) -- guaranteed 2HKO after Leftovers recovery
+2 60+ Atk Tough Claws Mega Charizard X Dragon Claw vs. 4 HP / 0 Def Tyranitar: 304-358 (88.8 - 104.6%) -- 31.3% chance to OHKO
+1 60+ Atk Tough Claws Mega Charizard X Dragon Claw vs. 252 HP / 0+ Def Gliscor: 186-220 (52.5 - 62.1%) -- 69.5% chance to 2HKO after Poison Heal
+2 60+ Atk Tough Claws Mega Charizard X Dragon Claw vs. 252 HP / 0+ Def Gliscor: 247-292 (69.7 - 82.4%) -- guaranteed 2HKO after Poison Heal
+1 60+ Atk Tough Claws Mega Charizard X Dragon Claw vs. 4 HP / 0 Def Mega Gyarados: 229-271 (68.9 - 81.6%) -- guaranteed 2HKO
+2 60+ Atk Tough Claws Mega Charizard X Dragon Claw vs. 4 HP / 0 Def Mega Gyarados: 306-361 (92.1 - 108.7%) -- 50% chance to OHKO
+1 60+ Atk Tough Claws Mega Charizard X Dragon Claw vs. 252 HP / 0 Def Conkeldurr: 259-306 (62.5 - 73.9%) -- guaranteed 2HKO
+2 60+ Atk Tough Claws Mega Charizard X Dragon Claw vs. 252 HP / 0 Def Conkeldurr: 345-406 (83.3 - 98%) -- guaranteed 2HKO
+2 60+ Atk Tough Claws Mega Charizard X Dragon Claw vs. 252 HP / 252+ Def Eviolite Chansey: 438-516 (62.2 - 73.2%) -- guaranteed 2HKO
+2 60+ Atk Tough Claws Mega Charizard X Dragon Claw vs. 252 HP / 252+ Def Slowbro: 223-264 (56.5 - 67%) -- guaranteed 2HKO after Leftovers recovery
+2 60+ Atk Tough Claws Mega Charizard X Dragon Claw vs. 252 HP / 252+ Def Hippowdon: 211-250 (50.2 - 59.5%) -- 80.9% chance to 2HKO after Leftovers recovery
+2 60+ Atk Tough Claws Mega Charizard X Dragon Claw vs. 252 HP / 252+ Def Mew: 237-280 (58.6 - 69.3%) -- guaranteed 2HKO after Leftovers recovery
56+ SpA Rotom-W Hydro Pump vs. 252 HP / 184+ SpD Gliscor: 266-314 (75.1 - 88.7%) -- guaranteed 2HKO after Poison Heal
-Defensive Calcs-
4 SpA Rotom-W Hydro Pump vs. 248 HP / 0 SpD Mega Charizard X: 142-168 (39.5 - 46.7%) -- guaranteed 3HKO
252+ SpA Life Orb Aegislash-Shield Shadow Ball vs. 248 HP / 0 SpD Mega Charizard X: 121-142 (33.7 - 39.5%) -- guaranteed 3HKO
0 Atk Gliscor Earthquake vs. 248 HP / 0 Def Mega Charizard X: 188-224 (52.3 - 62.3%) -- guaranteed 2HKO
252+ Atk Mold Breaker Mega Gyarados Earthquake vs. 248 HP / 0 Def Mega Charizard X: 250-296 (69.6 - 82.4%) -- guaranteed 2HKO
252+ Atk Conkeldurr Drain Punch vs. 0 HP / 0 Def Mega Charizard X: 130-154 (43.7 - 51.8%) -- 9.8% chance to 2HKO
252+ Atk Choice Band Talonflame Brave Bird vs. 248 HP / 0 Def Mega Charizard X: 216-255 (60.1 - 71%) -- guaranteed 2HKO
252 SpA Choice Specs Keldeo Hydro Pump vs. 248 HP / 0 SpD Mega Charizard X: 306-361 (85.2 - 100.5%) -- 6.3% chance to OHKO
252+ Atk Life Orb Bisharp Sucker Punch vs. 248 HP / 0 Def Mega Charizard X: 165-196 (45.9 - 54.5%) -- 54.7% chance to 2HKO
252+ Atk Life Orb Bisharp Knock Off vs. 248 HP / 0 Def Mega Charizard X: 136-161 (37.8 - 44.8%) -- guaranteed 3HKO
252 Atk Technician Breloom Rock Tomb vs. 248 HP / 0 Def Mega Charizard X: 180-214 (50.1 - 59.6%) -- guaranteed 2HKO
252 Atk Terrakion Stone Edge vs. 248 HP / 0 Def Mega Charizard X: 300-354 (83.5 - 98.6%) -- guaranteed 2HKO
4 SpA Slowbro Scald vs. 248 HP / 0 SpD Mega Charizard X: 100-118 (27.8 - 32.8%) -- guaranteed 4HKO
252 SpA Life Orb Sheer Force Landorus Earth Power vs. +1 252 HP / 0 SpD Clefable: 165-196 (41.8 - 49.7%) -- guaranteed 3HKO after Leftovers recovery
252 Atk Tyranitar Stone Edge vs. 248 HP / 0 Def Mega Charizard X: 306-362 (85.2 - 100.8%) -- 6.3% chance to OHKO
4 Atk Hippowdon Earthquake vs. 248 HP / 0 Def Mega Charizard X: 218-258 (60.7 - 71.8%) -- guaranteed 2HKO after sandstorm damage
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