Galarian Slowking [QC 0/2]

[SET]
name: Assault Vest
move 1: Future Sight / Psychic
move 2: Sludge Bomb
move 3: Flamethrower
move 4: Scald / Ice Beam
item: Assault Vest
ability: Regenerator
nature: Calm
evs: 252 HP / 12 Def / 124 SpA / 120 SpD

[SET COMMENTS]

Assault Vest Galarian Slowking allows for it to be a special wall as it can take hits from Jumbao, Tapu Koko, Clefable and Tapu Fini, while being able to force them out when attacked from their STAB moves. Future Sight can be used to hit tanks such as Toxapex, Buzzlewole, and Arghonaut and it being used alongside with potent attackers like Urshifu-R and Weavile to break through them much easily. Sludge Bomb while being able to hit Fairy-Types such as Jumbao, Tapu Koko, and Clefable, it can used with Future Sight as a combination that can allow it to break and damage Substitute users like Kyurem and Zapdos. You may also use Psychic to put straightaway damage against Toxapex, Tomohawk, and Urshifu-R. Flamethrower can be used to punish Steel-Types that would aim to switch in on Galarian Slowking when anticipating Future Sight. Scald is used to punish switch-ins against opposing Ground-Types such as Hippowdon, Landorus-T, and Excadrill, all while pursuing chip damage and a chance of burn. Ice Beam can replace Scald to specifically target Ground- Flying- and Dragon-types like Landorus-Therian, Dragapult, and Garchomp. 252 HP EVs 12 Def EVs and 120 SpD EVs with Calm Nature and Assault Vest allow Galarian Slowking to tank 2 Choice Specs Shadow Balls from Dragapult and allow it to live 1 Choice Banded Surging Strikes from Urshifu-R.

Urshifu-R is a nice partner as it helps deal against Ground- and Dark-Types which normally threatens Galarian Slowking. Alongside that Galarian Slowking can also help Urshifu-R break through opposing teams by setting up Future Sight and possible burn chances from Scald or any other status fishing. Corviknight, Tomohawk, and Tangrowth are great partners as well as they are a good switch-ins to Ground-Types such as Garchomp, Landorus-T, and Excadrill. Knock-Off absorbers can also be beneficial as partners. Galarian Slowbro greatly appreciates Entry Hazards like Spikes which can be paired by partners such as Arghonaut, Ferrothorn, and Skarmory since it chips down opposing switch-ins from opposing Galarian Slowking, Heatran, and Tyranitar which is very favorable to wear down with Galarian Slowking's status fishing. Furthermore, Dragapult could be paired as a partner as not only does Galarian Slowking help switch into Fairy-Types like Tapu Fini, Jumbao, and Clefable, it can also be of aid to help status their walls for Dragapult to be able to break teams with Hex.

[STRATEGY COMMENTS]
Other Options
====

Galarian Slowking has access to Calm Mind and Slack Off making it have the option to be a bulky sweeper that can be able to break past Pokemon that can commonly switch-in on it such as Corviknight and opposing Galarian Slowking. Earthquake can also be an option as it can 2HKO specially defensive Heatran and running Earthquake it would run Sassy Nature so it won't lose out on its bulk. In regards to running Earthquake, it is very situational as it normally is used against Heatran specifically and results in losing other coverages.

Checks and Counters
====

**Dark-type Pokemon**: Dark types such as Voodoom, Weavile, Bisharp, and Hydreigon can be able to switch-in on an expected Future Sight and guarantee a KO against Galarian-Slowking. Tyranitar can easily switch into an Earthquake Galarian-Slowking variant.

**Ground-type Pokemon**: Ground-types such as Landorus-T, Garchomp, Hippowdon, and Excadrill easily threaten Galarian Slowking out with Earthquake, though they don’t appreciate coming in on Scald or Ice Beam. Colossoil can come in on Galarian Slowking almost freely as it can run the bulk to take a hit from Scald and would benefit getting burned as it has Guts ability which boosts its attacks greatly.

**Knock Off**: Pokemon that can run Knock Off such as Zeraora, Toxapex, Tornadus-T, and Clefable may be able to remove Galarian Slowking's Assault Vest on a switch in which can hinder its overall survivability from special attacking mons such as Tapu Koko.

**Strong Physical Attackers**: Due to Galarian Slowking's low physical defense, it will always be forced out by physical attackers such as Zeraora, Urshifu-R, Landorus-T, Garchomp, and Excadrill.

**Specially Defensive Walls**: Pokemon such as Blissey are able to survive any attack from Galarian Slowking like Future Sight and other attacks. It can easily be able to heal off status by either using Heal Bell or activate Natural Cure when it switches out. Corviknight can be able to check non set up Galarian Slowking variants making it easier to prevent a 2HKO from Flamethrower and is able to PP stall out Galarian Slowking’s attacks. Heatran is able to trap Galarian Slowking that are a non Earthquake variant which can greatly chip I down once trapped. Regular Slowking can freely switch in and set up a Future Sight and Teleport out.

[CREDITS]
- Written by: [[velvet, 303436]]
- Quality checked by: [[username1, userid1], [username2, userid2]]
- Grammar checked by: [[username1, userid1]]
 
Last edited:

Rabia

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GP & NU Leader
[SET]
name: Assault Vest
move 1: Future Sight / Psychic
move 2: Sludge Bomb
move 3: Flamethrower
move 4: Scald / Ice Beam
item: Assault Vest
ability: Regenerator
nature: Calm
evs: 252 HP / 12 Def / 124 SpA / 120 SpD

[SET COMMENTS]

Assault Vest Galarian Slowking allows for it to be a special wall as it can take hits from Jumbao, Tapu Koko, Clefable and Tapu Fini, while being able to force them out when attacked from their STAB moves. Future Sight can be used to hit tanks such as Toxapex, Buzzlewole, and Arghonaut and it being used alongside with potent attackers like Urshifu-R and Weavile to break through them much easily. Sludge Bomb while being able to hit Fairy-Types such as Jumbao, Tapu Koko, and Clefable, it can used with Future Sight as a combination that can allow it to break and damage Substitute users like Kyurem and Zapdos. You may also use Psychic to put straightaway damage against Toxapex, Tomohawk, and Urshifu-R. Flamethrower can be used to punish Steel-Types that would aim to switch in on Galarian Slowking when anticipating Future Sight. Scald is used to punish switch-ins against opposing Ground-Types such as Hippowdon, Landorus-T, and Excadrill, all while pursuing chip damage and a chance of burn. Ice Beam can replace Scald to specifically target Ground- Flying- and Dragon-types like Landorus-Therian, Dragapult, and Garchomp. 252 HP EVs 12 Def EVs and 120 SpD EVs with Calm Nature and Assault Vest allow Galarian Slowking to tank 2 Choice Specs Shadow Balls from Dragapult and allow it to live 1 Choice Banded Surging Strikes from Urshifu-R. The rest of the EVs are placed into Special Attack for more damage input. (not necessary to include info about filler EVs)

The information in this first paragraph is basically fine, but my main issue is it's really verbose. I think you could severely cut down on the amount of words and sentences here by condensing your information. Keep in mind that Galarian Slowking has three main appeals: blanking certain special attackers, being a bitch to switch into because of its coverage, and Future Sight support. If you restructure around these ideas, I think it'd reduce the reading required by a fair margin.


Urshifu-R is a nice partner as it helps deal against Ground- and Dark-Types which normally threatens Galarian Slowking. Alongside that Galarian Slowking can also help Urshifu-R break through opposing teams by setting up Future Sight and possible burn chances from Scald or any other status fishing. Corviknight, Tomohawk, and Tangrowth are great partners as well as they are a good switch-ins to Ground-Types such as Garchomp, Landorus-T, and Excadrill. Knock-Off absorbers can also be beneficial as partners. Galarian Slowbro Slowking greatly appreciates Entry Hazards like Spikes which can be paired by partners such as Arghonaut, Ferrothorn, and Skarmory since it chips down opposing switch-ins from opposing Galarian Slowking, Heatran, and Tyranitar which is very favorable to wear down with Galarian Slowking's status fishing (this is a lot of words used to essentially say "glowking good at switch forcing, so hazards good because more damage"). Furthermore, Dragapult could be paired as a partner as not only does Galarian Slowking help switch into Fairy-Types like Tapu Fini, Jumbao, and Clefable, it can also be of aid to help status their walls for Dragapult to be able to break teams with Hex.

[STRATEGY COMMENTS]
Other Options
====

Galarian Slowking has access to Calm Mind and Slack Off making it have the option to be a bulky sweeper that can be able to break past Pokemon that can commonly switch-in on it such as Corviknight and opposing Galarian Slowking. Earthquake can also be an option as it can 2HKO specially defensive Heatran and running Earthquake it would run Sassy Nature so it won't lose out on its bulk. In regards to running Earthquake, it is very situational as it normally is used against Heatran specifically and results in losing other coverages. (noting the mirror matchup works here too, especially because a lot of teams will use their own Galarian Slowking as a check to other ones)

Whirlpool can get a mention here. It lets you mess over greedy Toxapex that try and get a Knock Off on you predicting Future Sight, and it's similar to Earthquake in making the mirror matchup a lot more favorable.


Checks and Counters
====

**Dark-type Pokemon**: Dark types such as Voodoom, Weavile, Bisharp, and Hydreigon can be able to switch-in on an expected Future Sight and guarantee a KO against Galarian-Slowking. Tyranitar can easily switch into an Earthquake Ice Beam (EQ is in OO, so it's generally best to avoid mentioning it elsewhere, plus Ice Beam applies here too and is actually on the main set, so it's a better thing to note here.) Galarian-Slowking variant.

**Ground-type Pokemon**: Ground-types such as Landorus-T, Garchomp, Hippowdon, and Excadrill easily threaten Galarian Slowking out with Earthquake, though they don’t appreciate coming in on Scald or Ice Beam. Colossoil can come in on Galarian Slowking almost freely as it can run the bulk to take a hit from Scald and would benefit getting burned as it has Guts ability which boosts its attacks greatly.

**Knock Off**: Pokemon that can run Knock Off such as Zeraora, Toxapex, Tornadus-T, and Clefable may be able to remove Galarian Slowking's Assault Vest on a switch in which can hinder its overall survivability from special attacking mons such as Tapu Koko.

**Strong Physical Attackers**: Due to Galarian Slowking's low physical defense, it will always be forced out by physical attackers such as Zeraora, Urshifu-R, Landorus-T, Garchomp, and Excadrill.

**Specially Defensive Walls**: Pokemon such as Blissey are able to survive any attack from Galarian Slowking like Future Sight and other attacks. It can easily be able to heal off status by either using Heal Bell or activate Natural Cure when it switches out. Corviknight can be able to check non set up Galarian Slowking variants making it easier to prevent a 2HKO from Flamethrower and is able to PP stall out Galarian Slowking’s attacks. Heatran is able to trap Galarian Slowking that are a non Earthquake variant which can greatly chip I down once trapped. Regular Slowking can freely switch in and set up a Future Sight and Teleport out.

[CREDITS]
- Written by: [[velvet, 303436]]
- Quality checked by: [[username1, userid1], [username2, userid2]]
- Grammar checked by: [[username1, userid1]]

let me know when you implement this and I'll check it over again. if you have any questions ping me somewhere and I'll get back to you asap
 

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