Doubles Gallade

Anty

let's drop
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gallade.gif
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galladite.png
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gallade-mega.gif

Overview
########

ORAS was very kind to Gallade; it received a Mega Evolution that greatly increases its Attack, Defense, and Speed, as well as Inner Focus, which grants it an immunity to flinches and thus makes it extremely threatening in the Doubles metagame, as it is able to clean up with ease late-game without being stopped by flinches. Its STAB moves, Close Combat and Zen Headbutt, combined with its large movepool, which contains coverage moves such as Knock Off, Stone Edge and Ice Punch, support its high Attack, though it can be walled when lacking certain moves. Mega Gallade's very high base 110 Speed lets it outspeed Pokemon such as Terrakion and Mega Kangaskhan, allowing it to revenge kill weakened threats and apply more pressure against fast Pokemon. Unfortunately, Mega Gallade's decent defenses are neutered by a poor HP stat, meaning that it can only survive weak attacks and cannot switch in easily. It is also not hard to revenge kill it, as many Pokemon outspeed it, it has several weaknesses, and cannot take strong hits. Mega Gallade's susceptibility to Intimidate users and burns limits its offensive capabilities, as it has no way to make up for a lowered Attack stat.

Physical Attacker
########
name: Physical Attacker
move 1: Close Combat
move 2: Knock Off
move 3: Zen Headbutt / Substitute
move 4: Protect
ability: Justified
item: Galladite
evs: 4 HP / 252 Atk / 252 Spe
nature: Jolly

Moves
========

Close Combat is Mega Gallade's strongest and most reliable STAB move, heavily damaging anything it hits neutrally. Knock Off provides good coverage, hitting Ghost- and Psychic-types super effectively. Zen Headbutt does not lower Mega Gallade's defenses, unlike Close Combat, and provides perfect neutral coverage, hitting Fairy- and Flying-types harder than any other move on the set, while Substitute blocks status and weaker moves such as Amoonguss's Giga Drain. Ice Punch hits Landorus-T, Togekiss, and Shaymin-S for slightly more damage. Protect allows Mega Gallade to scout for moves and safely Mega Evolve, two important strategies in the Doubles metagame.

Set Details
========

Maximum Speed investment with a Jolly nature is essential for Speed tying with other base 110s, such as Latios and Mega Diancie, while outspeeding Keldeo and Terrakion. 252 Attack EVs maximize its damage output. Justified provides an Attack boost whenever Mega Gallade switches into a Dark-type move.

Usage Tips
========

Mega Gallade is best used as a mid- to late-game sweeper, when the opposing team has been weakened and faster threats have been removed. Gallade should always Mega Evolve as soon as possible; Protect allows it to Mega Evolve safely and get its Speed boost. Substitute should be used when fearing status from Pokemon such as Rotom-W and Amoonguss. If it does have a Substitute up, Mega Gallade has to be weary of Pixilate Hyper Voice, which will go through the Substitute and OHKO Mega Gallade; otherwise, it should attack with the most appropriate move. Be careful about spamming Close Combat, as the stat drops it inflicts on Mega Gallade's defenses can put it into the KO range of moves such as Keldeo's Hydro Pump and Shaymin-Sky's Air Slash.

Team Options
========

Rock- and Ice-types such as Tyranitar and Kyurem-B are able to beat Flying-types that threaten Mega Gallade, while Mega Gallade beats Fighting- and Steel-types in return. Steel-types such as Aegislash and Heatran can take out the Fairy-types that threaten Mega Gallade, while resisting Flying. Dark-types such as Hydreigon and Scrafty deal with Ghost-types, and in return, Mega Gallade can deal with opposing Fighting-types. Most Dark-types are also weak to Fairy-type moves, though Bisharp makes for an excellent teammate, as it resists both Flying- and Ghost-type moves, while being able to take out Fairy-types with its Steel-type STAB moves, and discourage Intimidate users from switching in too often with Defiant. Other Defiant and Competitive users, such as Tornadus and Milotic, also discourage Intimidate users, which weaken Mega Gallade, from switching in too often. Follow Me and Rage Powder users, such as Togekiss, allow Mega Gallade to get a free Substitute up or a free attack off. Amoonguss works particularly well, as it can put opposing threats to sleep and force out Fairy-types, while Jirachi resists two of Mega Gallade's weaknesses: Fairy and Flying. Safeguard users such as Klefki and Cresselia are able to block status that otherwise cripples Mega Gallade. Klefki resists two of Mega Gallade's weaknesses, and both of them can slow down faster threats with Thunder Wave.

Other Options
########

Swords Dance boosts Mega Gallade's Attack to high levels, but it's difficult finding setup opportunities. Stone Edge hits Mega Charizard Y and Togekiss harder, but they already are heavily damaged by Zen Headbutt. Poison Jab allows MegaGallade to super effectively hit Fairy-types such as Azumarill and Sylveon, which resist its main coverage moves. Mega Gallade also has a good support movepool that contains Feint, Will-O-Wisp, Thunder Wave, Wide Guard, and Quick Guard, but lacks the bulk or moveslots to utilize it. Mega Gallade can be used without its Mega Evolution, but is mostly outclassed by other stronger, bulkier and faster Fighting-types without Mega Evolving.

Checks & Counters
########

**Intimidate and Burns**: Landorus-T can freely switch in, lower Mega Gallade's Attack stat with Intimidate, take any hit, and hit it hard with Earthquake or pivot out with U-turn. Gyarados resists Fighting, allowing it to switch in with ease, Intimidate Mega Gallade, and cripple it with Thunder Wave, or render it setup fodder. Will-O-Wisp severely cripples Mega Gallade; users of the move include Rotom-W, Gourgeist, and Sableye, which is immune to Mega Gallade's STAB moves and can outspeed it thanks to Prankster and burn Mega Gallade before it uses Substitute.

**Typing Advantage**: Flying-types such as Talonflame and Shaymin-S can outspeed and KO Mega Gallade with their Flying-type STAB moves. Togekiss resists both Close Combat and Knock Off, can redirect Mega Gallade's attacks towards itself, and then retaliate with Thunder Wave or Air Slash. Fairy-types such as Azumarill and Mega Mawile can survive any hit from Mega Gallade and OHKO it with their Fairy-type STAB attacks; Sylveon and Mega Gardevoir can also take any hit and hit through Mega Gallade's Substitute with Pixilate Hyper Voice, while Klefki can outspeed and paralyze it thanks to Prankster. Ghost-types such as Mega Gengar and Aegislash can either outspeed or take a hit and KO MegaGallade with their Ghost-type STAB moves; Mega Gengar is particularly effective, as it traps Mega Gallade, forcing it to stay in. Cresselia resistsMega Gallade's STAB moves and has the bulk to take multiple Knock Offs; it then can cripple Mega Gallade with Thunder Wave or KO it with Moonblast.

**Speed Control**: Mega Gallade's high Speed is its main niche, so Trick Room from Pokemon such as Chandelure will allow most of the tier to outspeed Mega Gallade. Thunder Wave users such as Jirachi and Thundurus will also cripple Mega Gallade. The former can survive a hit, while the latter does not have to worry about Substitute, as it can outspeed Mega Gallade with Prankster. Icy Wind users such as Cresselia and Suicune will also make it easier to KO Mega Gallade, though it will not break its Substitute.

**Speed**: Faster Pokemon, such as Deoxys-A and Mega Sceptile, and Choice Scarf users, such as Thundurus-T, can heavily damage or revenge kill a weakened Mega Gallade with their STAB moves.
 
Last edited by a moderator:
Overview:
  • I would say it's Defense is rather bad for a mega evolution.
  • Also say its coverage has a lot of holes in it and several common threats can wall it depending on what it runs.
  • weak to intimidate and burns
Checks & Counters:
  • Trevenant and scarf salamence arent used in doubles
 
Overview:
  • I would say it's Defense is rather bad for a mega evolution.
  • Also say its coverage has a lot of holes in it and several common threats can wall it depending on what it runs.
  • weak to intimidate and burns
Checks & Counters:
  • Trevenant and scarf salamence arent used in doubles

Did this. I was trying to vary c&c and doubles really doesnt have many scarfers that come to mind other than lando '._., also forgot about the pumpkin
 
Overview
  • Good Speed tier
Set
  • Put Protect in the last slot for the sake of consistency across analyses
Set Details
  • "Galladite is required to let it Mega Evolve" superfluous, people aren't that stupid

p good 1/3
 
ngl was meant to post that in the reservations thread, my bad


EDIT: MENTION ALLY SWITCH IN OO

didn't want to make another post, bolded so you'd see it o,o
 
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am check
  • overview
    • remember to mention that the new ability, inner focus, prevents flinching from fake out; and the bane of existence, rock slide from scarf lando-t
  • the set
    • slash ice punch after knock off and/or zen headbutt, it very well could be running an ice move so it has something to get rid of lando-t
  • team options
    • quick guard users to block priority brave bird from talonflame
    • heatran to come in on flying and fairy type attacks
    • offensive steels to get rid of the fairies that gallade has no way of getting rid of
 
am check
  • overview
    • remember to mention that the new ability, inner focus, prevents flinching from fake out; and the bane of existence, rock slide from scarf lando-t
  • the set
    • slash ice punch after knock off and/or zen headbutt, it very well could be running an ice move so it has something to get rid of lando-t
  • team options
    • quick guard users to block priority brave bird from talonflame
    • heatran to come in on flying and fairy type attacks
    • offensive steels to get rid of the fairies that gallade has no way of getting rid of

Thanks for the advice. I dont think inner focus is particularly important, although i was going to mention it in the write up along with the mega. I dont think ice punch is worth running, just to hit one mon (definitely not after knock off), knock off cripples lando anyway and ive mentioned it in moves. Again with quick gaurd, it only works with one mon and i have mentioned flying resists as a whole, and i have already mentioned steel types in TO.
 
This is written up and ready for final check.

Don't hesitate to say that it is written up badly, and sorry if it does, as this is my best time to do this and i'm slightly tired after doing a ton of work.
 
Overview
Pwnemon's Overview recommendations said:
What general role the Pokemon takes / What teams it fits best on (eg Amoonguss temporarily incapacitates faster Pokemon by spamming Spore and Rage Powder, so it fits well on bulky teams that often find themselves being outsped)
-add briefly that it's difficult to switch in due to its average bulk and lack of resistances

Moves
-Zen Headbutt also has the advantage of STAB without lowering your defences

Set Details
-Describe why you're using Justified

Usage Tips
Gallade is best played mid to late game as a sweeper when the opposing team has been weakened and faster threats have been removed.
This should be the first line. It really tells me how to use it instead of small specifics that should come latter like avoid Pixilate HV when using Sub.

Team Options
- Poison and Steel-types, such as Ferrothorn, can take out Fairy-types that threaten Galllade
Dark-type Pokemon, such as Hydreigon and Scrafty, beat Ghost-types, and in return, Gallade can beat opposing Fighting-types
Add that they both fear Fairy-types; however, Bisharp is a notable exception. You can move this line hear to describe Bisharp in more detail.
The former also resists both Flying and Ghosts, whilst can take out Fairy-types with its Steel-type STAB move.

OO
-Mention it can be used with its Mega evolution, but it's mostly outclassed by bulkier and harder-hitting Psychic-types and Fighting-types

Checks & Counters
-No need to mention Hitmontop and Scrafty if they're weak to Gallade. Mention Gyarados instead
-
Sableye is immune to Gallade's dual STAB and can outspeed, due to Prankster, and burn Gallade if it tries to go for Substitute.
Burn Gallade before it uses Substitute, not if it tries to use to (Taunt would be more fitting for if it tries to, but Gallade would be silly to set up a Sub against it)
-remove Electroweb; nobody uses it anymore


Don't hesitate to say that it is written up badly, and sorry if it does, as this is my best time to do this and i'm slightly tired after doing a ton of work.
This is more of an issue more for GP than QC. The write-up in terms of QC was actually pretty good, though I did notice some GP errors :)

Anty
 
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Overview

-add briefly that it's difficult to switch in due to its average bulk and lack of resistances

Moves
-Zen Headbutt also has the advantage of STAB without lowering your defences

Set Details
-Describe why you're using Justified

Usage Tips
This should be the first line. It really tells me how to use it instead of small specifics that should come latter like avoid Pixilate HV when using Sub.

Team Options
- Poison and Steel-types, such as Mega Venusaur and Ferrothorn, can take out Fairy-types that threaten Galllade
Add that they both fear Fairy-types; however, Bisharp is a notable exception. You can move this line hear to describe Bisharp in more detail.

OO
-Mention it can be used with its Mega evolution, but it's mostly outclassed by bulkier and harder-hitting Psychic-types and Fighting-types

Checks & Counters
-No need to mention Hitmontop and Scrafty if they're weak to Gallade. Mention Gyarados instead
- Burn Gallade before it uses Substitute, not if it tries to use to (Taunt would be more fitting for if it tries to, but Gallade would be silly to set up a Sub against it)
-remove Electroweb; nobody uses it anymore



This is more of an issue more for GP than QC. The write-up in terms of QC was actually pretty good, though I did notice some GP errors :)

Anty

Thanks and implemented. I added a bit for Justified, but i dont think it is necessary as it is used as its the only relevant ability, no point in steadfast as it would rather mega and have inner focus/who would fake it out. The bit about GP stuff was just if it makes sense or not, im used to a lot of gp corrections anyway lol
 
Specifically mention Fake Out in the overview when talking about Flinch immunity

Probably should mention somewhere that Gallade has no reason not to be Mega Evolved on the first turn that it can, since there are quite a few megas where waiting can be valuable/strategic

Don't mention mega venusaur as a teammate T_T you can't have two megas lol. If you want potential teammates with poison/steel types to threaten fairies, you're better off with Landorus-I/Gengar and Aegislash/Heatran/Bisharp/Genesect. Gallade belongs on more offensive teams and I probably wouldn't have Ferrothorn on any of them.

Gyarados is not weak to Gallade's STAB? I think you meant to put Hitmontop or Scrafty there. Both of those are :)



might come back and do more later... it's late
 
Specifically mention Fake Out in the overview when talking about Flinch immunity

Probably should mention somewhere that Gallade has no reason not to be Mega Evolved on the first turn that it can, since there are quite a few megas where waiting can be valuable/strategic

Don't mention mega venusaur as a teammate T_T you can't have two megas lol. If you want potential teammates with poison/steel types to threaten fairies, you're better off with Landorus-I/Gengar and Aegislash/Heatran/Bisharp/Genesect. Gallade belongs on more offensive teams and I probably wouldn't have Ferrothorn on any of them.

Gyarados is not weak to Gallade's STAB? I think you meant to put Hitmontop or Scrafty there. Both of those are :)



might come back and do more later... it's late

Sorry for the late responce >_>, i have updated. Mega venusaur must have been on instinct as there are like 2 poisons, one of which doesnt run a poison move. I also removed poison types there, as amoonguss is mentioned in more detail later, and i dont think reg gengar is relevant enough tbh
 
Yeah sadly there's limited choice for offensive Poison-types without using the Mega slot.

However, most Dark-types also are weak to Fairy-types, unlike Bisharp who resists both Flying- and Ghost-type, while can take out Fairy-types with its Steel-type STAB move, and discourage Intimidate with Defiant. Follow Me and Rage Powder users, such as Togekiss, allow Gallade to get a free a Substitute up or a free attack off. Amoonguss work particularly well as it can Sleep opposing threatening Pokemon and scares off Fairy-types, whilst Jirachi resists two of Gallades weaknesses; Fairy and Flying. Defiant and Competitive Pokemon, such as Tornadus and Milotic, discourage Intimidate Pokemon, which weaken Gallade.

Small changes:

Let's put a bit more emphasis on Bisharp as a teammate and improve the grammar simultanoeulsy by replacing "unlike" in the first line with "however." It would probably be best to mention Tornadus and Milotic after then instead of later so that this paragraph flows a bit more clearly.

After that this looks great Anty . You should give this a GP check before sending it to the GP team though.

QC 3/3
 
Yeah sadly there's limited choice for offensive Poison-types without using the Mega slot.



Small changes:

Let's put a bit more emphasis on Bisharp as a teammate and improve the grammar simultanoeulsy by replacing "unlike" in the first line with "however." It would probably be best to mention Tornadus and Milotic after then instead of later so that this paragraph flows a bit more clearly.

After that this looks great Anty . You should give this a GP check before sending it to the GP team though.

QC 3/3

Thanks for the check, and sorry it took a while. I still dont have enough time to go through and gp so i wait before sending it to the gp queue
 
hi
Overview
########

ORAS was very kind to Gallade, giving it; it received a Mega Evolution whichthat greatly increases its Attack, Defense, and Speed, and an abilitys well as Inner Focus, which grantings it an immunity to Fake Out flinches, turning and thus makes it into a bigextremely threatening in the dDoubles metagame, as it canis able to clean up wellith ease late -game without being stopped by flinches. Its STAB moves, Close Combat and secondary STAB in Zen Headbutt, combined with goodits large movepool, which contains coverage includingmoves such as Knock Off, Stone Edge and Ice Punch, support its high aAttack stat, buthough it can easily be walled when lacking certain moves. Gallade's very high base 110 Speed lets it outspeed Pokemon such as Terrakion and Mega Kangaskhan whenafter Mega eEvolveding, allowing it to revenge kill weakened threats and apply more pressure against already fast Pokemon. Unfortunately, Gallade's decent defenses are neutered by a poor HP stat, meaning that it can only taksurvive weak attacks and make it hard for Gallade tocannot switch in easily. It is also not hard to revenge kill it, as plentymany Pokemon outspeed it, it has several weaknesses, and cannot take strong hits. Gallade's weaknesusceptibility to iIntimidate users and burns limits its offensive capabilities, as it has no way to make up for a lowered Attack stat.


Physical Attacker
########
name: Physical Attacker
move 1: Close Combat
move 2: Knock Off
move 3: Zen Headbutt / Substitute
move 4: Protect
ability: Justified
item: Galladite
evs: 4 HP / 252 Atk / 252 Spe
nature: Jolly

Moves
========

Close Combat is itGallade's strongest and most reliable STAB move, dentheavily damaging any thing ithat is hits neutrally by it. Knock Off provides good neutral coverage, hitting Ghost- and Psychic-types for super effective damagely. Zen Headbutt provides a secondary STAB, move which does not lower Gallade's defenses and provides perfect neutral coverage, hitting Fairy- and Flying-types harder than any other move on the set, while Substitute can be used to block status, and take block weaker moves such as Amoonguss's Giga Drain. Ice Punch could be used to hit Landorus-T, while also hitting Togekiss, and Shaymin-S for slightly more damage. Protect is an important move in the dDoubles metagame, and it allows Gallade to scout for moves and safely Mega Evolve to get its Speed boost.

Set Details
========

Maximum Speed investment with a Jolly nature is essential for Speed Ttying with other base 110s, such as Latios and Mega Diancie, while outspeeding Keldeo and Terrakion, and; 252 Attack EVs increasmaximizes its power as much as possibledamage output. Justified is Gallade's most apused to propriatvide ability in casn Attack boost whenever Gallade swit takches a strayinto a Dark-type move.

Usage Tips
========

Gallade is best playused mid- to late -game as a sweeper when the opposing team has been weakened and faster threats have been removed. Gallade should always Mega Evolve as soon as possible.; Protect is a safe movecan be used to allow it to Mega Evolve safely and get its Speed boost. Substitute should be used when fearing status, against from Pokemon such as Rotom-W and Amoonguss. If it does have a Substitute up, Gallade has to be weary of Pixilate Hyper Voices, which will go through the Substitute and OHKO Gallade, but; otherwise, however, it should attack with the most appropriate move. Be careful about spamming Close Combat, as the defensestat drops puts youit causes to Gallade's defenses can put it into the KO range of moves such as Keldeo's Hydro Pump and Shaymin-Sky's Air Slash.

Team Options
========

Rock- and Ice-type Pokemons such as Tyranitar and Kyurem-B are able to beat Flying-types that, which threaten Gallade, while Gallade beats Fighting- and Steel-types, which threaten them. Steel-types such as Aegislash and Heatran can take out Fairy-types that, which threaten Gallade, andwhile resisting Flying. Dark-type Pokemons such as Hydreigon and Scrafty bdeal with Ghost-types, and in return, Gallade can bdeal with opposing Fighting-types. Most Dark-types are also weak to Fairy-type moves, thoweverugh Bisharp makes for and excellent teammate, as it resists both Flying- and Ghost-type moves, while canbeing able to take out Fairy-types with its Steel-type STAB moves, and discourage Intimidate users from switching in too often with Defiant. Other Defiant and Competitive Pokemonusers, such as Tornadus and Milotic, also discourage Intimidate users, which weaken Gallade, from switching in too often. Follow Me and Rage Powder users, such as Togekiss, allow Gallade to get a free a Substitute up or a free attack off. Amoonguss works particularly well, as it can Sleeput opposing threats to sleep and scarforces offut Fairy-types, while Jirachi resists two of Gallade's weaknesses;: Fairy and Flying. Safeguard from Pokemonusers such as Klefki and Cresselia are able to blocks status, which cripples Gallade. The formerKlefki resists two of Gallade's weaknesses, and both of them can slow down faster threats with Thunder Wave.

Other Options
########

Swords Dance can be used to boost Gallade's Attack to hugeigh levels, but it finds difficulty in settfinding setup opportunities. Stone Edge can be used to hit Mega Charizard- Y and Togekiss harder, but they already take large amounts fromare heavily damaged by Zen Headbutt, and. Poison Jab allows Gallade to super effectively hit Fairy-types such as Azumarrill and Sylveon, which resist its main coverage. Gallade also has a good support movepool includingthat contains Feint, Will-O-Wisp, Thunder Wave, Wide Guard, and Quick Guard, but lacks the bulk or moveslots to abusutilize it. Gallade can be used without its Mega eEvolution, but is mostly outclassed by other stronger, bulkier and faster Fighting-types without Mega Evolving.

Checks & Counters
########
**Intimidate and Burns**: Landorus-T can freely switch in, lower Gallade's Attack stat with Intimidate, take any hit and retaliate backhit it hard with STAB Earthquake or pivot out with U-Tturn. Gyarados resists Fighting so can, allowing it to switch in with ease, Intimidate Gallade, and cripple it with Thunder Wave, or userender it as setup fodder. Will-O-Wisp, from Pokemon such as severely cripples Gallade; users of the move include Rotom-W and, Gourgeist severely cripple Gallade., and Sableye, which is immune to Gallade's dual STAB moves and can outspeed, due it thanks to Prankster, and burn Gallade before it gouses for Substitute.

**Type Advantage**: Flying-types, such as Talonflame and Shaymin-S can outspeed and deal heavy damage or OHKO Gallade with their Flying-type STAB moves. Togekiss resists both Close Combat and Knock Off, can redirect Gallades's attacks towards itself, and then retaliate back with paralysisThunder Wave or STAB Air Slash. Fairy-type Pokemon,s such as Azumarrill and Mega Mawile can lsurvive any hit from Gallade and OHKO Galladeit with their Fairy-type STAB move.attacks; Sylveon and Mega Gardevioir can also take any hit and hit through Gallade's Substitute with their Fairy-tPixilate Hype STAB movr Voice, whilste Klefki can outspeed, due to Pr and paralyze it thankster, and to Paralyse Galladenkster. Ghost-type Pokemons such as Mega Gengar and Aegislash can either outspeed or livtake a hit and deal heavy damagKO Gallade with their Ghost-type STAB move.s; Mega Gengar is particularly effective, as it traps Gallade, forcing it to stay in. Cresselia resists Gallade's dual STAB moves and has the bulk to take multiple Knock Off's ands; it then can cripple itGallade with Thunder Wave or deal heavy damageKO it with Moonblast.

**Speed Control**: Gallade's high Speed is its main niche, so Trick Room, from Pokemon such as Chandelure will allow most of the tier to outspeed and attack GalladGallade, while also making it lose its niche. Thunder Wave from Pokemon such as Jirachi and Thundurus will also cripple Gallade. The former can lsurvive a hit, whilste the latter does not have to worry about Substitute, as it can outspeed Galladue towith Prankster. Icy Wind, from Pokemon such as Cresselia and Suicune, will also make it easier to KO Gallade, thowever these movesugh it will not break its Substitutes.

**Speed**: Faster Pokemon, such as Deoxys-A and Mega Sceptile, and Choice Scarf users, such as Thundurus-T, can deal heavily damage or revenge kill a weakened Gallade with their STAB moves.
cZmwEDg.gif

GP 1/2
 
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hi
Overview
########

ORAS was very kind to Gallade, giving it; it received a Mega Evolution whichthat greatly increases its Attack, Defense, and Speed, and an abilitys well as Inner Focus, which grantings it an immunity to Fake Out flinches, turning and thus makes it into a bigextremely threatening in the dDoubles metagame, as it canis able to clean up wellith ease late -game without being stopped by flinches. Its STAB moves, Close Combat and secondary STAB in Zen Headbutt, combined with goodits large movepool, which contains coverage includingmoves such as Knock Off, Stone Edge and Ice Punch, support its high aAttack stat, buthough it can easily be walled when lacking certain moves. Gallade's very high base 110 Speed lets it outspeed Pokemon such as Terrakion and Mega Kangaskhan whenafter Mega eEvolveding, allowing it to revenge kill weakened threats and apply more pressure against already fast Pokemon. Unfortunately, Gallade's decent defenses are neutered by a poor HP stat, meaning that it can only taksurvive weak attacks and make it hard for Gallade tocannot switch in easily. It is also not hard to revenge kill it, as plentymany Pokemon outspeed it, it has several weaknesses, and cannot take strong hits. Gallade's weaknesusceptibility to iIntimidate users and burns limits its offensive capabilities, as it has no way to make up for a lowered Attack stat.


Physical Attacker
########
name: Physical Attacker
move 1: Close Combat
move 2: Knock Off
move 3: Zen Headbutt / Substitute
move 4: Protect
ability: Justified
item: Galladite
evs: 4 HP / 252 Atk / 252 Spe
nature: Jolly

Moves
========

Close Combat is itGallade's strongest and most reliable STAB move, dentheavily damaging any thing ithat is hits neutrally by it. Knock Off provides good neutral coverage, hitting Ghost- and Psychic-types for super effective damagely. Zen Headbutt provides a secondary STAB, move which does not lower Gallade's defenses and provides perfect neutral coverage, hitting Fairy- and Flying-types harder than any other move on the set, while Substitute can be used to block status, and take block weaker moves such as Amoonguss's Giga Drain. Ice Punch could be used to hit Landorus-T, while also hitting Togekiss, and Shaymin-S for slightly more damage. Protect is an important move in the dDoubles metagame, and it allows Gallade to scout for moves and safely Mega Evolve to get its Speed boost.

Set Details
========

Maximum Speed investment with a Jolly nature is essential for Speed Ttying with other base 110s, such as Latios and Mega Diancie, while outspeeding Keldeo and Terrakion, and; 252 Attack EVs increasmaximizes its power as much as possibledamage output. Justified is Gallade's most apused to propriatvide ability in casn Attack boost whenever Gallade swit takches a strayinto a Dark-type move.

Usage Tips
========

Gallade is best playused mid- to late -game as a sweeper when the opposing team has been weakened and faster threats have been removed. Gallade should always Mega Evolve as soon as possible.; Protect is a safe movecan be used to allow it to Mega Evolve safely and get its Speed boost. Substitute should be used when fearing status, against from Pokemon such as Rotom-W and Amoonguss. If it does have a Substitute up, Gallade has to be weary of Pixilate Hyper Voices, which will go through the Substitute and OHKO Gallade, but; otherwise, however, it should attack with the most appropriate move. Be careful about spamming Close Combat, as the defensestat drops puts youit causes to Gallade's defenses can put it into the KO range of moves such as Keldeo's Hydro Pump and Shaymin-Sky's Air Slash.

Team Options
========

Rock- and Ice-type Pokemons such as Tyranitar and Kyurem-B are able to beat Flying-types that, which threaten Gallade, while Gallade beats Fighting- and Steel-types, which threaten them. Steel-types such as Aegislash and Heatran can take out Fairy-types that, which threaten Gallade, andwhile resisting Flying. Dark-type Pokemons such as Hydreigon and Scrafty bdeal with Ghost-types, and in return, Gallade can bdeal with opposing Fighting-types. Most Dark-types are also weak to Fairy-type moves, thoweverugh Bisharp makes for and excellent teammate, as it resists both Flying- and Ghost-type moves, while canbeing able to take out Fairy-types with its Steel-type STAB moves, and discourage Intimidate users from switching in too often with Defiant. Other Defiant and Competitive Pokemonusers, such as Tornadus and Milotic, also discourage Intimidate users, which weaken Gallade, from switching in too often. Follow Me and Rage Powder users, such as Togekiss, allow Gallade to get a free a Substitute up or a free attack off. Amoonguss works particularly well, as it can Sleeput opposing threats to sleep and scarforces offut Fairy-types, while Jirachi resists two of Gallade's weaknesses;: Fairy and Flying. Safeguard from Pokemonusers such as Klefki and Cresselia are able to blocks status, which cripples Gallade. The formerKlefki resists two of Gallade's weaknesses, and both of them can slow down faster threats with Thunder Wave.

Other Options
########

Swords Dance can be used to boost Gallade's Attack to hugeigh levels, but it finds difficulty in settfinding setup opportunities. Stone Edge can be used to hit Mega Charizard- Y and Togekiss harder, but they already take large amounts fromare heavily damaged by Zen Headbutt, and. Poison Jab allows Gallade to super effectively hit Fairy-types such as Azumarrill and Sylveon, which resist its main coverage. Gallade also has a good support movepool includingthat contains Feint, Will-O-Wisp, Thunder Wave, Wide Guard, and Quick Guard, but lacks the bulk or moveslots to abusutilize it. Gallade can be used without its Mega eEvolution, but is mostly outclassed by other stronger, bulkier and faster Fighting-types without Mega Evolving.

Checks & Counters
########
**Intimidate and Burns**: Landorus-T can freely switch in, lower Gallade's Attack stat with Intimidate, take any hit and retaliate backhit it hard with STAB Earthquake or pivot out with U-Tturn. Gyarados resists Fighting so can, allowing it to switch in with ease, Intimidate Gallade, and cripple it with Thunder Wave, or userender it as setup fodder. Will-O-Wisp, from Pokemon such as severely cripples Gallade; users of the move include Rotom-W and, Gourgeist severely cripple Gallade., and Sableye, which is immune to Gallade's dual STAB moves and can outspeed, due it thanks to Prankster, and burn Gallade before it gouses for Substitute.

**Type Advantage**: Flying-types, such as Talonflame and Shaymin-S can outspeed and deal heavy damage or OHKO Gallade with their Flying-type STAB moves. Togekiss resists both Close Combat and Knock Off, can redirect Gallades's attacks towards itself, and then retaliate back with paralysisThunder Wave or STAB Air Slash. Fairy-type Pokemon,s such as Azumarrill and Mega Mawile can lsurvive any hit from Gallade and OHKO Galladeit with their Fairy-type STAB move.attacks; Sylveon and Mega Gardevioir can also take any hit and hit through Gallade's Substitute with their Fairy-tPixilate Hype STAB movr Voice, whilste Klefki can outspeed, due to Pr and paralyze it thankster, and to Paralyse Galladenkster. Ghost-type Pokemons such as Mega Gengar and Aegislash can either outspeed or livtake a hit and deal heavy damagKO Gallade with their Ghost-type STAB move.s; Mega Gengar is particularly effective, as it traps Gallade, forcing it to stay in. Cresselia resists Gallade's dual STAB moves and has the bulk to take multiple Knock Off's ands; it then can cripple itGallade with Thunder Wave or deal heavy damageKO it with Moonblast.

**Speed Control**: Gallade's high Speed is its main niche, so Trick Room, from Pokemon such as Chandelure will allow most of the tier to outspeed and attack GalladGallade, while also making it lose its niche. Thunder Wave from Pokemon such as Jirachi and Thundurus will also cripple Gallade. The former can lsurvive a hit, whilste the latter does not have to worry about Substitute, as it can outspeed Galladue towith Prankster. Icy Wind, from Pokemon such as Cresselia and Suicune, will also make it easier to KO Gallade, thowever these movesugh it will not break its Substitutes.

**Speed**: Faster Pokemon, such as Deoxys-A and Mega Sceptile, and Choice Scarf users, such as Thundurus-T, can deal heavily damage or revenge kill a weakened Gallade with their STAB moves.
cZmwEDg.gif

GP 1/2

Thanks and done
 
Overview
########

ORAS was very kind to Gallade; it received a Mega Evolution that greatly increases its Attack, Defense, and Speed, as well as Inner Focus, which grants it an immunity to flinches and thus makes it extremely threatening in the Doubles metagame, as it is able to clean up with ease late-game without being stopped by flinches. Its STAB moves, Close Combat and Zen Headbutt, combined with its large movepool, which contains coverage moves such as Knock Off, Stone Edge and Ice Punch, support its high Attack, though it can be walled when lacking certain moves. Mega Gallade's very high base 110 Speed lets it outspeed Pokemon such as Terrakion and Mega Kangaskhan after Mega Evolving, allowing it to revenge kill weakened threats and apply more pressure against fast Pokemon. Unfortunately, Mega Gallade's decent defenses are neutered by a poor HP stat, meaning that it can only survive weak attacks and cannot switch in easily. It is also not hard to revenge kill it, as many Pokemon outspeed it, it has several weaknesses, and cannot take strong hits. Mega Gallade's susceptibility to Intimidate users and burns limits its offensive capabilities, as it has no way to make up for a lowered Attack stat.

Physical Attacker
########
name: Physical Attacker
move 1: Close Combat
move 2: Knock Off
move 3: Zen Headbutt / Substitute
move 4: Protect
ability: Justified
item: Galladite
evs: 4 HP / 252 Atk / 252 Spe
nature: Jolly

Moves
========

Close Combat is Mega Gallade's strongest and most reliable STAB move, heavily damaging any(remove space)thing that is it hits neutrally by it. Knock Off provides good coverage, hitting Ghost- and Psychic-types super effectively. Zen Headbutt provides a secondary STAB move which (goes without saying, plus it was specified previously, and "which" would need to be changed anyway and it makes for a clunky statement) does not lower Mega Gallade's defenses, unlike Close Combat, and provides perfect neutral coverage, hitting Fairy- and Flying-types harder than any other move on the set, while Substitute can be used to blocks status and weaker moves such as Amoonguss's Giga Drain. Ice Punch could be used to hits Landorus-T, Togekiss, and Shaymin-S for slightly more damage. Protect is an important move in Doubles metagame, and it allows Mega Gallade to scout for moves and safely Mega Evolve, two important strategies in the Doubles metagame.

Set Details
========

Maximum Speed investment with a Jolly nature is essential for Speed tying with other base 110s, such as Latios and Mega Diancie, while outspeeding Keldeo and Terrakion;(remove).(AP) 252 Attack EVs maximizes its damage output. Justified is used to provides an Attack boost whenever Mega Gallade switches into a Dark-type move.

Usage Tips
========

Mega Gallade is best used as a mid- to late-game as a sweeper,(AC) when the opposing team has been weakened and faster threats have been removed. Gallade should always Mega Evolve as soon as possible; Protect can be used to allows it to Mega Evolve safely and get its Speed boost. Substitute should be used when fearing status from Pokemon such as Rotom-W and Amoonguss. If it does have a Substitute up, Mega Gallade has to be weary of Pixilate Hyper Voice, which will go through the Substitute and OHKO Mega Gallade; otherwise, however, it should attack with the most appropriate move. Be careful about spamming Close Combat, as the stat drops it causes to inflicts on Mega Gallade's defenses can put it into the KO range of moves such as Keldeo's Hydro Pump and Shaymin-Sky's Air Slash.

Team Options
========

Rock- and Ice-types such as Tyranitar and Kyurem-B are able to beat Flying-types,(RC) which that threaten Mega Gallade, while Mega Gallade beats Fighting- and Steel-types, which threaten them in return. (disambiguating) Steel-types such as Aegislash and Heatran can take out the Fairy-types, which that threaten Mega Gallade, while resisting Flying. Dark-types such as Hydreigon and Scrafty deal with Ghost-types, and in return, Mega Gallade can deal with(add space)opposing Fighting-types. Most Dark-types are also weak to Fairy-type moves, though Bisharp makes for an excellent teammate, as it resists both Flying- and Ghost-type moves, while being able to take out Fairy-types with its Steel-type STAB moves, and discourage Intimidate users from switching in too often with Defiant. Other Defiant and Competitive users, such as Tornadus and Milotic, also discourage Intimidate users, which weaken Mega Gallade, from switching in too often. Follow Me and Rage Powder users, such as Togekiss, allow Mega Gallade to get a free Substitute up or a free attack off. Amoonguss works particularly well, as it can put opposing threats to sleep and forces out Fairy-types, while Jirachi resists two of Mega Gallade's weaknesses: Fairy and Flying. Safeguard users such as Klefki and Cresselia are able to block status, which that otherwise cripples Mega Gallade. Klefki resists two of Mega Gallade's weaknesses, and both of them can slow down faster threats with Thunder Wave.

Other Options
########

Swords Dance can be used to boosts Mega Gallade's Attack to high levels, but it's finds difficulty in difficult finding setup opportunities. Stone Edge can be used to hits Mega Charizard Y and Togekiss harder, but they already are heavily damaged by Zen Headbutt. Poison Jab allows Mega Gallade to super effectively hit Fairy-types such as Azumarill and Sylveon, which resist its main coverage moves. Mega Gallade also has a good support movepool that contains Feint, Will-O-Wisp, Thunder Wave, Wide Guard, and Quick Guard, but lacks the bulk or moveslots to utilize it. Mega Gallade can be used without its Mega Evolution, but is mostly outclassed by other stronger, bulkier and faster Fighting-types without Mega Evolving.

Checks & Counters
########
**Intimidate and Burns**: Landorus-T can freely switch in, lower Mega Gallade's Attack stat with Intimidate, take any hit,(AC) and hit it hard with Earthquake or pivot out with U-turn. Gyarados resists Fighting, allowing it to switch in with ease, Intimidate Mega Gallade, and cripple it with Thunder Wave, or render it setup fodder. Will-O-Wisp severely cripples Mega Gallade; users of the move include Rotom-W, Gourgeist, and Sableye, which is immune to Mega Gallade's STAB moves and can outspeed it thanks to Prankster and burn Mega Gallade before it uses Substitute.

**Type Advantage**: Flying-types such as Talonflame and Shaymin-S can outspeed and KO Mega Gallade with their Flying-type STAB moves. Togekiss resists both Close Combat and Knock Off, can redirect Mega Gallade's attacks towards itself, and then retaliate back with Thunder Wave or Air Slash. Fairy-types such as Azumarill and Mega Mawile can survive any hit from Mega Gallade and OHKO it with their Fairy-type STAB attacks; Sylveon and Mega Gardevoir can also take any hit and hit through Mega Gallade's Substitute with Pixilate Hyper Voice, while Klefki can outspeed and paralyze it thanks to Prankster. Ghost-types such as Mega Gengar and Aegislash can either outspeed or take a hit and KO Mega Gallade with their Ghost-type STAB moves; Mega Gengar is particularly effective, as it traps Mega Gallade, forcing it to stay in. Cresselia resists Mega Gallade's STAB moves and has the bulk to take multiple Knock Offs; it then can cripple Mega Gallade with Thunder Wave or KO it with Moonblast.

**Speed Control**: Mega Gallade's high Speed is its main niche, so Trick Room from Pokemon such as Chandelure will allow most of the tier to outspeed Mega Gallade, while also making it lose its niche. (that's a given) Thunder Wave from Pokemon users such as Jirachi and Thundurus will also cripple Mega Gallade. The former can survive a hit, while the latter does not have to worry about Substitute, as it can outspeed Mega Gallade with Prankster. Icy Wind, from Pokemon users such as Cresselia and Suicune will also make it easier to KO Mega Gallade, though it will not break its Substitute.

**Speed**: Faster Pokemon, such as Deoxys-A and Mega Sceptile, and Choice Scarf users, such as Thundurus-T, can heavily damage or revenge kill a weakened Mega Gallade with their STAB moves.
GP 2/2
 
Overview
########

ORAS was very kind to Gallade; it received a Mega Evolution that greatly increases its Attack, Defense, and Speed, as well as Inner Focus, which grants it an immunity to flinches and thus makes it extremely threatening in the Doubles metagame, as it is able to clean up with ease late-game without being stopped by flinches. Its STAB moves, Close Combat and Zen Headbutt, combined with its large movepool, which contains coverage moves such as Knock Off, Stone Edge and Ice Punch, support its high Attack, though it can be walled when lacking certain moves. Mega Gallade's very high base 110 Speed lets it outspeed Pokemon such as Terrakion and Mega Kangaskhan after Mega Evolving, allowing it to revenge kill weakened threats and apply more pressure against fast Pokemon. Unfortunately, Mega Gallade's decent defenses are neutered by a poor HP stat, meaning that it can only survive weak attacks and cannot switch in easily. It is also not hard to revenge kill it, as many Pokemon outspeed it, it has several weaknesses, and cannot take strong hits. Mega Gallade's susceptibility to Intimidate users and burns limits its offensive capabilities, as it has no way to make up for a lowered Attack stat.

Physical Attacker
########
name: Physical Attacker
move 1: Close Combat
move 2: Knock Off
move 3: Zen Headbutt / Substitute
move 4: Protect
ability: Justified
item: Galladite
evs: 4 HP / 252 Atk / 252 Spe
nature: Jolly

Moves
========

Close Combat is Mega Gallade's strongest and most reliable STAB move, heavily damaging any(remove space)thing that is it hits neutrally by it. Knock Off provides good coverage, hitting Ghost- and Psychic-types super effectively. Zen Headbutt provides a secondary STAB move which (goes without saying, plus it was specified previously, and "which" would need to be changed anyway and it makes for a clunky statement) does not lower Mega Gallade's defenses, unlike Close Combat, and provides perfect neutral coverage, hitting Fairy- and Flying-types harder than any other move on the set, while Substitute can be used to blocks status and weaker moves such as Amoonguss's Giga Drain. Ice Punch could be used to hits Landorus-T, Togekiss, and Shaymin-S for slightly more damage. Protect is an important move in Doubles metagame, and it allows Mega Gallade to scout for moves and safely Mega Evolve, two important strategies in the Doubles metagame.

Set Details
========

Maximum Speed investment with a Jolly nature is essential for Speed tying with other base 110s, such as Latios and Mega Diancie, while outspeeding Keldeo and Terrakion;(remove).(AP) 252 Attack EVs maximizes its damage output. Justified is used to provides an Attack boost whenever Mega Gallade switches into a Dark-type move.

Usage Tips
========

Mega Gallade is best used as a mid- to late-game as a sweeper,(AC) when the opposing team has been weakened and faster threats have been removed. Gallade should always Mega Evolve as soon as possible; Protect can be used to allows it to Mega Evolve safely and get its Speed boost. Substitute should be used when fearing status from Pokemon such as Rotom-W and Amoonguss. If it does have a Substitute up, Mega Gallade has to be weary of Pixilate Hyper Voice, which will go through the Substitute and OHKO Mega Gallade; otherwise, however, it should attack with the most appropriate move. Be careful about spamming Close Combat, as the stat drops it causes to inflicts on Mega Gallade's defenses can put it into the KO range of moves such as Keldeo's Hydro Pump and Shaymin-Sky's Air Slash.

Team Options
========

Rock- and Ice-types such as Tyranitar and Kyurem-B are able to beat Flying-types,(RC) which that threaten Mega Gallade, while Mega Gallade beats Fighting- and Steel-types, which threaten them in return. (disambiguating) Steel-types such as Aegislash and Heatran can take out the Fairy-types, which that threaten Mega Gallade, while resisting Flying. Dark-types such as Hydreigon and Scrafty deal with Ghost-types, and in return, Mega Gallade can deal with(add space)opposing Fighting-types. Most Dark-types are also weak to Fairy-type moves, though Bisharp makes for an excellent teammate, as it resists both Flying- and Ghost-type moves, while being able to take out Fairy-types with its Steel-type STAB moves, and discourage Intimidate users from switching in too often with Defiant. Other Defiant and Competitive users, such as Tornadus and Milotic, also discourage Intimidate users, which weaken Mega Gallade, from switching in too often. Follow Me and Rage Powder users, such as Togekiss, allow Mega Gallade to get a free Substitute up or a free attack off. Amoonguss works particularly well, as it can put opposing threats to sleep and forces out Fairy-types, while Jirachi resists two of Mega Gallade's weaknesses: Fairy and Flying. Safeguard users such as Klefki and Cresselia are able to block status, which that otherwise cripples Mega Gallade. Klefki resists two of Mega Gallade's weaknesses, and both of them can slow down faster threats with Thunder Wave.

Other Options
########

Swords Dance can be used to boosts Mega Gallade's Attack to high levels, but it's finds difficulty in difficult finding setup opportunities. Stone Edge can be used to hits Mega Charizard Y and Togekiss harder, but they already are heavily damaged by Zen Headbutt. Poison Jab allows Mega Gallade to super effectively hit Fairy-types such as Azumarill and Sylveon, which resist its main coverage moves. Mega Gallade also has a good support movepool that contains Feint, Will-O-Wisp, Thunder Wave, Wide Guard, and Quick Guard, but lacks the bulk or moveslots to utilize it. Mega Gallade can be used without its Mega Evolution, but is mostly outclassed by other stronger, bulkier and faster Fighting-types without Mega Evolving.

Checks & Counters
########
**Intimidate and Burns**: Landorus-T can freely switch in, lower Mega Gallade's Attack stat with Intimidate, take any hit,(AC) and hit it hard with Earthquake or pivot out with U-turn. Gyarados resists Fighting, allowing it to switch in with ease, Intimidate Mega Gallade, and cripple it with Thunder Wave, or render it setup fodder. Will-O-Wisp severely cripples Mega Gallade; users of the move include Rotom-W, Gourgeist, and Sableye, which is immune to Mega Gallade's STAB moves and can outspeed it thanks to Prankster and burn Mega Gallade before it uses Substitute.

**Type Advantage**: Flying-types such as Talonflame and Shaymin-S can outspeed and KO Mega Gallade with their Flying-type STAB moves. Togekiss resists both Close Combat and Knock Off, can redirect Mega Gallade's attacks towards itself, and then retaliate back with Thunder Wave or Air Slash. Fairy-types such as Azumarill and Mega Mawile can survive any hit from Mega Gallade and OHKO it with their Fairy-type STAB attacks; Sylveon and Mega Gardevoir can also take any hit and hit through Mega Gallade's Substitute with Pixilate Hyper Voice, while Klefki can outspeed and paralyze it thanks to Prankster. Ghost-types such as Mega Gengar and Aegislash can either outspeed or take a hit and KO Mega Gallade with their Ghost-type STAB moves; Mega Gengar is particularly effective, as it traps Mega Gallade, forcing it to stay in. Cresselia resists Mega Gallade's STAB moves and has the bulk to take multiple Knock Offs; it then can cripple Mega Gallade with Thunder Wave or KO it with Moonblast.

**Speed Control**: Mega Gallade's high Speed is its main niche, so Trick Room from Pokemon such as Chandelure will allow most of the tier to outspeed Mega Gallade, while also making it lose its niche. (that's a given) Thunder Wave from Pokemon users such as Jirachi and Thundurus will also cripple Mega Gallade. The former can survive a hit, while the latter does not have to worry about Substitute, as it can outspeed Mega Gallade with Prankster. Icy Wind, from Pokemon users such as Cresselia and Suicune will also make it easier to KO Mega Gallade, though it will not break its Substitute.

**Speed**: Faster Pokemon, such as Deoxys-A and Mega Sceptile, and Choice Scarf users, such as Thundurus-T, can heavily damage or revenge kill a weakened Mega Gallade with their STAB moves.
GP 2/2

Thanks :D (i really see what you mean by me using 'which' and 'can' wayyy to much)

Done now n_n
 
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