Game of Ladders: Sand Storm team for the ladder

Hi my name is VolpeNeve, after years of watching from the bleachers, I finally mustered the courage to enter PokeShowdown, and my Laddering experience has been great, however i can't seem to climb past the 1800+ mark. I'm well aware my team needs improving as it has glaring weaknesses (Gliscor subtox in particular) but I really can't find who among my Pokemon must make the change. I've done a lot of improving myself (my team used to have Empoleon and Sigilyph) and it has finally gotten me well cemented in the 1800s however, my current team still doesn't give me the confidence against alot of those I've met so far in the higher rungs. I'm really hoping some outside help can finally get me back on this whole thing. :D

Team Overview:
I'd assume my team is a run of the mill Sand team. Tyranitar has been my favorite Pokemon since the advent of Gold and Silver and once upon a time, before discovering Smogon (and competitive battling) he found his way on my teams even though his Sand Stream ability messed up all my other Pokemon. Then I found Smogon one day (while looking for ways to arrange my Venusaurs EVs in Heartgold) and I found Smogon. Smogon had the article on Sand teams and instantly i was hooked on the idea of a team based on weather as a strategy. Gen 5 came with Politoad and Ninetails but they didn't have the allure of Tyranitar and so I decided to keep to the sands.

So My current team has Tyranitar for taking care of the Sand Storm, Stealth Rock and other special needs. Landorus, Scizor and Gastrodon for checks, pivots and offensive support, and finally Terrakion and Garchomp as sweepers.

The Team:

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Heimdallr (Terrakion) @ Salac Berry
Trait: Justified
EVs: 252 Spd / 252 Atk / 4 Def
Jolly Nature
- Close Combat
- Stone Edge
- Substitute
- Swords Dance

Single handedly carrying me to the 1700 and the doors of the 1800 bracket, getting Terrakion to me meant I didn't have to struggle getting Garchomp in all the time for a sweep. I originally started out with the Choice Band set, however the constant switching bothered me. Eventually noticing that Terrakion often caused switches I found the Substitute + Swords Dance set was extremely rewarding if the opponent kept my Substitute intact on the turn it was set. I chose the Salac Berry just-in-case I wasn't able to get a Swords Dance in the Speed boost would also provide a surprise support.

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Thor (Garchomp) (M) @ Choice Scarf
Trait: Rough Skin
EVs: 252 Spd / 252 Atk / 4 HP
Adamant Nature
- Outrage
- Fire Fang
- Earthquake
- Dual Chop

My Orignal Sweeper, Garchomp pretty much convinced me during the old DPP days that Sand is the right way to go. Too bad he was ubers, however nothing felt more satisfying than using Garchomp to Outrage my way through the Nintendo DS games and so i was sold, Garchomp was the right way to go. Orignally Choice Banded, I realized the extra power may have been appreciated but nothing was more satisfying than outspeeding the Lati-twins and Alakazam and OHKO-ing em anyway. Besides, bar most bulky Pokemon, Outrage is still a force to recon. Earthquake is of course a well appreciated STAB that lets me switch after, Dual Chop for the Substitutes or for revenge killing and Fire Fang just to surprise Foretress, and Ferrothorn.

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Baldr (Scizor) (M) @ Choice Band
Trait: Technician
EVs: 252 Atk / 252 HP / 4 SDef
Adamant Nature
- Bullet Punch
- Superpower
- U-turn
- Aerial Ace

I like calling him my swiss army knife, because that's pretty much what he does, provide utility. Providing the crucial Ice Shard resistance and scaring Mamoswines away with Bullet Punch. And most importantly, OHKO-ing Non-Sashed Alakazam. Bullet Punch is of course for Revenge killing and the Pokemons above. It also is my only option against a Gliscor (sadly). U-turn is for safe switching Terrakion or Garchomp, or for when I predict a switch or against Magnezone and finally a last ditch effort for the Lati-twins incase my Tyranitar was decommissioned early. Superpower is for other Scizors and Ferrothorn. And finally Aerial Ace as a surprise for fighting-types who think my only option is Bullet Punch and so will not use Mach Punch.

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Freyr (Gastrodon) (M) @ Expert Belt
Trait: Storm Drain
EVs: 84 SAtk / 252 HP / 172 Def
Bold Nature
- Surf
- Earth Power
- Recover
- Hidden Power [Grass]

Starmie, Rotom-W, Jirachi, Keldeo and Scizor was getting real annoying, this job used to be given to my Empoleon however Empoleon had issues with Electric attacks and Fighting type attacks. I was torn between Life Orb, Choice Specs or Leftovers however Leftovers gave me staying power, but no offense, Choice Specs gave power but no choice and staying power. And Life Orb's recoil just keeps getting me in trouble despite having Recover. I also put alot of EVs on Defence in an attempt to soften the Bullet Punches, Iron Heads and Secret Swords it bumps into.

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Loki (Landorus-Therian) (M) @ Leftovers
Trait: Intimidate
EVs: 248 HP / 88 Spd / 172 Def
Naive Nature
- Earthquake
- U-turn
- Sleep Talk
- Hidden Power [Flying]

I was really torn between Sigyliph and getting Landorus. Later realizing no matter how many rage quits I got (there were alot) from Sigyliph, it could never fully support my team but instead was a solo sweeper, and of course a gimmic. Landorus-T glued me in the 1800 ladder and is now my premier anti-fighting. Earthquake and U-turn are ofcourse staple, special mention to U-turn as a last ditch anti Lati-twins partnering with Scizor. Watching someone freak out when his Breloom Spores my Landorus-T then hitting em with Sleep Talk Hidden Power Flying never gets old but to point out. I got Landorus HP Flying instead of the Standard HP Ice came because i have my Landorus deal with the likes of Conkeldurr, and as mentioned Breloom and 2HKO the 1st and OHKOing the latter means that's a fighting-type that threatens my Tyranitar and Terrakion out of my way.

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Dellingr (Tyranitar) (M) @ Leftovers
Trait: Sand Stream
EVs: 4 Atk / 252 HP / 252 SDef
Sassy Nature
- Stealth Rock
- Stone Edge
- Pursuit
- Fire Blast

Finally we have Tyranitar, orignally my 2nd sweeper before Terrakion came around, but of course the onset of so much fighting types and the addition of Terrakion and removing my Hippowdon means I needed a new Stealth Rock setter. I can't be happier with the change as ironicly, my current set of Tyranitar actually gets more action and more knock outs than my sweeper version. Tyranitar leads my team putting up the Sand and if possible the rocks. Its fun to have people think they're Skarmory, Ferrothorn and Foretress are safe around this guy but then have them get incinerated by a surprise Fire Blast. Another of my Tyranitar's favorite prey will be the Lati-twins, as they do little damage, even with Hidden Power Fighting then I trap and eliminate with Pursuit. One form of Latias that does survive is Leftover + Calm mind + Roost one. However, all I ever need to do with them is switch out on a Roost and surprise them with my Scarfed Garchomp. I swapped Crunch with Stone Edge not only because Pursuit works fine with the Lati-twins but Stone Edge allows me to take most Heatrans while their Earth Power does little, and taking out Abomasnow on the switch or Ninetails after I switch in.

Threats I really want taken cared of:

Keldeo
Taking out Keldeo is always a luck thing for me. Usually having it face my Tyranitar 1st, I switch to Landorus-T to take a predicted Sacred Sword then to Gastrodon for the predicted Hydro Pump then hit him with the Hidden Power Grass. Of course this gives the risk of Landorus being knocked out by a surprise Hydro Pump when I predict Sacred Sword. And ofcourse Keldeo can just switch out from Gastrodon and come back later to mess with me again.

Gliscor
Gliscor is the reason why I'm here in the 1st place. Aside from pressure from Scizor and Gastrodon, and possibly freaking him out with a Terrakion setting up on them making them switch and just Garchomp revenge killing, I really have no sure weapon against this guy.

Conclusion
So that's my team, I welcome all types of suggestion and criticism and willing to swap anyone out need be, if given good reason. Thank you for your time
 
Hey, cool sand team you got there. I have a very quick suggestion though, I recommend Air Balloon Heatran over Scizor, it has very nice synergy with Garchomp and can switch into almost any Steel Type. In this case I suggest using Banded Ttar and put rocks on Heatran, while also giving Gastrodon leftovers as Expert Belt is useless on it. Hope I helped!
 
Hey, cool sand team you got there. I have a very quick suggestion though, I recommend Air Balloon Heatran over Scizor, it has very nice synergy with Garchomp and can switch into almost any Steel Type. In this case I suggest using Banded Ttar and put rocks on Heatran, while also giving Gastrodon leftovers as Expert Belt is useless on it. Hope I helped!

Thanks for the reply :)

Heatran has always been at the back of my head when it came to options, the double resistance to bullet punch and ice shard and a sure checkmate with Gliscor if i get to keep Air Balloon is really tempting. However, doesnt that get me in trouble with mamoswine? after taking an ice shard wont I be vulnerable to Earthquake? and how does Heatran fair with Alakazam? and all in all, is Priority Bullet Punch really worth the trade? I see what you mean with Gastrodon, Leftovers it is then, but on another note, who am i dealing with with Cband Tyranitar? I liked the Sp. Def Support one cuz it can spounge, Trap and Kill the Lati-twins who otherwise will reek havoc on my current team (dunno of heatran can deal with it though, Latios surf and all). Finally, Heatran i feel causes switches with Ferrothorn, Foretress and Skarmory, while with Tyrantar they are less likely to switch and less likely to expect Fire Blast.

I hope you can shed some light on this, I have yet to use a Heatran, and it would really help if i get a heads up on if he can cover all these stuff im concerned about.
 
I like this team, but I hate Gastrodon... well that's just me.

First off, I really like using that Terrakion set, bluff a choice set for a while even then sweep. No problems with it.

No problem with Chomp or Scizor, I guess, though Scizor may not want to have Aerial Ace, there are a few more useful things you can put, but it's your own preference.

Gastrodon... with an Expert Belt? I see your reasoning, but there are many situations where you will want Leftovers. Say an attack does 26%, you will need to recover more then you think, and that will happen a lot.

Landorus. WHERE DID YOU GET THE IDEA FOR THIS SET AND WHY ARE YOU USING IT. The EVs make no sense. (Also HP Flying?) Put Stone Edge on over HP Flying. Sleep Talk does seem cool for Breloom and HP Flying to counter it, but the chance of calling it with Sleep Talk isn't as high as you want and it's not worth using a whole pokemon to counter another.

TTar is ok.

In general your team needs special attackers.
 
I like this team, but I hate Gastrodon... well that's just me.

First off, I really like using that Terrakion set, bluff a choice set for a while even then sweep. No problems with it.

No problem with Chomp or Scizor, I guess, though Scizor may not want to have Aerial Ace, there are a few more useful things you can put, but it's your own preference.

Gastrodon... with an Expert Belt? I see your reasoning, but there are many situations where you will want Leftovers. Say an attack does 26%, you will need to recover more then you think, and that will happen a lot.

Landorus. WHERE DID YOU GET THE IDEA FOR THIS SET AND WHY ARE YOU USING IT. The EVs make no sense. (Also HP Flying?) Put Stone Edge on over HP Flying. Sleep Talk does seem cool for Breloom and HP Flying to counter it, but the chance of calling it with Sleep Talk isn't as high as you want and it's not worth using a whole pokemon to counter another.

TTar is ok.

In general your team needs special attackers.

Thank you for the insight

Lol what about Gastrodon? Facing it or using it? Gastrodon leaves me wanting at times, however in the long run the double immunity is something I can't do without as most water types anyway dont often carry a Hidden Power Grass or Grass knot and thus allows me to capitalize. I'll try the Leftovers thing, thanks

My Scizor used to have Pursuit, however I later realized the use was highly situational as the 2 people i expected to use it on Alakazam and Starmie, would often rather just hit me with Focus Blast or Hydro Pump/Scald respectively than switch out. Aerial Ace provides the unexpected OHKO or 2HKO on a fighting type that expects me to just use Bullet Punch or U-Turn on them.

Thats the EV spread arranged by the Smogon Landorus-T article for Pivots, the only reason why I use HP Flying is because ironicly Landorus-T lacks a Flying type attack not called Fly, and since my Landorus-T is often switching on Fighting types (Infernape, Conkeldurr, Breloom, Toxicroak, and occasionally Keldeo) an anti-fighting attack is something I'd fire up more often than something like Stone Edge or HP Ice (suggested by the article). But ofcourse if you can give me a more efficient EV spread and Move set for Landorus to deal with the threats I mentioned, I'm more than welcome to make changes, as I will do now with Gastrodon Leftovers.

And I have to agree, my team is lacking Sp. Attack thus the Gliscor problem, the previous guy suggested Heatran, but I'm not to sure as he said to switch out Scizor, if you can also provide some ideas for that, it will be very much appreciated as well :)
 
I would suggest a Specs Latios somewhere for the special attacker problem.

For Landorus: the thing about his EVs is, you can't blindly follow Smogon sets, most are extremelly situational and not good on most teams. The EVs you should be using depend on the moves you have and what you want it to do (and in general, a set named offensive pivot doing the damage those EVs will do is a joke) If you want an offensively minded one with a HP, run 60 speed to beat Modest Heatran, 252 attack and the rest can be split into SpAtk of HP based on preference, with whatever nature based on running HP or not, Adamant if no, a +Atk nature -Def or SpDef if yes. Defensive one, run 200 HP 244 Defense and 64 Attack with an Adamant nature.
 
This team looks pretty solid, but with no main special attacker as gastrodon is pretty weak. I would suggest a stronger special attacker like life orb starmie or specs latios. While your tyranitar does nicely bait the skarmory switch in and nails it with fire blast, your tyranitar is a target for opposing weather teams and once tyranitar is gone, skarmory can easily wall your entire team. I would recommend a scarf gengar set to replace your scarf garchomp.

Gengar @ Choice Scarf | Levitate
Timid | 4HP/252 Sp. Att/ 252 Spe
- Shadow Ball
- Focus Blast
- Hp Ice
- Trick

This bad boy would not only outspeed threats that scarf garchomp couldn't and serve as a special attacker, it can still revenge dragons, while tricking opposing ferrothorn so you can set up with terrakion when they're locked into t-wave or leech seed or something.
I have some personal beef with gastrodon and have used it on my team before, and it just didn't pull its weight as a special attacker or as a bulky thing.
I replaced it with jellicent and got ridiculous results, so I would recommend the set i'm using to replace gastrodon. It will probably bring you better results.

Jellicent @ Leftovers
Trait: Water Absorb
EVs: 88 Spd / 184 SDef / 236 HP
Calm Nature
IVs: 0 Atk
- Scald
- Recover
- Will-O-Wisp
- Taunt

Good luck with your team!
 
Srn9130, your Jellicent set makes no sense at all. Scald is redundant with WillO, meaning he needs to use Toxic over WillO, and lose Taunt. Fix it's EVs too.
 
Thanks for the return reply, dbzmariogeno, ya that EV thing for Landorus does make more sense, I'll try it out as soon as I get back to laddering.

This team looks pretty solid, but with no main special attacker as gastrodon is pretty weak. I would suggest a stronger special attacker like life orb starmie or specs latios. While your tyranitar does nicely bait the skarmory switch in and nails it with fire blast, your tyranitar is a target for opposing weather teams and once tyranitar is gone, skarmory can easily wall your entire team. I would recommend a scarf gengar set to replace your scarf garchomp.

Gengar @ Choice Scarf | Levitate
Timid | 4HP/252 Sp. Att/ 252 Spe
- Shadow Ball
- Focus Blast
- Hp Ice
- Trick

This bad boy would not only outspeed threats that scarf garchomp couldn't and serve as a special attacker, it can still revenge dragons, while tricking opposing ferrothorn so you can set up with terrakion when they're locked into t-wave or leech seed or something.
I have some personal beef with gastrodon and have used it on my team before, and it just didn't pull its weight as a special attacker or as a bulky thing.
I replaced it with jellicent and got ridiculous results, so I would recommend the set i'm using to replace gastrodon. It will probably bring you better results.

Jellicent @ Leftovers
Trait: Water Absorb
EVs: 88 Spd / 184 SDef / 236 HP
Calm Nature
IVs: 0 Atk
- Scald
- Recover
- Will-O-Wisp
- Taunt

Good luck with your team!

Thank you very much for the review.

I can't be too sure about Gengar though, as previous experience leaves me hanging when using Gengar or Alakazam in a team, not to mention I lose my Outrage sweeper which I utilize heavily when I've eliminated all Steel types, or a speedy Earthquake as well.

The Jellicent idea is brilliant! I can't believe it hasn't crossed my mind before, It's exactly what I needed to wall Keldeo and take care of Gliscor, I have to agree though with the other guy, I probably have to refit the EVs a bit and change Will-o-wisp as I'll probably use it for a more offensive role as i swap it for Gastrodon.

Again thank you for the replies from both of you. Your help is much appreciated




 
dbzmariogeno both scald and Wow are pretty unreliable forms of burn and when you have bad luck like mine, I need to use both. Toxic has basically no use on this team as its offensive and WoW makes it easier to switch in and regain momentum. Also, taunt is a glorious option on jellicent, as it allows it to shut down practically all other bulky waters, most of which you can outspeed with the given speed evs. Outside of bulky waters, you can taunt skarmory that aren't invested in speed and you win 1v1 against ferrothorn if your WoW hits, which is a very valuable thing as ferrothorn are everywhere. It also allows you to win against bulk up conkeldurr, even those with payback. I realize that toxic comes in handy at times, but taunt has pulled through for me and I'm simply suggesting what I have seen to be efficient.
 
dbzmariogeno both scald and Wow are pretty unreliable forms of burn and when you have bad luck like mine, I need to use both. Toxic has basically no use on this team as its offensive and WoW makes it easier to switch in and regain momentum. Also, taunt is a glorious option on jellicent, as it allows it to shut down practically all other bulky waters, most of which you can outspeed with the given speed evs. Outside of bulky waters, you can taunt skarmory that aren't invested in speed and you win 1v1 against ferrothorn if your WoW hits, which is a very valuable thing as ferrothorn are everywhere. It also allows you to win against bulk up conkeldurr, even those with payback. I realize that toxic comes in handy at times, but taunt has pulled through for me and I'm simply suggesting what I have seen to be efficient.

Hmm, I refitted my Jellicent with a more offensive spread:

Freyr (Jellicent) (M) @ Leftovers
Trait: Water Absorb
EVs: 172 HP / 84 Def / 252 SAtk
Bold Nature
- Hydro Pump
- Giga Drain
- Shadow Ball
- Taunt

And it's managed to do everything I've hoped it would, bar take down Ferrothorn which I have yet to use it on. I agree with Taunt, as it finally allowed me to shut down Gliscor and Hippowdon as well. Does ur EV spread allow you to take a Power Whip? Cuz that's my only concern if ever I refit my spread to something more like yours. Because I do feel my current format looks rather silly :D
 
You could always run HP Fire on Jellicent, not the best idea, but maybe make it Specs with Water Spout, Surf, Shadow Ball, HP Fire/Ice Beam/Giga Drain
 
You could always run HP Fire on Jellicent, not the best idea, but maybe make it Specs with Water Spout, Surf, Shadow Ball, HP Fire/Ice Beam/Giga Drain

How does Water Spout work on a Jellicent with that speed? i see it too on the smogon article but it makes no sense to me XD
 
Predict a switch. Water Spout Jellicent does a ton of damage if you bring it in on something it forces out or completely walls (like Keldeo)
 
Hmm, I refitted my Jellicent with a more offensive spread:

Freyr (Jellicent) (M) @ Leftovers
Trait: Water Absorb
EVs: 172 HP / 84 Def / 252 SAtk
Bold Nature
- Hydro Pump
- Giga Drain
- Shadow Ball
- Taunt

And it's managed to do everything I've hoped it would, bar take down Ferrothorn which I have yet to use it on. I agree with Taunt, as it finally allowed me to shut down Gliscor and Hippowdon as well. Does ur EV spread allow you to take a Power Whip? Cuz that's my only concern if ever I refit my spread to something more like yours. Because I do feel my current format looks rather silly :D

The Jellicent can take a power whip from ferro but takes around 80%, so not really. It's not really worth investing in defense if you want aim to take ferro's power whips without will-o-wisp, so I would recommend that you reduce your hp evs to 168 and run 88 speed evs to outpace base 70s, which is why the random speed number I use is there. Of course if you do this, it would be practical to run modest because jellicent is not naturally powerful.
 
Predict a switch. Water Spout Jellicent does a ton of damage if you bring it in on something it forces out or completely walls (like Keldeo)

Hmm, sounds brilliant I'll try it out after I try the full defensive version. I was watching some Replays on Poke Showdown, El Torro uses a Jellicent with a moveset of Scald, W-o-W, Shadow ball and Taunt, if the guy teeters between 1st and 2nd place the guy has to be doing something right, right? :D

The Jellicent can take a power whip from ferro but takes around 80%, so not really. It's not really worth investing in defense if you want aim to take ferro's power whips without will-o-wisp, so I would recommend that you reduce your hp evs to 168 and run 88 speed evs to outpace base 70s, which is why the random speed number I use is there. Of course if you do this, it would be practical to run modest because jellicent is not naturally powerful.

Well makes sense, I'll try that EV spread when I try offensive Jellicent with Water Spout. For now I'll try your initial version of Jellicent as El Torro seems to use the same thing. Just one thing, do you Burn or Shadow Ball Keldeos?

Bdw I will always say, Thanks for the help guys :)
 
Hi after weeks after my last post I updated my Sand Team, the problem is it looks like I've just made so much changes that I've lost the essence of my team.

Now I really am stuck in a rut and I hope some help can put me back on track. I am ever thankful of insight.


Heimdallr (Terrakion) @ Salac Berry
Ability: Justified
EVs: 252 Atk / 4 Def / 252 Spd
Jolly Nature
- Close Combat
- Stone Edge
- Substitute
- Swords Dance

Same as my previous Terrakion I originally started out with the Choice Band set, however the constant switching bothered me. Eventually noticing that Terrakion often caused switches I found the Substitute + Swords Dance set was extremely rewarding if the opponent kept my Substitute intact on the turn it was set. I chose the Salac Berry just-in-case I wasn't able to get a Swords Dance in the Speed boost would also provide a surprise support.


Váli (Jirachi) @ Choice Scarf
Ability: Serene Grace
EVs: 252 Atk / 4 SDef / 252 Spd
Adamant Nature
- Iron Head
- Ice Punch
- U-turn
- Trick

Due to swapping out Scizor and getting Gliscor, I suddenly acquired a problem against Ice types (expecally Mamoswine) I managed to finally fix it with Standard Choice Scarf Jirachi, however, alot of its capability I feel relies on hax and so some improvement or change might be at order. Additionally bulk is lost to the Choice Scarf build.

Loki (Alakazam) (M) @ Focus Sash
Ability: Magic Guard
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature
- Focus Blast
- Psychic
- Signal Beam
- Hidden Power [Fire]

I was constantly reminded of the need for a Special Attacker and I finally wound up with Alakazam. He comes useful against most people I run into, a great cleaner, but there are really times I find its fire power lacking. Any way or anyone I can change to?

Freyr (Amoonguss) (M) @ Black Sludge
Ability: Regenerator
EVs: 228 SDef / 252 HP / 28 Def
Calm Nature
IVs: 30 Atk / 30 Def
- Clear Smog
- Spore
- Giga Drain
- Substitute

Formerly my Jellicent, Jellicent has its merits however, taking water attacks and putting something to sleep came rather useful, the surprise bulk of Amoongoose can come useful however Sleep is not as reliable as I expected and bulk can only get you so far after multiple hits. The slow speed also puts Amoongoose in a lot of dangers.

Baldr (Gliscor) (M) @ Toxic Orb
Ability: Poison Heal
EVs: 184 Def / 252 HP / 72 Spd
Impish Nature
IVs: 30 Atk / 30 Def
- Earthquake
- Ice Fang
- Stealth Rock
- Protect

As my new Physical wall and also something to take annoying Spores however Gliscor seems to become great set up bait for my opponents and has issues taking Ice attacks even physical. outside of that the quick healing and a good way to put up hazards and sponge status is great. Earthquake is also not so shabby against a number of people he can wall.

Dellingr (Tyranitar) (M) @ Leftovers
Ability: Sand Stream
EVs: 252 HP / 4 Atk / 252 SDef
Sassy Nature
- Earthquake
- Stone Edge
- Pursuit
- Fire Blast

Anti-lati twins, anti Heatran, anti Espeon, and anti set up users. However, the last one is starting to become rather iffy as atleast 1 layer of hazards would be up before I take that Pokemon down. Otherwise, always glad how Tyranitar can take a lot guys that try to use sp. attacks or set up.

I finally have less to worry from Keldeo and Gliscor but now feels like problems come everywhere. So any form of help is well appreciated.
 
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