BSS Garchomp (Choice Item)

Theorymon

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:ss/garchomp:

I'd go chomper here.


[SET]
name: Choice Item
move 1: Earthquake
move 2: Dragon Claw
move 3: Outrage
move 4: Tera Blast / Stone Edge / Rock Tomb
item: Choice Scarf / Choice Band
ability: Rough Skin
nature: Jolly
evs: 252 Atk / 4 SpD / 252 Spe
tera type: Fire / Steel / Ground

[SET COMMENTS]

* Garchomp's fantastic Speed tier and power make it a fine Choice item user, especially when it can catch its softer checks off guard, such as Dragapult and Corviknight.

* Stone Edge deals massive damage to common Tera Flying Pokemon such as Gholdengo, and it prevents it from being walled by Tera Fairy Rotom-W.

* Rock Tomb is fairly weak, but the speed control can be very useful on Choice Scarf variants if sacrificing Garchomp.

* With Tera Steel, Iron Head lets Garchomp beat Tera Fairy Levitate foes such as Rotom-W.

* Crunch lets Garchomp deal massive damage to Air Balloon Gholdengo, though it is niche.

* Fire Fang, while weak, is Garchomp's best option against Corviknight when not Tera Fire.

Tera Types
========

* **Fire**: When combined with Tera Blast, Tera Fire lets even Choice Scarf Garchomp possibly 2HKO Corviknight. The Fairy and Ice resistance is also very helpful.

* **Steel**: Tera Steel is a good defensive alternative to Fire, retaining the useful Stealth Rock resistance and preforming better against Dragon- and Fairy-types.

* **Ground**: The incredible power boost Earthquake gets from Tera Ground is worth considering, with Choice Band possibly 2HKOing physically defensive Dondozo with it.

Items
========

* **Choice Scarf**: With Choice Scarf, Garchomp is able to outspeed and revenge kill key threats, such as Dragapult and Meowscarada, making it a potent late-game cleaner as well.

* **Choice Band**: Choice Band trades revenge killing for wallbreaking, letting Garchomp reliably 2HKO Skeledirge and deal massive damage to Corviknight with Fire-type Tera Blast.

[CREDITS]
- Grammar checked by: [[Sulo, 528036]]
 
Last edited:
I’d remove the iron head slash in, just to clean the set up, since that’s the least common fourth move from my experience. Fire fang is also worth a mention, since its chomps best option for Corviknight especially if it doesn’t want to terastallize.

Looks good otherwise! QC APPROVED
 
Implemented that stuff! Also for whoever GP checks this: the reason the credits doesn't have me and derpy is because... we already both are on the credits in the same places for Garchomp lol.

GP Team
 
add remove comment
ac = add comma, rc = remove comma
[SET]
name: Choice Item
move 1: Earthquake
move 2: Dragon Claw
move 3: Outrage
move 4: Tera Blast / Stone Edge / Rock Tomb
item: Choice Scarf / Choice Band
ability: Rough Skin
nature: Jolly
evs: 252 Atk / 4 SpD / 252 Spe
tera type: Fire / Steel / Ground

[SET COMMENTS]

* Garchomp's fantastic Speed tier and power make it a fine Choice choice item user, especially when it can catch its softer checks off guard, such as Dragapult and or Corviknight.

* Stone Edge deals massive damage to common Tera Flying Pokemon such as Gholdengo, and it prevents it from being walled by Tera Fairy Rotom-W.

* Rock Tomb is fairly weak, but the speed Speed control can be very useful on Choice Scarf variants if sacrificing Garchomp.

* With Tera Steel, Iron Head lets Garchomp beat is Garchomp best shot of beating Tera Fairy Levitate foes (rc) such as Rotom-W.

* Crunch lets Garchomp is a niche option for letting Garchomp deal massive damage to Air Balloon Gholdengo, (ac) though it is niche.

* Fire Fang, while weak, is Garchomp's best option against Corviknight when not Tera Fire.

Tera Types
========

* **Fire**: When combined with Tera Blast, Tera Fire lets even Choice Scarf Garchomp possibly 2HKO have a shot at 2HKOing Corviknight. The Fairy and Ice resistance is also very helpful.

* **Steel**: Tera Steel The Steel Tera type is a good defensive alternative to Fire, retaining the useful Stealth Rock resistance and preforming better against Dragon- and Fairy-types.

* **Ground**: The incredible power boost boosted power Earthquake gets from Tera Ground is worth considering, with Choice Band possibly having a shot at 2HKOing physically defensive Dondozo with it.

Items
========

* **Choice Scarf**: With Choice Scarf, Garchomp is able to outspeed and revenge kill key threats, such as Dragapult and Meowscarada, making it a potent late-game (added hyphen) cleaner as well.

* **Choice Band**: Choice Band trades revenge killing for wallbreaking, (removed space) letting Garchomp reliably 2HKO Skeledirge and deal massive damage to Corviknight with Fire-type Tera Blast.

[CREDITS]
- Grammar checked by: [[Sulo, 528036]]
Sulo_Smallgp.gif

GP Team done
 
Last edited:
add remove comment
ac = add comma, rc = remove comma
[SET]
name: Choice Item
move 1: Earthquake
move 2: Dragon Claw
move 3: Outrage
move 4: Tera Blast / Stone Edge / Rock Tomb
item: Choice Scarf / Choice Band
ability: Rough Skin
nature: Jolly
evs: 252 Atk / 4 SpD / 252 Spe
tera type: Fire / Steel / Ground

[SET COMMENTS]

* Garchomp's fantastic Speed tier and power make it a fine Choice choice item user, especially when it can catch its softer checks off guard, such as Dragapult and or Corviknight.

* Stone Edge deals massive damage to common Tera Flying Pokemon such as Gholdengo, and it prevents it from being walled by Tera Fairy Rotom-W.

* Rock Tomb is fairly weak, but the speed Speed control can be very useful on Choice Scarf variants if sacrificing Garchomp.

* With Tera Steel, Iron Head lets Garchomp beat is Garchomp best shot of beating Tera Fairy Levitate foes (rc) such as Rotom-W.

* Crunch lets Garchomp is a niche option for letting Garchomp deal massive damage to Air Balloon Gholdengo, (ac) though it is niche.

* Fire Fang, while weak, is Garchomp's best option against Corviknight when not Tera Fire.

Tera Types
========

* **Fire**: When combined with Tera Blast, Tera Fire lets even Choice Scarf Garchomp possibly 2HKO have a shot at 2HKOing Corviknight. The Fairy and Ice resistance is also very helpful.

* **Steel**: Tera Steel The Steel Tera type is a good defensive alternative to Fire, retaining the useful Stealth Rock resistance and preforming better against Dragon- and Fairy-types.

* **Ground**: The incredible power boost boosted power Earthquake gets from Tera Ground is worth considering, with Choice Band possibly having a shot at 2HKOing physically defensive Dondozo with it.

Items
========

* **Choice Scarf**: With Choice Scarf, Garchomp is able to outspeed and revenge kill key threats, such as Dragapult and Meowscarada, making it a potent late-game (added hyphen) cleaner as well.

* **Choice Band**: Choice Band trades revenge killing for wallbreaking, (removed space) letting Garchomp reliably 2HKO Skeledirge and deal massive damage to Corviknight with Fire-type Tera Blast.

[CREDITS]
- Written by: [[Theorymon, 29010]]
- Quality checked by: [[DerpySuX, 528485]]

- Grammar checked by: [[Sulo, 528036]] (unless you left this out on purpose fsr)
View attachment 479190
GP Team done
ok im bad ignore the last part ill edit that LOL
 
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