[Overview]
- Fits remarkably well onto any team archetype, unbothered by the team's preferred weather or speed control methods.
- Sweet resistances/immunities to no fewer than seven spread moves, while being weak to none, backed up by natural bulk.
- Storm Drain is a really nice ability; as well as providing the team with protection against rain, it actually does sweet damage after a boost.
- Many rain Pokemon more-or-less countered by this thing - Politoed, Kabutops, Toxicroak, Rotom-W (stalemate), Gyarados (stalemate too). However, the likes of Ludicolo, and, to a lesser extent, Kingdra, can force their way through, and Manaphy can boost past it.
- Rock Slide resist and Water-type STAB and Ground STABs means it checks sand okay too. for example, Earth Power is a guaranteed OHKO on Excadrill.
- 39 base speed makes it a good Trick Room check.
- Basically checks everything.
[SET]
name: Tank
move 1: Muddy Water
move 2: Earth Power
move 3: Ice Beam / Recover
move 4: Protect / Recover
item: Rindo Berry / Sitrus Berry / Water Gem
ability: Storm Drain
evs: 248 HP / 160 SpA / 100 SpD
nature: Modest
[Set Comments]
- Muddy Water is a great spread move - the lack of accuracy in comparison to Surf is more than counterbalanced by not hitting your teammate.
- Earth Power has somewhat redundant coverage with Muddy Water, but notably hits Steel-types like Heatran and Bisharp harder.
- Ice Beam has great coverage, one-shotting Landorus formes, Skymin and various Dragons.
- Due to some key resistances, Gastrodon can viably run Recover, which is rare enough in Doubles.
- Protect for those pesky Grass-types.
[Additional Comments]
- The Special Defense EVS survive Timid Latios's Dragon Gem Draco Meteor.
- Rindo Berry helps Gastrodon survive some Grass-type STABs. However it is powerless against Breloom's Bullet Seed and Skymin's Seed Flare. Sitrus Berry for general longevity. Water Gem if you are taking a more offensive route, typically on Trick Room teams.
- You could also run 0 Speed IVs and Quiet for Trick Room.
- If you are running Gastrodon on a sun team (more sensible than you might think) you should lose Muddy Water and run EP / IB / Recover / Protect.
- Likewise, you can run Blizzard over Ice Beam on Hail or Gravity teams.
- Stuff that takes care of Grass-types. Volcarona, Heatran, Tornadus are prime examples.
- Rain teams - Politoed. But it is advised not to run them side-by-side as Storm Drain deflects Scald & Hydro Pump. Surf spamming with partners to deliberately activate Storm Drain is a mainstay of the lower ladder, but not recommended due to its inflexibility.
- Other weather-setters for other weather teams. Sun and Hail naturally cover Grass-types, Gastrodon's Achilles' heel.
- Trick Room setters. Chandelure and Victini do this and take care of Grass-types while Gastrodon covers their Water-type weakness.
- Just generally other things that get rid of Grass-types, eg Bug-types like Scizor, Genesect and Heracross, can switch into and kill/force out Grass-types.
- All the common FMRP users (Jirachi, Amoonguss, Volcarona, Togekiss) absorb Grass-type attacks with ease. In the case of Volcarona, Gastodon reciprocates by automatically absorbing Water-type moves.
- Intimidate users cover Gastrodon's weaker Defense stat.
[Other Options]
- Not much to say here
- Icy Wind, but Gastrodon is so slow that one often won't be enough.
- Scald is nice to fish for burns, and doesn't miss like Muddy Water
- Stockpile
- Substitute (seriously, in every OO ever)
- Toxic (so it can actually hurt Rotom-W and co, rather than just cockblocking them) Notably useless against Ferrothorn, Amoonguss and Manaphy (Hydration)
- HP Electric if you REALLY want to hit Gyarados
- Counter-coat
- Just stick to the moves in previous sections.
[Checks & Counters]
- Grass-types. Breloom, Skymin, Ludicolo, Ferrothorn, Abomasnow, Amoonguss, Chlorophyll users. Frailer mons must beware Ice Beam. Amoonguss and Ferrothorn additionally outslow it in Trick Room.
- Various powerful neutral attacks will 2HKO.
- Sun weakens Muddy Water. Wide Guard blocks it altogether.
- Gastrodon is somewhat easier to wall than it is to kill. Cresselia, Gyarados, Rotom-W, Jellicent, Suicune and other Gastrodon take little from it but can't do much back (unless they carry HP Grass).
- Dragons that aren't OHKOed by Ice Beam, such as Latios or Hydreigon, win 1v1. Additionally, they can switch in for free on a predicted Earth Power. Kyurem formes are neutral to IB and so win even in Trick Room.
- If you find your team is weak to Gastrodon, sticking a Grass-type move on one of your Pokemon is often the solution.
- Fits remarkably well onto any team archetype, unbothered by the team's preferred weather or speed control methods.
- Sweet resistances/immunities to no fewer than seven spread moves, while being weak to none, backed up by natural bulk.
- Storm Drain is a really nice ability; as well as providing the team with protection against rain, it actually does sweet damage after a boost.
- Many rain Pokemon more-or-less countered by this thing - Politoed, Kabutops, Toxicroak, Rotom-W (stalemate), Gyarados (stalemate too). However, the likes of Ludicolo, and, to a lesser extent, Kingdra, can force their way through, and Manaphy can boost past it.
- Rock Slide resist and Water-type STAB and Ground STABs means it checks sand okay too. for example, Earth Power is a guaranteed OHKO on Excadrill.
- 39 base speed makes it a good Trick Room check.
- Basically checks everything.
[SET]
name: Tank
move 1: Muddy Water
move 2: Earth Power
move 3: Ice Beam / Recover
move 4: Protect / Recover
item: Rindo Berry / Sitrus Berry / Water Gem
ability: Storm Drain
evs: 248 HP / 160 SpA / 100 SpD
nature: Modest
[Set Comments]
- Muddy Water is a great spread move - the lack of accuracy in comparison to Surf is more than counterbalanced by not hitting your teammate.
- Earth Power has somewhat redundant coverage with Muddy Water, but notably hits Steel-types like Heatran and Bisharp harder.
- Ice Beam has great coverage, one-shotting Landorus formes, Skymin and various Dragons.
- Due to some key resistances, Gastrodon can viably run Recover, which is rare enough in Doubles.
- Protect for those pesky Grass-types.
[Additional Comments]
- The Special Defense EVS survive Timid Latios's Dragon Gem Draco Meteor.
- Rindo Berry helps Gastrodon survive some Grass-type STABs. However it is powerless against Breloom's Bullet Seed and Skymin's Seed Flare. Sitrus Berry for general longevity. Water Gem if you are taking a more offensive route, typically on Trick Room teams.
- You could also run 0 Speed IVs and Quiet for Trick Room.
- If you are running Gastrodon on a sun team (more sensible than you might think) you should lose Muddy Water and run EP / IB / Recover / Protect.
- Likewise, you can run Blizzard over Ice Beam on Hail or Gravity teams.
- Stuff that takes care of Grass-types. Volcarona, Heatran, Tornadus are prime examples.
- Rain teams - Politoed. But it is advised not to run them side-by-side as Storm Drain deflects Scald & Hydro Pump. Surf spamming with partners to deliberately activate Storm Drain is a mainstay of the lower ladder, but not recommended due to its inflexibility.
- Other weather-setters for other weather teams. Sun and Hail naturally cover Grass-types, Gastrodon's Achilles' heel.
- Trick Room setters. Chandelure and Victini do this and take care of Grass-types while Gastrodon covers their Water-type weakness.
- Just generally other things that get rid of Grass-types, eg Bug-types like Scizor, Genesect and Heracross, can switch into and kill/force out Grass-types.
- All the common FMRP users (Jirachi, Amoonguss, Volcarona, Togekiss) absorb Grass-type attacks with ease. In the case of Volcarona, Gastodon reciprocates by automatically absorbing Water-type moves.
- Intimidate users cover Gastrodon's weaker Defense stat.
[Other Options]
- Not much to say here
- Icy Wind, but Gastrodon is so slow that one often won't be enough.
- Scald is nice to fish for burns, and doesn't miss like Muddy Water
- Stockpile
- Substitute (seriously, in every OO ever)
- Toxic (so it can actually hurt Rotom-W and co, rather than just cockblocking them) Notably useless against Ferrothorn, Amoonguss and Manaphy (Hydration)
- HP Electric if you REALLY want to hit Gyarados
- Counter-coat
- Just stick to the moves in previous sections.
[Checks & Counters]
- Grass-types. Breloom, Skymin, Ludicolo, Ferrothorn, Abomasnow, Amoonguss, Chlorophyll users. Frailer mons must beware Ice Beam. Amoonguss and Ferrothorn additionally outslow it in Trick Room.
- Various powerful neutral attacks will 2HKO.
- Sun weakens Muddy Water. Wide Guard blocks it altogether.
- Gastrodon is somewhat easier to wall than it is to kill. Cresselia, Gyarados, Rotom-W, Jellicent, Suicune and other Gastrodon take little from it but can't do much back (unless they carry HP Grass).
- Dragons that aren't OHKOed by Ice Beam, such as Latios or Hydreigon, win 1v1. Additionally, they can switch in for free on a predicted Earth Power. Kyurem formes are neutral to IB and so win even in Trick Room.
- If you find your team is weak to Gastrodon, sticking a Grass-type move on one of your Pokemon is often the solution.
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