Gen 4 Final Team (minor alternative rules)

Greetings,

I am building a 4th generation team for a battle with mostly standard rules and clauses. The only changes in this battle are that every pokemon must have a different hold item from all other pokemon on the team, and I cannot use legendary pokemon.

Team at a glance:
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My process for developing this team was to eliminate possible counters for Tyranitar, which would give him a chance to sweep (as I am using the Dragon Dance variant). Each pokemon's role towards that goal is described below.

In-depth Description:

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Roserade (M) @ Focus Sash
Ability: Natural Cure
EVs: 4 HP/252 Spd/252 SAtk
Timid nature (+Spd, -Atk)
- Toxic Spikes
- Sleep Powder
- Leaf Storm
- Sludge Bomb


Roserade is something that I am not entirely sure about. It seems that he performs quite well with the option of putting their lead or switch to sleep and setting up toxic spikes. I use Sludge Bomb because I need to breed these pokemon in the regular fashion, and I don't want to try to get the right Hidden Power. But Sludge Bomb does help me cover Celebi and Shaymin. It covers lead Swampert, non-Aerial Ace Gliscor, Empoleon, Gyarados, Vaporeon, Tyranitar, and others. But it has limited appeal in later game situations. And all it can do against Metagross is potentially put it to sleep.


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Tyranitar (F) @ Lum Berry
Ability: Sand Stream
EVs: 4 HP/252 Atk/252 Spd
Jolly nature (+Spd, -SAtk)
- Dragon Dance
- Stone Edge
- Crunch
- Earthquake

Tyranitar funtions as a late game sweeper in this team. I went with Dragon Dance over Pursuit with a choice item in order to boost on a switch, which can often lead to a surprise KO to whatever is switching in. Earthquake is just for coverage. I feel like I have enough Fire Attacks on my team without adding in Fire Punch here. His lum berry aids in Dragon Dancing on a status move and delivering many KOs after Rock and sandstorm damage (such as Spititomb).


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Bronzong @ Macho Brace
Ability: Levitate
EVs: 252 HP/84 Atk/80 Def/92 SDef
Sassy nature (+SDef, -Spd)
- Stealth Rock
- Gyro Ball
- Payback
- Earthquake Maybe Explosion is better? or something else?

I tried replacing my Heracross with this Bronzong. Overall, he has been more helpful because he can switch in on major threats like Electivire and Gengar and either force a switch or KO. He can mostly absorb lower-level fighting attacks, and his ability to come in on Earthquake can make him very useful in clearing the way for my other pokemon. Macho Brace is not my first choice for an item, but, as I said above, I'm not allowed to use an item more than once on this team, so leftovers is out of the question. However, this pokemon can be surprisingly short lived because of his lack of healing, so he relies on Blissey's Wish to stick around. This makes me think that Explosion may work better than Earthquake on him.

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Dragonite (M) @ Life Orb
Ability: Inner Focus
EVs: 116 Atk/192 Spd/200 SAtk
Rash nature (+SAtk, -SDef)
- Superpower
- Draco Meteor
- Fire Blast
- Earthquake Better suggestions for a fourth move?

Dragonite serves as a solid switch-in when faced with a fighting-type pokemon, which will need to be eliminated in order to make room for Tyranitar. His mixed set helps him maintain usefulness even if the opponent switches in a wall like Blissey (Superpower) or Skarmory (Fire Blast). Earthquake seems silly to have but I can't think of anything else. Advice here? Draco Meteor delivers solid damage against most switch-ins such as Swampert and opposing Dragon-types. Flamethrower hits Steel threats and Superpower aid in possible Ice/dark/rock/steel switch in, such as Weavile,Tyranitar, Empoleon, Magnezone, Mamoswine, etc.


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Blissey (F) @ Leftovers
Ability: Natural Cure
EVs: 252 HP/252 Def/4 Spd
Bold nature (+Def, -Atk)
- Wish
- Seismic Toss
- Protect
- Thunderwave Would an attack like Flamethrower or Ice Beam be better?

Blissey serves as a wall for special attackers that give Tyranitar trouble, such as Heatran, Starmie, Vaporeon, Celebi, etc. Additionally, she allows the return of otherwise fragile sweepers like Heracross and Electivire using Wish. Wish also allows for Dragonite to switch in and out regardless of Stealth Rocks. Toxic seems to help hurt physical attackers that switch in on Blissey, but I have considered Thunderwave to give an advantage to slower pokemon like Heracross, Empoleon and Dragonite. Any ideas here?


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Starmie @ Choice Scarf Thanks to AlcadeiasX for this suggestion
Ability: Natural Cure
EVs: 252 Spd/252 SAtk/4 SDef
Modest nature (+SAtk, -Atk)
- Hydro Pump
- Ice Beam
- Thunderbolt
- Trick

One of my final concerns with this team was that I could not stop pokemon that use stat-boosting moves. This guy helps to address that concern along with handling a number of my threats. Ideally, I can switch in on a boost move (Dragon Dance for Gyarados, Kingdra; Calm Mind for Suicune; or Swords Dance for a number of others). Then my opponent will be Tricked into taking a Chocie Scarf, which will shut down the benefits from the move. I can also irritate Blissey (a common switch-in against Starmie) by tricking a Choice Scarf. Maybe most important is this Starmie's ability to switch in on Gengar and score a KO with its massive boosted speed, or shut down the popular Substitute Gengar by sending my opponent a Choice Scarf. Then of course there is the excellent coverage that helps me deal with bulky waters and even the speediest Dragon-types (Flygon or DDance Dragonite).

Threat List

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Infernape - A mixed sweeper can use his fighting attacks to break t-tar, blissey and his special attacks to break Heracross. Dragonite is usually my only option, but he will be in trouble if he switches into rocks and a close combat. Starmie could work even better, unless we are looking at a Nasty plot/ Grassknot ape.
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Metagross -Dragonite is a solid option to counter with Fire Blast. If it is a leading Metagross, then I can usually disable it with Sleep Powder and set up on it. But his ability to take down the rest of my team is unsettling.
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Starmie -Starmie's coverage is a problem. I could use Bronzong's Payback to take it down, but Starmie can often do something annoying like Trick a Choice item to my Bronzong. Blissey can work well but same problem with the Choice item.

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Kingdra -Again Blissey is the best bet, but a mixed or physical version would mess me up. A Dragon Dancing version usually really screws with my team. Starmie could come in on a DDance and send a Choice Scarf Kingdra's way. Then Starmie's Thunderbolt serves well.

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Dragonite - Dragonite can mess me up sometimes. I have a solid chance of nailing it with a Stone Edge from t-tar or a Ice Beam from Starmie. But none of my team members want to switch in on his attacks comfortably, so good prediction is a must. If it is a DDance user, then Starmie pretty much handles it.
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Swampert - My only sure OHKO against him is with my Roserade's Leaf Storm. But I cant switch Roserade in on his earthquake, so its a shaky option. Starmie can 2HKO with Hydro Pump. Bronzong can usually set up Stealth Rocks on Swampert. If it is a lead Swampert, then I'm usually in the clear.

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Tentacruel -Tentacruel is mostly trouble, and his ability to take out my other team members and set up toxic spikes on Blissey make him an annoyance. Starmie can send a painful Thunderbolt his way, and Dragonite and Tyranitar can send him packing with a well aimed Earthquake.
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Vaporeon - Blissey is a pretty good option, or I could hope to nail it with Roserade's Leaf Storm, but it is still tough to switch in against it if my Blissey is down. Starmie could Thunderbolt him. Otherwise I could paralyze/Poison him with Blissey or Roserade and then wear him down with Bronzong.

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Starmie and Blissey are my best bets here; although, Blissey can't hurt him with Seismic Toss. Starmie can outspeed Gengar for a mighty Hydropump to the face or send Gengar a Choice scarf when he tries to use substitute. Otherwise I can switch in for a revenge kill from Bronzong's Payback.

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Starmie outspeeds him and OHKOs him with Ice Beam. Failing that I would have to rely on Bronzong, provided no Fire Blast.

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Starmie can take it again. Dragonite has a solid chance if it has no Stone Edge. But otherwise Im stuck.
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Breloom- Newly added to the threat list because of the fact that I got rid of Heracross. I no longer have an option for a reliable sleep-absorbing pokemon, so when Breloom shows up, I have very few enjoyable options.

I am open to any constructive criticism and suggestions in the make up of the team and the list of threats.
Many thanks
 
Thanks for pointing that out. I've been testing the team on Shoddy, and I had trouble against them. I guess I posted that without thinking.

So now the threat list is even shorter, so I will be open for help on analyzing threats.
thanks
 
Very unique team you have here and you seem to have a knack for eliminating weaknesses...

Anyways, hi there's a few things i'd like to point out;

If you're concerned with Metagross, I'll tell you something; Metagross only loses to Shuca Berry Heatran Lead and should you want one, i suggest putting it over Empoleon; Lead Heatran!

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Heatran @ Shuca Berry
Trait: Flash Fire
EVs: 176 HP / 200 Def / 132 SAtk
- Stealth Rock
- Fire Blast
- Earth Power
- Dragon Pulse

With this, your Metagross and Infernape threats (as well as your Dragonite worries.) are terminated. The math is simple here, set SR up then hit anything that gets in your way. As i have previously mentioned, your Metagross and Infernape threats are cleared as this thing EATS Earthquake and can take Close Combat and can proceed to either hit with Fire Blast or Earth Power while the DPulse kills Dragonite. This isn't really meant to be a late-game sweeper so here are some other proposals:

You need a late-game sweeper other than your DDTar, your DNite can perform the task with a minor adjustments, might i propose an Uber Bulky Dragonite? It looks like this:

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Dragonite (M) @ Leftovers
Trait: Inner Focus
EVs: 200 HP / 200 Def / 108 Spd
Careful Nature (+SDef, -SAtk)
- Dragon Dance
- Light Screen
- Outrage
- Rest

To explain this, i have a few words; First, switch on an incoming Physical attack at Blissey then Light Screen on the switch, Then start DDancing until you hit +6 (or so..) if things get a little too hectic, then Rest up and when all is good, Slam your opponent in the face with an Outrage (or 3) as even Skarmory gets 3HKOd by +6 Outrage(Scratch that, it can 2HKO or roughly 1HKO Spikes Weakened Groudon.), with all that said, Your Tentacruel Threats are permanently terminated as well as your Swampert, Infernape, Starmie and non DDancing Kingdra threats.

Very unique Heracross set, combining Guts with a Choice Band boost (and having access to all moves while at it.) is a very witty choice. However, Breloom will seldom come in on your other Pokemon (Only on your TTar.), If you follow Item Clause then Flame Orb on Heracross and replace Sleep Talk with Swords Dance and it will now look like this:

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Heracross (F) @ Flame Orb
Trait: Guts
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Megahorn
- Close Combat
- Swords Dance
- Pursuit

and finally, if you're going for a Physically Bulky Blissey then i have a rather (unique) proposal. Here's the look;

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Blissey (F) @ Leftovers
Trait: Natural Cure
EVs: 200 HP / 252 Def / 56 SDef
Impish Nature (+Def, -Atk)
- Seismic Toss
- Defense Curl
- Rest
- Toxic

Toxic Stalling Blissey is awesome, First come in on an obvious Ice Beam aimed at Dragonite (or anybody else) then start using Defense Curls until you hit +6 then Rest up for any residual damage taken and then Toxic your opponent and keep using Seismic Toss and with Blissey's Natural Bulk combined with 200 / 252 / 56 Defensive spreads setting up 6 Defense Curls should be relatively easy...as well as inflicting Poison (Bad Poison) on your opponent. Oh and did i mention Poisoning your opponent's Pokemon will help the Tyranitar sweep?

Whew, and one last suggestion...Shoddy Battle is ridiculously outdated, use Pokemon Online for testing..download it Here.

EDIT: Oops, hit that post button once too many, sorry...
 
Well I don't think I'm allowed to use Heatran because of one of those alternative rules that I have to play with (mentioned in the original post). But I can definitely appreciate some of these suggestions. I am also concerned about some of the movesets on the pokemon on my team. I am interested in hearing more about that (and of course any more suggestions on different possible team members).
 
Oh...yeah, sorry 'bout that:

Anyway, remove Infernape from your threat list since DNite counters it perfectly, and i have a few more suggestions as how to handle your current threats:

Since Electivire has no job in the team other than absorbing Electric attacks hurled at Empoleon (which can be swapped for Fighting or Ground Type Attacks.), Here's something to cope with your Metagross, Starmie, Kindgra (roughly), Vaporeon and Tentacruel concerns; Magnet Rising Magnezone!

Here's the set:


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Magnezone @ Leftovers
Trait: Magnet Pull
EVs: 80 HP / 252 SAtk / 176 SDef
Modest Nature (+SAtk, -Atk)
- Hidden Power Fire
- Thunderbolt
- Magnet Rise
- Toxic

With Magnet Rise, Swampert and Metagross's Earthquake is incapacitated and he can proceed to fire off Hidden Power Fire at Metagross or Toxic Swampert or an incoming switch, while Thunderbolt handles Starmie, Tentacruel or weakened Special Vaporeon (if you're not confident then Toxic is a viable option.).

Also, the Blissey i suggested can handle Mix Variants of Kingdra to a certain extent if it's at +6 Defense but if you're not one to take risks, here's something that can sponge Kindgra's assault while synergizing with Tyranitar by taking Fighting and Steel type attacks plus it can set the oh-so-useful Spikes up; Skarmory

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Skarmory (M) @ Leftovers
Trait: Sturdy
EVs: 252 HP / 4 Def / 252 SDef
Careful Nature (+SDef, -SAtk)
- Spikes
- Roost
- Drill Peck
- Whirlwind

or....if you'd rather use a Pokemon that can sponge Kingdra while hitting it, he's big, he's round, he sleeps a lot and yet he hits like a 10-wheeler, i present; Snorlax!

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Snorlax (M) @ Leftovers
Trait: Thick Fat
EVs: 176 HP / 80 Atk / 200 Def / 52 SDef
Adamant Nature (+Atk, -SAtk)
- Earthquake
- Outrage
- Substitute
- Return/Toxic

This one is especially designed to take out Kingdra using Outrage while behind a sub watching Kingdra suffer Toxic. Your choice man.
 
I made some big changes. I didn't exactly take some if your suggestions, but your analysis of my team was very helpful in making these decisions. Thanks so much AlcedeiasX!! However, my new team still has some serious holes in coverage, so I hope you guys can help out in looking at any new threats asn i really need a replacement for Heracross and a opinion on Roserade as a lead on this team. Thanks
 
I made some big changes. I didn't exactly take some if your suggestions, but your analysis of my team was very helpful in making these decisions. Thanks so much AlcedeiasX!! However, my new team still has some serious holes in coverage, so I hope you guys can help out in looking at any new threats asn i really need a replacement for Heracross and a opinion on Roserade as a lead on this team. Thanks

What big changes did you make specifically? I can help more if I know your current team.
 
Well the team that is up there is the current one. I meant that I made changes to the original post. My lead has changed from Empoleon to Roserade and my Electivire was replaced by Vaporeon. BTW, still interested if anyone can think of a solid replacement for Heracross.
 
Are you using Pokemon Online as your Test Laboratory yet?

Anyway, Ok since what you need is analysis i'll break it down:

Please, if your not gonna use an Uber Physical Blissey just maximize her potential to take Special Hits well?

Roserade actually handles the lead job well, as (more than you possibly think) she can incapacitate most of your threats, i can't really suggest a replacement for Roserade since Toxic Spikes help your DDTar well. However, i see no more use for Toxic on Blissey with that happening (I'll suggest something for it.), but put Hidden Power Fire over Sludge Bomb so it can take down Metagross after putting it to sleep.

Prominently, I'm gonna suggest something on your Threat List to help take down other threats (an enemy of my enemy is my friend, right?), and if you need Heracross replacement i'm gonna use your threat list as a basis and suggest:

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Infernape (M) @ Expert Belt
Trait: Blaze
EVs: 100 Atk / 156 SAtk / 252 Spd
Hasty Nature (+Spd, -Def)
- Vaccum Wave
- Hidden Power Ice / Grass Knot
- Earthquake
- Fire Blast

Although this might look really awkward (does it?), this handles most of your threats
as Vaccum Wave will take down a weakened Metagross (or Tyranitar), Hidden Power Ice permanently ends Dragonite, Flygon and Gliscor if they ever switch in on Infernape or Grass Knot if you plan on taking down Swampert, Earthquake for Steels that are a bigger threat than you think, and finally Fire Blast for a switching-in Metagross and finally, here's a Specs Gengar for taking down most of your other threats:

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Gengar (F) @ Choice Specs
Trait: Levitate
EVs: 4 HP / 252 SAtk / 252 Spd
Modest Nature (+SAtk, -Atk)
- Shadow Ball
- Focus Blast
- Energy Ball
- Hidden Power Ice

Swampert, Gengar, Starmie, Flygon, and Dragonite permanently checked with this, the Shadow Ball/Focus Blast or ShadowBlast (FocusBall?) combo is unresisted by every type similar to Tyranitar's Stonequake (EarthEdge?) combo, also the last two moves are to stop any of your above threats from stomping your sweep flat.

Need any more help?
 
Are you using Pokemon Online as your Test Laboratory yet?

Anyway, Ok since what you need is analysis i'll break it down:

Please, if your not gonna use an Uber Physical Blissey just maximize her potential to take Special Hits well?

Roserade actually handles the lead job well, as (more than you possibly think) she can incapacitate most of your threats, i can't really suggest a replacement for Roserade since Toxic Spikes help your DDTar well. However, i see no more use for Toxic on Blissey with that happening (I'll suggest something for it.), but put Hidden Power Fire over Sludge Bomb so it can take down Metagross after putting it to sleep.

Prominently, I'm gonna suggest something on your Threat List to help take down other threats (an enemy of my enemy is my friend, right?), and if you need Heracross replacement i'm gonna use your threat list as a basis and suggest:

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Infernape (M) @ Expert Belt
Trait: Blaze
EVs: 100 Atk / 156 SAtk / 252 Spd
Hasty Nature (+Spd, -Def)
- Vaccum Wave
- Hidden Power Ice / Grass Knot
- Earthquake
- Fire Blast

Although this might look really awkward (does it?), this handles most of your threats
as Vaccum Wave will take down a weakened Metagross (or Tyranitar), Hidden Power Ice permanently ends Dragonite, Flygon and Gliscor if they ever switch in on Infernape or Grass Knot if you plan on taking down Swampert, Earthquake for Steels that are a bigger threat than you think, and finally Fire Blast for a switching-in Metagross and finally, here's a Specs Gengar for taking down most of your other threats:

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Gengar (F) @ Choice Specs
Trait: Levitate
EVs: 4 HP / 252 SAtk / 252 Spd
Modest Nature (+SAtk, -Atk)
- Shadow Ball
- Focus Blast
- Energy Ball
- Hidden Power Ice

Swampert, Gengar, Starmie, Flygon, and Dragonite permanently checked with this, the Shadow Ball/Focus Blast or ShadowBlast (FocusBall?) combo is unresisted by every type similar to Tyranitar's Stonequake (EarthEdge?) combo, also the last two moves are to stop any of your above threats from stomping your sweep flat.

Need any more help?

If you opt to take the SpecialApe here as a replacement for your Hera, I recommend changing your Ttar's Fire Punch to EQ for more general damage and coverage.

However, as the point of your team is to go for a late game Ttar sweep, you may want to pick a Pokemon to take out Bulky Waters and Fighting types, and also getting rid of threats like Starmie and Tentacruel on your list. One way to do this is considering the above Gengar set (which would probably get outsped by an opposing Gengar), a defensive Zapdos, a Specs Jolteon set, or even a Scarfed Scizor set (carrying Pursuit to deal with Gengar).
 
I changed some stuff on my team (all the changes are in the original post now). Thanks again for all the ideas. I tried Infernape, but it didnt seem to quite do the trick. The added testing did help me out a lot though, which brought me to the changes I made.

Mainly now I am just concerned that I don't have a way to Roar or Whirlwind away Dragon Dancers, Calm Minders, Sword Dancers, etc. Pokemon that use these moves are some of those that give me some serious trouble.

Thanks!!
 
I changed some stuff on my team (all the changes are in the original post now). Thanks again for all the ideas. I tried Infernape, but it didnt seem to quite do the trick. The added testing did help me out a lot though, which brought me to the changes I made.

Mainly now I am just concerned that I don't have a way to Roar or Whirlwind away Dragon Dancers, Calm Minders, Sword Dancers, etc. Pokemon that use these moves are some of those that give me some serious trouble.

Thanks!!

Have you looked at a Defensive Zapdos?
Zapdos @ Leftovers
EVs: 248 HP/228 Def/32 Spe
Bold nature (+Def, -Atk)
- Thunderbolt
- Roost
- Hidden Power Grass / Hidden Power Ice
- Roar
 
Yeah I think that Zapdos would be perfect for this team, but the alternative rules that I listed in the original post forbid the use of Legendary Pokemon.
 
Small things but for Bronzong change the item to leftovers cause it is already very slow so Gyro Ball will still have immense power. Keep EQ on it or else Magnezone can switch in all day and eliminate it. On Dragonite change Eq to Roost for added durability.
 
Small things but for Bronzong change the item to leftovers cause it is already very slow so Gyro Ball will still have immense power. Keep EQ on it or else Magnezone can switch in all day and eliminate it. On Dragonite change Eq to Roost for added durability.

This is a quote from the original post under the analysis of Bronzong:
"Macho Brace is not my first choice for an item, but, as I said above, I'm not allowed to use an item more than once on this team, so leftovers is out of the question."

I would love to have some added HP recovery for my Bronzong, but the rules for this tourney make it tough. If you could come up with an alternative item for Blissey, then that would be a great help. Otherwise maybe a better option than Macho Brace?

Thanks for the tip on Dragonite, I'll have to test to see which move seems to get used the most.
 
This shit makes no sense
lol. Try this, the ultimate Special Wall. But obviously, it is only for Special attacks, so it will fail against any Physical move.

Blissey@Leftovers
Ability: Natural Cure
EV: 252 HP / 4 Def / 252 SpD
Nature: Calm Nature
- Light Screen
- Thunder Wave
- Seismic Toss
- Softboiled

Well? Can anyone please tell me, how do I kill this with a Special move when LS is up? I think even without LS. Da fuck.
 
Still basing this from your Threat List and above comments since i don't want to read a block of text.

Gliscor won't get passed by if you don't have an Ice-type to hit it with, so will Starmie if you can't Revenge Kill it, and put this over Vaporeon since it'll handle your threats much better. (Since you overrated it a little too much in your threat list.)

121_starmie_2_m.png

Starmie @ Choice Scarf
Trait: Natural Cure
EVs: 4 HP / 252 SAtk / 252 Spd
Modest Nature (+SAtk, -Atk)
- Rapid Spin / Surf
- Trick
- Ice Beam
- Thunderbolt

You can use this Starmie to check MANY of your threats, Rapid Spin on a Trick switch ( you should probably use it when you come in on a SubGengar, trust me, it works like a freaking charm, since Gengar WILL switch or if you can use it on a SubPunching Breloom and watch it FAIL.) and can probably be useful for late-game Dragonite sweeping, Surf takes out an Infernape relatively easily and non-SDefd Metagross roughly. BoltBeam covers pretty much everything else; Breloom, Dragonite, Flygon, Tentacruel and Vaporeon.

Oh, and in case you only had a Random Idea of using Macho Brace Bronzong, here's something that can PWN the Bulky Waters you listed;

094_gengar_2_m.png

Gengar (F) @ Choice Specs
Trait: Levitate
EVs: 4 HP / 252 SAtk / 252 Spd
Modest Nature (+SAtk, -Atk)
- Energy Ball
- Focus Blast
- Shadow Ball
- Hidden Power Ice / Trick

Energy Ball is obvious, Focus Blast is for Tyranitar and Weavile that try to switch in on you, it's 70 accuracy is shaky but under Choice Specs, it hits like a sack of bricks, Shadow Ball is for STAB and Hidden Power Ice is a filler, or if you're like me and you prefer slow but sure death, Trick a Specs into a Blissey. Oh, and did i mention he also works as a Spinblocker in case you don't want your TSpikes to be wasted?

That's all i got for now..if you encounter any more problems, I'll be always watching this thread.
 
Still basing this from your Threat List and above comments since i don't want to read a block of text.

Gliscor won't get passed by if you don't have an Ice-type to hit it with, so will Starmie if you can't Revenge Kill it, and put this over Vaporeon since it'll handle your threats much better. (Since you overrated it a little too much in your threat list.)

121_starmie_2_m.png

Starmie @ Choice Scarf
Trait: Natural Cure
EVs: 4 HP / 252 SAtk / 252 Spd
Modest Nature (+SAtk, -Atk)
- Rapid Spin / Surf
- Trick
- Ice Beam
- Thunderbolt

You can use this Starmie to check MANY of your threats, Rapid Spin on a Trick switch ( you should probably use it when you come in on a SubGengar, trust me, it works like a freaking charm, since Gengar WILL switch or if you can use it on a SubPunching Breloom and watch it FAIL.) and can probably be useful for late-game Dragonite sweeping, Surf takes out an Infernape relatively easily and non-SDefd Metagross roughly. BoltBeam covers pretty much everything else; Breloom, Dragonite, Flygon, Tentacruel and Vaporeon.

Oh, and in case you only had a Random Idea of using Macho Brace Bronzong, here's something that can PWN the Bulky Waters you listed;

094_gengar_2_m.png

Gengar (F) @ Choice Specs
Trait: Levitate
EVs: 4 HP / 252 SAtk / 252 Spd
Modest Nature (+SAtk, -Atk)
- Energy Ball
- Focus Blast
- Shadow Ball
- Hidden Power Ice / Trick

Energy Ball is obvious, Focus Blast is for Tyranitar and Weavile that try to switch in on you, it's 70 accuracy is shaky but under Choice Specs, it hits like a sack of bricks, Shadow Ball is for STAB and Hidden Power Ice is a filler, or if you're like me and you prefer slow but sure death, Trick a Specs into a Blissey. Oh, and did i mention he also works as a Spinblocker in case you don't want your TSpikes to be wasted?

That's all i got for now..if you encounter any more problems, I'll be always watching this thread.

Thanks a ton for all the suggestions! I have been testing Starmie, and it seems to be working quite well; although, I need more practice with successfully using the Trick strategy. I have added some changes to the original post, so everyone feel free to keep adding suggestions or pointing out holes in the team or threat list. Thanks again.
 
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