Gen 4 OU help meh

And so I finally got over my shyness and decided to post my first rmt here.

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So wut dos dis dim of yorz dos?
This is a team that tries to be offensive in different ways, ensuring it can fight different kinds of teams. It gets basic teamwork and pivoting, and tries to cover as many threats as possible.

One last thing, please note that I'm not very good at this yet, so please rate my team without omgs u sux.

200px-482Azelf.png

Azelf @ Focus Sash
Trait: Levitate
EVs: 4 HP / 252 SAtk / 252 Spd
Naive Nature (+Spd, -SDef)
- Stealth Rock
- Fire Blast
- Explosion
- Taunt


Stops most silly hazard leads, except for payback forretress and jirachi. Not much to explain about this one, most people already used an azelf like this. The only goal is to set up Stealth Rock and explode (Or fire blast on steel chicks). I don't want hazards to cripple my team so it also helps on that. I tested colbur azelf, but I got some good ohkos, so I preferred to stay with this one.


150px-260Swampert.png


Swampert @ Choice Band
Trait: Torrent
EVs: 172 HP / 252 Atk / 84 Spd
Adamant Nature (+Atk, -SAtk)
- Waterfall
- Earthquake
- Stone Edge
- Ice Punch
It usually saves me on late game, and can also be used to cripple the opponent team on mid game. The type coverage is nice, and no one expects a choice band from a swampert.
If all of the opponents pokemon have been revealed it is a lot easier to use it, as I can choose an attack that hurts all of them.
Torrent is not a bad ability at those times, and waterfall is usually the way to go. I hardly ever use stone edge because of its low accuracy, but it's worth the try sometimes.

149Dragonite.png


Dragonite @ Lum Berry
Trait: Inner Focus
EVs: 252 HP / 52 Atk / 204 Spd
Adamant Nature (+Atk, -SAtk)
- Dragon Dance
- Dragon Claw
- Earthquake
- Roost
Sometimes it pwns the entire opponent team, sometimes it is defeated right away. Anyway it is a good pivoter, though it hardly ever lasts much.
It can take grass attacks aimed at swampert or fire and ground ones aimed at magnezone.
The problem is after it switches in, where it's killed without chance to roost or dd.

200px-479Rotom-Heat.png

Rotom-H @ Leftovers
Trait: Levitate
EVs: 252 HP / 120 Def / 136 SDef
Bold Nature (+Def, -Atk)
- Rest
- Sleep Talk
- Discharge
- Hidden Power [Ice]
This is one of the pillars of the team, together with Porygon-z they can sometimes make a unbelievable comeback, with great type coverage and being able to rest away everything. It can get in easily with rapid spinners and fighting moves. People usually expect overheat from it, so it can easily force switches.


160px-474Porygon-Z.png


Porygon-Z @ Life Orb
Trait: Download
EVs: 132 HP / 252 SAtk / 124 Spd
Modest Nature (+SAtk, -Atk)
- Agility
- Tri Attack
- Ice Beam
- Nasty Plot
I usually put it in when someone is putting hazards, when it can force switches, or when there's a silly shadow ball aimed at rotom. If I can put agility and Nasty Plot together, only priority moves will stop it. I prefer Download over Adaptability because it can boost ice beam too, if you throw it in at the right time.


170px-462Magnezone.png


Magnezone @ Leftovers
Trait: Magnet Pull
EVs: 40 Atk / 252 SAtk / 216 Spd
Naive Nature (+Spd, -SDef)
- Substitute
- Thunderbolt
- Hidden Power [Dark]
- Explosion
The rest of the team is always countered by many steel pokemon, and that's why magnezone is here.
With a lot of resistances, Magnezone can switch in in many of the team weaknesses, or kill steel chicks that the team hate. If after killing a steel pokemon something tries to set up on him, it can simply explode to a free check.
Substitute is here to set up on the poor trapped steelies, and hidden power dark is to get some type coverage.


Basic threatlist:
Gengar, scizor and other revenge killers, priority and anything fast in general.


Edit: AAAH SRY SRY SRY SRY is it ok now?
 
Your descriptions for Azelf, Swampert, Dragonite and P-Z are too short. Expand them or I'll have to lock this thread.
 
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