Hi Smogon! This is a 4th Gen RMT that I was hoping could be improved. A while ago, I stopped playing for a couple weeks because I kept losing. I felt that I was "losing" my touch in Pogemanz and took a break. Lately, I had an Agiligross fetish which then turned to an SD ape fetish which then turned back into an Agiligross fetish. So to make one of my final 4th Gen teams, I decided to fix what I couldn't do in my last RMT: make an Agiligross team that went with my place style - Bulky Offense. Anyway, here's my team - The Multiple Roads
The Multiple Roads
Well, first things first, my favorite sweeper - Metagross is coming in. Agiligross is a force to be reckoned with due to him being extremely fast, naturally bulky, and a fucking wrecking ball too.
Agiligross is stopped cold by several things. To ensure his clean-up or late game sweep, I need to get rid of defensive walls - pert, hippo, skarm, Zapdos. I also need to kill those god forsaken Rotoms. Instead of countering each and every of of Metagross' problems, I took small steps. Offensive CM cune takes care of almost every wall. With a +1 Calm Mind he takes any hit, and responds with a KO. I've made my 2nd road. In case Agiligross can't late game sweep, Cune will mid game sweep everything else and switch when he needs too.
Now even though my team is going strong, I need something to lure of Rotom, and dent everything else. Mix nite came to mind. The mindset of him going DD holocaust on everyone is in everyone's head. Instead, a Draco Meteor to the face is what they get.
Now I forgot the most important thing - a lead and entry hazards. In the past, the combination of CB Azelf and Shuca Tran sold me in competitive play. However, losing 2 spots automatically really hurts in the long run. This time, I chose Uxie, a UU defensive monster. Now only can he take hits, he can open the path of a mixnite sweep as opposed to my Agiligross sweep. Thus, my 3rd road is complete.
Now my team is looking pretty offensive. However, I still want to fix problems. I added Proseed Shaymin. Why? Because he's pro #1, and #2, he can take on almost any Poke, lure out steels (and kill them) and also show me if a scarf Flygon/CB Scizor is lurking around so that Dragonite can smash them on the switch.
Alright, and now I need a revenge killer. I've used Scarf Flygon, but he's incredibly weak. I chose Scizor instead. That way, I can find common counters and bring in the appropriate switch-in and revenge kill shit.
More In Depth
Changes in RED
Uxie (You See)
Impish
Levitate
Choice Scarf
252 HP /104 Def / 152 Spe
- Trick
- Stealth Rock
- Thunder Wave
- U - Turn
Uxie is one of my favorite leads in OU. With Choice Scarf, he's good to go cripple something. Standard Choice Scarf EVs allow for - outspeeding Aero as they taunt when I trick, a lot of bulk, and paralyzing things. One of my roads is to paralyze things. That way mixnite can come in and dismantle everything. Here's how he does against other leads.
Azelf - Trick them, Twave the switch, then set up rocks. If I lock them into Taunt, I'll U-Turn
Machamp - Trick them the scarf, take a Payback, and then go to Scizor and U-Turn
Gliscor - Trick them, Twave the switch, then set up rocks. If I lock them into Taunt, I'll U-Turn
Swampert - Trick them, Twave the switch, then set up rocks. If they Ice Beam spam after the trick, I'll set up rocks instead of Twaving and then U-turn
Heatran - I've never faced one of these. There's no need to trick due to Shuca Berry being useless on a Levitator. I'll SR, and switch to Cune
Hippodown - Trick them, Twave the switch, then set up rocks.
Dragonite - I haven't seen one of these before, Draco Meteor really must hurt. Rocks on Draco Meteor, then go to Scizor and take ExtreemeSpeed and then U-Turn
Aerodactyl - Trick them, Twave the switch, then set up rocks. If I lock them into Taunt, I'll U-Turn
Weavile -Trick them, Twave the switch, then set up rocks. If I lock them into Taunt, I'll U-Turn
Bronzong - Trick them, Twave the switch, then set up rocks.
Roserade - Tricky tricky. I think I'll take a sash and get slept, though some players set up Toxic Spikes predicting the Trick.
Jirachi - I just set up rocks and go to Scizor for U-Turn
Metagross - Trick them, Twave the switch, then set up rocks. If they mash on the trick, I'll go to Scizor and U-turn
Sub Gengar - Generally, Scizor can Bullet Punch this guy, but after taking a Focus Blast behind a sub, Scizor is severely weakened and is easily set up bait for tran and Gyara
LO Starmie - I need my guys at full health to kill this monster. My main was is to bait a Tbolt with cune then go to Shaymin and kill with Seed Flare after a Ice Beam. Scizor can Quick Attack if need be.
SubPetaeya Empoleon - I've never faced this guy, but I imagine he can own a big part of my team. Depending on Grass Knot or Ice Beam, I have to sack Shaymin or Cune
Alright, thanks for the read. Please rate and commment!
The Multiple Roads

Well, first things first, my favorite sweeper - Metagross is coming in. Agiligross is a force to be reckoned with due to him being extremely fast, naturally bulky, and a fucking wrecking ball too.


Agiligross is stopped cold by several things. To ensure his clean-up or late game sweep, I need to get rid of defensive walls - pert, hippo, skarm, Zapdos. I also need to kill those god forsaken Rotoms. Instead of countering each and every of of Metagross' problems, I took small steps. Offensive CM cune takes care of almost every wall. With a +1 Calm Mind he takes any hit, and responds with a KO. I've made my 2nd road. In case Agiligross can't late game sweep, Cune will mid game sweep everything else and switch when he needs too.



Now even though my team is going strong, I need something to lure of Rotom, and dent everything else. Mix nite came to mind. The mindset of him going DD holocaust on everyone is in everyone's head. Instead, a Draco Meteor to the face is what they get.




Now I forgot the most important thing - a lead and entry hazards. In the past, the combination of CB Azelf and Shuca Tran sold me in competitive play. However, losing 2 spots automatically really hurts in the long run. This time, I chose Uxie, a UU defensive monster. Now only can he take hits, he can open the path of a mixnite sweep as opposed to my Agiligross sweep. Thus, my 3rd road is complete.





Now my team is looking pretty offensive. However, I still want to fix problems. I added Proseed Shaymin. Why? Because he's pro #1, and #2, he can take on almost any Poke, lure out steels (and kill them) and also show me if a scarf Flygon/CB Scizor is lurking around so that Dragonite can smash them on the switch.






Alright, and now I need a revenge killer. I've used Scarf Flygon, but he's incredibly weak. I chose Scizor instead. That way, I can find common counters and bring in the appropriate switch-in and revenge kill shit.
More In Depth
Changes in RED

Uxie (You See)
Impish
Levitate
Choice Scarf
252 HP /104 Def / 152 Spe
- Trick
- Stealth Rock
- Thunder Wave
- U - Turn
Uxie is one of my favorite leads in OU. With Choice Scarf, he's good to go cripple something. Standard Choice Scarf EVs allow for - outspeeding Aero as they taunt when I trick, a lot of bulk, and paralyzing things. One of my roads is to paralyze things. That way mixnite can come in and dismantle everything. Here's how he does against other leads.
Azelf - Trick them, Twave the switch, then set up rocks. If I lock them into Taunt, I'll U-Turn
Machamp - Trick them the scarf, take a Payback, and then go to Scizor and U-Turn
Gliscor - Trick them, Twave the switch, then set up rocks. If I lock them into Taunt, I'll U-Turn
Swampert - Trick them, Twave the switch, then set up rocks. If they Ice Beam spam after the trick, I'll set up rocks instead of Twaving and then U-turn
Heatran - I've never faced one of these. There's no need to trick due to Shuca Berry being useless on a Levitator. I'll SR, and switch to Cune
Hippodown - Trick them, Twave the switch, then set up rocks.
Dragonite - I haven't seen one of these before, Draco Meteor really must hurt. Rocks on Draco Meteor, then go to Scizor and take ExtreemeSpeed and then U-Turn
Aerodactyl - Trick them, Twave the switch, then set up rocks. If I lock them into Taunt, I'll U-Turn
Weavile -Trick them, Twave the switch, then set up rocks. If I lock them into Taunt, I'll U-Turn
Bronzong - Trick them, Twave the switch, then set up rocks.
Roserade - Tricky tricky. I think I'll take a sash and get slept, though some players set up Toxic Spikes predicting the Trick.
Jirachi - I just set up rocks and go to Scizor for U-Turn
Metagross - Trick them, Twave the switch, then set up rocks. If they mash on the trick, I'll go to Scizor and U-turn
Smeargle - Trick them, take the sleep, and then go to Scizor and U-turn
Dragonite (The First)
Mild
Inner Focus
Life Orb
56 HP / 252 SpA / 200 Spe
- Draco Meteor
- Fire Blast
- Superpower
- Roost
This is a standard mixnite. I opted for Fire Blast as it has more power, but I rarely use it as steel types switch in for free since they fear EQ. Most of the time the opponent switches and gets smacked in the face with Draco Meteor. Generally, I find him really weak, but I don't mind too much as Scizor can pick off everything. It does kind of suck that I don't have spikes support, but the damage mixnite does is tremendous.
Scizor (GoldRanger)
Adamant
Technician
Choice Band
252 HP / 252 Att / 4 Def
- Bullet Punch
- U-Turn
- Superpower
- Quick Attack
Choice Band Scizor is basically my revenge killer. I didn't understand why the Smogon set had 8 Spe, so I made him a pure tank. I'm not a pursuit kind of guy (unless its CB lax), so I stuck on Quick Attack for my LO Starmie weakness.
Suicune (Slumber)
Timid
Pressure
Leftover
252 SpA / 252 Spe / 4 SpD
- Calm Mind
- Surf
- Ice Beam
- Hidden Power Electric
Three words - OH MY GOD. Just alone (or with some Shaymin support) this guy creates another one of my sweeping roads. Even with only 1 point, yes, 1 fucking point of defense put in his EVs, this guy takes hits like a monster against any non super effective attack. Calm Mind once, and you're pretty much guarranteed a kill on any of his counters (cept the pink hoe). Sometimes, I don't even need gross since this guy just owns everything else. I tried going for a defensive set, but cune needs all the speed he can get in dire situations. Pseudo BoltBeam combo and Surf gives me good coverage against just about everything.
Shaymin (Green Guy)
Modest
Natural Cure
Leftovers
252 HP / 76 SpA / 180 Spe
- Leech Seed
- Protect
- Seed Flare
- Hidden Power Fire
I love Shaymin so much. With only HP envestment, he takes +1 attacks easily and responds with Proseed attacks. I used to use HP Ice on him on all my other teams, but with cune in play, Shaymin can now kill Scizor. What's even better is that this bad boy takes Flygon's U-turns and continues Proseeding. I feel he's a dead weight on this team, but Leech Seed recovery helps my other guys set up.
Metagross (Maxed Out)
Jolly
Clear Body
Life Orb
60 HP / 252 Att / 196 Spe
- Agility
- Meteor Mash
- Earthquake
- Thunderpunch
My clean-up and main sweeper who comes in when cune and nite have finished weakening everything. Given EVs allow him to outspeed all Jolly/Timid base 100 scarf users. In other words, scarf Flygon cannot revenge kill me and instead is 1HKOd by Meteor Mash. I decided Thunderpunch over Explosion because he's there to clean up after cune and nite.
Weaknesses
Dragonite (The First)
Mild
Inner Focus
Life Orb
56 HP / 252 SpA / 200 Spe
- Draco Meteor
- Fire Blast
- Superpower
- Roost
This is a standard mixnite. I opted for Fire Blast as it has more power, but I rarely use it as steel types switch in for free since they fear EQ. Most of the time the opponent switches and gets smacked in the face with Draco Meteor. Generally, I find him really weak, but I don't mind too much as Scizor can pick off everything. It does kind of suck that I don't have spikes support, but the damage mixnite does is tremendous.

Scizor (GoldRanger)
Adamant
Technician
Choice Band
252 HP / 252 Att / 4 Def
- Bullet Punch
- U-Turn
- Superpower
- Quick Attack
Choice Band Scizor is basically my revenge killer. I didn't understand why the Smogon set had 8 Spe, so I made him a pure tank. I'm not a pursuit kind of guy (unless its CB lax), so I stuck on Quick Attack for my LO Starmie weakness.

Suicune (Slumber)
Timid
Pressure
Leftover
252 SpA / 252 Spe / 4 SpD
- Calm Mind
- Surf
- Ice Beam
- Hidden Power Electric
Three words - OH MY GOD. Just alone (or with some Shaymin support) this guy creates another one of my sweeping roads. Even with only 1 point, yes, 1 fucking point of defense put in his EVs, this guy takes hits like a monster against any non super effective attack. Calm Mind once, and you're pretty much guarranteed a kill on any of his counters (cept the pink hoe). Sometimes, I don't even need gross since this guy just owns everything else. I tried going for a defensive set, but cune needs all the speed he can get in dire situations. Pseudo BoltBeam combo and Surf gives me good coverage against just about everything.

Shaymin (Green Guy)
Modest
Natural Cure
Leftovers
252 HP / 76 SpA / 180 Spe
- Leech Seed
- Protect
- Seed Flare
- Hidden Power Fire
I love Shaymin so much. With only HP envestment, he takes +1 attacks easily and responds with Proseed attacks. I used to use HP Ice on him on all my other teams, but with cune in play, Shaymin can now kill Scizor. What's even better is that this bad boy takes Flygon's U-turns and continues Proseeding. I feel he's a dead weight on this team, but Leech Seed recovery helps my other guys set up.

Metagross (Maxed Out)
Jolly
Clear Body
Life Orb
60 HP / 252 Att / 196 Spe
- Agility
- Meteor Mash
- Earthquake
- Thunderpunch
My clean-up and main sweeper who comes in when cune and nite have finished weakening everything. Given EVs allow him to outspeed all Jolly/Timid base 100 scarf users. In other words, scarf Flygon cannot revenge kill me and instead is 1HKOd by Meteor Mash. I decided Thunderpunch over Explosion because he's there to clean up after cune and nite.
Sub Gengar - Generally, Scizor can Bullet Punch this guy, but after taking a Focus Blast behind a sub, Scizor is severely weakened and is easily set up bait for tran and Gyara
LO Starmie - I need my guys at full health to kill this monster. My main was is to bait a Tbolt with cune then go to Shaymin and kill with Seed Flare after a Ice Beam. Scizor can Quick Attack if need be.
SubPetaeya Empoleon - I've never faced this guy, but I imagine he can own a big part of my team. Depending on Grass Knot or Ice Beam, I have to sack Shaymin or Cune
Alright, thanks for the read. Please rate and commment!