Gen 6 RU team!

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Hey Guys this is my first post here on Smogon so any criticism will be listened to and hopefully answered this is a team in UU i dont know how Good you guys will think it is ;)

at a glance
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Closer look

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DaVinci (Smeargle) @ Focus Sash Lead
Ability: Own Tempo
EVs: 252 Spd / 252 HP / 4 SDef
Timid Nature
- Spore
- Sticky Web
- Rapid Spin
- Stealth Rock
His job is pretty much every Smeargle's job spore sticky web then stealth rock and if there is any spikes/stealth rock/leech seed set by prankster then uses rapid spin if you wat you can change rapid spin into heal bell for cleric purposes since is just there for stopping MadamFrost's damage from ST

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Madam Frost (Froslass) (F) @ Focus Sash Anti-Hazards
Ability: Cursed Body
- Ice Beam
- Shadow Ball
- Taunt
- Destiny bond

Her job is simple ;After smeargle finishes sporing you switch into their lead and taunt them normally madam frost will outspeed since it ties with Lugia then after you have taunted them you use destiny bond if you think it will OHKO and beacuse of focus sash if they plan on attacking the first turn you will normally stop them setting up and sweeping you and when they attack you you will have used DB and they will not have hazards in our field

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GetInsideMe (Cofagrigus) @ Leftovers
Ability: Mummy
EVs: 4 SDef / 252 HP / 252 Def
Bold Nature
- Will-O-Wisp
- Toxic
- Protect
- Night Shade
the purpose of this cofagrigus is to burn physical attackers or to toxic them if fire type and basically protect then night shade protect then night shade protect then night shade protect then night shade and keep going ue to lack of recovery apart from LO he cant rlly gain back HP but he normally dosn't lose them either so it's all good

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SwanOfLight (Cresselia) (F) @ Leftovers
Ability: Levitate
EVs: 252 SDef / 4 HP / 252 Def
Bold Nature
- Psychic
- Thunder Wave
- Moonlight
- Toxic

When i say "WALL" you dont know what i mean this thing takes hits like a BOWS in def and SpDef she is just to wally i have won entire matches just moonlighting and toxicing everything she is BY FAR the BEST team member of my team thunder wave for speed demons and toxic everything else sychic is there to not be set up bait or taunt bait i will post some calc

252+ Atk Braviary U-turn vs. 4 HP / 252 Def Cresselia: 112-134 (29.3 - 35%) -- 100% chance to 4HKO after Leftovers recovery

252+ Atk Druddigon Sucker Punch vs. 4 HP / 252 Def Cresselia: 126-150 (32.9 - 39.2%) -- 15.1% chance to 3HKO after Leftovers recovery

252+ Atk Gallade Shadow Sneak vs. 4 HP / 252 Def Cresselia: 66-78 (17.2 - 20.4%) -- possible 7HKO after Leftovers recovery

252+ Atk Gallade Night Slash vs. 4 HP / 252 Def Cresselia: 114-136 (29.8 - 35.6%) -- guaranteed 4HKO after Leftovers recovery

252 Atk Pure Power Medicham Ice Punch vs. 4 HP / 252 Def Cresselia: 70-83 (18.3 - 21.7%) -- possible 6HKO after Leftovers recovery

just to make sure you get it...

252 SpA Mega Alakazam Shadow Ball vs. 4 HP / 252+ SpD Cresselia: 132-156 (34.5 - 40.8%) -- 58.9% chance to 3HKO after Leftovers recovery

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FurryEars (Delphox) (F) @ Choice Specs
Ability: Magician
Shiny: Yes
EVs: 4 Spd / 252 SAtk / 252 SDef
Modest Nature
- Psychic
- Mystical Fire
- Grass Knot
- Shadow Ball
She is the Choice user of the team she basically kills everything in sight psychic types? shadoe ball rhyperior trying to stealth rock me? grass knot grass types? mystical fire(can be changed inton fire blast/flamethower/overheat

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BlueBody (Gallade) @ Lum Berry
Ability: Steadfast
Shiny: Yes
EVs: 252 HP / 252 Atk / 4 SDef
Adamant Nature
- Psycho Cut
- Night Slash
- Drain Punch
- Swords Dance/Agility
Basicly set up swords dance/agility since its special bulk is quite good it can det up on most special attackers then kill it you can also use shadow sneak for night slash but i prefer nigh slash over it since most priority moves he resist anyways
 
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