Hi everybody!
im kinda new to competive battling, and i have already tested OU and NU, i like them both but now i will dip my feet into the UU Tier.
I am open to all suggestions, plz rip out my pkmn, take out many "useful" moves for better ones, plz do. Because i really love pokemon and i want to be the best i can ^^ btw im from sweden, so my english may be a litte bad but who cares xD
So here we go!
Team building process:
**Team at a Glance:**
I did almost say everything in the team building process, so i may repeat myself ^^'
The Lead: Ambipom
Item: Silk Scarf
Ability: Technician
Nature: Jolly (+Spe -SPA)
252 ATK/4 SPD/252 SPE
Fake Out
Taunt
Low Kick
U-Turn
Why Ambipom?
Ambipom is an Awesome lead in almost any way. He may be used by almost all people in UU but i really like him. Its Ability deals really high damage with all my moves. Ambipom kan scout and taunt which is really awesome for a lead Pokemon. He really just is a "Hit and Run" Lead which means he only needs ATK and SPE. I chose Silk Scarf before Life Orb because i really don't like the life orb damage.
Moveset:
Fake Out: Daah, Ambipoms signature move, deals really high damage with STAB, Technician and Silk Scarf and causes the opponent to flinch, insane!
Taunt: Pretty much just block entry hazards from coming up.
Low Kick: Deals High damage on heavy pokemon like registeel and others, mostly here for type covrage.
U-Turn: Scouting, do i need to say more?
Synergy:
Fight: Venusaur
Mixed Attacker: Blaziken
Item: Life Orb
Ability: Blaze
Nature: Rash (+SPA -SPD)
4 ATK/252 SPA/252 SPE
Fire Blast
Superpower
Hidden Power Grass
Stone Edge
Why Blaziken?
Spiritomb counter and Sweeper is Blazikens job. just here to dish out high and fast damage ASAP. He kills off many evil threats to the team. with all his type coverage only one type hits him hard and thats psychic. That was kinda short but oh well xD
Moveset:
Fire Blast: STAB Life Orb. Dish out your high damage.
Superpower: same as fire blast.
Hidden Power Grass: Here for type coverage, hits water types and ground types.
Stone edge: Hits those annoying Flying types for super effective damage.
Synergy:
Psychic: Chansey, easially blocks those SP attacks.
Water: Venusaur, Milotic
The Supporter: Donphan
Item: Leftovers
Ability: Sturdy
Nature: Adamant
252 HP/252 ATK/4 SPE
Rapid Spin
Earthquake
Stone Edge
Stealth Rock
Why Donphan?
Donphan is my spinner, Stealth Rocker and optional attacker. Donphan is like the only viable spinner in UU therfore i chose him. He also acts as a Altaria Counter with the Stone egde. Also, Donphan has really good DEF. I Think Donphan has a lot going for him as a rocker and spinner and im expecting good from him :)
Moveset:
Rapid Spin: Blows away those pesky entry hazards, that is basiclly it.
Earthquake: STAB Attacking move, thats all.
Stone Edge: gives almost perfect coverage and hits Altaria right in the nuts.
Stealth Rock: well, its SR do i need to say more?
Synergy:
Grass: Venusaur, Blaziken
Ice: Milotic
Water: Milotic, Venusaur
The Special Attacker: Venusaur
Item: Life Orb
Ability: Overgrow
Nature: Timid (+SPE -ATK)
4 DEF/252 SPA/252 SPE
Leaf Storm
Sludge Bomb
Sleep Powder
Synthesis
Why Venusaur?
Venusaur is my SP attacking pokemon, he induces sleep, heals himself and have 2 powerful STABs. Awesome. He also block almost any Water type, this meaning Donphan can run wild. A Timid nature and maximized offensive stats because they give Venusaur the best chance to sweep. Even without the Defensive EVS Venusaur can easially take Surf, Hidden power and also Ice beam from milotic and blastioise.
Moveset:
Leaf Storm: Venusaurs most powerful attack, with STAB and life orb it becomes really powerful.
Sludge Bomb: Basiclly just here for STAB.
Sleep Powder: Puts Opponent to sleep, IMO the best Special condition.
Synthesis: just for healing off damage taht my opoonent took many turns to deal :P
Synergy:
Fire: Blaziken, Milotic
Ice: Milotic
Psychic: Chansey
The Bulky Water:Milotic
Item: Leftovers
Ability: Marvel Scale
Nature: Bold
248 HP/252 DEF/8 SPE
Surf
Hidden Power Grass
Recover
Toxic
Why Milotic?
Milotic is a all-around defensive pokemon on my team, she is here to take hits from many other pokemon and toxic stall them out. I guess i have nothing more to say ^^'
Moveset:
Surf: STAB and good damage attack overall.
Hidden power Grass: Type coverage.
Recover: healing and toxic stalling
Toxic: Poison and stall
Synergy:
electric: Venusaur, Donphan
Grass: Venusaur, Blaziken
The Special Wall: Chansey
Item: Leftovers
Ability: Natural Cure
Nature: Bold
4 HP/252 DEF/252 SPD
Aromatherapy
Softboiled
Seismic Toss
Thunder Wave
Why Chansey?
Walling, walling and again walling. This cleric Chansey gives away Paralysis and heals off all of my teams special conditions while still dishing out damage. Chansey can take Special hits like a beast, with the bold nature and 252 EVs in DEF she goes up to 119 DEF which isnt that great but still not bad.
Moveset:
Aromatherapy: to heal your team, always when im running Wish blissey in OU, i always want a cleric one to heal of my conditions....
Softboiled: Heal yourself, keep stalling out your opponent with milotic toxic.
Seismic Toss: The only really good attackin move it can have. Just here to deal some Damage.
Thunder wave: Inflict status on your opponenent, i may consider toxic, but T-wave just has allways worked better for me.
Synergy:
Fight: Venusaur
That was all from me right now ;) plz help me and stuff ^^
See ya!
im kinda new to competive battling, and i have already tested OU and NU, i like them both but now i will dip my feet into the UU Tier.
I am open to all suggestions, plz rip out my pkmn, take out many "useful" moves for better ones, plz do. Because i really love pokemon and i want to be the best i can ^^ btw im from sweden, so my english may be a litte bad but who cares xD
So here we go!
Team building process:
Well, every team needs a lead, and i think Ambipom is really good at doing his job, getting rid of entry hazards and dealing high damage is just an awesome combo + the awesome move Fake out that will deal really mush damage on Ambipom.
I knew i needed a Spiritomb counter. Blaziken does this really well when absorbing Will-O-Wisps and dark type moves, while also dealing really good damage on many pokemon. Blaziken is my main swith-in to Spiritomb leads.
Here we have him, Donphan. Hes my main Altaria counter that can give blaziken some trouble but he is also my spinner and puts down the mighty Stealth Rock. Now Moltres isnt a problem anymore ;)
Venusaur is a beast, he blocks almost anything that is trown at donphan. He blocks Milotic, Slowbro, Azumarill and Poliwrath. Really great guy overall.
Really nothing Venusaur loses to was already blocked by my team.
Chansey = Blaziken
Registeel = Blaziken/Donphan
Moltres = Pretty much only stealth rock and an attack should be enough ;)
So i just decided that i would put in a Bulky water type so that a also finished my FWG Core that will be Milotic.
The only things that counter milotic really well is Venusaur and Ludicolo. With Chansey onboard, i get to wall the shit out of these things. Plus that im gaining a really good SP Wall.

I knew i needed a Spiritomb counter. Blaziken does this really well when absorbing Will-O-Wisps and dark type moves, while also dealing really good damage on many pokemon. Blaziken is my main swith-in to Spiritomb leads.


Here we have him, Donphan. Hes my main Altaria counter that can give blaziken some trouble but he is also my spinner and puts down the mighty Stealth Rock. Now Moltres isnt a problem anymore ;)



Venusaur is a beast, he blocks almost anything that is trown at donphan. He blocks Milotic, Slowbro, Azumarill and Poliwrath. Really great guy overall.




Really nothing Venusaur loses to was already blocked by my team.
Chansey = Blaziken
Registeel = Blaziken/Donphan
Moltres = Pretty much only stealth rock and an attack should be enough ;)
So i just decided that i would put in a Bulky water type so that a also finished my FWG Core that will be Milotic.





The only things that counter milotic really well is Venusaur and Ludicolo. With Chansey onboard, i get to wall the shit out of these things. Plus that im gaining a really good SP Wall.






**Team at a Glance:**






I did almost say everything in the team building process, so i may repeat myself ^^'
The Lead: Ambipom

Item: Silk Scarf

Ability: Technician
Nature: Jolly (+Spe -SPA)
252 ATK/4 SPD/252 SPE
Fake Out
Taunt
Low Kick
U-Turn
Why Ambipom?
Ambipom is an Awesome lead in almost any way. He may be used by almost all people in UU but i really like him. Its Ability deals really high damage with all my moves. Ambipom kan scout and taunt which is really awesome for a lead Pokemon. He really just is a "Hit and Run" Lead which means he only needs ATK and SPE. I chose Silk Scarf before Life Orb because i really don't like the life orb damage.
Moveset:
Fake Out: Daah, Ambipoms signature move, deals really high damage with STAB, Technician and Silk Scarf and causes the opponent to flinch, insane!
Taunt: Pretty much just block entry hazards from coming up.
Low Kick: Deals High damage on heavy pokemon like registeel and others, mostly here for type covrage.
U-Turn: Scouting, do i need to say more?
Synergy:
Fight: Venusaur
Mixed Attacker: Blaziken

Item: Life Orb

Ability: Blaze
Nature: Rash (+SPA -SPD)
4 ATK/252 SPA/252 SPE
Fire Blast
Superpower
Hidden Power Grass
Stone Edge
Why Blaziken?
Spiritomb counter and Sweeper is Blazikens job. just here to dish out high and fast damage ASAP. He kills off many evil threats to the team. with all his type coverage only one type hits him hard and thats psychic. That was kinda short but oh well xD
Moveset:
Fire Blast: STAB Life Orb. Dish out your high damage.
Superpower: same as fire blast.
Hidden Power Grass: Here for type coverage, hits water types and ground types.
Stone edge: Hits those annoying Flying types for super effective damage.
Synergy:
Psychic: Chansey, easially blocks those SP attacks.
Water: Venusaur, Milotic
The Supporter: Donphan

Item: Leftovers

Ability: Sturdy
Nature: Adamant
252 HP/252 ATK/4 SPE
Rapid Spin
Earthquake
Stone Edge
Stealth Rock
Why Donphan?
Donphan is my spinner, Stealth Rocker and optional attacker. Donphan is like the only viable spinner in UU therfore i chose him. He also acts as a Altaria Counter with the Stone egde. Also, Donphan has really good DEF. I Think Donphan has a lot going for him as a rocker and spinner and im expecting good from him :)
Moveset:
Rapid Spin: Blows away those pesky entry hazards, that is basiclly it.
Earthquake: STAB Attacking move, thats all.
Stone Edge: gives almost perfect coverage and hits Altaria right in the nuts.
Stealth Rock: well, its SR do i need to say more?
Synergy:
Grass: Venusaur, Blaziken
Ice: Milotic
Water: Milotic, Venusaur
The Special Attacker: Venusaur

Item: Life Orb

Ability: Overgrow
Nature: Timid (+SPE -ATK)
4 DEF/252 SPA/252 SPE
Leaf Storm
Sludge Bomb
Sleep Powder
Synthesis
Why Venusaur?
Venusaur is my SP attacking pokemon, he induces sleep, heals himself and have 2 powerful STABs. Awesome. He also block almost any Water type, this meaning Donphan can run wild. A Timid nature and maximized offensive stats because they give Venusaur the best chance to sweep. Even without the Defensive EVS Venusaur can easially take Surf, Hidden power and also Ice beam from milotic and blastioise.
Moveset:
Leaf Storm: Venusaurs most powerful attack, with STAB and life orb it becomes really powerful.
Sludge Bomb: Basiclly just here for STAB.
Sleep Powder: Puts Opponent to sleep, IMO the best Special condition.
Synthesis: just for healing off damage taht my opoonent took many turns to deal :P
Synergy:
Fire: Blaziken, Milotic
Ice: Milotic
Psychic: Chansey
The Bulky Water:Milotic

Item: Leftovers

Ability: Marvel Scale
Nature: Bold
248 HP/252 DEF/8 SPE
Surf
Hidden Power Grass
Recover
Toxic
Why Milotic?
Milotic is a all-around defensive pokemon on my team, she is here to take hits from many other pokemon and toxic stall them out. I guess i have nothing more to say ^^'
Moveset:
Surf: STAB and good damage attack overall.
Hidden power Grass: Type coverage.
Recover: healing and toxic stalling
Toxic: Poison and stall
Synergy:
electric: Venusaur, Donphan
Grass: Venusaur, Blaziken
The Special Wall: Chansey

Item: Leftovers

Ability: Natural Cure
Nature: Bold
4 HP/252 DEF/252 SPD
Aromatherapy
Softboiled
Seismic Toss
Thunder Wave
Why Chansey?
Walling, walling and again walling. This cleric Chansey gives away Paralysis and heals off all of my teams special conditions while still dishing out damage. Chansey can take Special hits like a beast, with the bold nature and 252 EVs in DEF she goes up to 119 DEF which isnt that great but still not bad.
Moveset:
Aromatherapy: to heal your team, always when im running Wish blissey in OU, i always want a cleric one to heal of my conditions....
Softboiled: Heal yourself, keep stalling out your opponent with milotic toxic.
Seismic Toss: The only really good attackin move it can have. Just here to deal some Damage.
Thunder wave: Inflict status on your opponenent, i may consider toxic, but T-wave just has allways worked better for me.
Synergy:
Fight: Venusaur
That was all from me right now ;) plz help me and stuff ^^
See ya!