


These days GF keeps upsetting its fans with not-so-convenient choices for gameplay, not fully exploited concepts for the main series game, so we'll make them see how Smogon users have some very good ideas. We'll be creating a whole new generation of Pokémon, as if we were designing the new generation of Pokémon games of the main series. This means that, one slate after the other, we'll come up with everything that a generation needs, so with a new PokéDex from starters to legendaries, a new region inspired to an existing place on planet Earth and some new characters and trainers to act our new story. But let's be more detailed...


Particularly:
- Fixed types: sometimes you'll have to submit a concept that fullfils a category so specific, that you will limit the typing for one or more of your subs.
- BST limits: every slate we'll establish in the fist post the maximum and minimum values for the Base Statistics Total of your subs, so that they respect the power level expected by their category; there are also some general rules, that are:
- A Pokémon's Attack must amount to at least 1/8 of its base stat total or 10 points less than its Special Attack (whichever is lower); similarly, a Pokémon's Special Attack must amount to at least 1/8 of its base stat total or 10 points less than its Attack (whichever is lower); this is intended to not have blatant minmaxing - making an unused stat exceedingly low to squeeze more power out of a small base stat total. Still, if you just want to make a Pokémon with low offenses in general, that's okay! This rule is just meant to avoid Pokémon with one good offense and one super low offense - as long as you keep the gap between the two small, you can go as low as you want.
- While you should be careful with balancing, don't be afraid to let your Pokémon excel in at least one of its stats, even if it's an early-game Pokémon that you want to look weak! Almost all fully evolved Pokémon have at least one stat above 100, and a large number go higher than 110 or 120 with their highest stat.
- You can use this spreadsheet (kindly offered by Hematite) to compare your sub's stats to those of existing Pokémon.
- Counterparts and trios: in some slates you'll be able to submit some counterparts, for example version-specific Pokémon or small groups of 2-3 Pokémon that are related by any characteristic, like typing, BST, habitat, prey and predator, etc.; for this type of sub, components of the group will be voted as a whole, you won't be allowed to vote only for just one (or two if it's a trio) of them; some other slates the rules of the slate will impose you to submit a trio or a couple of counterparts, other ones will totally deny you to do so.






The number of votes depends from the slate's decided category, if the vote is ranked or not will be determined in each slate.User1's Fakemon
User2's Fakemon1 and Fakemon2
User2's Regional Pokémon1, Pokémon2 and RegionalEvolution
Each slate has a Submission Phase (7-10 days), a Voting Phase (2-5 days), and a Discussion Phase (0-2 days, won't coincide with next submission phase only if there is something specific to discuss). We'll start with an Opening Phase of two days to let people ask questions and for us to correct this OP.



Name: the new move's name, try to use combinations of words never used before in Pokémon games (not how I did with Dragon Fangs in Sylvemons :/ ).
Type: again, you can use this link:
Base Points: try to balance this, PP, effect and accuracy; only multiples of 5 are allowed as values.
Power Points: specify just the max PP if you want; allowed values are 8, 16, 24, 32, 48, 64.
Precision: write -- if it never misses
Miscellaneous: optional; write here if it makes contact or not, or if it's a sound, biting or a punching move, or others.
Effect: rules specified outside of the template are valid, try not to be to complicate.
Distribution: list of Pokémon that will receive the submitted move.
Type: again, you can use this link:
https://play.pokemonshowdown.com/sprites/types/Type.png
Base Points: try to balance this, PP, effect and accuracy; only multiples of 5 are allowed as values.
Power Points: specify just the max PP if you want; allowed values are 8, 16, 24, 32, 48, 64.
Precision: write -- if it never misses
Miscellaneous: optional; write here if it makes contact or not, or if it's a sound, biting or a punching move, or others.
Effect: rules specified outside of the template are valid, try not to be to complicate.
Distribution: list of Pokémon that will receive the submitted move.
Name: as we said, this can't be the only thing that changes.
Effect: try to keep it balanced and don't combine too many effects, usually they should apply a maximum of 2 boosts/drops.
Distribution: list of Pokémon that will receive the submitted ability.
Effect: try to keep it balanced and don't combine too many effects, usually they should apply a maximum of 2 boosts/drops.
Distribution: list of Pokémon that will receive the submitted ability.
Name: the name for your Fakemon.
Counterpart(s): write the names of the counterpart of the Fakemon, write none or omit the field if there isn't any.
Typing: the typing of your Fakemon, remember to respect the rules, you can use these link for images:
Ability: the ability of your Fakemon, this can be exclusive or new only in some cases.
Base Stats: HP / Atk / Def / SpA / SpD / Spe (BST) you can write these in any configuration you want, the important thing is that you write a matching BST that also fits with slate-specific and general rules.
Notable Moves: try not to use too many moves, keep the role clear.
New Features: describe the effect of the new moves you introduce with your sub, specify if new ability/ies and moves are to be exclusive to this Fakemon or if they have to be featured in the slate dedicated to the dristribution of new moves and abilities to old and new Pokémon.
Flavour/Design: you can write anything you wnat about your new Pokémon and its interaction with its habitat.
Potential Competitive Role: you can describe the role that your Fakemon will have in the new metagame, considering previous Pokémon and potential new competitors; specify the intended tier, considering SS OU NatDex order.
Counterpart(s): write the names of the counterpart of the Fakemon, write none or omit the field if there isn't any.
Typing: the typing of your Fakemon, remember to respect the rules, you can use these link for images:
https://play.pokemonshowdown.com/sprites/types/Type.png
.Ability: the ability of your Fakemon, this can be exclusive or new only in some cases.
Base Stats: HP / Atk / Def / SpA / SpD / Spe (BST) you can write these in any configuration you want, the important thing is that you write a matching BST that also fits with slate-specific and general rules.
Notable Moves: try not to use too many moves, keep the role clear.
New Features: describe the effect of the new moves you introduce with your sub, specify if new ability/ies and moves are to be exclusive to this Fakemon or if they have to be featured in the slate dedicated to the dristribution of new moves and abilities to old and new Pokémon.
Flavour/Design: you can write anything you wnat about your new Pokémon and its interaction with its habitat.
Potential Competitive Role: you can describe the role that your Fakemon will have in the new metagame, considering previous Pokémon and potential new competitors; specify the intended tier, considering SS OU NatDex order.
Base Species: name of the original Pokémon, try to avoid already made ones
Typing: you can change both types, but at least one has to be added or changed
Ability: it can have 1-3 abilities, but they have to be the same number or less thatn previous evolution's ones, this can be exclusive or new only in some cases.
Base Stats: HP / Atk / Def / SpA / SpD / Spe (BST) you can write these in any configuration you want, the important thing is that you write a matching BST that also fits with slate-specific and general rules.
New Moves: you can add any number of new moves, but they have to be the same number as the removed ones or less.
Removed Moves: they obviously need to be the same number or more than added ones; you cannot only use uncompetitive moves.
New Features: describe the effect of the new moves you introduce with your sub, specify if new ability/ies and moves are to be exclusive to this Fakemon or if they have to be featured in the slate dedicated to the dristribution of new moves and abilities to old and new Pokémon.
Flavour/Design: you can write anything you wnat about your new Pokémon and its interaction with its habitat.
Potential Competitive Role: you can describe the role that your Fakemon will have in the new metagame, considering previous Pokémon and potential new competitors; specify the intended tier, considering SS OU NatDex order.
Typing: you can change both types, but at least one has to be added or changed
Ability: it can have 1-3 abilities, but they have to be the same number or less thatn previous evolution's ones, this can be exclusive or new only in some cases.
Base Stats: HP / Atk / Def / SpA / SpD / Spe (BST) you can write these in any configuration you want, the important thing is that you write a matching BST that also fits with slate-specific and general rules.
New Moves: you can add any number of new moves, but they have to be the same number as the removed ones or less.
Removed Moves: they obviously need to be the same number or more than added ones; you cannot only use uncompetitive moves.
New Features: describe the effect of the new moves you introduce with your sub, specify if new ability/ies and moves are to be exclusive to this Fakemon or if they have to be featured in the slate dedicated to the dristribution of new moves and abilities to old and new Pokémon.
Flavour/Design: you can write anything you wnat about your new Pokémon and its interaction with its habitat.
Potential Competitive Role: you can describe the role that your Fakemon will have in the new metagame, considering previous Pokémon and potential new competitors; specify the intended tier, considering SS OU NatDex order.
Name: if it's gonna be an alternative evolution, try to make name at the right balance with difference and similarity to existing Pokémon's one.
Prevo: must be a regional form, you can use the other template for regular new evolutions; only Pokémon with 485 or less BST are allowed to have new evolutions.
Typing: you have to keep at least one typing from previous evolution.
Abilities: it can have 1-3 abilities, but they have to be the same number or less thatn previous evolution's ones; if the ability is exclusive, it should be the only one ability if it represents a defining trait of the submission (we'll decide case by case).
Base Stats: HP / Atk / Def / SpA / SpD / Spe (BST) you can write these in any configuration you want.
New Moves: you can add any number of new moves.
New Features: describe the effect of the new moves you introduce with your sub, specify if new ability/ies and moves are to be exclusive to this Fakemon or if they have to be featured in the slate dedicated to the dristribution of new moves and abilities to old and new Pokémon.
Flavour/Design: you can write anything you wnat about your new Pokémon and its interaction with its habitat.
Potential Competitive Role: you can describe the role that your Fakemon will have in the new metagame, considering previous Pokémon and potential new competitors; specify the intended tier, considering SS OU NatDex order.
Prevo: must be a regional form, you can use the other template for regular new evolutions; only Pokémon with 485 or less BST are allowed to have new evolutions.
Typing: you have to keep at least one typing from previous evolution.
Abilities: it can have 1-3 abilities, but they have to be the same number or less thatn previous evolution's ones; if the ability is exclusive, it should be the only one ability if it represents a defining trait of the submission (we'll decide case by case).
Base Stats: HP / Atk / Def / SpA / SpD / Spe (BST) you can write these in any configuration you want.
New Moves: you can add any number of new moves.
New Features: describe the effect of the new moves you introduce with your sub, specify if new ability/ies and moves are to be exclusive to this Fakemon or if they have to be featured in the slate dedicated to the dristribution of new moves and abilities to old and new Pokémon.
Flavour/Design: you can write anything you wnat about your new Pokémon and its interaction with its habitat.
Potential Competitive Role: you can describe the role that your Fakemon will have in the new metagame, considering previous Pokémon and potential new competitors; specify the intended tier, considering SS OU NatDex order.
Name: if it's gonna be an alternative evolution, try to make name at the right balance with difference and similarity to existing Pokémon's one.
Prevo: must be an existing Pokémon (gen. 1-8); only Pokémon with 485 or less BST are allowed to have new evolutions.
Typing: you have to keep at least one typing from previous evolution.
Abilities: it can have 1-3 abilities, but they have to be the same number or less thatn previous evolution's ones; if the ability is exclusive, it should be the only one ability if it represents a defining trait of the submission (we'll decide case by case).
Base Stats: HP / Atk / Def / SpA / SpD / Spe (BST) you can write these in any configuration you want.
Added Moves: you can add any number of new moves.
Flavour/Design: you can write anything you wnat about your new Pokémon and its interaction with its habitat.
Potential Competitive Role: you can describe the role that your Fakemon will have in the new metagame, considering previous Pokémon and potential new competitors; specify the intended tier, considering SS OU NatDex order.
Prevo: must be an existing Pokémon (gen. 1-8); only Pokémon with 485 or less BST are allowed to have new evolutions.
Typing: you have to keep at least one typing from previous evolution.
Abilities: it can have 1-3 abilities, but they have to be the same number or less thatn previous evolution's ones; if the ability is exclusive, it should be the only one ability if it represents a defining trait of the submission (we'll decide case by case).
Base Stats: HP / Atk / Def / SpA / SpD / Spe (BST) you can write these in any configuration you want.
Added Moves: you can add any number of new moves.
Flavour/Design: you can write anything you wnat about your new Pokémon and its interaction with its habitat.
Potential Competitive Role: you can describe the role that your Fakemon will have in the new metagame, considering previous Pokémon and potential new competitors; specify the intended tier, considering SS OU NatDex order.



Check our Spreadsheet to see where we got until now. (Loria Spreadsheet)
Last thing is, I'm gonna decorate this OP with any piece of art contributors will submit, so be creative and don't be shy if your concept seems too abstract, or if you think you can't draw, ask me and I'll give a shot at drawing your sub.
Try to be original submitting, and have fun!!
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