Genetic Flux - Baton Passing Eevees
Umbreon @ ???
Ability: Synchronize
EV: Speed/Defenses/SpAtt
Nature: Timid
-Baton Pass
-Taunt
-Mean Look
-Dark Pulse
Espeon @ ???
Ability: Synchronize
EV: SpAtt/Defenses
Nature: Modest
-Psychic
-Baton Pass
-Calm Mind
-Substitute
Jolteon @ ???
Ability: Volt Abosrb
EV: Def/SpDef/SpAtt
Nature: Timid
-Baton Pass
-Agility
-Wish
-Charge Beam
Vapreon @ ???
Ability: Water Absorb
EV: SpDef/Def
Nature: Bold
-Baton Pass
-Aqua Ring
-Surf
-Ice Beam
Flareon @ ???
Ability: Flash Fire
EV: Att/Def/SpDef
Nature: Adamant
-Baton Pass
-Curse
-Will-o-Wisp
-Fire Fang
Leafeon @ ???
Ability: Leaf Guard
EV: Speed/Def/SpDef
Nature: Adamant
-Baton Pass
-Swords Dance
-Yawn
-Leaf Blade
Everyone has baton pass, duh. I mean, that's the point. So that left me with three moves to allocate to each member of the team. First thing was to give them a nice, heavy hitting STAB move. I figure type coverage isn't really an issue, so there is no covering of weaknesses within a single moveset. The last two moves are stat bumping and other status affecting moves. Most of it is Sp./Attack boosting, with "sharply increasing" being the first choice, than anything that boosts two stats at once. Finally, I added some recovery moves and moves that limit the oposing pokemon in some way (Sleep/burn).
General strategy is open with Umbreon to lock in the first pokemon before they can get going with Mean Look, then Taunt to stave off Haze. If they're weak to Dark then hit with a Dark Pulse, otherwise switch to something they are weak too. Get in an attack or two, then stat boost, then slam with some more attacks. Rinse and repeat. The idea is to pass around to take advantage of type weaknesses and spread around damage, switching to Vaproeon or Jolteon for healing.
The only criticism I won't accept is switching a pokemon to one other than Glaceon. They're all eeveelutions, that's the point.
What I really need help with is EV's and hold items. I understand the basics of EV's but don't know how to implement them really well and outside of Choice items (useless on this team) and leftovers, I don't really know hold items either. This is my first foray into competitive battling and I want something that stands a chance, but still holds true to the theme and is something I want to play as well.
Umbreon @ ???
Ability: Synchronize
EV: Speed/Defenses/SpAtt
Nature: Timid
-Baton Pass
-Taunt
-Mean Look
-Dark Pulse
Espeon @ ???
Ability: Synchronize
EV: SpAtt/Defenses
Nature: Modest
-Psychic
-Baton Pass
-Calm Mind
-Substitute
Jolteon @ ???
Ability: Volt Abosrb
EV: Def/SpDef/SpAtt
Nature: Timid
-Baton Pass
-Agility
-Wish
-Charge Beam
Vapreon @ ???
Ability: Water Absorb
EV: SpDef/Def
Nature: Bold
-Baton Pass
-Aqua Ring
-Surf
-Ice Beam
Flareon @ ???
Ability: Flash Fire
EV: Att/Def/SpDef
Nature: Adamant
-Baton Pass
-Curse
-Will-o-Wisp
-Fire Fang
Leafeon @ ???
Ability: Leaf Guard
EV: Speed/Def/SpDef
Nature: Adamant
-Baton Pass
-Swords Dance
-Yawn
-Leaf Blade
Everyone has baton pass, duh. I mean, that's the point. So that left me with three moves to allocate to each member of the team. First thing was to give them a nice, heavy hitting STAB move. I figure type coverage isn't really an issue, so there is no covering of weaknesses within a single moveset. The last two moves are stat bumping and other status affecting moves. Most of it is Sp./Attack boosting, with "sharply increasing" being the first choice, than anything that boosts two stats at once. Finally, I added some recovery moves and moves that limit the oposing pokemon in some way (Sleep/burn).
General strategy is open with Umbreon to lock in the first pokemon before they can get going with Mean Look, then Taunt to stave off Haze. If they're weak to Dark then hit with a Dark Pulse, otherwise switch to something they are weak too. Get in an attack or two, then stat boost, then slam with some more attacks. Rinse and repeat. The idea is to pass around to take advantage of type weaknesses and spread around damage, switching to Vaproeon or Jolteon for healing.
The only criticism I won't accept is switching a pokemon to one other than Glaceon. They're all eeveelutions, that's the point.
What I really need help with is EV's and hold items. I understand the basics of EV's but don't know how to implement them really well and outside of Choice items (useless on this team) and leftovers, I don't really know hold items either. This is my first foray into competitive battling and I want something that stands a chance, but still holds true to the theme and is something I want to play as well.