RU Get in the zone, Magnezone

Freya

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[SET]
name: Choice Specs
move 1: Thunderbolt
move 2: Flash Cannon
move 3: Volt Switch
move 4: Tera Blast
item: Choice Specs
ability: Analytic / Magnet Pull
nature: Modest
evs: 252 SpA / 4 SpD / 252 Spe
tera type: Grass / Ground / Water

[SET COMMENTS]

Choice Specs Magnezone is a high-voltage wallbreaker that takes advantage of the lack of special tanks in RU to blast holes in teams. Volt Switch lets it keep momentum flowing against switch-ins like Hisuian Goodra, Wo-Chien, and Umbreon. Tera Blast Grass targets Hippowdon, Tera Blast Ground hits opposing Magnezone, and Tera Blast Water helps against Entei. Analytic lets Flash Cannon OHKO Krookodile and gives it a chance to OHKO Hippowdon after Stealth Rock damage while also amping up Volt Switch to chip down switch-ins. Magnet Pull is used to trap Empoleon, Jirachi lacking U-turn, and Choice-locked Hisuian Goodra, enabling Magnezone to remove those checks for its teammates. Tera Grass lets Magnezone OHKO many Ground-types and resist Ground-type moves like Earthquake, making it able to revenge kill Pokemon like Krookodile and Blastoise. Tera Ground is useful on Magnet Pull sets to let it OHKO Hisuian Goodra, Bisharp, and opposing Magnezone. Tera Water is the more defensive Tera type, letting Magnezone resist Volcanion's STAB moves and Armarouge's Fire-type STAB moves and OHKO them back with Thunderbolt while still giving it a way to OHKO Ground-type switch-ins like Hippowdon.

Magnezone fits well on balance and bulky offense teams and can be a strong member of a VoltTurn core alongside pivots like Cyclizar, Galarian Zapdos, and Noivern. Magnet Pull sets enable Dragon-type attackers like Salamence and Hisuian Goodra and Fairy-type attackers like Gardevoir to fire off powerful attacks after the opponent's Steel-type check has been trapped and eliminated. Ground-immune Pokemon are natural pairings with Magnezone, as they are able to switch into Earthquake from Hippowdon and Krookodile. Galarian Zapdos, Noivern, and Galarian Weezing fit that role and are also able to take resisted Fighting-type attacks from Mienshao and Okidogi for Magnezone. Defensive Grass-types, like Chesnaught and Wo-Chien, take little damage from Earthquake and can force out Ground-types. Cyclizar and Slowbro are able to switch into Fire-type attacks from Armarouge and Volcanion, which look to revenge kill Magnezone. Will-O-Wisp Galarian Weezing, Will-O-Wisp Slither Wing, and Scald Slowbro can all threaten to burn physical attackers like Krookodile and Mienshao that threaten to OHKO Magnezone. Pivot partners like Noivern, Cyclizar, and Galarian Zapdos can use U-turn to let Magnezone safely enter the field and threaten checks like Galarian Weezing and Fezandipiti. Ground-types like Krookodile and Hippowdon can set Stealth Rock to chip down checks to Magnezone like Umbreon and Wo-Chien, while Magnezone threatens Flying- and Water-types like Thundurus and Suicune. They also can switch into the Steel-types that wall Magnezone like Hisuian Goodra, threatening them out with Earthquake. Analytic Magnezone punches holes in defensive Pokemon like Slowbro, Fezandipiti, and Chesnaught, allowing sweepers like Armarouge, Galarian Zapdos, and Choice Scarf Basculegion to clean up weakened teams.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/fr3ya.574067/
Quality checked by:
https://www.smogon.com/forums/members/flampoke.654091/
https://www.smogon.com/forums/members/sir-tetris.655207/
Grammar checked by:
https://www.smogon.com/forums/members/adorluigi.528364/
 
Last edited:
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[SET]
name: Choice Specs
move 1: Thunderbolt
move 2: Flash Cannon
move 3: Volt Switch
move 4: Tera Blast
item: Choice Specs
ability: Analytic / Magnet Pull
nature: Modest
evs: 252 SpA / 4 SpD / 252 Spe
tera type: Grass / Ground / Water

[SET COMMENTS]

Choice Specs Magnezone is a high-voltage wallbreaker that stacks damage boosts from Choice Specs and Analytic to threaten any switch-in and punch holes in the opponent's team, or traps foes like Empoleon and Jirachi Jirachi probably worth a mention here as not all of them run U-turn so getting a trap to free up teammates is good that the rest of the team struggles to break. Volt Switch lets it keep momentum flowing against incoming checks like Assault Vest Okidogi, Wo-Chien, or Assault Vest Magnezone and Umbreon. Tera Blast gives Magnezone more coverage options against common checks like Hisuian Goodra and opposing Magnezones. Analytic is the more common ability, boosting boosts Magnezone's damage and punishing punishes foes for switching in. Analytic turns Flash Cannon into an OHKO on Krookodile and gives it a chance to OHKO Hippowdown after Stealth Rock damage, while also powering up Volt Switches to chip down switch-ins. Magnet Pull is used to trap Empoleon, Jirachi, or Choice-locked Hisuian Goodra, removing those checks for its teammates. Tera Grass lets Magnezone OHKO Ground-types while also resisting becoming neutral to Earthquake, making it able to revenge kill Krookodile or Blastoise. Tera Ground is useful on Magnet Pull sets to let it OHKO Hisuian Goodra, Bisharp, or and Revavroom. Tera Water is the more defensive Tera type, letting it resist Volcanion and Armarouge's Fire STABs and OHKO them back with Thunderbolt while still giving it a way to OHKO Ground-type switch-ins.

Magnezone fits well on Balance and Bulky Offense balance and bulky offense teams, and can be a strong member of a VoltTurn core alongside Cyclizar, Galarian Zapdos, and Noivern. Magnet Pull sets enable Dragon-type attackers like Salamence and Hisuian Goodra to fire off powerful attacks after the opponent's Steel-type check has been trapped and eliminated. Flying-types or Pokemon with Levitate are natural pairings, able to switch in on Earthquake from Hippowdon or Krookodile. Galarian Weezing, Galarian Zapdos, and Noivern fit that role, and are also able to take resisted Fighting-type attacks for Magnezone. Noivern is an excellent teammate, able to resist every attack that is super-effective against Magnezone while providing hazard removal and U-turn to bring Magnezone in to favorable matchups, like against Galarian Weezing or Fezandipiti. Ground-types like Krookodile and Hippowdon can set Stealth Rock and chip down checks to Magnezone, while Magnezone threatens Flying- and Water-types like Suicune and Thundurus. They also can switch in to the Steel-types that wall Magnezone, threatening them out with Earthquake. A big thing to talk about regarding Magnezone with Specs is that it just blows up everything with Analytic, not just Ground-types. Try to throw in a little more about stuff like AV Cyc not switching into it and how it forces concessions in general, enabling more than just Dragon-types to run wild after wearing stuff down.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/fr3ya.574067/
Quality checked by:
https://www.smogon.com/forums/members/flampoke.654091/

Grammar checked by:

Good work so far, implement and ready for qc2
 
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[SET]
name: Choice Specs
move 1: Thunderbolt
move 2: Flash Cannon
move 3: Volt Switch
move 4: Tera Blast
item: Choice Specs
ability: Analytic / Magnet Pull
nature: Modest
evs: 252 SpA / 4 SpD / 252 Spe
tera type: Grass / Ground / Water

[SET COMMENTS]

Choice Specs Magnezone is a high-voltage wallbreaker that stacks damage boosts from Choice Specs and Analytic to threaten any switch-in and punch holes in the opponent's team, or traps foes like Empoleon and Jirachi that the rest of the team struggles to break. feels like fluff since Magnezone isn't rely defined by its ability and you talk about its ability options later in the paragraph so here you can just talk more about it doing well as a wallbreaker due to a lack of specially defensive tanks in the tier. Volt Switch lets it keep momentum flowing against incoming checks switch-ins like Assault Vest Okidogi Hisuian Goodra I wouldn't describe AV Okidogi as a check/switch-in since it takes around half from an analytic volt switch, Wo-Chien, and Umbreon. Tera Blast gives Magnezone more coverage options against common checks like Hisuian Goodra and opposing Magnezones Reword this sentence with an example for tera grass, ground, and water respectively and mention the requirement of teraing as well. Analytic amps up Magnezone's damage and punishes foes for switching in. fluff, first part is dex info and the second part is mentioned in the next sentence, Analytic turns Flash Cannon into an OHKO on Krookodile and gives it a chance to OHKO Hippowdown after Stealth Rock damage, while also powering up Volt Switches to chip down switch-ins. Magnet Pull is used to trap Empoleon, Jirachi lacking U-turn, or Choice-locked Hisuian Goodra, removing enabling Magnezone to remove those checks for its teammates. Tera Grass lets Magnezone OHKO many Flygon is an exception Ground-types while also resisting Ground-type moves like Earthquake, making it able to revenge kill Pokemon like Krookodile or and Blastoise. Tera Ground is useful on Magnet Pull sets to let it OHKO Hisuian Goodra, Bisharp, and Revavroom opposing Magnezone Car already gets ohkoed by thunderbolt. Tera Water is the more defensive Tera type, letting it Magnezone resist Volcanion and Armarouge's Fire-type STAB moves and OHKO them back with Thunderbolt while still giving it a way to OHKO Ground-type switch-ins like?.

Magnezone fits well on balance and bulky offense teams, and can be a strong member of a VoltTurn core alongside pivots like Cyclizar, Galarian Zapdos, and Noivern. Magnet Pull sets enable Dragon-type attackers like Salamence and Hisuian Goodra Also mention Gardevoir here to fire off powerful attacks after the opponent's Steel-type check has been trapped and eliminated. Flying-types or and Pokemon with Levitate are natural pairings with Magnezone, (RC) as they are able to switch in on Earthquake from Hippowdon or Krookodile mention defensive grass-types like chesnaught and wo-chien that can also switch in on eq. Galarian Weezing, Galarian Zapdos, and Noivern reorder with flying-types -> levitators to fit the last sentence fit that role, and are also able to take resisted Fighting-type attacks from Pokemon like? for Magnezone. Also mention dragon- and water-type defensive partners such as Cyclizar and Slowbro that prevent fire-types like Armarouge and Volcanion from exploiting Magnezone too much. Galarian Weezing can clear hazards and burn physical attackers that threaten Magnezone, while also switching in to Fighting- and Ground-type attacks that threaten it Magnezone doesnt require hazard removal, and you mentioned the resists in the previous sentence. If you want to mention spreading burn to cripple phys attackers, mention at least another one like WoW slither wing and scald slowbro. Noivern is an excellent teammate, able to resist every attack that is super-effective against Magnezone while providing hazard removal and U-turn to bring Magnezone in to favorable matchups, like against Galarian Weezing or Fezandipiti. Hazard removal isnt needed and the other points were mentioned previously; however, you can elaborate on VoltTurn partners giving Magnezone safe entry points here and zone doing the same for them. Ground-types like Krookodile and Hippowdon can set Stealth Rock and chip down checks to Magnezone like?, while Magnezone threatens Flying- and Water-types like Suicune and Thundurus Thundurus and Suicune Examples should be mentioned in the order they are referenced. They also can switch in to the Steel-types like? that wall Magnezone, threatening them out with Earthquake. Analytic Magnezone punches through bulky Pokemon like Assault Vest Cyclizar and Amoonguss, forcing opponents to take massive damage when switching in their check. Reword this and merge it with the next line to explain that Magnezone's unique wallbreaking power, especially when combined with analytic, allows it to blow holes that these sweepers can proceed to exploit. This allows sweepers like Armarouge, Galarian Zapdos, and Choice Scarf Basculegion to clean up weakened teams.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/fr3ya.574067/
Quality checked by:
https://www.smogon.com/forums/members/flampoke.654091/

Grammar checked by:

Good work, tag me after implementation so that I can check whether it is ready for GP or it needs another QC.
 
Good job, add these changes as well:

Magnezone fits well on balance and bulky offense teams, and can be a strong member of a VoltTurn core alongside pivots like Cyclizar, Galarian Zapdos, and Noivern. Magnet Pull sets enable Dragon-type attackers like Salamence and Hisuian Goodra, as well as Fairy-type attackers like Gardevoir to fire off powerful attacks after the opponent's Steel-type check has been trapped and eliminated. Flying-types and Pokemon with Levitate are natural pairings with Magnezone as they are able to switch in on Earthquake from Hippowdon or Krookodile. move the removed sentence about flying-types/levitate mons here Defensive Grass-types, like Chesnaught and Wo-Chien, take little damage from Earthquake and can force switches. Galarian Zapdos, Noivern, and Galarian Weezing, fit that role, and are also able to take resisted Fighting-type attacks from Mienshao or Okidogi for Magnezone. Cyclizar and Slowbro are able to switch in to Fire-type attacks from Armarouge and Volcanion, who may look to revenge-kill Magnezone. Will-O-Wisp Galarian Weezing, (RC) and Slither Wing, (RC) and Scald Slowbro can all threaten to burn physical attackers like Krookodile and Mienshao that Magnezone can otherwise get OHKO'd by. Pivot partners like Noivern, Cyclizar, and Galarian Zapdos can use U-turn to let Magnezone safely enter the field and threaten checks like Galarian Weezing and Fezandipiti. Ground-types like Krookodile and Hippowdon can set Stealth Rock to chip down checks to Magnezone like Swampert not too relevant in ru + resists Stealth Rock, mention something else like Umbreon and Wo-Chien, while Magnezone threatens Flying- and Water-types like Thundurus and Suicune. They also can switch in to the Steel-types like Hisuian Goodra that wall Magnezone, threatening them out with Earthquake. Analytic Magnezone punches holes in defensive Pokemon like Slowbro, Fezandipiti, and Chesnaught, allowing sweepers like Armarouge, Galarian Zapdos, and Choice Scarf Basculegion to clean up weakened teams.

and I'd say this is ready for GP.
 
[SET]
name: Choice Specs
move 1: Thunderbolt
move 2: Flash Cannon
move 3: Volt Switch
move 4: Tera Blast
item: Choice Specs
ability: Analytic / Magnet Pull
nature: Modest
evs: 252 SpA / 4 SpD / 252 Spe
tera type: Grass / Ground / Water

[SET COMMENTS]

Choice Specs Magnezone is a high-voltage wallbreaker that takes advantage of the lack of special tanks in RU to blast holes in teams. (add a space after this period) Volt Switch lets it keep momentum flowing against switch-ins like Hisuian Goodra, Wo-Chien, and Umbreon. Tera Blast Grass targets Hippowdon requires Magnezone to Terastalize.but unlocks a powerful coverage attack such as Tera Blast Grass against Hippowdon, Tera Blast Ground against hits opposing Magnezone Magnezones, and Tera Blast Water helps against Entei. Analytic turns Flash Cannon into an OHKO on lets Flash Cannon OHKO Krookodile and gives it a chance to OHKO Hippowdown Hippowdon after Stealth Rock damage (remove comma) while also amping up Volt Switches to chip down switch-ins. Magnet Pull is used to trap Empoleon, Jirachi lacking U-turn, or and Choice-locked Hisuian Goodra, enabling Magnezone to remove those checks for its teammates. Tera Grass lets Magnezone OHKO many Ground-types while also resisting and resist Ground-type moves like Earthquake, making it able to revenge kill Pokemon like Krookodile and Blastoise. Tera Ground is useful on Magnet Pull sets to let it OHKO Hisuian Goodra, Bisharp, and opposing Magnezone. Tera Water is the more defensive Tera type, letting Magnezone resist Volcanion's STAB moves and Armarouge's Fire-type STAB moves and OHKO them back with Thunderbolt while still giving it a way to OHKO Ground-type switch-ins like Hippowdon.

Magnezone fits well on balance and bulky offense teams (remove comma) and can be a strong member of a VoltTurn core alongside pivots like Cyclizar, Galarian Zapdos, and Noivern. Magnet Pull sets enable Dragon-type attackers like Salamence and Hisuian Goodra (remove comma) as well as and Fairy-type attackers like Gardevoir to fire off powerful attacks after the opponent's Steel-type check has been trapped and eliminated. Flying-types and Pokemon with Levitate Ground-immune Pokemon are natural pairings with Magnezone, (comma) as they are able to switch into on Earthquake from Hippowdon or and Krookodile. Galarian Zapdos, Noivern, and Galarian Weezing (remove comma) fit that role (remove comma) and are also able to take resisted Fighting-type attacks from Mienshao or and Okidogi for Magnezone. Defensive Grass-types, like Chesnaught and Wo-Chien, take little damage from Earthquake and can force switches. Cyclizar and Slowbro are able to switch into in to Fire-type attacks from Armarouge and Volcanion, who may which look to revenge-kill revenge kill Magnezone. (double space here) Will-O-Wisp Galarian Weezing, (comma) and Slither Wing, (comma) and Scald Slowbro can all threaten to burn physical attackers like Krookodile and Mienshao that threaten to OHKO (best to use active voice) Magnezone can otherwise get OHKO'd by. Pivot partners like Noivern, Cyclizar, and Galarian Zapdos can use U-turn to let Magnezone safely enter the field and threaten checks like Galarian Weezing and Fezandipiti. Ground-types like Krookodile and Hippowdon can set Stealth Rock to chip down checks to Magnezone like Umbreon and Wo-Chien, while Magnezone threatens Flying- and Water-types like Thundurus and Suicune. They also can switch in to into the Steel-types that wall Magnezone like Hisuian Goodra that wall Magnezone, threatening them out with Earthquake. Analytic Magnezone punches holes in defensive Pokemon like Slowbro, Fezandipiti, and Chesnaught, allowing sweepers like Armarouge, Galarian Zapdos, and Choice Scarf Basculegion to clean up weakened teams.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/fr3ya.574067/
Quality checked by:
https://www.smogon.com/forums/members/flampoke.654091/
https://www.smogon.com/forums/members/sir-tetris.655207/
Grammar checked by:
GP Team done
 
Well I got sniped so I'll just do the one part that I took from DMing them on Discord:

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Defensive Grass-types, like Chesnaught and Wo-Chien, take little damage from Earthquake and can force switches out Ground-types.
 
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