[Gimmicky] Gen 5 GRAVITY Rain OU

I know what you must be thinking. Gravity? Really? Gravity?! Well this so far is a test team and been succeeding so far. All I ask for is for some suggestions on how to improve and such. This team works as a normal rain team but gains benefit from Gravity. Even if you don't get Gravity up, it is a decent rain team. So what's the advatages of Gravity? It can make the low accuracy or weather reliant moves high chances to hit. I'll show you what I mean.


The team:

politoed.jpg

Deep Throat (Politoed) (F) @ Leftovers
Trait: Drizzle
EVs: 252 HP / 252 SAtk / 4 Spd
Modest Nature (+SAtk, -Atk)
- Hydro Pump
- Blizzard
- Focus Blast
- Hypnosis


All Politoed does is summon the rain and can be used later. Under Gravity, Hydro Pump, Blizzard, Focus Blast and Hypnosis will hit a majority of the time.

starmie.jpg


SuperStar (Starmie) @ Life Orb
Trait: Natural Cure
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Gravity
- Hydro Pump
- Blizzard
- Thunder


A bit of a twist on the usual Standard Life Orb set. Instead of the usual Surf, Ice Beam, and Thunderbolt; Gravity will enable Hydro Pump, Blizzard, and Thunder to always hit under neutral weather conditions(Thunder has 100% accuracy under rain anyways). The goal of this is to bring Starmie in on a Pokemon it can threaten and set up Gravity. It can then go on with it's mini sweep with STAB boosted Rain boosted Hydro Pump without any worry about missing. Blizzard and Thunder acts as coverage moves as would Ice Beam and Thunderbolt could have been for Starmie.

thundurus-therian.jpg



Raijin (Thundurus-T) (M) @ Life Orb
Trait: Volt Absorb
EVs: 4 HP / 252 SAtk / 252 Spd
Modest Nature (+SAtk, -Atk)
- Agility
- Thunder
- Focus Blast
- Hidden Power [Ice]


A pretty standard set for Thundurus-T. With Gravity up though, Thunder can hit outside of rain while Focus Blast will always hit. Hidden Power Ice is used as coverage while Agility can be used on a pokemon it can set up on and try to sweep.

landorus-therian.jpg



Lando (Landorus-T) (M) @ Leftovers
Trait: Intimidate
EVs: 200 HP / 64 Atk / 244 Def
Adamant Nature (+Atk, -SAtk)
- Gravity
- Earthquake
- Stone Edge
- U-turn


Landorus-T acts as a Bulky Physical attacker and Wall. Intimidate will lower physical attackers down one stage and will help wall such pokemon. Gravity will help stop common Landorus-T counters such as Skarmory or Bronzong avoiding it's mighty STAB Earthquake. Under Gravity, Stone Edge isn't that useless anymore and can be used as a nice coverage move for the EdgeQuake combo. With no Speed investments, it's possible for Landorus-T to do a slow U-Turn after Gravity to safely bring someone in to use Gravity to their advantage.

keldeo-ordinary.jpg


MyLittlePwny (Keldeo) @ Choice Scarf
Trait: Justified
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Hydro Pump
- Surf
- Hidden Power [Ice]
- Secret Sword


The beauty of this Choice Scarf set is that it can be used without Gravity! Keldeo with already nice Sp Atk can slap on a Choice Scarf and be an awesome revenge killer and/or late game cleaner. Hydro Pump can be used under Gravity for no misses or if you are feeling lucky when outside of Gravity. If you don't have Gravity up or just don't feel lucky, you can use Surf to reliably hit your enemy's pokes with a reliable STAB move(Note, if you still have rain up then Hydro Pump and Surf will get another pseudo-STAB boost). Hidden Power Ice acts as a coverage move and can help take down pesky Dragon/Flying or those Ground/Flying pokemon such as Salamence or Gliscor. Secret Sword is another STAB move that can help hit past those Sp Walls such as the pink blobs since it attacks their Defense Stats instead of their Sp Def.

registeel.jpg


Regigiggle (Registeel) @ Leftovers
Trait: Clear Body
EVs: 252 HP / 4 Def / 252 SDef
Sassy Nature (+SDef, -Spd)
- Gravity
- Zap Cannon
- DynamicPunch
- Iron Head


My Sp Defense pivot and most haxxy Pokemon on this team. I usually bring Registeel in after I lead with Politoed and rain is up. He comes in on any Special Attacker and can set up Gravity. After Gravity is set up, this is where the magic comes in. With Gravity up, Zap Cannon and DynamicPunch now have about a 83.3333% chance of hitting. I first start off with firing of a Zap Cannon which has a 100% chance of paralyzing. Once paralyzed, Registeel can outspeed and throw a DynamicPunch for a 100% chance of confusion. Now if parafusion hax wasn't enough for you, Iron Head is there for a decent 30% chance of Flinch and for STAB. All of this added together makes an oppoent have to hit through ParaFusionFlinch. Beautiful isn't it?​

Well that's my Gravity Rain team.

I would love some feedback on how I can improve this team. I know Gravity is a bit gimmicky but I wanted to try something different. Thank you for reading and have a nice day.
 
Back
Top