ORAS OU Give it a try

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Hello my name is Tator. I've been trying to make a well balanced team for a Mega-Charizard X for the past couple months. And so far i'm not doing so good. I want a team that can attack offensively and block any threats that try to pound me down to the ground. I need a God team and i can't think of any way for some better help then my fellow Pokemon Masters all around the world. So please take some time and help me rate this team so i can also join my Brother's and Sister's in becoming the Pokemon Master.

SO LETS BEGIN

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Charizard @ Charizard X
Ability: Tough Claws
EVs: 232 HP / 52 Atk / 112 Spe / 112 SpD
Adamant Nature
- Will-O-Wisp
- Fire Punch
- Dragon Claw
- Roost

So Why Charizard? Because its my favorite Pokemon duh. Charizard can check a lot of threats Bisharp, Rotom, Azumarill (Choice banded of course) and abunch of others, this pokemon helps me rekt teams with will because it lowers the Attack stats of pokemon especially that annoying Mega-Lopunny.

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Clefable @ Leftovers
Ability: Magic Guard
EVs: 248 HP / Def 252 / 8 SpA
Bold Nature
- Moonblast
- Flamethrower
- Soft-Boiled
- Calm Mind

This Cute Pink Pokemon fits my team really well. She can couter the Azumarill, the charizards and the landorus's. With Hippowdon now showing up a lot and with it knowing Toxic and all and sand stream it's hard for my team to take action. Clefable's moveset is a pretty standard set allowing me to calm mind up and rekt with Moonblast.

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Excadrill @ Choice Scarf
Ability: Mold Breaker
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Earthquake
- Rock Slide
- Iron Head
- Rapid Spin

Now the reason why i have Mold Breaker for excadrill is to throw off people. I have hippodown on my team so people will think oh a sand rush excadrill lets get ride of it's air balloon. but guess again. Rotom-Wash here i come. Another pretty standard set for Excadrill.

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Zapdos @ Leftovers
Ability: Pressure
EVs: 248 HP / 76 Def / 184 SpD
Bold Nature
- Heat Wave
- Defog
- Discharge
- Roost

Zapdos is my defogger for my Charizard so Char doesnt lose like half of it's Health when sent out before Mega Evolved. Zapdos in the past has ended up killing most pokemon like serperior and excadrills and skarmorys. Zapdos really fits well with this team pretty much

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Trevenant Leftovers
Ability; Natural Cure
EVs: 248 HP / 8 Atk / 252 SpD
Careful Nature
- Leech Seed
- Will-o-Wisp
- Horn Leech
- Shadow Claw

Now.. I know this is weird but bear with me. Trevanant has helped a lot. taking care of Azumarills that threaten this team and Lopunnys. Trev is basically my go to guy when i need help. He or whatever it is can handle pretty much most pokemon. even tho it has many weakness's. Message me if you have a better set please

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Hippowdon @ Leftovers
Ability: Sand Stream
EVs: 248 HP / 252 Def / 8 Spd
Impish Nature
- Slack off
- Earthquake
- Toxic
- Stealth Rock

Hippo like i said confuses people in thinking i have sand rushed excadrill. He's my setter and my Staller. plays the role for last kill sweepers like Charizard X and lopunnys. Best man for the team and the best man for the job.

Leave a Reply or a suggestion to what you think of the team love you guys. Tator out.
 
Wow this is impressive. The common threats in OU are walles realitively well with this team. However, there are a few holes. For instance, your defensive core is all weak to Ice. Completely. I'd suggest Hippowdown to have a mixed defensive investment if you wanna keep it, otherwise, switch it for Ferrothorn. It'll wall Ice moves for you. I don't know how you do in OU, but there is no way Clef walls Azu. Banded Azu 2HKOs with both Play Rough and Waterfall. Belly Drum Azu is devastating to any non defensive mon once it sets up, and easily takes on Clef. The rest of your defense seems to be able take on Azu though (bar Hippowdon) so that's fineYou don't really have anything for Heatran either, just Hippowdon and Excadrull, both checked by Tran's partner, Keldeo. I suggest running EQ on Char instead of DClaw just as a backup to hit Heatran. Try HP Ice on Zapdos, as you have nothing to hit Landorus for supereffective damage. Other than that, your team looks fine. Good luck!
 
Hi good team :),definitely well build but this team has a few flaws I will try to help u out n_n.
First of all try 252 HP/172 def and rest in SpD Clefable it is better than your set because it counters non sludge wave thundurus,although 252 def clefable can't counter zard x

+1 252+ Atk Tough Claws Mega Charizard X Flare Blitz vs. 252 HP / 252+ Def Clefable: 378-445 (95.9 - 112.9%) -- 75% chance to OHKO ,it can't switch-out against zard X
But u have hippo for that,but imo try a new version of mix hippo with evs 252 HP/104 SpD and rest in def +SpD - atk nature,

I will suggest 248 HP / 252 def zapdos

Heat Wave vs. 248 HP / 0 SpD Zapdos: 127-151 (33.1 - 39.4%) -- 17.4% chance to 3HKO after Leftovers recovery it can still counter + check tor-t :3.

Btw trevenant can't counter azumarill or mega loppuny :v

252 Atk Mega Lopunny High Jump Kick vs. 252 HP / 0 Def Trevenant: 276-325 (73.7 - 86.8%) -- guaranteed 2HKO
It can't switch-out against mega lop ,u can just burn it after something is killed :3 ,also azumarill ohko's tree using knock off

252+ Atk Choice Band Huge Power Azumarill Knock Off (97.5 BP) vs. 252 HP / 0 Def Trevenant: 484-570 (129.4 - 152.4%) -- guaranteed OHKO


Try Mushroom over tree because fungs>plants ,also it counters mega lop,non belly drum azumarill and keldeo

Amoonguss @ Black Sludge
Ability: Regenerator
EVs: 252 HP / 136 Def / 120 SpD
Bold Nature
- Spore
- Giga Drain
- Clear Smog / Sludge bomb
- Hidden Power [Fire] / Filler

Also use sand rush excadrill because u r not weak to rotom-w after fungus joins the party and choice locking on rapid spin isn't a good idea :3.
That's all :)
 
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Hi,

Your descriptions are a little short of the required minimum. As you can see in the RMT resources thread, you need a minimum of three lines per Pokemon. PM me updated descriptions and I will gladly unlock this thread at that time. You can find examples of well done RMTs in the Team Showcase forum. Also, there is an edit button for a reason. If your descriptions are a little short when your thread is posted you can always expand them afterwards.

Have a nice day.
 
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