[overview]
**Draft Order**: Round 6 onwards
**Price Range**: 5-6 points
**Overview**: Although being without its rider leaves it at but a fraction of its full power, Glastrier's gigantic Attack stat coupled its with Ice-type STAB boost grants it immense breaking power. The fright of this mighty steed is highlighted further by its Chilling Neigh ability helping it clean up opposing teams once its checks are removed. Additionally, its impressive natural bulk gives it the opportunity to withstand and retaliate heavy hits in spite of the the weaknesses its typing brings. Nevertheless, Glastrier is ultimately a flawed Pokemon by virtue of its pitiful Speed stat alongside a poor defensive typing, including a weakness to Stealth Rock. Moreover, its near total lack of utility options forces it into the sole role of a slow nuker. These shortcomings compromise its great bulk and ability to wallbreak consistently throughout a game.
[strategy comments]
Common Roles
========
**Wallbreaker**: Using a Choice Band or after a Swords Dance boost Glastrier's Attack reaches astronomical heights, and it can use its STAB moves alongside coverage to punch holes through opposing teams. It can be used as a dedicated lead to soften up the opposing team effectively, as it can sponge several strong hits before going down. IronPress or Curse are also setup options that can potentially sweep through unprepared or weakened teams.
Common Moves
========
**Primary STAB Moves**: Icicle Crash, Avalanche
**Setup Moves**: Swords Dance, Iron Defense, Curse
**Utility Moves**: Substitute, Taunt, Roar
**Coverage**: Body Press, Close Combat, High Horsepower, Stomping Tantrum, Crunch, Throat Chop, Zen Headbutt, Heavy Slam
Niche Moves
========
**Rest**: Rest is Glastrier's only form of recovery, and its excellent bulk lets it survive multiple turns while asleep, making RestTalk and ChestoRest sets an option to overcome debilitating status and improve longevity.
**Facade**: Facade is a way of circumventing the Attack drop from burn, which otherwise weakens Glastrier's offensive power.
**Trailblaze**: Against slower Pokemon, Glastrier can leverage the Speed boost from Trailblaze to outpace them and threaten additional damage.
**Endure**: Exclusively on sets using Custap Berry, Endure lets Glastrier survive a hit to force damage.
Common Items
========
**Heavy-Duty Boots**: Setup sets really appreciate the extra longevity provided by Heavy-Duty Boots to give Glastrier more opportunities to break and survive strong attacks from opposing Pokemon.
**Choice Band**: Choice Band grants Glastrier massive immediate power, allowing it to wallbreak without a setup turn.
**Leftovers**: In games where entry hazards are not a concern or if Glastrier can Terastallize into a better defensive typing, Leftovers is an effective source of passive recovery that boosts its longevity.
Niche Items
========
**Lum Berry**: Lum Berry lets Glastrier avoid burn and poison, which otherwise might prevent it from wallbreaking or sweeping the enemy team.
**Resistance Berries**: While Glastrier's bulk lets it survive many super effective hits naturally, resistance Berries let it survive stronger hits and retaliate to net surprise KOs.
**Chesto Berry**: Alongside Rest, Chesto Berry provides one-off full recovery.
**Sitrus Berry**: Sitrus Berry lets Glastrier turn 2HKOs into 3HKOs, allowing it to survive and fire more hits off before it falls.
**Custap Berry**: By virtue of fine-tuning its bulk or through use of Endure, Custap Berry lets Glastrier suddenly outspeed foes and take a surprise KO.
**Weakness Policy**: Given Glastrier's litany of weaknesses and strong natural bulk, Weakness Policy can boost its offenses to extreme levels such that it trades efficiently.
Tera
========
Glastrier's poor defensive typing is one of its biggest weaknesses, so it really enjoys the boon of Terastallization. As it is typically priced on the middle- to low-end, it can sometimes struggle to find itself a Tera slot, given that it can be reliant on Tera and is a relatively one-dimensional Pokemon. Regardless, this frigid warhorse is worthy of a secondary Tera Captain slot. Glastrier most commonly Terastallizes into a defensive type that covers its natural weaknesses, such as Tera Fairy and Water. Tera Steel and Ground are often used to alleviate pressure from Stealth Rock. Offensively, Tera types that help Glastrier get around bulky Water- and Steel-types are useful, such as Tera Fighting, which boosts its Close Combat and Body Press, and Tera Electric, which gifts it terrifying BoltBeam coverage. Tera Fire and Ice are of note as niche options to avoid burns or gain additional power on STAB attacks, respectively.
Draft Strategy
========
Glastrier tends to be drafted by teams looking for a bulky physical wallbreaker, potentially as a secondary Tera Captain. Its reliance on Terastallization when drafted as a Tera Captain and its lack of defensive utility can make it difficult to fit onto a team, but there are some friends that complement this mighty steed.
**Entry Hazard Control**: Glastrier's weakness to Stealth Rock inhibits its ability to set up and break across the course of a game, so reliable entry hazard removal enables it to forgo Heavy-Duty Boots for another item. Similarly, having hazards up on the opponent's side of the field brings more Pokemon into Glastrier's KO range. Pokemon such as Great Tusk and Iron Treads are able to compress both of these roles.
**Special Attackers**: Strong special attackers like Raging Bolt and Chi-Yu lure in special walls that Glastrier can dismantle and vice versa. Special attention should be given to Electric-types who can beat the bulky Water-types that Glastrier struggles with, while it threatens the Ground- and Grass-types that can come in on their STAB attacks.
**Slow Momentum**: Given Glastrier's abysmal Speed, finding opportunities where it can come onto the field safely to wallbreak can be made easier through the use of slow pivots such as Corviknight and both Slowking formes. The latter two additionally set snow, which can boost Glastrier's Defense to help it deal more damage before going down or grant it setup opportunities.
Checks and Counters
========
**Entry Hazards**: Given Glastrier's weakness to Stealth Rock and lack of reliable recovery, its longevity is greatly shortened if it is not carrying Heavy-Duty Boots; it must watch out for opposing Knock Off users anyway if it wishes to maintain this effect.
**Bulky Ice-resistant Pokemon**: Although Glastrier does have coverage for most Ice-resistant Pokemon given its dreadful Speed, bulky ones such as Empoleon, Rotom-W, and Arcanine can take a hit from the horse and force it back out with super effective moves or impair it before it has a chance to move. It is also worth noting that Glastrier's sole coverage sans Terastallization for Water-types is the weak Trailblaze, making them particularly difficult to break. Foes with access to Will-O-Wisp can also neuter its wallbreaking capabilities.
**Strong Offensive Pokemon**: Any Pokemon with access to powerful super effective STAB moves against Glastrier can easily force it out by virtue of its poor Speed. Some examples include Iron Valiant, Chi-Yu, and both Urshifu formes.
**Status**: Since Glastrier is a slow physical wallbreaker lacking reliable recovery, it really hates getting worn down by Toxic poison and burn, with the former severely reducing its longevity when staying in and the latter dampening much of its damage output.
[credits]
Written by:
https://www.smogon.com/forums/members/takuaa.197914/
Quality checked by:
https://www.smogon.com/forums/members/addison0727.514695/
https://www.smogon.com/forums/members/olivia.620359/
https://www.smogon.com/forums/members/techno.527276/
Grammar checked by:
https://www.smogon.com/forums/members/techno.527276/
**Draft Order**: Round 6 onwards
**Price Range**: 5-6 points
**Overview**: Although being without its rider leaves it at but a fraction of its full power, Glastrier's gigantic Attack stat coupled its with Ice-type STAB boost grants it immense breaking power. The fright of this mighty steed is highlighted further by its Chilling Neigh ability helping it clean up opposing teams once its checks are removed. Additionally, its impressive natural bulk gives it the opportunity to withstand and retaliate heavy hits in spite of the the weaknesses its typing brings. Nevertheless, Glastrier is ultimately a flawed Pokemon by virtue of its pitiful Speed stat alongside a poor defensive typing, including a weakness to Stealth Rock. Moreover, its near total lack of utility options forces it into the sole role of a slow nuker. These shortcomings compromise its great bulk and ability to wallbreak consistently throughout a game.
[strategy comments]
Common Roles
========
**Wallbreaker**: Using a Choice Band or after a Swords Dance boost Glastrier's Attack reaches astronomical heights, and it can use its STAB moves alongside coverage to punch holes through opposing teams. It can be used as a dedicated lead to soften up the opposing team effectively, as it can sponge several strong hits before going down. IronPress or Curse are also setup options that can potentially sweep through unprepared or weakened teams.
Common Moves
========
**Primary STAB Moves**: Icicle Crash, Avalanche
**Setup Moves**: Swords Dance, Iron Defense, Curse
**Utility Moves**: Substitute, Taunt, Roar
**Coverage**: Body Press, Close Combat, High Horsepower, Stomping Tantrum, Crunch, Throat Chop, Zen Headbutt, Heavy Slam
Niche Moves
========
**Rest**: Rest is Glastrier's only form of recovery, and its excellent bulk lets it survive multiple turns while asleep, making RestTalk and ChestoRest sets an option to overcome debilitating status and improve longevity.
**Facade**: Facade is a way of circumventing the Attack drop from burn, which otherwise weakens Glastrier's offensive power.
**Trailblaze**: Against slower Pokemon, Glastrier can leverage the Speed boost from Trailblaze to outpace them and threaten additional damage.
**Endure**: Exclusively on sets using Custap Berry, Endure lets Glastrier survive a hit to force damage.
Common Items
========
**Heavy-Duty Boots**: Setup sets really appreciate the extra longevity provided by Heavy-Duty Boots to give Glastrier more opportunities to break and survive strong attacks from opposing Pokemon.
**Choice Band**: Choice Band grants Glastrier massive immediate power, allowing it to wallbreak without a setup turn.
**Leftovers**: In games where entry hazards are not a concern or if Glastrier can Terastallize into a better defensive typing, Leftovers is an effective source of passive recovery that boosts its longevity.
Niche Items
========
**Lum Berry**: Lum Berry lets Glastrier avoid burn and poison, which otherwise might prevent it from wallbreaking or sweeping the enemy team.
**Resistance Berries**: While Glastrier's bulk lets it survive many super effective hits naturally, resistance Berries let it survive stronger hits and retaliate to net surprise KOs.
**Chesto Berry**: Alongside Rest, Chesto Berry provides one-off full recovery.
**Sitrus Berry**: Sitrus Berry lets Glastrier turn 2HKOs into 3HKOs, allowing it to survive and fire more hits off before it falls.
**Custap Berry**: By virtue of fine-tuning its bulk or through use of Endure, Custap Berry lets Glastrier suddenly outspeed foes and take a surprise KO.
**Weakness Policy**: Given Glastrier's litany of weaknesses and strong natural bulk, Weakness Policy can boost its offenses to extreme levels such that it trades efficiently.
Tera
========
Glastrier's poor defensive typing is one of its biggest weaknesses, so it really enjoys the boon of Terastallization. As it is typically priced on the middle- to low-end, it can sometimes struggle to find itself a Tera slot, given that it can be reliant on Tera and is a relatively one-dimensional Pokemon. Regardless, this frigid warhorse is worthy of a secondary Tera Captain slot. Glastrier most commonly Terastallizes into a defensive type that covers its natural weaknesses, such as Tera Fairy and Water. Tera Steel and Ground are often used to alleviate pressure from Stealth Rock. Offensively, Tera types that help Glastrier get around bulky Water- and Steel-types are useful, such as Tera Fighting, which boosts its Close Combat and Body Press, and Tera Electric, which gifts it terrifying BoltBeam coverage. Tera Fire and Ice are of note as niche options to avoid burns or gain additional power on STAB attacks, respectively.
Draft Strategy
========
Glastrier tends to be drafted by teams looking for a bulky physical wallbreaker, potentially as a secondary Tera Captain. Its reliance on Terastallization when drafted as a Tera Captain and its lack of defensive utility can make it difficult to fit onto a team, but there are some friends that complement this mighty steed.
**Entry Hazard Control**: Glastrier's weakness to Stealth Rock inhibits its ability to set up and break across the course of a game, so reliable entry hazard removal enables it to forgo Heavy-Duty Boots for another item. Similarly, having hazards up on the opponent's side of the field brings more Pokemon into Glastrier's KO range. Pokemon such as Great Tusk and Iron Treads are able to compress both of these roles.
**Special Attackers**: Strong special attackers like Raging Bolt and Chi-Yu lure in special walls that Glastrier can dismantle and vice versa. Special attention should be given to Electric-types who can beat the bulky Water-types that Glastrier struggles with, while it threatens the Ground- and Grass-types that can come in on their STAB attacks.
**Slow Momentum**: Given Glastrier's abysmal Speed, finding opportunities where it can come onto the field safely to wallbreak can be made easier through the use of slow pivots such as Corviknight and both Slowking formes. The latter two additionally set snow, which can boost Glastrier's Defense to help it deal more damage before going down or grant it setup opportunities.
Checks and Counters
========
**Entry Hazards**: Given Glastrier's weakness to Stealth Rock and lack of reliable recovery, its longevity is greatly shortened if it is not carrying Heavy-Duty Boots; it must watch out for opposing Knock Off users anyway if it wishes to maintain this effect.
**Bulky Ice-resistant Pokemon**: Although Glastrier does have coverage for most Ice-resistant Pokemon given its dreadful Speed, bulky ones such as Empoleon, Rotom-W, and Arcanine can take a hit from the horse and force it back out with super effective moves or impair it before it has a chance to move. It is also worth noting that Glastrier's sole coverage sans Terastallization for Water-types is the weak Trailblaze, making them particularly difficult to break. Foes with access to Will-O-Wisp can also neuter its wallbreaking capabilities.
**Strong Offensive Pokemon**: Any Pokemon with access to powerful super effective STAB moves against Glastrier can easily force it out by virtue of its poor Speed. Some examples include Iron Valiant, Chi-Yu, and both Urshifu formes.
**Status**: Since Glastrier is a slow physical wallbreaker lacking reliable recovery, it really hates getting worn down by Toxic poison and burn, with the former severely reducing its longevity when staying in and the latter dampening much of its damage output.
[credits]
Written by:
https://www.smogon.com/forums/members/takuaa.197914/
Quality checked by:
https://www.smogon.com/forums/members/addison0727.514695/
https://www.smogon.com/forums/members/olivia.620359/
https://www.smogon.com/forums/members/techno.527276/
Grammar checked by:
https://www.smogon.com/forums/members/techno.527276/
Last edited: