Hello everyone, I am pretty new to the forum, so I don't know how to do spoilers and sprites. However, I'll still keep it descriptive enough (as much as I can)
So, me and a buddy made this together and we wanted to to make a bulky offensive team that had Gliscor and mega slowbro as the cores.
Here is the team.
Raikou @ Choice Specs
Ability: Pressure
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Thunderbolt
- Volt Switch
- Hidden Power [Ice]
- Shadow Ball
I needed something that was Fast and Strong that can check manphy, rotom, and any other water mon that can be a threat to Gliscor. So, I went with specs Raikou. I gave him shadow ball for type coverage and for times where I know I am being switch out on. He is also my main lead at this point in time.
Slowbro @ Slowbronite
Ability: Regenerator
EVs: 252 HP / 80 Def / 176 SpD
Bold Nature
- Calm Mind
- Psyshock
- Slack Off
- Scald
Core. There nothing really much to say about Slowbro. He checks keldeo pretty hard and the regenerator allows me to constantly attempt to set up. The only problem I have with him is if they set up before me on a switch, they can really screw me over.
Heatran @ Leftovers
Ability: Flash Fire
EVs: 248 HP / 192 SpD / 68 Spe
Calm Nature
- Stealth Rock
- Toxic
- Protect
- Lava Plume
I needed a safe switch in for electrics. Gliscor gets wreck by HP ice that most electrics carry so, Heatran can safely switch in and set up pretty nicely. He is also a nice switch for fairies despite me not having flash cannon. They usual fall for the bluff and switch out and give me a free toxic, or rocks.
Gliscor @ Toxic Orb
Ability: Poison Heal
EVs: 244 HP / 8 Def / 200 SpD / 56 Spe
Careful Nature
- Swords Dance
- Facade
- Earthquake
- Roost
The other core. Gliscor is has been iffy with me tbh. I found him amazing against slow to mid bulky pokemon after I set up, but the fact that he can get out sped by a lot forces me to switch out from the setup. Which is fine, I guess he does his job well.
These next two pokemon were chosen after I saw that I had two major weakness to my team.
Tangrowth @ Assault Vest
Ability: Regenerator
EVs: 252 HP / 4 Def / 252 SpD
Sassy Nature
- Giga Drain
- Knock Off
- Earthquake
- Hidden Power [Ice]
He his here to check mega-Dianice. I played a game where she wrecked my entire team, so having tangrowth as a safe switch in against her plus rotom helps keeps my main cores intact to be able to set up.
Mandibuzz @ Leftovers
Ability: Overcoat
EVs: 248 HP / 136 Def / 108 SpD / 16 Spe
Impish Nature
- Foul Play
- Roost
- Defog
- Knock Off
Another pokemon that destroyed the team was Hoopa unbound. So, I needed something to check it pretty hard. I also needed a spinner/defogger. So, mandibuzz was chosen.
Okay, that is my team. (I hope this is good for my first try)
Thanks in advance.
So, me and a buddy made this together and we wanted to to make a bulky offensive team that had Gliscor and mega slowbro as the cores.
Here is the team.
Raikou @ Choice Specs
Ability: Pressure
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Thunderbolt
- Volt Switch
- Hidden Power [Ice]
- Shadow Ball
I needed something that was Fast and Strong that can check manphy, rotom, and any other water mon that can be a threat to Gliscor. So, I went with specs Raikou. I gave him shadow ball for type coverage and for times where I know I am being switch out on. He is also my main lead at this point in time.
Slowbro @ Slowbronite
Ability: Regenerator
EVs: 252 HP / 80 Def / 176 SpD
Bold Nature
- Calm Mind
- Psyshock
- Slack Off
- Scald
Core. There nothing really much to say about Slowbro. He checks keldeo pretty hard and the regenerator allows me to constantly attempt to set up. The only problem I have with him is if they set up before me on a switch, they can really screw me over.
Heatran @ Leftovers
Ability: Flash Fire
EVs: 248 HP / 192 SpD / 68 Spe
Calm Nature
- Stealth Rock
- Toxic
- Protect
- Lava Plume
I needed a safe switch in for electrics. Gliscor gets wreck by HP ice that most electrics carry so, Heatran can safely switch in and set up pretty nicely. He is also a nice switch for fairies despite me not having flash cannon. They usual fall for the bluff and switch out and give me a free toxic, or rocks.
Gliscor @ Toxic Orb
Ability: Poison Heal
EVs: 244 HP / 8 Def / 200 SpD / 56 Spe
Careful Nature
- Swords Dance
- Facade
- Earthquake
- Roost
The other core. Gliscor is has been iffy with me tbh. I found him amazing against slow to mid bulky pokemon after I set up, but the fact that he can get out sped by a lot forces me to switch out from the setup. Which is fine, I guess he does his job well.
These next two pokemon were chosen after I saw that I had two major weakness to my team.
Tangrowth @ Assault Vest
Ability: Regenerator
EVs: 252 HP / 4 Def / 252 SpD
Sassy Nature
- Giga Drain
- Knock Off
- Earthquake
- Hidden Power [Ice]
He his here to check mega-Dianice. I played a game where she wrecked my entire team, so having tangrowth as a safe switch in against her plus rotom helps keeps my main cores intact to be able to set up.
Mandibuzz @ Leftovers
Ability: Overcoat
EVs: 248 HP / 136 Def / 108 SpD / 16 Spe
Impish Nature
- Foul Play
- Roost
- Defog
- Knock Off
Another pokemon that destroyed the team was Hoopa unbound. So, I needed something to check it pretty hard. I also needed a spinner/defogger. So, mandibuzz was chosen.
Okay, that is my team. (I hope this is good for my first try)
Thanks in advance.